Shipwright/soh/assets/scenes/misc/kakusiana/kakusiana_room_2.h

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#pragma once
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#include "align_asset_macro.h"
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#define dkakusiana_room_2DL_002650 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_002650"
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static const ALIGN_ASSET(2) char kakusiana_room_2DL_002650[] = dkakusiana_room_2DL_002650;
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#define dkakusiana_room_2DL_000F70 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_000F70"
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static const ALIGN_ASSET(2) char kakusiana_room_2DL_000F70[] = dkakusiana_room_2DL_000F70;
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#define dkakusiana_room_2Tex_001C48 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2Tex_001C48"
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static const ALIGN_ASSET(2) char kakusiana_room_2Tex_001C48[] = dkakusiana_room_2Tex_001C48;
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#define dkakusiana_room_2DL_0011B0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_0011B0"
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static const ALIGN_ASSET(2) char kakusiana_room_2DL_0011B0[] = dkakusiana_room_2DL_0011B0;
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#define dkakusiana_room_2DL_001378 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_001378"
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static const ALIGN_ASSET(2) char kakusiana_room_2DL_001378[] = dkakusiana_room_2DL_001378;
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#define dkakusiana_room_2DL_002818 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_002818"
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static const ALIGN_ASSET(2) char kakusiana_room_2DL_002818[] = dkakusiana_room_2DL_002818;
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#define dkakusiana_room_2DL_000A20 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_000A20"
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static const ALIGN_ASSET(2) char kakusiana_room_2DL_000A20[] = dkakusiana_room_2DL_000A20;
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#define dkakusiana_room_2Tex_001448 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2Tex_001448"
static const ALIGN_ASSET(2) char kakusiana_room_2Tex_001448[] = dkakusiana_room_2Tex_001448;