#pragma once #include "align_asset_macro.h" #define dkakusiana_room_2DL_002650 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_002650" static const ALIGN_ASSET(2) char kakusiana_room_2DL_002650[] = dkakusiana_room_2DL_002650; #define dkakusiana_room_2DL_000F70 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_000F70" static const ALIGN_ASSET(2) char kakusiana_room_2DL_000F70[] = dkakusiana_room_2DL_000F70; #define dkakusiana_room_2Tex_001C48 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2Tex_001C48" static const ALIGN_ASSET(2) char kakusiana_room_2Tex_001C48[] = dkakusiana_room_2Tex_001C48; #define dkakusiana_room_2DL_0011B0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_0011B0" static const ALIGN_ASSET(2) char kakusiana_room_2DL_0011B0[] = dkakusiana_room_2DL_0011B0; #define dkakusiana_room_2DL_001378 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_001378" static const ALIGN_ASSET(2) char kakusiana_room_2DL_001378[] = dkakusiana_room_2DL_001378; #define dkakusiana_room_2DL_002818 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_002818" static const ALIGN_ASSET(2) char kakusiana_room_2DL_002818[] = dkakusiana_room_2DL_002818; #define dkakusiana_room_2DL_000A20 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_000A20" static const ALIGN_ASSET(2) char kakusiana_room_2DL_000A20[] = dkakusiana_room_2DL_000A20; #define dkakusiana_room_2Tex_001448 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2Tex_001448" static const ALIGN_ASSET(2) char kakusiana_room_2Tex_001448[] = dkakusiana_room_2Tex_001448;