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#pragma once
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#include "align_asset_macro.h"
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#define dkakusiana_room_1DL_004420 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_004420"
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static const ALIGN_ASSET(2) char kakusiana_room_1DL_004420[] = dkakusiana_room_1DL_004420;
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#define dkakusiana_room_1DL_001280 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_001280"
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static const ALIGN_ASSET(2) char kakusiana_room_1DL_001280[] = dkakusiana_room_1DL_001280;
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#define dkakusiana_room_1Tex_003218 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1Tex_003218"
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static const ALIGN_ASSET(2) char kakusiana_room_1Tex_003218[] = dkakusiana_room_1Tex_003218;
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#define dkakusiana_room_1DL_004870 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_004870"
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static const ALIGN_ASSET(2) char kakusiana_room_1DL_004870[] = dkakusiana_room_1DL_004870;
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#define dkakusiana_room_1Tex_004990 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1Tex_004990"
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static const ALIGN_ASSET(2) char kakusiana_room_1Tex_004990[] = dkakusiana_room_1Tex_004990;
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#define dkakusiana_room_1DL_0006E0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_0006E0"
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static const ALIGN_ASSET(2) char kakusiana_room_1DL_0006E0[] = dkakusiana_room_1DL_0006E0;
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#define dkakusiana_room_1Tex_001A18 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1Tex_001A18"
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static const ALIGN_ASSET(2) char kakusiana_room_1Tex_001A18[] = dkakusiana_room_1Tex_001A18;
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#define dkakusiana_room_1DL_0016F8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_0016F8"
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static const ALIGN_ASSET(2) char kakusiana_room_1DL_0016F8[] = dkakusiana_room_1DL_0016F8;
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#define dkakusiana_room_1Tex_002A18 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1Tex_002A18"
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static const ALIGN_ASSET(2) char kakusiana_room_1Tex_002A18[] = dkakusiana_room_1Tex_002A18;
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#define dkakusiana_room_1DL_001560 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_001560"
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static const ALIGN_ASSET(2) char kakusiana_room_1DL_001560[] = dkakusiana_room_1DL_001560;
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#define dkakusiana_room_1DL_001938 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_001938"
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static const ALIGN_ASSET(2) char kakusiana_room_1DL_001938[] = dkakusiana_room_1DL_001938;
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#define dkakusiana_room_1DL_0045E8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_0045E8"
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static const ALIGN_ASSET(2) char kakusiana_room_1DL_0045E8[] = dkakusiana_room_1DL_0045E8;
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#define dkakusiana_room_1DL_000BE8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_000BE8"
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static const ALIGN_ASSET(2) char kakusiana_room_1DL_000BE8[] = dkakusiana_room_1DL_000BE8;
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