#pragma once #include "align_asset_macro.h" #define dkakusiana_room_1DL_004420 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_004420" static const ALIGN_ASSET(2) char kakusiana_room_1DL_004420[] = dkakusiana_room_1DL_004420; #define dkakusiana_room_1DL_001280 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_001280" static const ALIGN_ASSET(2) char kakusiana_room_1DL_001280[] = dkakusiana_room_1DL_001280; #define dkakusiana_room_1Tex_003218 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1Tex_003218" static const ALIGN_ASSET(2) char kakusiana_room_1Tex_003218[] = dkakusiana_room_1Tex_003218; #define dkakusiana_room_1DL_004870 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_004870" static const ALIGN_ASSET(2) char kakusiana_room_1DL_004870[] = dkakusiana_room_1DL_004870; #define dkakusiana_room_1Tex_004990 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1Tex_004990" static const ALIGN_ASSET(2) char kakusiana_room_1Tex_004990[] = dkakusiana_room_1Tex_004990; #define dkakusiana_room_1DL_0006E0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_0006E0" static const ALIGN_ASSET(2) char kakusiana_room_1DL_0006E0[] = dkakusiana_room_1DL_0006E0; #define dkakusiana_room_1Tex_001A18 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1Tex_001A18" static const ALIGN_ASSET(2) char kakusiana_room_1Tex_001A18[] = dkakusiana_room_1Tex_001A18; #define dkakusiana_room_1DL_0016F8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_0016F8" static const ALIGN_ASSET(2) char kakusiana_room_1DL_0016F8[] = dkakusiana_room_1DL_0016F8; #define dkakusiana_room_1Tex_002A18 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1Tex_002A18" static const ALIGN_ASSET(2) char kakusiana_room_1Tex_002A18[] = dkakusiana_room_1Tex_002A18; #define dkakusiana_room_1DL_001560 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_001560" static const ALIGN_ASSET(2) char kakusiana_room_1DL_001560[] = dkakusiana_room_1DL_001560; #define dkakusiana_room_1DL_001938 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_001938" static const ALIGN_ASSET(2) char kakusiana_room_1DL_001938[] = dkakusiana_room_1DL_001938; #define dkakusiana_room_1DL_0045E8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_0045E8" static const ALIGN_ASSET(2) char kakusiana_room_1DL_0045E8[] = dkakusiana_room_1DL_0045E8; #define dkakusiana_room_1DL_000BE8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_000BE8" static const ALIGN_ASSET(2) char kakusiana_room_1DL_000BE8[] = dkakusiana_room_1DL_000BE8;