Shipwright/soh/assets/scenes/misc/kakariko3/kakariko3_scene.h

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2023-02-14 08:29:46 -05:00
#pragma once
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#include "align_asset_macro.h"
#define dkakariko3_sceneCollisionHeader_000808 "__OTR__scenes/nonmq/kakariko3_scene/kakariko3_sceneCollisionHeader_000808"
static const ALIGN_ASSET(2) char kakariko3_sceneCollisionHeader_000808[] = dkakariko3_sceneCollisionHeader_000808;