Shipwright/soh/assets/textures/backgrounds/vr_NSVR_static.h

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#pragma once
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#include "align_asset_macro.h"
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#define dgBombchuShopBgTex "__OTR__textures/vr_NSVR_static/gBombchuShopBgTex"
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static const ALIGN_ASSET(2) char gBombchuShopBgTex[] = dgBombchuShopBgTex;
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#define dgBombchuShop2BgTex "__OTR__textures/vr_NSVR_static/gBombchuShop2BgTex"
static const ALIGN_ASSET(2) char gBombchuShop2BgTex[] = dgBombchuShop2BgTex;