Shipwright/soh/assets/textures/backgrounds/vr_KSVR_pal_static.h

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#pragma once
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#include "align_asset_macro.h"
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#define dgKokiriShopBgTLUT "__OTR__textures/vr_KSVR_pal_static/gKokiriShopBgTLUT"
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static const ALIGN_ASSET(2) char gKokiriShopBgTLUT[] = dgKokiriShopBgTLUT;
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#define dgKokiriShopBg2TLUT "__OTR__textures/vr_KSVR_pal_static/gKokiriShopBg2TLUT"
static const ALIGN_ASSET(2) char gKokiriShopBg2TLUT[] = dgKokiriShopBg2TLUT;