2022-03-21 21:54:48 -04:00
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#include "Globals.h"
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#include "Overlays/ZOverlay.h"
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#include "Utils/Directory.h"
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#include "Utils/File.h"
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#include "Utils/Path.h"
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#include "WarningHandler.h"
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#include "ZAnimation.h"
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#include "ZBackground.h"
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#include "ZBlob.h"
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#include "ZFile.h"
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#include "ZTexture.h"
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#if !defined(_MSC_VER) && !defined(__CYGWIN__)
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#include <csignal>
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#include <cstdlib>
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#include <ctime>
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#include <cxxabi.h> // for __cxa_demangle
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#include <dlfcn.h> // for dladdr
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#include <execinfo.h>
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#include <unistd.h>
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#endif
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#include <string>
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#include <string_view>
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#include "tinyxml2.h"
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//extern const char gBuildHash[];
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const char gBuildHash[] = "";
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2022-03-23 03:41:00 -04:00
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// linux todo: remove, those are because of soh <-> lus dependency problems
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float divisor_num = 0.0f;
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extern "C" void Audio_SetGameVolume(int player_id, float volume)
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{
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}
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extern "C" int ResourceMgr_OTRSigCheck(char* imgData)
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{
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}
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2022-03-21 21:54:48 -04:00
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bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath,
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ZFileMode fileMode);
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void BuildAssetTexture(const fs::path& pngFilePath, TextureType texType, const fs::path& outPath);
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void BuildAssetBackground(const fs::path& imageFilePath, const fs::path& outPath);
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void BuildAssetBlob(const fs::path& blobFilePath, const fs::path& outPath);
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#if !defined(_MSC_VER) && !defined(__CYGWIN__)
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#define ARRAY_COUNT(arr) (sizeof(arr) / sizeof(arr[0]))
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void ErrorHandler(int sig)
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{
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void* array[4096];
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const size_t nMaxFrames = sizeof(array) / sizeof(array[0]);
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size_t size = backtrace(array, nMaxFrames);
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char** symbols = backtrace_symbols(array, nMaxFrames);
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fprintf(stderr, "\nZAPD crashed. (Signal: %i)\n", sig);
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// Feel free to add more crash messages.
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const char* crashEasterEgg[] = {
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"\tYou've met with a terrible fate, haven't you?",
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"\tSEA BEARS FOAM. SLEEP BEARS DREAMS. \n\tBOTH END IN THE SAME WAY: CRASSSH!",
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"\tZAPD has fallen and cannot get up.",
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};
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srand(time(nullptr));
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auto easterIndex = rand() % ARRAY_COUNT(crashEasterEgg);
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fprintf(stderr, "\n%s\n\n", crashEasterEgg[easterIndex]);
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fprintf(stderr, "Traceback:\n");
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for (size_t i = 1; i < size; i++)
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{
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Dl_info info;
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uint32_t gotAddress = dladdr(array[i], &info);
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std::string functionName(symbols[i]);
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if (gotAddress != 0 && info.dli_sname != nullptr)
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{
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int32_t status;
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char* demangled = abi::__cxa_demangle(info.dli_sname, nullptr, nullptr, &status);
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const char* nameFound = info.dli_sname;
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if (status == 0)
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{
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nameFound = demangled;
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}
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functionName = StringHelper::Sprintf("%s (+0x%X)", nameFound,
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(char*)array[i] - (char*)info.dli_saddr);
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free(demangled);
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}
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fprintf(stderr, "%-3zd %s\n", i, functionName.c_str());
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}
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fprintf(stderr, "\n");
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free(symbols);
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exit(1);
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}
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#endif
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int main(int argc, char* argv[])
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{
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// Syntax: ZAPD.out [mode (btex/bovl/e)] (Arbritrary Number of Arguments)
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if (argc < 2)
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{
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printf("ZAPD.out (%s) [mode (btex/bovl/bsf/bblb/bmdlintr/bamnintr/e)] ...\n", gBuildHash);
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return 1;
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}
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Globals* g = new Globals();
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WarningHandler::Init(argc, argv);
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for (int i = 1; i < argc; i++)
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{
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if (!strcmp(argv[i], "--version"))
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{
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printf("ZAPD.out %s\n", gBuildHash);
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return 0;
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}
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else if (!strcmp(argv[i], "--help") || !strcmp(argv[i], "-h"))
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{
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printf("Congratulations!\n");
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printf("You just found the (unimplemented and undocumented) ZAPD's help message.\n");
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printf("Feel free to implement it if you want :D\n");
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WarningHandler::PrintHelp();
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return 0;
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}
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}
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// Parse other "commands"
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for (int32_t i = 2; i < argc; i++)
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{
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std::string arg = argv[i];
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if (arg == "-o" || arg == "--outputpath") // Set output path
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{
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Globals::Instance->outputPath = argv[++i];
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if (Globals::Instance->sourceOutputPath == "")
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Globals::Instance->sourceOutputPath = Globals::Instance->outputPath;
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}
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else if (arg == "-i" || arg == "--inputpath") // Set input path
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{
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Globals::Instance->inputPath = argv[++i];
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}
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else if (arg == "-b" || arg == "--baserompath") // Set baserom path
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{
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Globals::Instance->baseRomPath = argv[++i];
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}
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else if (arg == "-osf") // Set source output path
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{
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Globals::Instance->sourceOutputPath = argv[++i];
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}
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else if (arg == "-gsf") // Generate source file during extraction
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{
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Globals::Instance->genSourceFile = std::string_view(argv[++i]) == "1";
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}
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else if (arg == "-tm") // Test Mode (enables certain experimental features)
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{
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Globals::Instance->testMode = std::string_view(argv[++i]) == "1";
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}
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else if (arg == "-crc" ||
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arg == "--output-crc") // Outputs a CRC file for each extracted texture.
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{
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Globals::Instance->testMode = std::string_view(argv[++i]) == "1";
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}
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else if (arg == "-ulzdl") // Use Legacy ZDisplay List
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{
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Globals::Instance->useLegacyZDList = std::string_view(argv[++i]) == "1";
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}
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else if (arg == "-profile") // Enable profiling
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{
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Globals::Instance->profile = std::string_view(argv[++i]) == "1";
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}
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else if (arg ==
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"-uer") // Split resources into their individual components (enabled by default)
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// TODO: We may wish to make this a part of the config file...
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{
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Globals::Instance->useExternalResources = std::string_view(argv[++i]) == "1";
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}
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else if (arg == "-tt") // Set texture type
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{
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Globals::Instance->texType = ZTexture::GetTextureTypeFromString(argv[++i]);
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}
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else if (arg == "-cfg") // Set cfg path (for overlays)
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// TODO: Change the name of this to something else so it doesn't
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// get confused with XML config files.
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{
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Globals::Instance->cfgPath = argv[++i];
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}
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else if (arg == "-rconf") // Read Config File
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{
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Globals::Instance->cfg.ReadConfigFile(argv[++i]);
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}
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else if (arg == "-eh") // Enable Error Handler
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{
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#if !defined(_MSC_VER) && !defined(__CYGWIN__)
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signal(SIGSEGV, ErrorHandler);
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signal(SIGABRT, ErrorHandler);
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#else
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HANDLE_WARNING(WarningType::Always,
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"tried to set error handler, but this ZAPD build lacks support for one",
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"");
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#endif
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}
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else if (arg == "-v") // Verbose
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{
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Globals::Instance->verbosity = static_cast<VerbosityLevel>(strtol(argv[++i], NULL, 16));
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}
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else if (arg == "-vu" || arg == "--verbose-unaccounted") // Verbose unaccounted
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{
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Globals::Instance->verboseUnaccounted = true;
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}
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else if (arg == "-se" || arg == "--set-exporter") // Set Current Exporter
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{
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Globals::Instance->currentExporter = argv[++i];
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}
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else if (arg == "--gcc-compat") // GCC compatibility
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{
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Globals::Instance->gccCompat = true;
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}
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else if (arg == "-s" || arg == "--static")
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{
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Globals::Instance->forceStatic = true;
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}
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else if (arg == "-us" || arg == "--unaccounted-static")
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{
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Globals::Instance->forceUnaccountedStatic = true;
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}
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}
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// Parse File Mode
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ExporterSet* exporterSet = Globals::Instance->GetExporterSet();
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std::string buildMode = argv[1];
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ZFileMode fileMode = ZFileMode::Invalid;
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if (buildMode == "btex")
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fileMode = ZFileMode::BuildTexture;
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else if (buildMode == "bren")
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fileMode = ZFileMode::BuildBackground;
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else if (buildMode == "bovl")
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fileMode = ZFileMode::BuildOverlay;
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else if (buildMode == "bsf")
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fileMode = ZFileMode::BuildSourceFile;
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else if (buildMode == "bblb")
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fileMode = ZFileMode::BuildBlob;
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else if (buildMode == "e")
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fileMode = ZFileMode::Extract;
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else if (exporterSet != nullptr && exporterSet->parseFileModeFunc != nullptr)
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exporterSet->parseFileModeFunc(buildMode, fileMode);
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if (fileMode == ZFileMode::Invalid)
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{
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printf("Error: Invalid file mode '%s'\n", buildMode.c_str());
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return 1;
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}
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// We've parsed through our commands once. If an exporter exists, it's been set by now.
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// Now we'll parse through them again but pass them on to our exporter if one is available.
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if (exporterSet != nullptr && exporterSet->parseArgsFunc != nullptr)
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{
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for (int32_t i = 2; i < argc; i++)
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exporterSet->parseArgsFunc(argc, argv, i);
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}
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if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
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printf("ZAPD: Zelda Asset Processor For Decomp: %s\n", gBuildHash);
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if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_DEBUG)
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{
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WarningHandler::PrintWarningsDebugInfo();
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}
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// TODO: switch
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if (fileMode == ZFileMode::Extract || fileMode == ZFileMode::BuildSourceFile)
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{
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bool procFileModeSuccess = false;
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if (exporterSet != nullptr && exporterSet->processFileModeFunc != nullptr)
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procFileModeSuccess = exporterSet->processFileModeFunc(fileMode);
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if (!procFileModeSuccess)
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{
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bool parseSuccessful;
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for (auto& extFile : Globals::Instance->cfg.externalFiles)
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{
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fs::path externalXmlFilePath =
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Globals::Instance->cfg.externalXmlFolder / extFile.xmlPath;
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if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
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{
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printf("Parsing external file from config: '%s'\n",
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externalXmlFilePath.c_str());
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}
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parseSuccessful = Parse(externalXmlFilePath, Globals::Instance->baseRomPath,
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extFile.outPath, ZFileMode::ExternalFile);
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if (!parseSuccessful)
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return 1;
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}
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parseSuccessful = Parse(Globals::Instance->inputPath, Globals::Instance->baseRomPath,
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Globals::Instance->outputPath, fileMode);
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if (!parseSuccessful)
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return 1;
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}
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}
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else if (fileMode == ZFileMode::BuildTexture)
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{
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TextureType texType = Globals::Instance->texType;
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BuildAssetTexture(Globals::Instance->inputPath, texType, Globals::Instance->outputPath);
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}
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else if (fileMode == ZFileMode::BuildBackground)
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{
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BuildAssetBackground(Globals::Instance->inputPath, Globals::Instance->outputPath);
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}
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else if (fileMode == ZFileMode::BuildBlob)
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{
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BuildAssetBlob(Globals::Instance->inputPath, Globals::Instance->outputPath);
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}
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else if (fileMode == ZFileMode::BuildOverlay)
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{
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ZOverlay* overlay =
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ZOverlay::FromBuild(Path::GetDirectoryName(Globals::Instance->inputPath),
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Path::GetDirectoryName(Globals::Instance->cfgPath));
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if (overlay != nullptr)
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File::WriteAllText(Globals::Instance->outputPath.string(),
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overlay->GetSourceOutputCode(""));
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}
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delete g;
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return 0;
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}
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bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath,
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ZFileMode fileMode)
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{
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tinyxml2::XMLDocument doc;
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tinyxml2::XMLError eResult = doc.LoadFile(xmlFilePath.string().c_str());
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if (eResult != tinyxml2::XML_SUCCESS)
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{
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// TODO: use XMLDocument::ErrorIDToName to get more specific error messages here
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HANDLE_ERROR(WarningType::InvalidXML,
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StringHelper::Sprintf("invalid XML file: '%s'", xmlFilePath.c_str()), "");
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return false;
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}
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tinyxml2::XMLNode* root = doc.FirstChild();
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if (root == nullptr)
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{
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HANDLE_WARNING(
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WarningType::InvalidXML,
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|
|
|
StringHelper::Sprintf("missing Root tag in xml file: '%s'", xmlFilePath.c_str()), "");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (tinyxml2::XMLElement* child = root->FirstChildElement(); child != NULL;
|
|
|
|
child = child->NextSiblingElement())
|
|
|
|
{
|
|
|
|
if (std::string_view(child->Name()) == "File")
|
|
|
|
{
|
|
|
|
ZFile* file = new ZFile(fileMode, child, basePath, outPath, "", xmlFilePath);
|
|
|
|
Globals::Instance->files.push_back(file);
|
|
|
|
if (fileMode == ZFileMode::ExternalFile)
|
|
|
|
{
|
|
|
|
Globals::Instance->externalFiles.push_back(file);
|
|
|
|
file->isExternalFile = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (std::string(child->Name()) == "ExternalFile")
|
|
|
|
{
|
|
|
|
const char* xmlPathValue = child->Attribute("XmlPath");
|
|
|
|
if (xmlPathValue == nullptr)
|
|
|
|
{
|
|
|
|
throw std::runtime_error(StringHelper::Sprintf(
|
|
|
|
"Parse: Fatal error in '%s'.\n"
|
|
|
|
"\t Missing 'XmlPath' attribute in `ExternalFile` element.\n",
|
|
|
|
xmlFilePath.c_str()));
|
|
|
|
}
|
|
|
|
const char* outPathValue = child->Attribute("OutPath");
|
|
|
|
if (outPathValue == nullptr)
|
|
|
|
{
|
|
|
|
throw std::runtime_error(StringHelper::Sprintf(
|
|
|
|
"Parse: Fatal error in '%s'.\n"
|
|
|
|
"\t Missing 'OutPath' attribute in `ExternalFile` element.\n",
|
|
|
|
xmlFilePath.c_str()));
|
|
|
|
}
|
|
|
|
|
|
|
|
fs::path externalXmlFilePath =
|
|
|
|
Globals::Instance->cfg.externalXmlFolder / fs::path(xmlPathValue);
|
|
|
|
fs::path externalOutFilePath = fs::path(outPathValue);
|
|
|
|
|
|
|
|
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
|
|
|
|
{
|
|
|
|
printf("Parsing external file: '%s'\n", externalXmlFilePath.c_str());
|
|
|
|
}
|
|
|
|
|
|
|
|
// Recursion. What can go wrong?
|
|
|
|
Parse(externalXmlFilePath, basePath, externalOutFilePath, ZFileMode::ExternalFile);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
std::string errorHeader =
|
|
|
|
StringHelper::Sprintf("when parsing file '%s'", xmlFilePath.c_str());
|
|
|
|
std::string errorBody = StringHelper::Sprintf(
|
|
|
|
"Found a resource outside a File element: '%s'", child->Name());
|
|
|
|
HANDLE_ERROR(WarningType::InvalidXML, errorHeader, errorBody);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (fileMode != ZFileMode::ExternalFile)
|
|
|
|
{
|
|
|
|
ExporterSet* exporterSet = Globals::Instance->GetExporterSet();
|
|
|
|
|
|
|
|
if (exporterSet != nullptr && exporterSet->beginXMLFunc != nullptr)
|
|
|
|
exporterSet->beginXMLFunc();
|
|
|
|
|
|
|
|
for (ZFile* file : Globals::Instance->files)
|
|
|
|
{
|
|
|
|
if (fileMode == ZFileMode::BuildSourceFile)
|
|
|
|
file->BuildSourceFile();
|
|
|
|
else
|
|
|
|
file->ExtractResources();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (exporterSet != nullptr && exporterSet->endXMLFunc != nullptr)
|
|
|
|
exporterSet->endXMLFunc();
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void BuildAssetTexture(const fs::path& pngFilePath, TextureType texType, const fs::path& outPath)
|
|
|
|
{
|
|
|
|
std::string name = outPath.stem().string();
|
|
|
|
|
|
|
|
ZTexture tex(nullptr);
|
|
|
|
|
|
|
|
if (name.find("u32") != std::string::npos)
|
|
|
|
tex.dWordAligned = false;
|
|
|
|
|
|
|
|
tex.FromPNG(pngFilePath.string(), texType);
|
|
|
|
std::string cfgPath = StringHelper::Split(pngFilePath.string(), ".")[0] + ".cfg";
|
|
|
|
|
|
|
|
if (File::Exists(cfgPath))
|
|
|
|
name = File::ReadAllText(cfgPath);
|
|
|
|
|
|
|
|
std::string src = tex.GetBodySourceCode();
|
|
|
|
|
|
|
|
File::WriteAllText(outPath.string(), src);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BuildAssetBackground(const fs::path& imageFilePath, const fs::path& outPath)
|
|
|
|
{
|
|
|
|
ZBackground background(nullptr);
|
|
|
|
background.ParseBinaryFile(imageFilePath.string(), false);
|
|
|
|
|
|
|
|
File::WriteAllText(outPath.string(), background.GetBodySourceCode());
|
|
|
|
}
|
|
|
|
|
|
|
|
void BuildAssetBlob(const fs::path& blobFilePath, const fs::path& outPath)
|
|
|
|
{
|
|
|
|
ZBlob* blob = ZBlob::FromFile(blobFilePath.string());
|
|
|
|
std::string name = outPath.stem().string(); // filename without extension
|
|
|
|
|
|
|
|
std::string src = blob->GetBodySourceCode();
|
|
|
|
|
|
|
|
File::WriteAllText(outPath.string(), src);
|
|
|
|
|
|
|
|
delete blob;
|
|
|
|
}
|