#include "Globals.h" #include "Overlays/ZOverlay.h" #include "Utils/Directory.h" #include "Utils/File.h" #include "Utils/Path.h" #include "WarningHandler.h" #include "ZAnimation.h" #include "ZBackground.h" #include "ZBlob.h" #include "ZFile.h" #include "ZTexture.h" #if !defined(_MSC_VER) && !defined(__CYGWIN__) #include #include #include #include // for __cxa_demangle #include // for dladdr #include #include #endif #include #include #include "tinyxml2.h" //extern const char gBuildHash[]; const char gBuildHash[] = ""; // linux todo: remove, those are because of soh <-> lus dependency problems float divisor_num = 0.0f; extern "C" void Audio_SetGameVolume(int player_id, float volume) { } extern "C" int ResourceMgr_OTRSigCheck(char* imgData) { } bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath, ZFileMode fileMode); void BuildAssetTexture(const fs::path& pngFilePath, TextureType texType, const fs::path& outPath); void BuildAssetBackground(const fs::path& imageFilePath, const fs::path& outPath); void BuildAssetBlob(const fs::path& blobFilePath, const fs::path& outPath); #if !defined(_MSC_VER) && !defined(__CYGWIN__) #define ARRAY_COUNT(arr) (sizeof(arr) / sizeof(arr[0])) void ErrorHandler(int sig) { void* array[4096]; const size_t nMaxFrames = sizeof(array) / sizeof(array[0]); size_t size = backtrace(array, nMaxFrames); char** symbols = backtrace_symbols(array, nMaxFrames); fprintf(stderr, "\nZAPD crashed. (Signal: %i)\n", sig); // Feel free to add more crash messages. const char* crashEasterEgg[] = { "\tYou've met with a terrible fate, haven't you?", "\tSEA BEARS FOAM. SLEEP BEARS DREAMS. \n\tBOTH END IN THE SAME WAY: CRASSSH!", "\tZAPD has fallen and cannot get up.", }; srand(time(nullptr)); auto easterIndex = rand() % ARRAY_COUNT(crashEasterEgg); fprintf(stderr, "\n%s\n\n", crashEasterEgg[easterIndex]); fprintf(stderr, "Traceback:\n"); for (size_t i = 1; i < size; i++) { Dl_info info; uint32_t gotAddress = dladdr(array[i], &info); std::string functionName(symbols[i]); if (gotAddress != 0 && info.dli_sname != nullptr) { int32_t status; char* demangled = abi::__cxa_demangle(info.dli_sname, nullptr, nullptr, &status); const char* nameFound = info.dli_sname; if (status == 0) { nameFound = demangled; } functionName = StringHelper::Sprintf("%s (+0x%X)", nameFound, (char*)array[i] - (char*)info.dli_saddr); free(demangled); } fprintf(stderr, "%-3zd %s\n", i, functionName.c_str()); } fprintf(stderr, "\n"); free(symbols); exit(1); } #endif int main(int argc, char* argv[]) { // Syntax: ZAPD.out [mode (btex/bovl/e)] (Arbritrary Number of Arguments) if (argc < 2) { printf("ZAPD.out (%s) [mode (btex/bovl/bsf/bblb/bmdlintr/bamnintr/e)] ...\n", gBuildHash); return 1; } Globals* g = new Globals(); WarningHandler::Init(argc, argv); for (int i = 1; i < argc; i++) { if (!strcmp(argv[i], "--version")) { printf("ZAPD.out %s\n", gBuildHash); return 0; } else if (!strcmp(argv[i], "--help") || !strcmp(argv[i], "-h")) { printf("Congratulations!\n"); printf("You just found the (unimplemented and undocumented) ZAPD's help message.\n"); printf("Feel free to implement it if you want :D\n"); WarningHandler::PrintHelp(); return 0; } } // Parse other "commands" for (int32_t i = 2; i < argc; i++) { std::string arg = argv[i]; if (arg == "-o" || arg == "--outputpath") // Set output path { Globals::Instance->outputPath = argv[++i]; if (Globals::Instance->sourceOutputPath == "") Globals::Instance->sourceOutputPath = Globals::Instance->outputPath; } else if (arg == "-i" || arg == "--inputpath") // Set input path { Globals::Instance->inputPath = argv[++i]; } else if (arg == "-b" || arg == "--baserompath") // Set baserom path { Globals::Instance->baseRomPath = argv[++i]; } else if (arg == "-osf") // Set source output path { Globals::Instance->sourceOutputPath = argv[++i]; } else if (arg == "-gsf") // Generate source file during extraction { Globals::Instance->genSourceFile = std::string_view(argv[++i]) == "1"; } else if (arg == "-tm") // Test Mode (enables certain experimental features) { Globals::Instance->testMode = std::string_view(argv[++i]) == "1"; } else if (arg == "-crc" || arg == "--output-crc") // Outputs a CRC file for each extracted texture. { Globals::Instance->testMode = std::string_view(argv[++i]) == "1"; } else if (arg == "-ulzdl") // Use Legacy ZDisplay List { Globals::Instance->useLegacyZDList = std::string_view(argv[++i]) == "1"; } else if (arg == "-profile") // Enable profiling { Globals::Instance->profile = std::string_view(argv[++i]) == "1"; } else if (arg == "-uer") // Split resources into their individual components (enabled by default) // TODO: We may wish to make this a part of the config file... { Globals::Instance->useExternalResources = std::string_view(argv[++i]) == "1"; } else if (arg == "-tt") // Set texture type { Globals::Instance->texType = ZTexture::GetTextureTypeFromString(argv[++i]); } else if (arg == "-cfg") // Set cfg path (for overlays) // TODO: Change the name of this to something else so it doesn't // get confused with XML config files. { Globals::Instance->cfgPath = argv[++i]; } else if (arg == "-rconf") // Read Config File { Globals::Instance->cfg.ReadConfigFile(argv[++i]); } else if (arg == "-eh") // Enable Error Handler { #if !defined(_MSC_VER) && !defined(__CYGWIN__) signal(SIGSEGV, ErrorHandler); signal(SIGABRT, ErrorHandler); #else HANDLE_WARNING(WarningType::Always, "tried to set error handler, but this ZAPD build lacks support for one", ""); #endif } else if (arg == "-v") // Verbose { Globals::Instance->verbosity = static_cast(strtol(argv[++i], NULL, 16)); } else if (arg == "-vu" || arg == "--verbose-unaccounted") // Verbose unaccounted { Globals::Instance->verboseUnaccounted = true; } else if (arg == "-se" || arg == "--set-exporter") // Set Current Exporter { Globals::Instance->currentExporter = argv[++i]; } else if (arg == "--gcc-compat") // GCC compatibility { Globals::Instance->gccCompat = true; } else if (arg == "-s" || arg == "--static") { Globals::Instance->forceStatic = true; } else if (arg == "-us" || arg == "--unaccounted-static") { Globals::Instance->forceUnaccountedStatic = true; } } // Parse File Mode ExporterSet* exporterSet = Globals::Instance->GetExporterSet(); std::string buildMode = argv[1]; ZFileMode fileMode = ZFileMode::Invalid; if (buildMode == "btex") fileMode = ZFileMode::BuildTexture; else if (buildMode == "bren") fileMode = ZFileMode::BuildBackground; else if (buildMode == "bovl") fileMode = ZFileMode::BuildOverlay; else if (buildMode == "bsf") fileMode = ZFileMode::BuildSourceFile; else if (buildMode == "bblb") fileMode = ZFileMode::BuildBlob; else if (buildMode == "e") fileMode = ZFileMode::Extract; else if (exporterSet != nullptr && exporterSet->parseFileModeFunc != nullptr) exporterSet->parseFileModeFunc(buildMode, fileMode); if (fileMode == ZFileMode::Invalid) { printf("Error: Invalid file mode '%s'\n", buildMode.c_str()); return 1; } // We've parsed through our commands once. If an exporter exists, it's been set by now. // Now we'll parse through them again but pass them on to our exporter if one is available. if (exporterSet != nullptr && exporterSet->parseArgsFunc != nullptr) { for (int32_t i = 2; i < argc; i++) exporterSet->parseArgsFunc(argc, argv, i); } if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO) printf("ZAPD: Zelda Asset Processor For Decomp: %s\n", gBuildHash); if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_DEBUG) { WarningHandler::PrintWarningsDebugInfo(); } // TODO: switch if (fileMode == ZFileMode::Extract || fileMode == ZFileMode::BuildSourceFile) { bool procFileModeSuccess = false; if (exporterSet != nullptr && exporterSet->processFileModeFunc != nullptr) procFileModeSuccess = exporterSet->processFileModeFunc(fileMode); if (!procFileModeSuccess) { bool parseSuccessful; for (auto& extFile : Globals::Instance->cfg.externalFiles) { fs::path externalXmlFilePath = Globals::Instance->cfg.externalXmlFolder / extFile.xmlPath; if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO) { printf("Parsing external file from config: '%s'\n", externalXmlFilePath.c_str()); } parseSuccessful = Parse(externalXmlFilePath, Globals::Instance->baseRomPath, extFile.outPath, ZFileMode::ExternalFile); if (!parseSuccessful) return 1; } parseSuccessful = Parse(Globals::Instance->inputPath, Globals::Instance->baseRomPath, Globals::Instance->outputPath, fileMode); if (!parseSuccessful) return 1; } } else if (fileMode == ZFileMode::BuildTexture) { TextureType texType = Globals::Instance->texType; BuildAssetTexture(Globals::Instance->inputPath, texType, Globals::Instance->outputPath); } else if (fileMode == ZFileMode::BuildBackground) { BuildAssetBackground(Globals::Instance->inputPath, Globals::Instance->outputPath); } else if (fileMode == ZFileMode::BuildBlob) { BuildAssetBlob(Globals::Instance->inputPath, Globals::Instance->outputPath); } else if (fileMode == ZFileMode::BuildOverlay) { ZOverlay* overlay = ZOverlay::FromBuild(Path::GetDirectoryName(Globals::Instance->inputPath), Path::GetDirectoryName(Globals::Instance->cfgPath)); if (overlay != nullptr) File::WriteAllText(Globals::Instance->outputPath.string(), overlay->GetSourceOutputCode("")); } delete g; return 0; } bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath, ZFileMode fileMode) { tinyxml2::XMLDocument doc; tinyxml2::XMLError eResult = doc.LoadFile(xmlFilePath.string().c_str()); if (eResult != tinyxml2::XML_SUCCESS) { // TODO: use XMLDocument::ErrorIDToName to get more specific error messages here HANDLE_ERROR(WarningType::InvalidXML, StringHelper::Sprintf("invalid XML file: '%s'", xmlFilePath.c_str()), ""); return false; } tinyxml2::XMLNode* root = doc.FirstChild(); if (root == nullptr) { HANDLE_WARNING( WarningType::InvalidXML, StringHelper::Sprintf("missing Root tag in xml file: '%s'", xmlFilePath.c_str()), ""); return false; } for (tinyxml2::XMLElement* child = root->FirstChildElement(); child != NULL; child = child->NextSiblingElement()) { if (std::string_view(child->Name()) == "File") { ZFile* file = new ZFile(fileMode, child, basePath, outPath, "", xmlFilePath); Globals::Instance->files.push_back(file); if (fileMode == ZFileMode::ExternalFile) { Globals::Instance->externalFiles.push_back(file); file->isExternalFile = true; } } else if (std::string(child->Name()) == "ExternalFile") { const char* xmlPathValue = child->Attribute("XmlPath"); if (xmlPathValue == nullptr) { throw std::runtime_error(StringHelper::Sprintf( "Parse: Fatal error in '%s'.\n" "\t Missing 'XmlPath' attribute in `ExternalFile` element.\n", xmlFilePath.c_str())); } const char* outPathValue = child->Attribute("OutPath"); if (outPathValue == nullptr) { throw std::runtime_error(StringHelper::Sprintf( "Parse: Fatal error in '%s'.\n" "\t Missing 'OutPath' attribute in `ExternalFile` element.\n", xmlFilePath.c_str())); } fs::path externalXmlFilePath = Globals::Instance->cfg.externalXmlFolder / fs::path(xmlPathValue); fs::path externalOutFilePath = fs::path(outPathValue); if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO) { printf("Parsing external file: '%s'\n", externalXmlFilePath.c_str()); } // Recursion. What can go wrong? Parse(externalXmlFilePath, basePath, externalOutFilePath, ZFileMode::ExternalFile); } else { std::string errorHeader = StringHelper::Sprintf("when parsing file '%s'", xmlFilePath.c_str()); std::string errorBody = StringHelper::Sprintf( "Found a resource outside a File element: '%s'", child->Name()); HANDLE_ERROR(WarningType::InvalidXML, errorHeader, errorBody); } } if (fileMode != ZFileMode::ExternalFile) { ExporterSet* exporterSet = Globals::Instance->GetExporterSet(); if (exporterSet != nullptr && exporterSet->beginXMLFunc != nullptr) exporterSet->beginXMLFunc(); for (ZFile* file : Globals::Instance->files) { if (fileMode == ZFileMode::BuildSourceFile) file->BuildSourceFile(); else file->ExtractResources(); } if (exporterSet != nullptr && exporterSet->endXMLFunc != nullptr) exporterSet->endXMLFunc(); } return true; } void BuildAssetTexture(const fs::path& pngFilePath, TextureType texType, const fs::path& outPath) { std::string name = outPath.stem().string(); ZTexture tex(nullptr); if (name.find("u32") != std::string::npos) tex.dWordAligned = false; tex.FromPNG(pngFilePath.string(), texType); std::string cfgPath = StringHelper::Split(pngFilePath.string(), ".")[0] + ".cfg"; if (File::Exists(cfgPath)) name = File::ReadAllText(cfgPath); std::string src = tex.GetBodySourceCode(); File::WriteAllText(outPath.string(), src); } void BuildAssetBackground(const fs::path& imageFilePath, const fs::path& outPath) { ZBackground background(nullptr); background.ParseBinaryFile(imageFilePath.string(), false); File::WriteAllText(outPath.string(), background.GetBodySourceCode()); } void BuildAssetBlob(const fs::path& blobFilePath, const fs::path& outPath) { ZBlob* blob = ZBlob::FromFile(blobFilePath.string()); std::string name = outPath.stem().string(); // filename without extension std::string src = blob->GetBodySourceCode(); File::WriteAllText(outPath.string(), src); delete blob; }