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#ifndef OBJECTS_OBJECT_OE12_H
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#define OBJECTS_OBJECT_OE12_H 1
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#include "align_asset_macro.h"
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#define dobject_oE12_DL_001020 "__OTR__objects/object_oE12/object_oE12_DL_001020"
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static const ALIGN_ASSET(2) char object_oE12_DL_001020[] = dobject_oE12_DL_001020;
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#define dobject_oE12_TLUT_001600 "__OTR__objects/object_oE12/object_oE12_TLUT_001600"
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static const ALIGN_ASSET(2) char object_oE12_TLUT_001600[] = dobject_oE12_TLUT_001600;
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#define dobject_oE12_Tex_001800 "__OTR__objects/object_oE12/object_oE12_Tex_001800"
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static const ALIGN_ASSET(2) char object_oE12_Tex_001800[] = dobject_oE12_Tex_001800;
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#define dobject_oE12_Blob_001C00 "__OTR__objects/object_oE12/object_oE12_Blob_001C00"
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static const ALIGN_ASSET(2) char object_oE12_Blob_001C00[] = dobject_oE12_Blob_001C00;
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#define dobject_oE12_Tex_002400 "__OTR__objects/object_oE12/object_oE12_Tex_002400"
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static const ALIGN_ASSET(2) char object_oE12_Tex_002400[] = dobject_oE12_Tex_002400;
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#define dobject_oE12_Tex_002480 "__OTR__objects/object_oE12/object_oE12_Tex_002480"
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static const ALIGN_ASSET(2) char object_oE12_Tex_002480[] = dobject_oE12_Tex_002480;
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#define dobject_oE12_Tex_002880 "__OTR__objects/object_oE12/object_oE12_Tex_002880"
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static const ALIGN_ASSET(2) char object_oE12_Tex_002880[] = dobject_oE12_Tex_002880;
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#define dobject_oE12_Tex_002980 "__OTR__objects/object_oE12/object_oE12_Tex_002980"
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static const ALIGN_ASSET(2) char object_oE12_Tex_002980[] = dobject_oE12_Tex_002980;
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#define dobject_oE12_Tex_002B80 "__OTR__objects/object_oE12/object_oE12_Tex_002B80"
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static const ALIGN_ASSET(2) char object_oE12_Tex_002B80[] = dobject_oE12_Tex_002B80;
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#define dobject_oE12_Tex_003380 "__OTR__objects/object_oE12/object_oE12_Tex_003380"
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static const ALIGN_ASSET(2) char object_oE12_Tex_003380[] = dobject_oE12_Tex_003380;
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#define dobject_oE12_Tex_003780 "__OTR__objects/object_oE12/object_oE12_Tex_003780"
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static const ALIGN_ASSET(2) char object_oE12_Tex_003780[] = dobject_oE12_Tex_003780;
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#endif // OBJECTS_OBJECT_OE12_H
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