#ifndef OBJECTS_OBJECT_OE12_H #define OBJECTS_OBJECT_OE12_H 1 #include "align_asset_macro.h" #define dobject_oE12_DL_001020 "__OTR__objects/object_oE12/object_oE12_DL_001020" static const ALIGN_ASSET(2) char object_oE12_DL_001020[] = dobject_oE12_DL_001020; #define dobject_oE12_TLUT_001600 "__OTR__objects/object_oE12/object_oE12_TLUT_001600" static const ALIGN_ASSET(2) char object_oE12_TLUT_001600[] = dobject_oE12_TLUT_001600; #define dobject_oE12_Tex_001800 "__OTR__objects/object_oE12/object_oE12_Tex_001800" static const ALIGN_ASSET(2) char object_oE12_Tex_001800[] = dobject_oE12_Tex_001800; #define dobject_oE12_Blob_001C00 "__OTR__objects/object_oE12/object_oE12_Blob_001C00" static const ALIGN_ASSET(2) char object_oE12_Blob_001C00[] = dobject_oE12_Blob_001C00; #define dobject_oE12_Tex_002400 "__OTR__objects/object_oE12/object_oE12_Tex_002400" static const ALIGN_ASSET(2) char object_oE12_Tex_002400[] = dobject_oE12_Tex_002400; #define dobject_oE12_Tex_002480 "__OTR__objects/object_oE12/object_oE12_Tex_002480" static const ALIGN_ASSET(2) char object_oE12_Tex_002480[] = dobject_oE12_Tex_002480; #define dobject_oE12_Tex_002880 "__OTR__objects/object_oE12/object_oE12_Tex_002880" static const ALIGN_ASSET(2) char object_oE12_Tex_002880[] = dobject_oE12_Tex_002880; #define dobject_oE12_Tex_002980 "__OTR__objects/object_oE12/object_oE12_Tex_002980" static const ALIGN_ASSET(2) char object_oE12_Tex_002980[] = dobject_oE12_Tex_002980; #define dobject_oE12_Tex_002B80 "__OTR__objects/object_oE12/object_oE12_Tex_002B80" static const ALIGN_ASSET(2) char object_oE12_Tex_002B80[] = dobject_oE12_Tex_002B80; #define dobject_oE12_Tex_003380 "__OTR__objects/object_oE12/object_oE12_Tex_003380" static const ALIGN_ASSET(2) char object_oE12_Tex_003380[] = dobject_oE12_Tex_003380; #define dobject_oE12_Tex_003780 "__OTR__objects/object_oE12/object_oE12_Tex_003780" static const ALIGN_ASSET(2) char object_oE12_Tex_003780[] = dobject_oE12_Tex_003780; #endif // OBJECTS_OBJECT_OE12_H