Shipwright/soh/assets/objects/object_oB4/object_oB4.h

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#ifndef OBJECTS_OBJECT_OB4_H
#define OBJECTS_OBJECT_OB4_H 1
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#include "align_asset_macro.h"
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#define dobject_oB4_Skel_00000260 "__OTR__objects/object_oB4/object_oB4_Skel_00000260"
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static const ALIGN_ASSET(2) char object_oB4_Skel_00000260[] = dobject_oB4_Skel_00000260;
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#define dobject_oB4_DL_00000BE8 "__OTR__objects/object_oB4/object_oB4_DL_00000BE8"
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static const ALIGN_ASSET(2) char object_oB4_DL_00000BE8[] = dobject_oB4_DL_00000BE8;
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#define dobject_oB4_DL_00000C90 "__OTR__objects/object_oB4/object_oB4_DL_00000C90"
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static const ALIGN_ASSET(2) char object_oB4_DL_00000C90[] = dobject_oB4_DL_00000C90;
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#define dobject_oB4_DL_00000DF8 "__OTR__objects/object_oB4/object_oB4_DL_00000DF8"
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static const ALIGN_ASSET(2) char object_oB4_DL_00000DF8[] = dobject_oB4_DL_00000DF8;
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#define dobject_oB4_DL_00000E98 "__OTR__objects/object_oB4/object_oB4_DL_00000E98"
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static const ALIGN_ASSET(2) char object_oB4_DL_00000E98[] = dobject_oB4_DL_00000E98;
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#define dobject_oB4_DL_00000F58 "__OTR__objects/object_oB4/object_oB4_DL_00000F58"
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static const ALIGN_ASSET(2) char object_oB4_DL_00000F58[] = dobject_oB4_DL_00000F58;
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#define dobject_oB4_DL_00000FC0 "__OTR__objects/object_oB4/object_oB4_DL_00000FC0"
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static const ALIGN_ASSET(2) char object_oB4_DL_00000FC0[] = dobject_oB4_DL_00000FC0;
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#define dobject_oB4_DL_00001018 "__OTR__objects/object_oB4/object_oB4_DL_00001018"
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static const ALIGN_ASSET(2) char object_oB4_DL_00001018[] = dobject_oB4_DL_00001018;
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#define dobject_oB4_DL_00001070 "__OTR__objects/object_oB4/object_oB4_DL_00001070"
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static const ALIGN_ASSET(2) char object_oB4_DL_00001070[] = dobject_oB4_DL_00001070;
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#define dobject_oB4_DL_000010C8 "__OTR__objects/object_oB4/object_oB4_DL_000010C8"
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static const ALIGN_ASSET(2) char object_oB4_DL_000010C8[] = dobject_oB4_DL_000010C8;
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#define dobject_oB4_DL_00001168 "__OTR__objects/object_oB4/object_oB4_DL_00001168"
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static const ALIGN_ASSET(2) char object_oB4_DL_00001168[] = dobject_oB4_DL_00001168;
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#define dobject_oB4_DL_00001228 "__OTR__objects/object_oB4/object_oB4_DL_00001228"
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static const ALIGN_ASSET(2) char object_oB4_DL_00001228[] = dobject_oB4_DL_00001228;
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#define dobject_oB4_DL_00001290 "__OTR__objects/object_oB4/object_oB4_DL_00001290"
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static const ALIGN_ASSET(2) char object_oB4_DL_00001290[] = dobject_oB4_DL_00001290;
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#define dobject_oB4_DL_000012E8 "__OTR__objects/object_oB4/object_oB4_DL_000012E8"
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static const ALIGN_ASSET(2) char object_oB4_DL_000012E8[] = dobject_oB4_DL_000012E8;
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#define dobject_oB4_DL_00001340 "__OTR__objects/object_oB4/object_oB4_DL_00001340"
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static const ALIGN_ASSET(2) char object_oB4_DL_00001340[] = dobject_oB4_DL_00001340;
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#define dobject_oB4_DL_00001398 "__OTR__objects/object_oB4/object_oB4_DL_00001398"
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static const ALIGN_ASSET(2) char object_oB4_DL_00001398[] = dobject_oB4_DL_00001398;
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#define dobject_oB4_Tex_00001468 "__OTR__objects/object_oB4/object_oB4_Tex_00001468"
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static const ALIGN_ASSET(2) char object_oB4_Tex_00001468[] = dobject_oB4_Tex_00001468;
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#define dobject_oB4_Tex_00001568 "__OTR__objects/object_oB4/object_oB4_Tex_00001568"
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static const ALIGN_ASSET(2) char object_oB4_Tex_00001568[] = dobject_oB4_Tex_00001568;
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#define dobject_oB4_Tex_000015E8 "__OTR__objects/object_oB4/object_oB4_Tex_000015E8"
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static const ALIGN_ASSET(2) char object_oB4_Tex_000015E8[] = dobject_oB4_Tex_000015E8;
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#define dobject_oB4_Tex_00001668 "__OTR__objects/object_oB4/object_oB4_Tex_00001668"
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static const ALIGN_ASSET(2) char object_oB4_Tex_00001668[] = dobject_oB4_Tex_00001668;
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#define dobject_oB4_Tex_00001768 "__OTR__objects/object_oB4/object_oB4_Tex_00001768"
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static const ALIGN_ASSET(2) char object_oB4_Tex_00001768[] = dobject_oB4_Tex_00001768;
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#define dobject_oB4_Tex_000017E8 "__OTR__objects/object_oB4/object_oB4_Tex_000017E8"
static const ALIGN_ASSET(2) char object_oB4_Tex_000017E8[] = dobject_oB4_Tex_000017E8;
#endif // OBJECTS_OBJECT_OB4_H