#ifndef OBJECTS_OBJECT_OB4_H #define OBJECTS_OBJECT_OB4_H 1 #include "align_asset_macro.h" #define dobject_oB4_Skel_00000260 "__OTR__objects/object_oB4/object_oB4_Skel_00000260" static const ALIGN_ASSET(2) char object_oB4_Skel_00000260[] = dobject_oB4_Skel_00000260; #define dobject_oB4_DL_00000BE8 "__OTR__objects/object_oB4/object_oB4_DL_00000BE8" static const ALIGN_ASSET(2) char object_oB4_DL_00000BE8[] = dobject_oB4_DL_00000BE8; #define dobject_oB4_DL_00000C90 "__OTR__objects/object_oB4/object_oB4_DL_00000C90" static const ALIGN_ASSET(2) char object_oB4_DL_00000C90[] = dobject_oB4_DL_00000C90; #define dobject_oB4_DL_00000DF8 "__OTR__objects/object_oB4/object_oB4_DL_00000DF8" static const ALIGN_ASSET(2) char object_oB4_DL_00000DF8[] = dobject_oB4_DL_00000DF8; #define dobject_oB4_DL_00000E98 "__OTR__objects/object_oB4/object_oB4_DL_00000E98" static const ALIGN_ASSET(2) char object_oB4_DL_00000E98[] = dobject_oB4_DL_00000E98; #define dobject_oB4_DL_00000F58 "__OTR__objects/object_oB4/object_oB4_DL_00000F58" static const ALIGN_ASSET(2) char object_oB4_DL_00000F58[] = dobject_oB4_DL_00000F58; #define dobject_oB4_DL_00000FC0 "__OTR__objects/object_oB4/object_oB4_DL_00000FC0" static const ALIGN_ASSET(2) char object_oB4_DL_00000FC0[] = dobject_oB4_DL_00000FC0; #define dobject_oB4_DL_00001018 "__OTR__objects/object_oB4/object_oB4_DL_00001018" static const ALIGN_ASSET(2) char object_oB4_DL_00001018[] = dobject_oB4_DL_00001018; #define dobject_oB4_DL_00001070 "__OTR__objects/object_oB4/object_oB4_DL_00001070" static const ALIGN_ASSET(2) char object_oB4_DL_00001070[] = dobject_oB4_DL_00001070; #define dobject_oB4_DL_000010C8 "__OTR__objects/object_oB4/object_oB4_DL_000010C8" static const ALIGN_ASSET(2) char object_oB4_DL_000010C8[] = dobject_oB4_DL_000010C8; #define dobject_oB4_DL_00001168 "__OTR__objects/object_oB4/object_oB4_DL_00001168" static const ALIGN_ASSET(2) char object_oB4_DL_00001168[] = dobject_oB4_DL_00001168; #define dobject_oB4_DL_00001228 "__OTR__objects/object_oB4/object_oB4_DL_00001228" static const ALIGN_ASSET(2) char object_oB4_DL_00001228[] = dobject_oB4_DL_00001228; #define dobject_oB4_DL_00001290 "__OTR__objects/object_oB4/object_oB4_DL_00001290" static const ALIGN_ASSET(2) char object_oB4_DL_00001290[] = dobject_oB4_DL_00001290; #define dobject_oB4_DL_000012E8 "__OTR__objects/object_oB4/object_oB4_DL_000012E8" static const ALIGN_ASSET(2) char object_oB4_DL_000012E8[] = dobject_oB4_DL_000012E8; #define dobject_oB4_DL_00001340 "__OTR__objects/object_oB4/object_oB4_DL_00001340" static const ALIGN_ASSET(2) char object_oB4_DL_00001340[] = dobject_oB4_DL_00001340; #define dobject_oB4_DL_00001398 "__OTR__objects/object_oB4/object_oB4_DL_00001398" static const ALIGN_ASSET(2) char object_oB4_DL_00001398[] = dobject_oB4_DL_00001398; #define dobject_oB4_Tex_00001468 "__OTR__objects/object_oB4/object_oB4_Tex_00001468" static const ALIGN_ASSET(2) char object_oB4_Tex_00001468[] = dobject_oB4_Tex_00001468; #define dobject_oB4_Tex_00001568 "__OTR__objects/object_oB4/object_oB4_Tex_00001568" static const ALIGN_ASSET(2) char object_oB4_Tex_00001568[] = dobject_oB4_Tex_00001568; #define dobject_oB4_Tex_000015E8 "__OTR__objects/object_oB4/object_oB4_Tex_000015E8" static const ALIGN_ASSET(2) char object_oB4_Tex_000015E8[] = dobject_oB4_Tex_000015E8; #define dobject_oB4_Tex_00001668 "__OTR__objects/object_oB4/object_oB4_Tex_00001668" static const ALIGN_ASSET(2) char object_oB4_Tex_00001668[] = dobject_oB4_Tex_00001668; #define dobject_oB4_Tex_00001768 "__OTR__objects/object_oB4/object_oB4_Tex_00001768" static const ALIGN_ASSET(2) char object_oB4_Tex_00001768[] = dobject_oB4_Tex_00001768; #define dobject_oB4_Tex_000017E8 "__OTR__objects/object_oB4/object_oB4_Tex_000017E8" static const ALIGN_ASSET(2) char object_oB4_Tex_000017E8[] = dobject_oB4_Tex_000017E8; #endif // OBJECTS_OBJECT_OB4_H