Shipwright/soh/assets/textures/backgrounds/vr_DGVR_pal_static.h

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#pragma once
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#include "align_asset_macro.h"
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#define dgKakPotionShopBgTLUT "__OTR__textures/vr_DGVR_pal_static/gKakPotionShopBgTLUT"
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static const ALIGN_ASSET(2) char gKakPotionShopBgTLUT[] = dgKakPotionShopBgTLUT;
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#define dgKakPotionShopBg2TLUT "__OTR__textures/vr_DGVR_pal_static/gKakPotionShopBg2TLUT"
static const ALIGN_ASSET(2) char gKakPotionShopBg2TLUT[] = dgKakPotionShopBg2TLUT;