#pragma once #include "align_asset_macro.h" #define dgKakPotionShopBgTLUT "__OTR__textures/vr_DGVR_pal_static/gKakPotionShopBgTLUT" static const ALIGN_ASSET(2) char gKakPotionShopBgTLUT[] = dgKakPotionShopBgTLUT; #define dgKakPotionShopBg2TLUT "__OTR__textures/vr_DGVR_pal_static/gKakPotionShopBg2TLUT" static const ALIGN_ASSET(2) char gKakPotionShopBg2TLUT[] = dgKakPotionShopBg2TLUT;