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XEP-0410: use correct term - s/participant/occupant/
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xep-0410.xml
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xep-0410.xml
@ -53,9 +53,9 @@
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not designed to handle s2s interruptions or message loss well. Rather
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often, the restart of a server or a component causes a client to believe
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that it is still joined to a given chatroom, while the chatroom service
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does not know of this participant.</p>
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does not know of this occupant.</p>
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<p>Existing approaches for re-synchronization are either inefficient
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(presence updates and "silent" messages are reflected to all participants,
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(presence updates and "silent" messages are reflected to all occupants,
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totalling to O(N²) stanzas per time unit), or mask message /
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presence losses (the implicit join performed via the deprecated GC1.0
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protocol).</p>
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@ -76,8 +76,8 @@
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and a typically local server-to-component link. If one of the involved
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servers or the MUC component is restarted, or one of the links is
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disturbed for some time, this can lead to the removal of some or all
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participants from the affected MUCs, without the clients being informed.</p>
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<p>To a participant, this looks like the MUC is silent (there is no chat
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occupants from the affected MUCs, without the clients being informed.</p>
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<p>To an occupant, this looks like the MUC is silent (there is no chat
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activity and no presence changes), making it hard to realize that the
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connection was interrupted.</p>
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<p>To prevent the bad usability effect (message loss, lack of reaction from
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@ -88,13 +88,13 @@
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it is still joined to a MUC:</p>
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<ol>
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<li><strong>Silent message</strong> (e.g. &xep0085;): this message will be reflected to
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all MUC participants, causing unwanted traffic and potentially waking
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all MUC occupants, causing unwanted traffic and potentially waking
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up mobile devices without reason. If implemented by all clients, this
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will result in O(N²) messages to the MUC.</li>
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<li><strong>Presence update</strong>: if the MUC service implements the legacy GC1.0 protocol,
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this will be treated as a join attempt, and the MUC will return the
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full list of participants and full room history. The user's client
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will however miss partial history (other participants leaving,
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full list of occupants and full room history. The user's client
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will however miss partial history (other occupants leaving,
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potentially also messages), and this has the same drawbacks as the
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first solution.</li>
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<li><strong>Private message to self</strong>: the client can send a MUC
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@ -102,7 +102,7 @@
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private messages, and there is no way to differentiate that from the
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error responses.</li>
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<li><strong>Private IQ to self</strong>: the client can send an IQ to
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its own participant JID. MUCs typically do not forbid those, and
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its own occupant JID. MUCs typically do not forbid those, and
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reflect the IQ request to the client (or another client of the same
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user). Once that client responds to the reflected IQ, the response is
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delivered to the initiating client as a sign of still being joined.
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@ -131,7 +131,7 @@
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<p>If Juliet's client is not joined, the MUC service will respond with a
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<not-acceptable> error. Thus, her client can automatically attempt
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a rejoin.</p>
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<example caption="Server Response to a Non-Participant"><![CDATA[
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<example caption="Server Response to a Non-Occupant"><![CDATA[
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<iq from='characters@chat.shakespeare.lit/JuliC' id='s2c1' type='error'
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to='juliet@capulet.lit/client' >
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<error type="cancel">
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@ -156,7 +156,7 @@
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<feature-not-implemented>)</strong>: the client is joined, but
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the pinged client does not implement &xep0199;.</li>
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<li><strong>Error (<item-not-found>)</strong>: the client is
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joined, but the participant just changed their name (e.g. initiated by
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joined, but the occupant just changed their name (e.g. initiated by
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a different client).</li>
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<li><strong>Any other error</strong><note>Different service
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implementations will send different responses to a client that's not
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@ -178,8 +178,8 @@
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connectivity issues, which is often the case with mobile devices, the
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ping request might never be responded to.</p>
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<p>Therefore, a MUC service supporting this protocol may directly respond
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to a participant's Ping request to the participant's own nickname, as
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opposed to routing it to any of the participant's clients. A service
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to a occupant's Ping request to the occupant's own nickname, as
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opposed to routing it to any of the occupant's clients. A service
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implementing this optimization needs to advertise the
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<tt>self-ping-optimization</tt> feature in the &xep0030; response on
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the individual MUC room JIDs, and it MUST respond to a self-ping request
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@ -201,7 +201,7 @@
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</section1>
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<section1 topic='Implementation Notes' anchor='impl'>
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<p>In Multi-Session-Nick scenarios, where multiple clients of the same user
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are joined as the same participant, it is possible that another client
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are joined as the same occupant, it is possible that another client
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initiates a nickname change while a ping request is pending. In that case,
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the ping might be responded to with <item-not-found>.</p>
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<p>A client should not perform a self-ping after initiating a nickname
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@ -213,8 +213,8 @@
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</p>
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</section1>
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<section1 topic='Security Considerations' anchor='security'>
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<p>A MUC service implementation should not allow a non-participant to obtain
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information about participants. This is however true irregardless of
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<p>A MUC service implementation should not allow a non-occupant to obtain
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information about occupants. This is however true irregardless of
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implementing this specification.</p>
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</section1>
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<section1 topic='IANA Considerations' anchor='iana'>
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