mirror of
https://github.com/moparisthebest/uinput-mapper
synced 2024-11-25 00:52:14 -05:00
98fdbecccf
Also fixed a few bugs and added a few features.
160 lines
4.4 KiB
Python
160 lines
4.4 KiB
Python
import ctypes
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import struct
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from gen import input_constants_dict as icd
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for k, v in icd.iteritems():
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locals()[k] = v
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rdict = lambda x: dict(map(lambda (k, v): (v, k), x.iteritems()))
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events = dict(filter(lambda (k, v): k in ["EV_SYN", "EV_KEY", "EV_REL",
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"EV_ABS", "EV_MSC", "EV_SW", "EV_LED", "EV_SND", "EV_REP",
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"EV_FF", "EV_PWR", "EV_FF_STATUS"], icd.iteritems()))
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rev_events = rdict(events)
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filter_event = lambda c: dict(filter(lambda (k, v): c(k), icd.iteritems()))
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keys = filter_event(lambda x: x.startswith("KEY_") or x.startswith("BTN_"))
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rev_keys = rdict(keys)
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absaxes = filter_event(lambda x: x.startswith("ABS_"))
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rev_absaxes = rdict(absaxes)
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rel = filter_event(lambda x: x.startswith("REL_"))
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rev_rel = rdict(rel)
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syn = filter_event(lambda x: x.startswith("SYN_"))
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rev_syn = rdict(syn)
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misc = filter_event(lambda x: x.startswith("MSC_"))
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rev_misc = rdict(misc)
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leds = filter_event(lambda x: x.startswith("LED_"))
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rev_leds = rdict(leds)
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sounds = filter_event(lambda x: x.startswith("SND_"))
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rev_sounds = rdict(sounds)
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repeats = filter_event(lambda x: x.startswith("REP_"))
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rev_repeats = rdict(repeats)
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switches = filter_event(lambda x: x.startswith("SW_"))
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rev_switches = rdict(switches)
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force, forcestatus = {}, {}
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rev_force = rdict(force)
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rev_forcestatus = rdict(forcestatus)
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del rdict
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event_keys = {
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EV_SYN: syn,
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EV_KEY: keys,
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EV_REL: rel,
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EV_ABS: absaxes,
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EV_MSC: misc,
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EV_LED: leds,
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EV_SND: sounds,
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EV_REP: repeats,
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EV_SW: switches,
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EV_FF: force,
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EV_FF_STATUS: forcestatus
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}
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rev_event_keys = {
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EV_SYN: rev_syn,
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EV_KEY: rev_keys,
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EV_REL: rev_rel,
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EV_ABS: rev_absaxes,
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EV_MSC: rev_misc,
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EV_LED: rev_leds,
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EV_SND: rev_sounds,
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EV_REP: rev_repeats,
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EV_SW: rev_switches,
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EV_FF: rev_force,
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EV_FF_STATUS: rev_forcestatus
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}
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class timeval(ctypes.Structure):
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_fields_ = [("tv_sec", ctypes.c_long), ("tv_usec", ctypes.c_long)]
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class input_event(ctypes.Structure):
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_fields_ = [
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("time", timeval),
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("type", ctypes.c_uint16),
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("code", ctypes.c_uint16),
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("value", ctypes.c_int32)
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]
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class input_id (ctypes.Structure):
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_fields_ = [
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("bustype", ctypes.c_uint16),
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("vendor", ctypes.c_uint16),
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("product", ctypes.c_uint16),
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("version", ctypes.c_uint16),
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]
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from ioctlhelp import IOR, IOW, IOC, IO, _IOC_READ
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# Get driver version
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EVIOCGVERSION = IOR(ord('E'), 0x01, '@i')
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# Get device ID
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#EVIOCGID = IOR(ord('E'), 0x02, struct input_id)
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# Get repeat settings
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EVIOCGREP = IOR(ord('E'), 0x03, '@ii')
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# Set repeat settings
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EVIOCSREP = IOW(ord('E'), 0x03, '@ii')
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# Get keycode
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EVIOCGKEYCODE = IOR(ord('E'), 0x04, '@ii')
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# EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry)
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# Set keycode
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EVIOCSKEYCODE = IOW(ord('E'), 0x04, '@ii')
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#EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry)
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# Get device name
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EVIOCGNAME = lambda _len: IOC(_IOC_READ, ord('E'), 0x06,
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struct.calcsize('%ds' % _len))
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# Get physical location
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EVIOCGPHYS= lambda _len: IOC(_IOC_READ, ord('E'), 0x07,
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struct.calcsize('%ds' % _len))
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# Get unique identifier
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EVIOCGUNIQ = lambda _len: IOC(_IOC_READ, ord('E'), 0x08,
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struct.calcsize('%ds' % _len))
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# Get device properties
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EVIOCGPROP = lambda _len: IOC(_IOC_READ, ord('E'), 0x09,
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struct.calcsize('%ds' % _len))
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#EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len)
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#
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#EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */
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#EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
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#EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
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#EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
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# Get event bits
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EVIOCGBIT = lambda ev, _len: IOC(_IOC_READ, ord('E'), 0x20 + ev, _len)
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#EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */
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#EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */
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#
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#EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */
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#EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
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#EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
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#
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#EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
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#
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#EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */
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