uinput-mapper/confs/techinc_arcade.h

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/*
* Copyright Merlijn Wajer 2012
*
* This is the uinput-mapper configuration file.
*
* We are still working out all the details, but it basically boils down to the
* following: You write the configuration entirely in the C preprocessor by
* adding the right commands (macros) to the right sections.
*
*
* As of now, there are three sections:
*
* - GLOBAL_MAP;
* This is where you set the amount of devices to be emulated (currently
* called JOYCOUNT) and the INPUT_PATH.
*
* - CONFIGURE_JOYSTICKS:
* This is where you tell uinput-mapper what buttons your new joysticks (or
* other devices) should expose. Any button not exposed here will never be
* send.
*
* Macros that make sense to use here:
* - JOYSTICK_SET_OPT(<opt>, <bit>, <device>)
* - JOYSTICK_ADD_KEY(<key>, <bit to set>, <device>)
* - JOYSTICK_SET_LIM(<absmin|absmax>, <value>, <key>)
*
* JOYSTICK_SET_LIM is mostly used for ABS_HATs.
*
* - JOYMAP:
*
* Set the key mappings here.
*
* Macros that make sense here:
* - KEYMAP(<in_key>, <out_key>, <out_type>, <device>, <val>)
*
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*
* Notes:
* - To expose a joystick device, expose the BTN_JOYSTICK ``button'' with
* JOYSTICK_ADD_KEY
* - To expose a mouse device, expose (at least) the BTN_LEFT button with
* JOYSTICK_ADD_KEY
*
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* ----------------------------------------------------------------------------
*
* TODO:
* - For KEYMAPs, add parameter that species the INPUT_PATH to map from
* - Add support for multiple INPUT_PATH
* - Figure out more details. There's probably a lot missing.
* - Remove EV_KEY constraint in map.c and use it as arg to KEY_MAP
*
* ----------------------------------------------------------------------------
*/
#include "config_functions.h"
/* -------------------------------------------------------------------------- */
/* ----------------------------- FIRST SECTION ----------------------------- */
/* -------------------------------------------------------------------------- */
#ifndef H_GLOBAL_MAP
#define H_GLOBAL_MAP
/* Set up amount of joysticks here */
#define JOYCOUNT 2
/* Set up event to read from */
#define INPUT_PATH "/dev/input/by-path/platform-i8042-serio-0-event-kbd"
#endif
/* -------------------------------------------------------------------------- */
/* ----------------------------- SECOND SECTION ----------------------------- */
/* -------------------------------------------------------------------------- */
#ifdef H_CONFIGURE_JOYSTICKS
#ifndef H_CONFIGURE_JOYSTICKS_SEEN
#define H_CONFIGURE_JOYSTICKS_SEEN
/* Configure first joystick.
*
* Here we just tell the program what keys event we will expose and what
* keys we want to use.
*
* If a key is not enabled here, it will never be passed.
*/
/* We want to send ABS and KEY events */
JOYSTICK_SET_OPT(EV_ABS, UI_SET_EVBIT, 0)
JOYSTICK_SET_OPT(EV_KEY, UI_SET_EVBIT, 0)
/* Hats:
* We set the absmax and absmin; otherwise the hats make no sense.
*/
JOYSTICK_ADD_KEY(ABS_HAT0X, UI_SET_ABSBIT, 0)
JOYSTICK_SET_LIM(absmax, 1, ABS_HAT0X)
JOYSTICK_SET_LIM(absmin, -1, ABS_HAT0X)
JOYSTICK_ADD_KEY(ABS_HAT0Y, UI_SET_ABSBIT, 0)
JOYSTICK_SET_LIM(absmax, 1, ABS_HAT0Y)
JOYSTICK_SET_LIM(absmin, -1, ABS_HAT0Y)
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/* XXX: ALWAYS SET BTN_JOYSTICK TO EXPOSE A JOYSTICK DEVICE */
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JOYSTICK_ADD_KEY(BTN_JOYSTICK, UI_SET_KEYBIT, 0)
/* Buttons. */
JOYSTICK_ADD_KEY(BTN_0, UI_SET_KEYBIT, 0)
JOYSTICK_ADD_KEY(BTN_1, UI_SET_KEYBIT, 0)
JOYSTICK_ADD_KEY(BTN_2, UI_SET_KEYBIT, 0)
JOYSTICK_ADD_KEY(BTN_3, UI_SET_KEYBIT, 0)
/* Second joystick ; same comments as first one */
JOYSTICK_SET_OPT(EV_ABS, UI_SET_EVBIT, 1)
JOYSTICK_SET_OPT(EV_KEY, UI_SET_EVBIT, 1)
JOYSTICK_ADD_KEY(ABS_HAT0X, UI_SET_ABSBIT, 1)
JOYSTICK_SET_LIM(absmax, 1, ABS_HAT0X)
JOYSTICK_SET_LIM(absmin, -1, ABS_HAT0X)
JOYSTICK_ADD_KEY(ABS_HAT0Y, UI_SET_ABSBIT, 1)
JOYSTICK_SET_LIM(absmax, 1, ABS_HAT0X)
JOYSTICK_SET_LIM(absmin, -1, ABS_HAT0X)
JOYSTICK_ADD_KEY(BTN_JOYSTICK, UI_SET_KEYBIT, 1)
JOYSTICK_ADD_KEY(BTN_0, UI_SET_KEYBIT, 1)
JOYSTICK_ADD_KEY(BTN_1, UI_SET_KEYBIT, 1)
JOYSTICK_ADD_KEY(BTN_2, UI_SET_KEYBIT, 1)
JOYSTICK_ADD_KEY(BTN_3, UI_SET_KEYBIT, 1)
#endif
#endif
/* -------------------------------------------------------------------------- */
/* ----------------------------- THIRD SECTION ----------------------------- */
/* -------------------------------------------------------------------------- */
#ifdef H_JOYMAP
#ifndef H_JOYMAP_SEEN
#define H_JOYMAP_SEEN
/* First joystick */
LEGAL_VALUE(e.value == 1 || e.value == 0,
/* HAT */
KEYMAP(EV_KEY, KEY_UP, ABS_HAT0Y, EV_ABS, 0, -)
KEYMAP(EV_KEY, KEY_DOWN, ABS_HAT0Y, EV_ABS, 0, +)
KEYMAP(EV_KEY, KEY_LEFT, ABS_HAT0X, EV_ABS, 0, -)
KEYMAP(EV_KEY, KEY_RIGHT, ABS_HAT0X, EV_ABS, 0, +)
/* Red buttons */
KEYMAP(EV_KEY, KEY_LEFTCTRL, BTN_0, EV_KEY, 0, +)
KEYMAP(EV_KEY, KEY_LEFTALT, BTN_1, EV_KEY, 0, +)
KEYMAP(EV_KEY, KEY_SPACE, BTN_2, EV_KEY, 0, +)
/* Yellow button */
KEYMAP(EV_KEY, KEY_1, BTN_3, EV_KEY, 0, +)
)
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/* Second joystick */
LEGAL_VALUE(e.value == 1 || e.value == 0,
/* HAT */
KEYMAP(EV_KEY, KEY_R, ABS_HAT0Y, EV_ABS, 1, -)
KEYMAP(EV_KEY, KEY_F, ABS_HAT0Y, EV_ABS, 1, +)
KEYMAP(EV_KEY, KEY_D, ABS_HAT0X, EV_ABS, 1, -)
KEYMAP(EV_KEY, KEY_G, ABS_HAT0X, EV_ABS, 1, +)
/* Red buttons */
KEYMAP(EV_KEY, KEY_A, BTN_0, EV_KEY, 1, +)
KEYMAP(EV_KEY, KEY_S, BTN_1, EV_KEY, 1, +)
KEYMAP(EV_KEY, KEY_Q, BTN_2, EV_KEY, 1, +)
/* Yellow button */
KEYMAP(EV_KEY, KEY_2, BTN_3, EV_KEY, 1, +)
)
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#endif
#endif