uinput-mapper/custom_map.h

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#define KEYMAP(in_key, out_key, out_type, device, val) \
case in_key: \
je.type = out_type; \
je.code = out_key; \
je.value = val(e.value); \
j = device; \
break;
/* First joystick */
/* HAT */
KEYMAP(KEY_UP, ABS_HAT0Y, EV_ABS, 0, -)
KEYMAP(KEY_DOWN, ABS_HAT0Y, EV_ABS, 0, )
KEYMAP(KEY_LEFT, ABS_HAT0X, EV_ABS, 0, -)
KEYMAP(KEY_RIGHT, ABS_HAT0X, EV_ABS, 0, )
/* Red buttons */
KEYMAP(KEY_LEFTCTRL, BTN_0, EV_KEY, 0, )
KEYMAP(KEY_LEFTALT, BTN_1, EV_KEY, 0, )
KEYMAP(KEY_SPACE, BTN_2, EV_KEY, 0, )
/* Yellow button */
KEYMAP(KEY_1, BTN_3, EV_KEY, 0, )
/* Second joystick */
/* HAT*/
KEYMAP(KEY_R, ABS_HAT0Y, EV_ABS, 1, -)
KEYMAP(KEY_F, ABS_HAT0Y, EV_ABS, 1, )
KEYMAP(KEY_D, ABS_HAT0X, EV_ABS, 1, -)
KEYMAP(KEY_G, ABS_HAT0X, EV_ABS, 1, )
/* Red buttons */
KEYMAP(KEY_A, BTN_0, EV_KEY, 1, )
KEYMAP(KEY_S, BTN_1, EV_KEY, 1, )
KEYMAP(KEY_Q, BTN_2, EV_KEY, 1, )
/* Yellow button */
KEYMAP(KEY_2, BTN_3, EV_KEY, 1,)