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Update MediaWiki page '317 Protocol'
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@ -437,7 +437,7 @@ The following is what most people think of when they say 'update mask' and 'upda
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Inside this method, many different bitwise masks are compared to the player's flag, and if the mask is set, logic is performed. These masks are frequently called update masks. A list of player update masks are below:
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Inside this method, many different bitwise masks are compared to the player's flag, and if the mask is set, logic is performed. These masks are frequently called update masks. A list of player update masks are below:
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* '''0x400''' Not much is known about this mask, other than that the last value read is a sprite direction id.
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* '''0x400''' The 0x400 mask is used to update the player so they appear to be asynchronously animating and walking.
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* '''0x100''' The 0x100 mask is responsible for player graphics updating. The data associated is a little-endian unsigned short which represents the graphics id, and an int which is the graphics delay.
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* '''0x100''' The 0x100 mask is responsible for player graphics updating. The data associated is a little-endian unsigned short which represents the graphics id, and an int which is the graphics delay.
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