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Update MediaWiki page '317 Protocol'
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[[Category RS2]]
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<P ALIGN="RIGHT">[[File 317 1.jpg|thumb|The 317 client]]</P>
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== '''Packet structure''' ==
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When the client sends a packet to the server, the first byte encapsulates its opcode. This specific opcode is encrypted with a value generated by the ISAAC PRNG seeded with a dynamically server generated key during the login block. The server decrypts it and associates the opcode to the packet's respective predefined size. If the packet does not contain a fixed size, the opcode will be followed by either a byte or a word - varying per packet - for its proper size. This is then followed by the [http://en.wikipedia.org/wiki/Payload_(software) payload].
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When the client sends a packet to the server, the first byte encapsulates its [http://en.wikipedia.org/wiki/Opcode opcode]. This specific opcode is encrypted with a value generated by the [http://en.wikipedia.org/wiki/ISAAC ISAAC] [http://en.wikipedia.org/wiki/Pseudorandom_number_generator PRNG] seeded with a dynamically server generated key during the login block. The server decrypts it and associates the opcode to the packet's respective predefined size. If the packet does not contain a fixed size, the opcode will be followed by either a byte or a word - varying per packet - for its proper size. This is then followed by the [http://en.wikipedia.org/wiki/Payload_(software) payload].
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== '''Login Protocol Overview''' ==
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Every connection to the main 'gateway' server sends a single byte of data, mostly well known as the connection type. The connection type tells the main server which type of connection you wish to initiate. The old engine list consists of:
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