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Update MediaWiki page 'Map Region System'
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@ -4,15 +4,15 @@ Everyone knows that a coordinate system is in place to navigate through the Rune
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== Definitions ==
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===Tile===
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A tile is a representation of an absolute coordinate.
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''Example: Varrock Coordinates [3211, 3424] represents one tile.''
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===Tile Chunk===
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A chunk of tiles, 8 x 8 in size. Also known as a region before the scope of a region was understood. The chunk is considered a point so it has X and Y coordinates. There are two forms of a Chunk, formatted and non; a formatted chunks equation is:
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[code]
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int chunkX = (getAbsoluteX() >> 3) - 6;
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int chunkY = (getAbsoluteY() >> 3) - 6;
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[/code]
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int chunkX = (getAbsoluteX() >> 3) - 6;
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int chunkY = (getAbsoluteY() >> 3) - 6;
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This centers the chunk on the map, more on that later.
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