diff --git a/Map-Region-System.mediawiki b/Map-Region-System.mediawiki index 60cb2bc..72d4257 100644 --- a/Map-Region-System.mediawiki +++ b/Map-Region-System.mediawiki @@ -4,15 +4,15 @@ Everyone knows that a coordinate system is in place to navigate through the Rune == Definitions == ===Tile=== A tile is a representation of an absolute coordinate. + ''Example: Varrock Coordinates [3211, 3424] represents one tile.'' ===Tile Chunk=== A chunk of tiles, 8 x 8 in size. Also known as a region before the scope of a region was understood. The chunk is considered a point so it has X and Y coordinates. There are two forms of a Chunk, formatted and non; a formatted chunks equation is: -[code] -int chunkX = (getAbsoluteX() >> 3) - 6; -int chunkY = (getAbsoluteY() >> 3) - 6; -[/code] + + int chunkX = (getAbsoluteX() >> 3) - 6; + int chunkY = (getAbsoluteY() >> 3) - 6; This centers the chunk on the map, more on that later.