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Loic Blot 9092d40f65 Client side modding
* rename GameScripting to ServerScripting
* Make getBuiltinLuaPath static serverside
* Add on_shutdown callback
* Add on_receiving_chat_message & on_sending_chat_message callbacks
* ScriptApiBase: use IGameDef instead of Server
  This permits to share common attribute between client & server
* Enable mod security in client side modding without conditions
2017-01-26 21:55:20 +01:00
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2017-01-26 21:55:20 +01:00
2017-01-26 21:55:20 +01:00