mirror of
https://github.com/moparisthebest/minetest
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61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
/*
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Part of Minetest-c55
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Copyright (C) 2010-11 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2011 Ciaran Gultnieks <ciaran@ciarang.com>
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Permission to use, copy, modify, and distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef SERVERCOMMAND_HEADER
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#define SERVERCOMMAND_HEADER
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#include <vector>
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#include <sstream>
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#include "common_irrlicht.h"
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#include "player.h"
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#include "server.h"
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struct ServerCommandContext
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{
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std::vector<std::wstring> parms;
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Server* server;
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ServerEnvironment *env;
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Player* player;
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// Effective privs for the player, which may be different to their
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// stored ones - e.g. if they are named in the config as an admin.
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u64 privs;
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u32 flags;
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ServerCommandContext(
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std::vector<std::wstring> parms,
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Server* server,
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ServerEnvironment *env,
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Player* player,
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u64 privs)
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: parms(parms), server(server), env(env), player(player), privs(privs)
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{
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}
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};
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// Process a command sent from a client. The environment and connection
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// should be locked when this is called.
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// Returns a response message, to be dealt with according to the flags set
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// in the context.
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std::wstring processServerCommand(ServerCommandContext *ctx);
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#endif
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