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mirror of https://github.com/moparisthebest/minetest synced 2024-11-07 18:05:08 -05:00
Commit Graph

388 Commits

Author SHA1 Message Date
PilzAdam
4fb4efd8ed Play sounds/main_menu.ogg in menu 2013-07-28 23:29:03 +02:00
PilzAdam
ab145c8827 Randomly choose singleplayer port 2013-07-16 02:02:56 +02:00
sapier
f419f66546 fix crash on play/start with empty world list
make enter button work in create world dialog
2013-07-08 19:58:03 -04:00
sapier
967121a34b Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00
elagin
c135e9c7d4 Save settings after dropping main menu 2013-05-20 16:03:48 +02:00
PilzAdam
714ecc5e27 Only create SoundManager in main menu if USE_SOUND is true 2013-05-18 13:01:47 +02:00
PilzAdam
587e7b299b Dont drop fonts with ENABLE_FREETYPE=0 2013-05-16 02:20:10 +02:00
PilzAdam
efc9329033 Only use game filter in singleplayer tab; use menu_{background, overlay, header, footer}.png for other tabs 2013-05-13 17:06:08 +02:00
RealBadAngel
9575b0a2a8 Add code to play main_menu.ogg in main menu 2013-05-11 15:39:38 +02:00
PilzAdam
e5781b5e34 Fix memory leaks: delete font in main and GUIChatConsole 2013-05-10 22:35:17 +02:00
Zeg9
81c863ac4d Add clouds to all loading screens and better progress handling 2013-05-10 15:04:21 +02:00
Kahrl
3b1c3ac678 Add --videomodes option to show available video modes 2013-05-09 16:30:04 +02:00
Kahrl
3332f606ed Drop IrrlichtDevice when running --speedtests 2013-05-09 16:18:26 +02:00
Perttu Ahola
a888b232fe Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png 2013-05-04 10:05:12 +03:00
PilzAdam
b75505e6b2 Show game name instead of game ID of selected game 2013-05-02 20:05:07 +02:00
Perttu Ahola
ee8067f7cf Switch menu to game selected in world creation dialog 2013-05-02 20:59:52 +03:00
Perttu Ahola
084be3599a Get menu background image from selected game 2013-05-02 19:43:47 +03:00
sapier
98182f6097 fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
sapier
cd27c8ef5d replace Server smart pointer with conventional one to gain control over dtor call order 2013-04-07 22:42:36 -04:00
ShadowNinja
7d3b3890b5 Add a small optimization to the menu splash and remove a old comment 2013-03-30 22:02:46 -04:00
khonkhortisan
96387ee88a Don't load menu textures every frame 2013-03-30 21:52:13 -04:00
PilzAdam
e17ae475cf GUI: Make singleplayer default tab, store selected serverlist, show title of serverlist 2013-03-30 18:34:36 +01:00
kwolekr
df49b93877 Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
proller
f98d0433f9 Random guest name and finite liquid checkbox 2013-03-23 19:17:08 +04:00
ShadowNinja
5f88cd98ad Add FPS limit to menu clouds 2013-03-17 12:13:48 -04:00
proller
10c03e1a9d build with ogles2 driver 2013-03-16 22:37:50 -04:00
ShadowNinja
350596b94f Add cloud menu background by Krisi, configurable with the menu_clouds option.
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers.
And finally don't git-ignore textures/base/.
2013-03-13 21:18:40 -04:00
Ilya Zhuravlev
6a1670dbc3 Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
Sfan5
6d0ea26c2d Update Copyright Years 2013-02-24 20:15:24 +01:00
PilzAdam
497ff1ecd6 Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
PilzAdam
bc2e9dbaf2 Read server_announce from minetest.conf for GUI 2013-02-23 22:48:02 +01:00
kwolekr
7f240aea1e Added debug log level setting 2013-02-21 22:35:04 -05:00
proller
ee07c3f7cf new auto masterserver 2013-02-22 02:04:53 +04:00
Ilya Zhuravlev
30b9a4d6b4 Add Freetype support 2013-02-14 18:46:08 +01:00
Jeija
6f93c01af9 Add a list of servers to the "Multiplayer" tab
If USE_CURL is set, it also downloads a list from a remote server.
The url of this list is configurable in minetest.conf using the setting "serverlist_url"
The local list of favorite servers is saved in client/serverlist/filename
filename is also configureable using the setting "serverlist_file"
2013-01-21 16:42:56 +02:00
Jeija
61f5ca6b16 Add particles 2013-01-14 15:27:00 +01:00
Perttu Ahola
543fc6702f Set proper field background colors in Irrlicht 1.8 2012-12-06 19:35:40 +02:00
obneq
151fad1f2b Add checkboxes for shaders and on-demand item visual generation 2012-12-02 00:52:35 +02:00
Vanessa Ezekowitz
0dd9c14ff8 Added video settings filter options via config file - second try :-)
Set one or more of these in the config to turn the related option on:

mip_map = 1
anisotropic_filter = 1
bilinear_filter = 1
trilinear_filter = 1
2012-11-09 19:12:44 +02:00
Perttu Ahola
aef1332e42 Improve build configuration options 2012-07-23 15:23:33 +03:00
Perttu Ahola
9f031a6759 Optimize headers 2012-06-17 04:03:39 +03:00
Perttu Ahola
1bc37d576c Initially split utility.h to multiple files in util/ 2012-06-17 01:29:13 +03:00
Perttu Ahola
9e21204f8b Fix build error due to DEBUGFILE 2012-06-16 21:36:54 +03:00
Perttu Ahola
268e50dfbd Clean up constants.h a bit 2012-06-16 18:15:06 +03:00
Perttu Ahola
037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola
7eabde6aee Use gettext for more basic user interface strings 2012-06-04 23:24:31 +03:00
Perttu Ahola
1f670fc688 Add better trace peudo-loglevel support 2012-05-20 18:30:30 +03:00
Perttu Ahola
388906ac70 Allow using --worldname for local game too 2012-05-20 17:41:40 +03:00
Perttu Ahola
7c15d793ac --world list 2012-05-20 17:09:46 +03:00
Perttu Ahola
42323014ea Support placing a minetest game inside $world/game to allow creating proper adventure maps
Pro-tip: You can open a world in minetest by opening the world.mt file using minetest.
2012-04-08 23:17:02 +03:00
q66
e8e73d37fb Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is experimental atm, causes visible spaces between blocks. 2012-04-07 23:23:00 +03:00
Perttu Ahola
405347769a New world removal GUI code 2012-03-26 08:37:15 +03:00
Perttu Ahola
6779036d25 Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint' 2012-03-25 20:30:58 +03:00
Perttu Ahola
c13691a8e6 Add output levels --info and --trace (--verbose is now more verbose) 2012-03-22 14:10:37 +02:00
Perttu Ahola
97b693052c Flatten share/ and user/ in the source and for the RUN_IN_PLACE build 2012-03-20 00:08:00 +02:00
Perttu Ahola
1f56d71f19 Rework directory structure 2012-03-19 20:44:07 +02:00
Perttu Ahola
60add387e3 Create main menu tab "Settings" for client settings 2012-03-15 18:15:12 +02:00
Perttu Ahola
6298878bfa Add "simple singleplayer mode"; Fix a number of GUI things 2012-03-15 15:20:20 +02:00
Perttu Ahola
899004207d Save selected tab 2012-03-15 14:17:05 +02:00
Perttu Ahola
11b86f8d8a Add [new] to world name when supplying a non-existent world on command line 2012-03-13 01:46:24 +02:00
Perttu Ahola
71a3c2fcd1 Allow directly supplying world as a parameter, including world.mt 2012-03-13 01:46:19 +02:00
Perttu Ahola
64232f0aec Add confirmation menu and make world deletion possible in GUI 2012-03-13 00:48:05 +02:00
Perttu Ahola
591527d878 World creation button and dialog and functionality 2012-03-13 00:06:37 +02:00
Perttu Ahola
82073025cc Remember selected world by path 2012-03-12 22:15:56 +02:00
Perttu Ahola
2c9bb06516 Make finish quicktune and leave it unused (as intended) 2012-03-12 21:27:29 +02:00
Perttu Ahola
5a8ee4889d Handle certain errors properly when using --go 2012-03-11 21:41:32 +02:00
Perttu Ahola
2e61008fd9 Use default_game when making a new world using --world without --gameid 2012-03-11 21:24:29 +02:00
Perttu Ahola
d1d83d7e7f World selection box in main menu (and random fixing) 2012-03-11 20:45:14 +02:00
Perttu Ahola
bcaab74f1f --world implies local game 2012-03-11 16:11:07 +02:00
Perttu Ahola
3da05a09b5 --logfile '' = no logging 2012-03-11 15:28:35 +02:00
Perttu Ahola
f79082a46d Remove useless debug output (log at info level) 2012-03-11 15:23:30 +02:00
Perttu Ahola
e71d75ed9a --gameid list 2012-03-11 15:20:42 +02:00
Perttu Ahola
7f7fb9750d command-line/world game selection 2012-03-11 14:54:23 +02:00
Perttu Ahola
8b6cce18cb Improve command-line parameters 2012-03-11 12:06:59 +02:00
Perttu Ahola
d330430336 Prettify --help output 2012-03-11 11:02:22 +02:00
Perttu Ahola
37b2bc3c0c Move huge comment from the beginning of main.cpp to doc/ancient_main_comment.txt 2012-03-11 10:53:27 +02:00
Perttu Ahola
f49914dd17 --verbose, not --info-on-stderr 2012-03-11 04:22:48 +02:00
Perttu Ahola
f1d9880006 Clean up log messages everywhere 2012-03-11 04:15:45 +02:00
Perttu Ahola
b485fac33e Fix configuration file behaviour
- Do not rewrite if nothing needs to be changed
- Update at program exit, in addition to updating when continuing from main menu to game
2012-03-11 00:54:51 +02:00
Kahrl
967f25461b Chat console, including a number of rebases and modifications.
Defaults modified from original: alpha=200, key=F10
2012-03-10 20:11:10 +02:00
Perttu Ahola
e80bc6ef58 Tidy up server log output a bit 2012-03-10 17:10:16 +02:00
Perttu Ahola
f3dba05143 Remove servermain.cpp, use main.cpp with a couple of #ifdefs instead 2012-03-10 17:10:16 +02:00
Perttu Ahola
1020707918 Fix addon and configuration file paths 2012-03-10 17:10:16 +02:00
Perttu Ahola
c89d1cf072 Initial directory structure rework 2012-03-10 17:10:10 +02:00
Perttu Ahola
562ac3bce9 Digging time groups WIP 2012-03-10 11:28:12 +02:00
Juhani Numminen
79326e6287 Add descriptions to command line arguments 2012-02-28 21:03:45 +02:00
Kahrl
157a4cf18c Node placement / mineral / serialization / iron freq / node_dig callback
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
2012-01-22 17:24:50 +02:00
Perttu Ahola
871e6c0c73 On SIGINT in main menu, don't connect before shutting down 2011-12-03 12:02:27 +02:00
Perttu Ahola
746b960c0d Note about debug.txt in error message dialog when mod fails to load 2011-12-03 11:44:47 +02:00
Perttu Ahola
2f4a92d701 Better mod loading error handling 2011-12-03 03:23:14 +02:00
Perttu Ahola
026979e39d Rename menu background to menubg.png, move unknown_block.png and unknown_object.png to client, make generating a placeholder image for the filename "" not cause an error 2011-11-29 19:13:57 +02:00
Perttu Ahola
a793533d1a Remove content_mapnode.h and nodedef.h #includes 2011-11-29 19:13:46 +02:00
Perttu Ahola
c6fd2986d4 GameDef compiles 2011-11-29 19:13:42 +02:00
Perttu Ahola
abceeee92f Create framework for getting rid of global definitions of node/tool/item/whatever types 2011-11-29 19:13:41 +02:00
Perttu Ahola
64996422c0 Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff 2011-11-29 19:13:40 +02:00
Perttu Ahola
d0fdfd44c5 Add option to set water opaque (mainly for stylistic choice) 2011-11-03 23:06:57 +02:00
Perttu Ahola
a2af490b7b Disable mipmapping because it is sometimes ugly 2011-11-03 20:17:18 +02:00
Perttu Ahola
0c20973c17 Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds to enable_3d_clouds) 2011-11-02 12:50:21 +02:00
Perttu Ahola
4b6138e69b Improve Connection with threading and some kind of congestion control 2011-10-20 23:04:09 +03:00
Perttu Ahola
05ab58cd14 Automate texture listing for texture atlas making 2011-10-18 11:31:23 +03:00