Giuseppe Bilotta
d2c0b4905a
Defines for server command context flags
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta
153f07fdfb
Remove distinction between /# and / commands
...
No need to make the server command syntax more complicated than
necessary. If the need ever arise, we'll find some other way to
distinguish the client commands. Also, the /# syntax is deprecated and
will be made obsolete in time.
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta
7e610aece5
Overhaul the input system
...
This allows us to map the keys which are not considered in
irrlicht's EKEY_CODE system, such as \, [, /, ] etc.
2011-08-22 13:01:11 +02:00
Giuseppe Bilotta
16aedc0ef6
Fix typos in key names
2011-08-22 12:52:15 +02:00
Perttu Ahola
29c9d3d5f4
Implemented MEET_OTHER
2011-08-16 12:23:19 +03:00
Giuseppe Bilotta
136657bcc1
Get rid of makepackage_binary.sh
...
It's outdated, and it would be better to use cmake's packaging
capabilities instead, for better cross-platformness.
2011-08-15 11:07:30 +02:00
Giuseppe Bilotta
dc16820e02
Cleanup root
...
These scripts should not be in the root but in util/ and in fact
they are, so let's get rid of these.
2011-08-15 11:05:05 +02:00
Perttu Ahola
c4b707bca2
Windows.h -> windows.h for cross-mingw build
2011-08-14 21:26:07 +03:00
Perttu Ahola
9e35fe8c37
Merge remote-tracking branch 'speedprog/fixedNotFindingData'
2011-08-13 14:05:01 +03:00
Giuseppe Bilotta
385904d75a
Let Settings accept a const char* directly
2011-08-13 07:33:43 +02:00
Giuseppe Bilotta
b1e0b7728b
Fix keycode_to_keyname return value
2011-08-13 07:31:46 +02:00
Giuseppe Bilotta
eb255e6870
Clean up key names handling
...
Constify keycode and move the static array of localizable names from the
guiKeyChangeMenu header to the implementation file, changing its name.
2011-08-12 23:42:00 +02:00
Giuseppe Bilotta
72e4c8f523
Fix use of && instead of &
2011-08-12 23:34:12 +02:00
Perttu Ahola
835d2e4b5f
Removed assert if creating texture atlas image fails; cancel creating image instead.
2011-08-12 17:17:47 +03:00
Constantin Wenger
94b42a79d7
fixed not finding data dir if installed
2011-08-12 14:26:37 +02:00
Perttu Ahola
e40da2341c
Fixed/extended/modified ban stuff to be good for inclusion
2011-08-12 13:11:27 +03:00
Perttu Ahola
7aa72c56b6
Merge remote-tracking branch 'speedprog/banByIp'
2011-08-12 11:55:51 +03:00
Constantin Wenger
5784c14ab7
added ipban support
...
commands:
/#ipban <nick>
/#ipunban <ip>
2011-08-12 03:37:18 +02:00
Perttu Ahola
3028bbb95b
Updated .gitignore to ignore vim swap files
2011-08-12 00:33:24 +03:00
Giuseppe Bilotta
dfdc817db3
Typo fix
2011-08-11 19:45:44 +02:00
Giuseppe Bilotta
f4856a33c9
.gitattributes
...
Marking *.cpp files as C++ files makes for nicer diffs when using
--color-words or similar options.
2011-08-11 17:57:40 +02:00
Giuseppe Bilotta
371af9c241
Notify other players of wielded item change
2011-08-11 15:22:36 +02:00
Giuseppe Bilotta
88a9bae160
constify inventory item serialization
2011-08-11 15:22:36 +02:00
Giuseppe Bilotta
ecd5c5f920
Clients inform server on wielded item
...
This is done with the new TOSERVER_PLAYERITEM message, that informs the
server on the index of the wielded item.
2011-08-11 15:22:36 +02:00
Giuseppe Bilotta
91d1186cbb
Keep track of player item
2011-08-11 15:22:36 +02:00
Giuseppe Bilotta
467b3cf4c1
Some inventory const-ification
2011-08-11 15:22:35 +02:00
Giuseppe Bilotta
c007d8219e
Server should use the same eye position as the client
2011-08-11 15:22:35 +02:00
Giuseppe Bilotta
b318e82356
Refactor player's eye position coding
...
Collect the player's eye position coding in a Player method, and
use it in client to pass the eye position information to the game.
2011-08-11 15:22:35 +02:00
Giuseppe Bilotta
98fa00db12
Introduce Player::getLightPosition
...
This is currently only used in the lighting update for remote
players in client.
2011-08-11 15:22:35 +02:00
Perttu Ahola
69fca4f3cb
Merged some FreeBSD fixes
2011-08-11 12:32:36 +03:00
q66
f6ed45fc20
Proper placement of binary files.
2011-08-11 11:19:33 +02:00
q66
e81ff1e833
Gettext fix for *BSD - require special linkage as glibc is not used
2011-08-11 11:19:05 +02:00
q66
43b6ca0d14
Prevent threadid_t from losing precision when casted on 64bit systems
2011-08-11 10:52:27 +02:00
Giuseppe Bilotta
34492ce480
Respect base virtual functions' signatures
2011-08-08 16:15:53 +02:00
Giuseppe Bilotta
163c38e175
Always return from non-void functions
...
This quiets a warning in Clang.
2011-08-08 16:13:48 +02:00
Giuseppe Bilotta
11be390110
Keys should be s32, not u32
...
At least two reasons for this:
* activeKey is treated as signed (check for sign, assign -1, etc)
* the ID retrieved from Irrlicht's events are signed
2011-08-08 16:12:15 +02:00
Giuseppe Bilotta
ea26a9f543
Remove spurious assignment
2011-08-08 16:11:37 +02:00
Giuseppe Bilotta
f9e1b0cd97
InventoryAction is a struct, not a class
2011-08-08 15:38:20 +02:00
Giuseppe Bilotta
805564dcf2
Clang doesn't like -Wno-unused-but-set-variable
...
The release versions of CMake don't yet properly support flag checking
in Clang, so we need to exclude it explicitly for the time being.
2011-08-11 10:08:58 +02:00
Giuseppe Bilotta
76fb792544
Project uses C++, so use CHECK_CXX_COMPILER_FLAG
...
Although this doesn't change much for our specific case, it can make a
difference for some flags, so use the appropriate macro.
2011-08-11 10:06:48 +02:00
Dmitry Marakasov
ff35014eff
Fix data paths for FreeBSD
2011-08-02 02:50:16 +04:00
Dmitry Marakasov
de868d24c1
Fix "integer constant is too large for 'long' type" error
2011-08-02 02:49:15 +04:00
Dmitry Marakasov
318a730c45
Check whether -Wno-unused-but-set-variable is supported before using
...
it. It seems to only be available on recent (>=4.6) versions of gcc.
2011-08-01 22:17:32 +04:00
Perttu Ahola
9017c51e7f
the zlib error print function now prints to dstream (debug.txt)
2011-08-08 12:11:41 +03:00
Perttu Ahola
bdb66aced7
removed broken and old tags and re-added 0.2.20110731_3
2011-08-05 11:54:54 +03:00
Perttu Ahola
ab83444cc3
Added tag 0.2.20110731_3 for changeset a519d6832511
2011-08-05 11:52:58 +03:00
Perttu Ahola
64a6da3e45
merged delta and c55
2011-08-05 11:22:13 +03:00
Giuseppe Bilotta
dd9909a574
minetestmapper can be run from any directory
...
If it doesn't find colors.txt locally, it looks for the one in the
directory of the script itself.
2011-08-05 08:45:15 +02:00
Giuseppe Bilotta
59c58f230e
Some obvious errors in the new fluid flow management
2011-08-05 08:45:15 +02:00
Giuseppe Bilotta
f79069f5b3
MapNode is a struct, not a class
2011-08-05 08:45:15 +02:00