1
0
mirror of https://github.com/moparisthebest/minetest synced 2024-11-07 01:45:08 -05:00
Commit Graph

1711 Commits

Author SHA1 Message Date
Matthew I
1ed559bd24 Allow digging of unknown nodes
This allows the removal of nodes with unknown types.
get_item_callback() (C++) would fail if a node has an unknown type.  Now it
will try using the callback from minetest.nodedef_default in this case.
Also, minetest.node_dig() (Lua) was altered to always allow digging when
the node definition is empty (i.e. unknown node).
2012-08-12 16:04:18 +03:00
Perttu Ahola
e3b831e975 Fix wrong amount of nodes being dropped from inventory 2012-08-12 15:49:23 +03:00
darkrose
d05e3adbc7 fix node timers so on_timer gets the correct position 2012-08-12 15:28:31 +03:00
Perttu Ahola
a9a475ad50 Remove unwanted ! from ifs in inventory record-for-rollback code 2012-08-12 11:20:36 +03:00
Perttu Ahola
fd7ec2da91 Fix inventory segfault when rollback recording is disabled 2012-07-28 14:44:18 +03:00
Perttu Ahola
c9ed379e39 Add enable_rollback_recording setting, defaulting to false 2012-07-28 03:08:09 +03:00
Perttu Ahola
e64feefc61 Handle max<min in LuaPseudoRandom::l_next() 2012-07-27 19:03:15 +03:00
Perttu Ahola
3e754382af Tweak rollback and liquids 2012-07-27 15:46:51 +03:00
Perttu Ahola
7ef0a13250 Tweak rollback stuff 2012-07-27 14:52:29 +03:00
Perttu Ahola
0de3fb786d Increase automatic suspect guess timeframe 2012-07-27 13:54:14 +03:00
Perttu Ahola
1d44a98f2f ABM and liquid overload skip 2012-07-27 13:45:49 +03:00
Perttu Ahola
98ff4eb4ee Fix server build (a missing header) 2012-07-27 13:43:25 +03:00
Perttu Ahola
a9d8df83d2 Make the rollback system VERY FUCKING GOD DAMN POWERFUL 2012-07-27 13:24:28 +03:00
Perttu Ahola
508b7b5e51 Don't track liquids for rollback because of too much log 2012-07-27 02:46:54 +03:00
Perttu Ahola
f7dc72f8aa Properly rollback chat command triggered things 2012-07-27 02:37:04 +03:00
Perttu Ahola
0190f9b077 Experimental-ish rollback functionality 2012-07-27 02:27:18 +03:00
Perttu Ahola
0c91a0d59d Working group-shapeless and multigroup recipes 2012-07-26 13:49:13 +03:00
Perttu Ahola
a26a66a8c4 Restore focus to formspec menu when pressing a button 2012-07-25 18:28:40 +03:00
Perttu Ahola
0346e68deb Add special return value -1 to inventry callbacks 2012-07-25 16:52:00 +03:00
Perttu Ahola
db62c227c8 Improve formspec positioning 2012-07-25 16:30:23 +03:00
Perttu Ahola
983e45ae92 Improve inventory callbacks a bit 2012-07-25 15:39:39 +03:00
Perttu Ahola
0a18dda158 Remove special handling of creative mode 2012-07-25 14:07:45 +03:00
Perttu Ahola
9eaf93d41d Detached inventory callbacks and reworked node metadata callbacks 2012-07-25 02:36:54 +03:00
Perttu Ahola
2ac20982e0 Detached inventories 2012-07-24 20:57:17 +03:00
Perttu Ahola
0cf1ed544c darkrose should work at a nuclear power plant.
It'd take years to figure out what caused the accident.
2012-07-24 16:36:50 +03:00
Perttu Ahola
5c31445117 Improve node timer format (map format version 25) and update mapformat.txt 2012-07-24 15:03:46 +03:00
Perttu Ahola
c009aa3a22 Fix building on top of (pointable && buildable_to) nodes 2012-07-23 20:42:08 +03:00
Perttu Ahola
aef1332e42 Improve build configuration options 2012-07-23 15:23:33 +03:00
Perttu Ahola
fd845f27f5 Fix map deserialization and remove old serialization code 2012-07-23 08:18:39 +03:00
darkrose
ea62ee4b61 Increase node id/param0 to 16 bits, leaving param2 always with 8 bits 2012-07-23 08:18:39 +03:00
darkrose
cd6becd442 Implement node timers 2012-07-23 08:18:37 +03:00
Perttu Ahola
829f262c79 Fix terrible grammar in comment! 2012-07-22 20:36:06 +03:00
Perttu Ahola
246520b5cb Fix compressZlib() 2012-07-22 20:29:09 +03:00
Perttu Ahola
38bb649582 Test zlib wrapper's handling of large data 2012-07-22 20:27:55 +03:00
Perttu Ahola
82855a04ec Tweak test.c overally a bit 2012-07-22 20:26:54 +03:00
Perttu Ahola
6dfefaf229 Formspec button_exit[] and image_button_exit[] 2012-07-22 17:40:48 +03:00
Perttu Ahola
4cc98d7add minetest.register_on_player_receive_fields() 2012-07-22 17:40:48 +03:00
darkrose
506203345b Implement formspec 2012-07-22 17:40:41 +03:00
Matthew I
136eb32389 Add minetest.get_modnames() to Lua API 2012-07-22 13:36:03 +03:00
Andreas Zwinkau
d085139057 Fix signedness warning in base64.cpp 2012-07-21 22:10:29 +03:00
Andreas Zwinkau
28e7443f9b Fix wctomb use
wctomb(NULL, _) returns "nonzero if the encoding has nontrivial shift state, or zero if the encoding is stateless."

I assume the intentation was to get the size of the target buffer.
Use MB_CUR_MAX for this.
2012-07-21 22:09:17 +03:00
Andreas Zwinkau
e79ad21aeb Remove mbtowc warnings
As mbtowc(_, _, 1) reads at most one char, everything other than a
return value of 1 is an error. Since the input strings are static,
an assert protects against future changes.

Likewise, wctomb should currently never encounter a character, which
actually needs a multibyte representation.
2012-07-21 22:08:20 +03:00
Matthew I
a2738dec59 Fix hovering after mining a block underneath you while sneaking 2012-07-21 20:56:56 +03:00
Perttu Ahola
1788709e2d Rotate facedir-rotated top and bottom textures too, and re-implement nodebox side rotation 2012-07-21 20:23:32 +03:00
Perttu Ahola
47d30d12cb Facedir rotation of nodebox textures 2012-07-21 18:59:12 +03:00
Bad-Command
cc10eec6c6 Fix signed overflow in getPointedThing 2012-07-21 16:13:51 +03:00
Perttu Ahola
15bf9a7026 Fix typo in scriptapi.cpp in minetest.get_craft_recipe() 2012-07-21 15:32:46 +03:00
Perttu Ahola
2795f44f03 Server-side checking of digging; disable_anticheat setting 2012-07-21 14:38:49 +03:00
Perttu Ahola
71c6845a94 Define M_PI on MSVC 2012-07-21 03:36:34 +03:00
Perttu Ahola
4b97023251 Add a random-ish contributor list to credit screen 2012-07-21 03:14:58 +03:00
darkrose
369046bbb4 Check for table type when reading groups from Lua 2012-07-21 02:35:45 +03:00
darkrose
38580fbee7 Add minetest.get_craft_recipe() 2012-07-21 02:33:22 +03:00
darkrose
08e1d40d6e Add support for "textures/all" (and thus texture packs) to server 2012-07-21 02:33:19 +03:00
darkrose
1b19020bf4 Remove trenches from map generator (cyisfor) (glitches: read below)
This causes glitches in very high cliffs by not making mud "flow" down from
them. Those are quite rare currently because of the lame height differences
generated.
2012-07-21 02:32:04 +03:00
Calinou
61e58ee9b7 Message cleanups (consistency) and prevent /me when not allowed to shout 2012-07-21 02:27:58 +03:00
Perttu Ahola
16ad10e62f Allow defining player's inventory form in Lua 2012-07-19 14:09:16 +03:00
Perttu Ahola
02fb912a95 Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value) 2012-06-19 00:50:07 +03:00
Perttu Ahola
48790c0751 Fix random glitches in transparent animations 2012-06-18 00:21:23 +03:00
Perttu Ahola
c9a2058361 Hopefully fix includes on mingw 2012-06-17 18:05:13 +03:00
Perttu Ahola
7039dfafd6 Increment protocol version 2012-06-17 17:49:12 +03:00
Kahrl
1575448b1a Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
Perttu Ahola
9f031a6759 Optimize headers 2012-06-17 04:03:39 +03:00
Perttu Ahola
d0ea6f9920 Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
Perttu Ahola
1bc37d576c Initially split utility.h to multiple files in util/ 2012-06-17 01:29:13 +03:00
Perttu Ahola
d15d6c4e6b Fix "Node placement prediction failed for (places __default) - Name not known" 2012-06-16 22:45:35 +03:00
Perttu Ahola
6b598f61a6 Add desynchronize_mapblock_texture_animation setting and improve minetest.conf.example a bit 2012-06-16 22:37:20 +03:00
Perttu Ahola
9e21204f8b Fix build error due to DEBUGFILE 2012-06-16 21:36:54 +03:00
Perttu Ahola
268e50dfbd Clean up constants.h a bit 2012-06-16 18:15:06 +03:00
Perttu Ahola
07ccc15fc2 Allow node cracking animations of any length 2012-06-16 18:02:56 +03:00
Perttu Ahola
fd1135c7af Node texture animation 2012-06-16 16:47:28 +03:00
Perttu Ahola
f0678979b1 Add comment about ItemSAO being deprecated 2012-06-11 22:10:48 +03:00
Perttu Ahola
6a0388bb4b Node placement client-side prediction 2012-06-10 12:46:48 +03:00
Perttu Ahola
7ba72f2763 Remove a random old comment and a #define from game.cpp 2012-06-09 13:40:07 +03:00
Perttu Ahola
e74668ef7f Update and fix doc/mapformat.txt; make current format more solid in mapblock.cpp 2012-06-08 14:57:02 +03:00
Perttu Ahola
4b2cc38aba Add disallow_empty_password setting 2012-06-07 02:11:28 +03:00
Perttu Ahola
a435cfcd82 Allow groups in crafting recipes 2012-06-06 23:39:17 +03:00
Perttu Ahola
7631918a12 Remove obsolete "footprints" default setting from defaultsettings.cpp 2012-06-06 20:04:05 +03:00
Kahrl
e070f1e525 Allow replacements in cooking and fuel recipes 2012-06-06 00:22:34 +03:00
Perttu Ahola
3a0562bebc Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them 2012-06-05 23:51:37 +03:00
Perttu Ahola
c3658e7c79 place_node, dig_node and punch_node; an in-game tester tool; remove old code 2012-06-05 23:10:07 +03:00
Perttu Ahola
b0f81c3253 Fix NDT_RAILLIKE tweakings 2012-06-05 21:51:01 +03:00
darkrose
31c171fc1e Shadily clean up NDT_RAILLIKE to surely differ from the few leftover non-LGPLv2 parts from the standpoint of copyright law. 2012-06-05 19:47:19 +03:00
Perttu Ahola
e9c123b1b9 Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left 2012-06-05 18:54:42 +03:00
Perttu Ahola
037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola
7eabde6aee Use gettext for more basic user interface strings 2012-06-04 23:24:31 +03:00
Perttu Ahola
ed772da0cc Remove misdesigned exception from ReliablePacketBuffer 2012-06-04 22:43:33 +03:00
Perttu Ahola
f48882213e Add ignore_world_load_errors configuration option and provide better error messages 2012-06-04 22:34:40 +03:00
Perttu Ahola
1cd2076d42 Improve GUIMessageMenu (move and resize elements based on size of text) 2012-06-04 22:33:47 +03:00
Perttu Ahola
816b9c8d71 Fix loading of old signs 2012-06-04 18:19:23 +03:00
darkrose
3e419ffb38 Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game 2012-06-03 22:31:02 +03:00
Perttu Ahola
a09d86dd3c Update inventory menu from formspec on-the-fly 2012-06-03 22:31:02 +03:00
Perttu Ahola
3ccb0f691b Add texture modification [lowpart:percent:filename 2012-06-03 22:31:02 +03:00
Perttu Ahola
1709fd854a Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec 2012-06-03 22:31:02 +03:00
Perttu Ahola
7bf446f671 Reshape inventory menu code 2012-06-03 22:31:02 +03:00
Perttu Ahola
e4bc76f55c Add a bit of unit test for inventory 2012-06-03 22:31:02 +03:00
Perttu Ahola
81c5e5200b Fix loading of legacy chests 2012-06-03 22:31:01 +03:00
Perttu Ahola
bf8cfce50e Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players 2012-06-03 22:31:01 +03:00
Perttu Ahola
b235e4d290 Make GUIinventoryMenu::drawList more robust with invalid data 2012-06-03 22:31:01 +03:00
Perttu Ahola
353f9fd43c minetest.get_craft_result 2012-06-03 22:31:01 +03:00
Perttu Ahola
3899f83da8 NodeMetaRef:{to,from}_table and lua_api.txt additions 2012-06-03 22:31:01 +03:00