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mirror of https://github.com/moparisthebest/minetest synced 2024-11-07 01:45:08 -05:00
minetest/src
2012-07-21 02:35:45 +03:00
..
jthread Temporary commit; lots of test code and stuff 2011-02-21 00:45:14 +02:00
lua cmake: lua: use COMMON_CFLAGS 2012-03-31 01:31:17 +03:00
sqlite Update to SQLite 3.7.7.1 2011-09-01 18:27:30 -04:00
util Hopefully fix includes on mingw 2012-06-17 18:05:13 +03:00
activeobject.h Optimize headers 2012-06-17 04:03:39 +03:00
ban.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
ban.h Optimize headers 2012-06-17 04:03:39 +03:00
base64.cpp Check password hash validity 2012-06-03 20:32:44 +03:00
base64.h Check password hash validity 2012-06-03 20:32:44 +03:00
camera.cpp Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
camera.h Optimize headers 2012-06-17 04:03:39 +03:00
chat.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
chat.h Optimize headers 2012-06-17 04:03:39 +03:00
client.cpp Allow defining player's inventory form in Lua 2012-07-19 14:09:16 +03:00
client.h Optimize headers 2012-06-17 04:03:39 +03:00
clientmap.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
clientmap.h Optimize headers 2012-06-17 04:03:39 +03:00
clientobject.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
clientobject.h Optimize headers 2012-06-17 04:03:39 +03:00
clientserver.h Allow defining player's inventory form in Lua 2012-07-19 14:09:16 +03:00
clientsimpleobject.h Optimize headers 2012-06-17 04:03:39 +03:00
clouds.cpp Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left 2012-06-05 18:54:42 +03:00
clouds.h Optimize headers 2012-06-17 04:03:39 +03:00
cmake_config.h.in Build configuration fixes/improvements on Windows 2012-03-25 04:03:51 +03:00
CMakeLists.txt Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
collision.cpp Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
collision.h Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
config.h Build configuration fixes/improvements on Windows 2012-03-25 04:03:51 +03:00
connection.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
connection.h Optimize headers 2012-06-17 04:03:39 +03:00
constants.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
content_abm.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_abm.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_cao.cpp Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
content_cao.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_cso.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_cso.h Optimize headers 2012-06-17 04:03:39 +03:00
content_mapblock.cpp Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
content_mapblock.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_mapnode.cpp Optimize headers 2012-06-17 04:03:39 +03:00
content_mapnode.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_nodemeta.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
content_nodemeta.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_object.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_sao.cpp Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
content_sao.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
craftdef.cpp Add minetest.get_craft_recipe() 2012-07-21 02:33:22 +03:00
craftdef.h Add minetest.get_craft_recipe() 2012-07-21 02:33:22 +03:00
daynightratio.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
debug.cpp Optimize headers 2012-06-17 04:03:39 +03:00
debug.h Optimize headers 2012-06-17 04:03:39 +03:00
defaultsettings.cpp Add desynchronize_mapblock_texture_animation setting and improve minetest.conf.example a bit 2012-06-16 22:37:20 +03:00
defaultsettings.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
environment.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
environment.h Optimize headers 2012-06-17 04:03:39 +03:00
event_manager.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
event.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
exceptions.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
farmesh.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
farmesh.h Optimize headers 2012-06-17 04:03:39 +03:00
filecache.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
filecache.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
filesys.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
filesys.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
game.cpp Allow defining player's inventory form in Lua 2012-07-19 14:09:16 +03:00
game.h Optimize headers 2012-06-17 04:03:39 +03:00
gamedef.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
genericobject.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
genericobject.h Optimize headers 2012-06-17 04:03:39 +03:00
gettext.h Clean up log messages everywhere 2012-03-11 04:15:45 +02:00
gettime.h Optimize headers 2012-06-17 04:03:39 +03:00
guiChatConsole.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiChatConsole.h Optimize headers 2012-06-17 04:03:39 +03:00
guiConfirmMenu.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiConfirmMenu.h Optimize headers 2012-06-17 04:03:39 +03:00
guiCreateWorld.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiCreateWorld.h Optimize headers 2012-06-17 04:03:39 +03:00
guiDeathScreen.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiDeathScreen.h Optimize headers 2012-06-17 04:03:39 +03:00
guiInventoryMenu.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiInventoryMenu.h Optimize headers 2012-06-17 04:03:39 +03:00
guiKeyChangeMenu.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiKeyChangeMenu.h Optimize headers 2012-06-17 04:03:39 +03:00
guiMainMenu.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiMainMenu.h Optimize headers 2012-06-17 04:03:39 +03:00
guiMessageMenu.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiMessageMenu.h Optimize headers 2012-06-17 04:03:39 +03:00
guiPasswordChange.cpp Header file tweaking; mainly for speed 2011-10-12 13:53:38 +03:00
guiPasswordChange.h Optimize headers 2012-06-17 04:03:39 +03:00
guiPauseMenu.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiPauseMenu.h Optimize headers 2012-06-17 04:03:39 +03:00
guiTextInputMenu.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiTextInputMenu.h Optimize headers 2012-06-17 04:03:39 +03:00
hex.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
inventory.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
inventory.h Optimize headers 2012-06-17 04:03:39 +03:00
inventorymanager.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
inventorymanager.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
irr_aabb3d.h Optimize headers 2012-06-17 04:03:39 +03:00
irr_v2d.h Optimize headers 2012-06-17 04:03:39 +03:00
irr_v3d.h Optimize headers 2012-06-17 04:03:39 +03:00
irrlichttypes_bloated.h Optimize headers 2012-06-17 04:03:39 +03:00
irrlichttypes_extrabloated.h Optimize headers 2012-06-17 04:03:39 +03:00
irrlichttypes.h Optimize headers 2012-06-17 04:03:39 +03:00
itemdef.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
itemdef.h Optimize headers 2012-06-17 04:03:39 +03:00
itemgroup.h Optimize headers 2012-06-17 04:03:39 +03:00
keycode.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
keycode.h Optimize headers 2012-06-17 04:03:39 +03:00
light.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
light.h Optimize headers 2012-06-17 04:03:39 +03:00
localplayer.cpp Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
localplayer.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
log.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
log.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
logoutputbuffer.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
luaentity_common.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
main.cpp Optimize headers 2012-06-17 04:03:39 +03:00
main.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mainmenumanager.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
map.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
map.h Optimize headers 2012-06-17 04:03:39 +03:00
mapblock_mesh.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
mapblock_mesh.h Optimize headers 2012-06-17 04:03:39 +03:00
mapblock.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
mapblock.h Optimize headers 2012-06-17 04:03:39 +03:00
mapchunk.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mapgen.cpp Remove trenches from map generator (cyisfor) (glitches: read below) 2012-07-21 02:32:04 +03:00
mapgen.h Optimize headers 2012-06-17 04:03:39 +03:00
mapnode.cpp Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
mapnode.h Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
mapsector.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mapsector.h Optimize headers 2012-06-17 04:03:39 +03:00
mesh.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mesh.h Optimize headers 2012-06-17 04:03:39 +03:00
modalMenu.h Optimize headers 2012-06-17 04:03:39 +03:00
modifiedstate.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mods.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mods.h Optimize headers 2012-06-17 04:03:39 +03:00
nameidmapping.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
nameidmapping.h Optimize headers 2012-06-17 04:03:39 +03:00
nodedef.cpp Increment protocol version 2012-06-17 17:49:12 +03:00
nodedef.h Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
nodemetadata.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
nodemetadata.h Optimize headers 2012-06-17 04:03:39 +03:00
nodetimer.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
nodetimer.h Optimize headers 2012-06-17 04:03:39 +03:00
noise.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
noise.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
object_properties.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
object_properties.h Optimize headers 2012-06-17 04:03:39 +03:00
player.cpp Allow defining player's inventory form in Lua 2012-07-19 14:09:16 +03:00
player.h Allow defining player's inventory form in Lua 2012-07-19 14:09:16 +03:00
porting.cpp Initially split utility.h to multiple files in util/ 2012-06-17 01:29:13 +03:00
porting.h Optimize headers 2012-06-17 04:03:39 +03:00
profiler.h Optimize headers 2012-06-17 04:03:39 +03:00
quicktune_shortcutter.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
quicktune.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
quicktune.h Optimize headers 2012-06-17 04:03:39 +03:00
script.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
script.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
scriptapi.cpp Check for table type when reading groups from Lua 2012-07-21 02:35:45 +03:00
scriptapi.h Optimize headers 2012-06-17 04:03:39 +03:00
serialization.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
serialization.h Optimize headers 2012-06-17 04:03:39 +03:00
server.cpp Add support for "textures/all" (and thus texture packs) to server 2012-07-21 02:33:19 +03:00
server.h Allow defining player's inventory form in Lua 2012-07-19 14:09:16 +03:00
servercommand.cpp Message cleanups (consistency) and prevent /me when not allowed to shout 2012-07-21 02:27:58 +03:00
servercommand.h Optimize headers 2012-06-17 04:03:39 +03:00
serverobject.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
serverobject.h Optimize headers 2012-06-17 04:03:39 +03:00
settings.h Optimize headers 2012-06-17 04:03:39 +03:00
sha1.cpp Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
sha1.h Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
sky.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
sky.h Optimize headers 2012-06-17 04:03:39 +03:00
socket.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
socket.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
sound_openal.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
sound_openal.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
sound.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
sound.h Optimize headers 2012-06-17 04:03:39 +03:00
staticobject.h Optimize headers 2012-06-17 04:03:39 +03:00
strfnd.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
subgame.cpp Initially split utility.h to multiple files in util/ 2012-06-17 01:29:13 +03:00
subgame.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
test.cpp Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
test.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
threads.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
tile.cpp Fix random glitches in transparent animations 2012-06-18 00:21:23 +03:00
tile.h Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
tool.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
tool.h Optimize headers 2012-06-17 04:03:39 +03:00
voxel.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
voxel.h Optimize headers 2012-06-17 04:03:39 +03:00
voxelalgorithms.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
voxelalgorithms.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00