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mirror of https://github.com/moparisthebest/minetest synced 2024-12-26 09:28:49 -05:00
Commit Graph

470 Commits

Author SHA1 Message Date
Perttu Ahola
90d793f8f3 extended content-type range 2011-07-23 16:55:26 +03:00
Perttu Ahola
f706644a50 Fixed the problem of <=r548 clients fucking up maps on >=r549 servers. Also, already fucked up maps are now loaded correctly. 2011-07-22 18:51:49 +03:00
Perttu Ahola
2b39be44e4 added an unit test for the Settings thingy (the python ConfigParser -like thing) 2011-07-22 13:10:58 +03:00
Perttu Ahola
329158f7d1 Fixed small error in mapnode.cpp (didn't cause any harm though) 2011-07-22 01:37:21 +03:00
Perttu Ahola
fe855e004f Fixed new map generator causing a crash when generating at map limit 2011-07-22 01:37:05 +03:00
Perttu Ahola
74ef5b8a42 Hopefully fixed u64 to be the actual 64-bit type on 64-bit architectures. This should fix the compiler error caused by irrlicht on 64-bit fedora defining u64 to be different. 2011-07-17 19:32:06 +03:00
Perttu Ahola
496e783988 A small fix to an unlikely situation where the map generator requires a block that hasn't been loaded from disk. Now it is actually loaded from disk in that case. 2011-07-17 13:40:47 +03:00
Perttu Ahola
afa2b8714f Attempt to fix a problem with the factory mappings of objects residing in different source files than the prototype objects that fill them in 2011-07-16 17:39:03 +03:00
Perttu Ahola
8f742855a1 initial steps in doing content type extension 2011-07-02 01:07:54 +03:00
Perttu Ahola
7b290660ea made screen go slightly blue when underwater 2011-07-01 21:25:31 +03:00
Perttu Ahola
71f5d4b344 Fixed objects being sometimes not able to be stored statically in a block when block has been unloaded 2011-07-01 21:04:40 +03:00
Perttu Ahola
282912caa0 tried to fix block selection in map rendering a bit 2011-06-27 09:50:34 +03:00
Perttu Ahola
ccf5eae751 fixed bug in inventory textures caused from better handling of unknown blocks 2011-06-27 08:46:54 +03:00
Perttu Ahola
3e40235ce2 updated minetest.conf.example and changed client_unload_unused_data_timeout default to 600 2011-06-27 08:36:37 +03:00
Perttu Ahola
ab0cc1bb47 better handling of unknown blocks on client 2011-06-27 07:30:02 +03:00
Perttu Ahola
cf9a1f0109 updated to-do list 2011-06-27 06:52:20 +03:00
Perttu Ahola
d09f9c0d1d made dtime jitter compare value and fps calculation a bit faster changing 2011-06-27 00:29:17 +03:00
Perttu Ahola
dd22ea051a map unloading is now a whole lot better 2011-06-27 00:27:17 +03:00
Perttu Ahola
3fccc67eb7 fixed block unloading from memory (a better fix coming next) 2011-06-26 21:53:11 +03:00
Perttu Ahola
d702a2c33b Made the initial loading screen slightly more alive 2011-06-26 20:00:04 +03:00
Perttu Ahola
7e59938c54 added screenshot key F12 (from spongie) 2011-06-26 19:33:40 +03:00
Perttu Ahola
5e3deed672 Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongie 2011-06-26 19:23:44 +03:00
Perttu Ahola
97840e93b5 changed one "if" to "else if" in content_mapblock.cpp 2011-06-26 19:23:05 +03:00
Perttu Ahola
d3d369a63b reorganized stuff 2011-06-26 18:51:57 +03:00
Perttu Ahola
af6860f6f4 tuned mapgen 2011-06-26 18:51:35 +03:00
Perttu Ahola
d3a5eac22c changed water color in farmesh 2011-06-26 18:50:43 +03:00
Perttu Ahola
2bd2bdff08 updated noise stuff 2011-06-26 18:50:13 +03:00
Perttu Ahola
91cfbe2891 reorganized a lot of stuff and modified mapgen and objects slightly while doing it 2011-06-26 15:48:56 +03:00
Perttu Ahola
3b098fd5dc improved player fall damage detection 2011-06-26 15:45:13 +03:00
Perttu Ahola
c1ceabef71 added and commented out some debug output 2011-06-26 03:14:52 +03:00
Perttu Ahola
bb940a946d even more code refactoring 2011-06-26 02:34:36 +03:00
Perttu Ahola
2915bd5518 more reorganizing of map code 2011-06-26 01:31:43 +03:00
Perttu Ahola
cb130d9158 cleaned map stuff 2011-06-26 00:03:58 +03:00
Perttu Ahola
a80025c352 moved mapgen stuff around abit 2011-06-25 18:35:32 +03:00
Perttu Ahola
f2c26e2014 moved map generator to separate source files 2011-06-25 18:12:41 +03:00
Perttu Ahola
aed9e809a1 mapgen stuff 2011-06-25 16:32:09 +03:00
Perttu Ahola
e8a731adc5 added correct data to new images, added comments in main.cpp 2011-06-25 04:41:38 +03:00
Perttu Ahola
7538b4c620 New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo) 2011-06-25 04:25:14 +03:00
Perttu Ahola
30c34cc23e disabled farmesh in default settings 2011-06-23 14:10:46 +03:00
Perttu Ahola
c1844a921d fixed servermain.cpp lacking filesys.h 2011-06-22 14:21:55 +03:00
Perttu Ahola
051c0048d8 path_userdata is now created before potentially creating debug.txt in there 2011-06-20 18:04:49 +03:00
Perttu Ahola
bdd1375011 moved the mac include in porting.cpp out of namespace 2011-06-20 07:56:45 +03:00
Perttu Ahola
748340fad5 fixed a segfault in case of wrong input from network on the server (reported by spongie) 2011-06-19 19:40:41 +03:00
Perttu Ahola
02006a9540 Modified the mesh update thread's sleep time to speed it up (it was way too high) 2011-06-18 22:31:24 +03:00
Perttu Ahola
28a8218adf Documentation update 2011-06-18 20:16:11 +03:00
Perttu Ahola
5d1ae85ab9 Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/toabi/minetest-mac 2011-06-18 18:44:01 +03:00
Perttu Ahola
5ac900ddd9 Changed MapBlockObjects to be never written anymore. Incremented version number. 2011-06-18 15:16:35 +03:00
Perttu Ahola
c7ab4f15a5 comment update 2011-06-18 13:52:49 +03:00
Perttu Ahola
c78d610618 farmesh render range is now dynamic 2011-06-18 13:43:49 +03:00
Perttu Ahola
7d0395ba36 fixed tree placement in farmesh 2011-06-18 13:11:11 +03:00