Perttu Ahola
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7aa2d4d109
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new-style rats are now generated in the map
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2011-04-10 16:20:31 +03:00 |
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Perttu Ahola
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1a32e5585f
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fixed a bit
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2011-04-10 15:23:36 +03:00 |
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Perttu Ahola
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5a4d8ffad3
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implemented rats in new system to verify that it works
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2011-04-10 15:16:27 +03:00 |
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Perttu Ahola
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08bbf96877
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items now fall by gravity... also some other random updating
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2011-04-10 12:34:12 +03:00 |
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Perttu Ahola
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fd7a0735c9
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new object system
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2011-04-10 04:15:10 +03:00 |
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Perttu Ahola
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6f99cd021b
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set GUIInventoryMenu to be scaled according to the height of the window (not width)
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2011-04-09 17:11:31 +03:00 |
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Perttu Ahola
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4b54b291ae
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Some progress on transitioning from MapBlockObject to ActiveObject.
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2011-04-08 00:47:14 +03:00 |
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Perttu Ahola
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2dba606e12
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stone shovel now needs cobble, not stone.
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2011-04-06 22:28:51 +03:00 |
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Perttu Ahola
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90234e35a6
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cleaning notes and stuff
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2011-04-06 11:34:41 +03:00 |
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Perttu Ahola
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3269fce795
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Server: Only send node removal/addition to client if client's player is near it. Otherwise set the modified blocks unsent.
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2011-04-06 11:02:39 +03:00 |
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Perttu Ahola
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b5ace9a064
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Made mesh update on node removal asynchronous on client, to reduce frametime spikes
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2011-04-06 11:01:55 +03:00 |
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Perttu Ahola
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e56d166337
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Made mesh update on node addition asynchronous on client, to reduce frametime spikes
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2011-04-06 10:28:39 +03:00 |
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Perttu Ahola
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212f34db82
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fixed the bug of disabled removal of empty chests
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2011-04-06 01:42:37 +03:00 |
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Perttu Ahola
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89aa8b9be1
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Furnace is now usable. Added more tools.
--HG--
rename : data/tool_stpick.png => data/tool_stonepick.png
rename : data/tool_wpick.png => data/tool_woodpick.png
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2011-04-05 18:23:30 +03:00 |
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Perttu Ahola
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5b4928e07c
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forgot the furnace menu files!
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2011-04-05 11:46:17 +03:00 |
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Perttu Ahola
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d6d811f97b
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A more robust format for node metadata
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2011-04-05 10:59:48 +03:00 |
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Perttu Ahola
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d1d57cf5c3
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initial workings of the furnace
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2011-04-05 02:56:29 +03:00 |
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Perttu Ahola
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389fe31ace
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changed node metadata format to better accomodate future needs and problems
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2011-04-05 00:24:47 +03:00 |
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Perttu Ahola
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042834b09d
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Fixed chest contents not immediately updating to all players
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2011-04-04 18:29:44 +03:00 |
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Perttu Ahola
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7df125c249
|
Modified windows build parameters a bit to make it build
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2011-04-04 15:34:07 +03:00 |
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Perttu Ahola
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14c621d853
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removed reference to script directory in cmake install
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2011-04-04 15:19:11 +03:00 |
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Perttu Ahola
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4a92df6ff0
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Chests work now!
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2011-04-04 15:13:19 +03:00 |
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Perttu Ahola
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9e683fff50
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initial chest metadata
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2011-04-04 11:18:14 +03:00 |
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Perttu Ahola
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a9f89fb3fb
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now the server builds
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2011-04-04 05:25:55 +03:00 |
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Perttu Ahola
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023fc5b771
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still a missing file
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2011-04-04 05:14:59 +03:00 |
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Perttu Ahola
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3a58f8179f
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forgot some files
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2011-04-04 05:13:08 +03:00 |
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Perttu Ahola
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fa736e138c
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fully implemented the sign with the new framework
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2011-04-04 05:12:33 +03:00 |
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Perttu Ahola
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fa08294d09
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Node metadata framework
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2011-04-04 03:45:08 +03:00 |
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Perttu Ahola
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2f466726e6
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Made a proper queued thread to client for handling some block mesh updates. Also made client mutex-free to allow easier adding of new stuff.
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2011-04-04 02:05:12 +03:00 |
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Perttu Ahola
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e0f7bd4d57
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Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters.
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2011-04-03 19:50:54 +03:00 |
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Perttu Ahola
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01c2b003e1
|
commit before some more radical changes
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2011-04-03 16:21:06 +03:00 |
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Perttu Ahola
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06eb0ad4d0
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copied draft of updateNodeMeshes from backup
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2011-04-03 12:48:20 +03:00 |
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Perttu Ahola
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e4f7f97e6c
|
Removed lua stuff
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2011-04-03 12:28:55 +03:00 |
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Perttu Ahola
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ee89e29ae1
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Revert mapgen to best working version (2)
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2011-04-03 12:14:23 +03:00 |
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Perttu Ahola
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8581bf0091
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tuned water texture and removed two debug prints from server
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2011-04-02 21:10:53 +03:00 |
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Perttu Ahola
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bc66bb2d40
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Mapgen is better now. Not a lot, but a bit!
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2011-04-02 20:55:22 +03:00 |
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Perttu Ahola
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2990f5d90b
|
commit before some radical changes
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2011-04-02 13:44:06 +03:00 |
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Perttu Ahola
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2e7b15fed3
|
mapgen work-in-progress
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2011-03-02 02:00:11 +02:00 |
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Perttu Ahola
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9a22d02903
|
mapgen tweaking
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2011-03-01 01:32:54 +02:00 |
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Perttu Ahola
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f923c1fb66
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tweaked mapgen
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2011-02-28 21:12:01 +02:00 |
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Perttu Ahola
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c137946a3f
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fixed server sending wrong position of node removal
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2011-02-28 16:40:25 +02:00 |
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Perttu Ahola
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231386d501
|
tweaked mapgen
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2011-02-28 14:51:57 +02:00 |
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Perttu Ahola
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ad9e084e94
|
added trees (very glitchy) and changed grass texture
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2011-02-28 02:48:31 +02:00 |
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Perttu Ahola
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a302ae3e08
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-
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2011-02-28 02:14:52 +02:00 |
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Perttu Ahola
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c8be58a65c
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A third try on terrain generation. No trees yet.
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2011-02-28 02:01:40 +02:00 |
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Perttu Ahola
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d9d0efdeed
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fixed 3d noise and made 2d noise faster
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2011-02-27 00:59:56 +02:00 |
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Perttu Ahola
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48a772b3c6
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3d noise stuff
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2011-02-26 20:16:47 +02:00 |
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Perttu Ahola
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ec3cb2d1d7
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fixed a possible infinite loop in ClientEnvironment (dtime counter getting so small that it doesn't increment the value)
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2011-02-24 18:25:19 +02:00 |
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Perttu Ahola
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9f859d8389
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modified the build system of lua to a more minimal one
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2011-02-24 00:19:41 +02:00 |
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Perttu Ahola
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bfd0980748
|
fixed a path in build system's packaging part
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2011-02-23 11:12:03 +02:00 |
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Perttu Ahola
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be32adc872
|
updated scripting api a bit
--HG--
rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua
rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
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2011-02-23 11:10:09 +02:00 |
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Perttu Ahola
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9778347c7f
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mainly work on object scripting api
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2011-02-23 02:49:57 +02:00 |
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Perttu Ahola
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eef7bc3570
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removed an old comment
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2011-02-23 00:07:07 +02:00 |
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Perttu Ahola
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b82d3f2744
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Fixed insufficient error handling in narrow_to_wide, which caused a crash if the path of the userdata directory contained special characters that were not included in the used charset (which is used because of the font)
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2011-02-23 00:06:45 +02:00 |
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Perttu Ahola
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62e7912577
|
some tidying
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2011-02-21 16:50:05 +02:00 |
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Perttu Ahola
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69dbc046eb
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preliminary lua scripting framework for objects
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2011-02-21 16:10:36 +02:00 |
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Perttu Ahola
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c57637b4c3
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Temporary commit; lots of test code and stuff
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2011-02-21 00:45:14 +02:00 |
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Perttu Ahola
|
f5ff378dd0
|
video backend selection
|
2011-02-19 11:48:54 +02:00 |
|
Perttu Ahola
|
4c2b9ed516
|
random code cleaning, shouldn't affect anything
|
2011-02-18 22:25:25 +02:00 |
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Perttu Ahola
|
74f4a0ece8
|
Set ambient light in inventory cube generation
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2011-02-18 22:25:13 +02:00 |
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Perttu Ahola
|
31572eaf8a
|
removed duplicate "bmp"
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2011-02-17 19:13:27 +02:00 |
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Perttu Ahola
|
3264ac4390
|
Better texture handling. Textures are not added to atlas if they are big, and atlas is not further made after it is full.
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2011-02-17 19:07:14 +02:00 |
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Perttu Ahola
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fb5ae9a7a5
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Debug stacks will now be printed on Ctrl-C. Also client properly quits on Ctrl-C.
|
2011-02-16 22:54:07 +02:00 |
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Perttu Ahola
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741776313a
|
fixed invalid block loading (the action is to generate a new one)
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2011-02-16 22:53:35 +02:00 |
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Perttu Ahola
|
92432a28c0
|
small fixes: crack texture, server build on windows, configuration file example, adding config file example to install
|
2011-02-16 20:03:31 +02:00 |
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Perttu Ahola
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ff6a348bb1
|
fixed slight error in server build
|
2011-02-15 22:27:10 +02:00 |
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Perttu Ahola
|
a0e8f3afd3
|
might work good on cmake+msvc now
|
2011-02-15 20:53:29 +02:00 |
|
Perttu Ahola
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95c88d258b
|
still a little fix!
|
2011-02-15 16:14:02 +02:00 |
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Perttu Ahola
|
40556f4b2d
|
Fix for windows
|
2011-02-15 16:12:04 +02:00 |
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Perttu Ahola
|
d065bae323
|
Ctrl+C handling on POSIX, some commands for server and other tweaking
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2011-02-15 16:11:24 +02:00 |
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Perttu Ahola
|
be7391c2b1
|
mud gets now grass onto it when placed into sunlight. also removed three old files
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2011-02-15 12:33:59 +02:00 |
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Perttu Ahola
|
f0e739b69e
|
smgr->drop() is now used in tile.cpp
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2011-02-15 12:19:33 +02:00 |
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Perttu Ahola
|
2684e620b5
|
server now won't crash when it is tries to generate blocks that are not inside MAP_GENERATION_LIMIT
|
2011-02-15 01:02:31 +02:00 |
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Perttu Ahola
|
9a58749347
|
fixed CMakeLists.txt syntax (removed additional ,)
|
2011-02-14 19:42:43 +02:00 |
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Perttu Ahola
|
20a09d5ede
|
new hotbar, more minecraft-like
|
2011-02-14 17:41:49 +02:00 |
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Perttu Ahola
|
467f43d47c
|
Some fiddling around with fog... not much changed
|
2011-02-14 16:13:03 +02:00 |
|
Perttu Ahola
|
7701753131
|
removed useless SMaterial parameter from mapblock
|
2011-02-14 16:12:38 +02:00 |
|
Perttu Ahola
|
d34c19f553
|
sneaking bug fixing
|
2011-02-14 16:11:28 +02:00 |
|
Perttu Ahola
|
607f548712
|
cube inventory texture rendering thing (not good yet)
|
2011-02-14 16:10:46 +02:00 |
|
Perttu Ahola
|
00810408a8
|
New way of determining the outcome of digging
|
2011-02-14 12:08:03 +02:00 |
|
Perttu Ahola
|
5573142a2b
|
disabled jumping in sneak mode if far away from the edge because it can drop the player
|
2011-02-14 12:07:49 +02:00 |
|
Perttu Ahola
|
b1defb4def
|
fixed bug in sneaking
|
2011-02-14 11:43:42 +02:00 |
|
Perttu Ahola
|
32a29489f3
|
players to not be saved when map saving is disabled (due to some error)
|
2011-02-14 11:10:44 +02:00 |
|
Perttu Ahola
|
14fafc7217
|
added sneaking/crouching and changelog
|
2011-02-14 02:54:15 +02:00 |
|
Perttu Ahola
|
0947c4cc48
|
tuned fog distance a bit
|
2011-02-13 16:04:21 +02:00 |
|
Perttu Ahola
|
80a2ee6d59
|
mapgen parameter tweaking
|
2011-02-13 15:25:00 +02:00 |
|
Perttu Ahola
|
0386279b6f
|
changed sky color and made new style leaves a bit more bright
|
2011-02-13 14:21:31 +02:00 |
|
Perttu Ahola
|
3bb040043c
|
hopefully a fix for the majority of the windows 7 problems - thanks to zerochen
|
2011-02-12 20:15:57 +02:00 |
|
Perttu Ahola
|
e9fe230381
|
Use random-generated fallback textures when real textures are not found
|
2011-02-12 14:01:23 +02:00 |
|
Perttu Ahola
|
cabe6f1d65
|
some fixes to make compiling on some bsd easier
|
2011-02-11 22:34:34 +02:00 |
|
Perttu Ahola
|
6f16c2e313
|
tiny fix
|
2011-02-11 21:12:32 +02:00 |
|
Perttu Ahola
|
cbef07a9f2
|
pauseMenu text change
|
2011-02-11 21:11:21 +02:00 |
|
Perttu Ahola
|
41f4caebcb
|
disabled work wrap to show every line of chat in any case
|
2011-02-11 21:10:06 +02:00 |
|
Perttu Ahola
|
6e2cd15902
|
more stuff...
|
2011-02-11 20:55:28 +02:00 |
|
Perttu Ahola
|
21372749f5
|
now it works nicely
|
2011-02-11 20:37:54 +02:00 |
|
Perttu Ahola
|
52d99fef31
|
fully working i guess
|
2011-02-11 19:55:42 +02:00 |
|
Perttu Ahola
|
804b2647ce
|
new texture stuff quite working
|
2011-02-11 16:43:26 +02:00 |
|
Perttu Ahola
|
841ac10e5c
|
fixes toward mingw compatibility
|
2011-02-10 15:55:15 +02:00 |
|
Perttu Ahola
|
a7b158fada
|
some texture stuff
|
2011-02-10 10:53:17 +02:00 |
|
Perttu Ahola
|
1704badc30
|
work-in-progress texture atlas optimization
|
2011-02-10 02:13:03 +02:00 |
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