Perttu Ahola
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7d37913ea4
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Add ABM required neighbor check
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2011-12-03 18:18:59 +02:00 |
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Perttu Ahola
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d566ffaa5f
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Allow digging unknown nodes
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2011-12-03 13:56:39 +02:00 |
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Perttu Ahola
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d06d7cb9a4
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Show infotext for unknown nodes
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2011-12-03 13:51:16 +02:00 |
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Perttu Ahola
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e494b5d422
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Show infotext for unknown items placed on ground
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2011-12-03 13:46:19 +02:00 |
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Perttu Ahola
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871e6c0c73
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On SIGINT in main menu, don't connect before shutting down
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2011-12-03 12:02:27 +02:00 |
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Kahrl
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392485aa45
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inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
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2011-12-03 11:47:37 +02:00 |
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Kahrl
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275a348b75
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Do not broadcast an empty chat message when someone tries to log in with the wrong password
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2011-12-03 11:47:19 +02:00 |
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Kahrl
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189689716c
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Notify player whose password is being changed
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2011-12-03 11:47:19 +02:00 |
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Perttu Ahola
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746b960c0d
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Note about debug.txt in error message dialog when mod fails to load
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2011-12-03 11:44:47 +02:00 |
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Perttu Ahola
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760416b81f
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Change naming convention to be modname:* instead of modname_* (sorry modders!)
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2011-12-03 11:41:52 +02:00 |
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Perttu Ahola
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c6dd75ccfb
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Add usermods/ to mod search paths and print out the paths at server startup
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2011-12-03 03:43:20 +02:00 |
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Perttu Ahola
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6b2023dc3e
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Properly handle mod name conflicts
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2011-12-03 03:32:30 +02:00 |
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Perttu Ahola
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2f4a92d701
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Better mod loading error handling
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2011-12-03 03:23:14 +02:00 |
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Perttu Ahola
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324c544922
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Add world/mods to mod search path
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2011-12-03 02:55:54 +02:00 |
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Perttu Ahola
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d96cd236f3
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Enforced mod global naming convention and better error reporting
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2011-12-03 02:45:55 +02:00 |
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Perttu Ahola
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581f950e10
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Fix script error reporting a bit
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2011-12-02 22:49:54 +02:00 |
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Perttu Ahola
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9344816bd6
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Fix ActiveObject creation for fast player respawns
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2011-12-02 17:30:22 +02:00 |
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Perttu Ahola
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67c21fc42f
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Fix sending of player hp (was sent all the time)
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2011-12-02 17:19:42 +02:00 |
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Perttu Ahola
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ec1859b095
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Show bare hand when no item is selected
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2011-12-02 15:20:42 +02:00 |
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Perttu Ahola
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b9e8e20c9c
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Script-defined creative inventory
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2011-12-02 12:43:57 +02:00 |
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Perttu Ahola
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932988af46
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Rename "build" privilege to "interact" (backwards-compatibly, of course)
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2011-12-02 12:18:19 +02:00 |
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Perttu Ahola
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69bc9224db
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Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"
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2011-12-02 12:12:07 +02:00 |
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Perttu Ahola
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a17efe6e8f
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Remove obsolete createPickedUpItem()
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2011-12-02 11:54:23 +02:00 |
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Perttu Ahola
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e8b0722137
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Add time_from_last_punch to Lua API
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2011-12-02 11:51:41 +02:00 |
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Mark Holmquist
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a465fd5b99
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+ middle-click now empties the inventory slot properly
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2011-12-02 11:31:10 +02:00 |
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Perttu Ahola
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9af0142a36
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Add enable_pvp setting
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2011-12-02 11:25:47 +02:00 |
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Perttu Ahola
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34fd47887e
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Make unlimited player transfer distance configurable
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2011-12-02 11:22:09 +02:00 |
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Perttu Ahola
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2dc9a0c724
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Fix player double damage
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2011-12-02 11:16:51 +02:00 |
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Perttu Ahola
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c357985135
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Make hitting players make a visual damage flash to the player texture and the screen of the local player
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2011-12-02 10:57:40 +02:00 |
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Perttu Ahola
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ae2b7f9523
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Don't hide players in pitch black (like oerkkis)
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2011-12-02 10:45:43 +02:00 |
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Perttu Ahola
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5344dec760
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Move ServerRemotePlayer to a separate file
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2011-12-02 10:44:20 +02:00 |
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Perttu Ahola
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dc05b106f2
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Fix the previous commit
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2011-12-02 02:04:25 +02:00 |
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Perttu Ahola
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a416cf7c45
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Enforce PLAYER_INVENTORY_SIZE in ObjectRef::l_inventory_set_list
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2011-12-02 02:01:46 +02:00 |
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Perttu Ahola
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09010410cf
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Print out PROTOCOL_VERSIONs if server is incompatible with client
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2011-12-02 01:24:54 +02:00 |
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Perttu Ahola
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f8bbecebf5
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Higher default map save and unload interval
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2011-12-02 01:20:54 +02:00 |
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Perttu Ahola
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9d67037570
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Don't send objects or map data before definitions have been sent
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2011-12-02 01:18:25 +02:00 |
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Perttu Ahola
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e4daa4c065
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Make players be again visible from a long distance
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2011-12-02 01:08:14 +02:00 |
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Perttu Ahola
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08a10b8a6a
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Remove stuff made obsolete by making players more ActiveObject-like and raise protocol version number by one (because it is not compatible at all anymore)
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2011-12-01 23:55:57 +02:00 |
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Perttu Ahola
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af32240545
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Players are more like objects + related stuff
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2011-12-01 23:33:48 +02:00 |
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Perttu Ahola
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ee0d3bacbc
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Player-is-SAO WIP
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2011-12-01 18:23:58 +02:00 |
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Perttu Ahola
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9dcfa882b1
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Fix non-fancy leaves not making faces with water
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2011-12-01 14:48:52 +02:00 |
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Perttu Ahola
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cb589b1f99
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Make non-fancy leaf texture to go in texture atlas too
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2011-12-01 14:12:47 +02:00 |
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Perttu Ahola
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e6e3eef0ef
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Add ServerActiveObject::removingFromEnvironment()
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2011-12-01 13:22:33 +02:00 |
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Perttu Ahola
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0e113a4c81
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Remove +"^[forcesingle" from ContentFeatures::setInventoryTexture, because 1) it was not used, 2) if it will be used, it won't need to do that anymore
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2011-12-01 13:01:37 +02:00 |
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Perttu Ahola
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1da3a8e24b
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Fix getTextureRaw to always return an image that is not in the texture atlas and fix plain "^[forcesingle" handling
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2011-12-01 13:00:27 +02:00 |
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Perttu Ahola
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3509714951
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Fix loading of legacy MaterialItems (was loaded as a quite random type)
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2011-12-01 12:50:32 +02:00 |
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Perttu Ahola
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146be1f0b6
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Fix texture atlas not being created correctly
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2011-12-01 12:43:17 +02:00 |
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Kahrl
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2ca00fa585
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Fix processing of the default_password setting. It is now actually used as the plaintext password for new users. Also add /setpassword and /clearpassword server commands that can be used by admins with the PRIV_PASSWORD privilege, and update the /help message.
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2011-12-01 12:06:39 +02:00 |
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Kahrl
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1901158b3e
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Make camera.cpp Irrlicht 1.8-compatible by calling ITexture::lock differently depending on the irrlicht version.
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2011-12-01 11:56:06 +02:00 |
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Perttu Ahola
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f4272ccf8f
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Enable simple drag and drop in inventory
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2011-12-01 11:32:51 +02:00 |
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