mirror of
https://github.com/moparisthebest/minetest
synced 2024-12-22 15:48:48 -05:00
Add enable_pvp setting
This commit is contained in:
parent
34fd47887e
commit
9af0142a36
@ -133,6 +133,8 @@
|
||||
#default_privs = build, shout
|
||||
# Whether players are transferred to client without any range limit
|
||||
#unlimited_player_transfer_distance = true
|
||||
# Whether to enable players killing each other
|
||||
#enable_pvp = true
|
||||
|
||||
# Profiler data print interval. #0 = disable.
|
||||
#profiler_print_interval = 0
|
||||
|
@ -94,6 +94,7 @@ void set_default_settings(Settings *settings)
|
||||
settings->setDefault("default_password", "");
|
||||
settings->setDefault("default_privs", "build, shout");
|
||||
settings->setDefault("unlimited_player_transfer_distance", "true");
|
||||
settings->setDefault("enable_pvp", "true");
|
||||
|
||||
settings->setDefault("profiler_print_interval", "0");
|
||||
settings->setDefault("enable_mapgen_debug_info", "false");
|
||||
|
@ -139,6 +139,12 @@ void ServerRemotePlayer::punch(ServerActiveObject *puncher,
|
||||
if(!puncher)
|
||||
return;
|
||||
|
||||
// No effect if PvP disabled
|
||||
if(g_settings->getBool("enable_pvp") == false){
|
||||
if(puncher->getType() == ACTIVEOBJECT_TYPE_PLAYER)
|
||||
return;
|
||||
}
|
||||
|
||||
// "Material" properties of a player
|
||||
MaterialProperties mp;
|
||||
mp.diggability = DIGGABLE_NORMAL;
|
||||
|
Loading…
Reference in New Issue
Block a user