Perttu Ahola
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9c72d44fe7
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random comment updates
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2011-04-30 02:12:32 +03:00 |
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Perttu Ahola
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288822e73d
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Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not found" style debug messages on the server when a player has quit.
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2011-04-29 00:29:34 +03:00 |
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Perttu Ahola
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ffb1128951
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tested out and commented out some new stuff for the terrain generator, to be used in the future.
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2011-04-26 15:38:42 +03:00 |
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Perttu Ahola
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2830095366
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Optimized map saving and sending (server-side)
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2011-04-26 00:23:38 +03:00 |
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Perttu Ahola
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041b5e5479
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Added /#time <int> command to server for changing the time of day
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2011-04-25 11:55:07 +03:00 |
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Perttu Ahola
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2c4351b9b2
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fix to the previous commit
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2011-04-25 00:31:22 +03:00 |
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Perttu Ahola
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ab51298a0d
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server to print version in chat
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2011-04-25 00:24:40 +03:00 |
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Perttu Ahola
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bbe47f845b
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Updated to-do list and added the give_initial_stuff setting for testing
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2011-04-22 10:48:40 +03:00 |
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Perttu Ahola
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c638442e78
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Some work-in-progress in hp and mobs and a frightening amount of random fixes.
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2011-04-21 19:35:17 +03:00 |
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Perttu Ahola
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3c61d57f6d
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item drop multiplication fix
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2011-04-19 17:09:45 +03:00 |
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Perttu Ahola
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08139f32f9
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fixing
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2011-04-12 01:59:09 +03:00 |
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Perttu Ahola
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249c0dc68a
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Fixed some problems with crafting and inventory
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2011-04-11 21:28:04 +03:00 |
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Perttu Ahola
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9d4e9c59de
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fixed warnings reported by cppcheck
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2011-04-11 11:36:13 +03:00 |
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Perttu Ahola
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3f153c20d3
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Fixed error reported by cppcheck:
[./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
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2011-04-11 11:05:40 +03:00 |
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Perttu Ahola
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b0b5c43254
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better support for old maps
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2011-04-10 22:50:31 +03:00 |
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Perttu Ahola
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10eedbc1d2
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Map generation is now properly threaded and doesn't block block placement and other stuff.
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2011-04-10 20:18:34 +03:00 |
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Perttu Ahola
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6fa85c8502
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a commit before starting to reorganize the map loading/generation logic
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2011-04-10 19:12:56 +03:00 |
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Perttu Ahola
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5a4d8ffad3
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implemented rats in new system to verify that it works
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2011-04-10 15:16:27 +03:00 |
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Perttu Ahola
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08bbf96877
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items now fall by gravity... also some other random updating
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2011-04-10 12:34:12 +03:00 |
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Perttu Ahola
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fd7a0735c9
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new object system
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2011-04-10 04:15:10 +03:00 |
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Perttu Ahola
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4b54b291ae
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Some progress on transitioning from MapBlockObject to ActiveObject.
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2011-04-08 00:47:14 +03:00 |
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Perttu Ahola
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2dba606e12
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stone shovel now needs cobble, not stone.
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2011-04-06 22:28:51 +03:00 |
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Perttu Ahola
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3269fce795
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Server: Only send node removal/addition to client if client's player is near it. Otherwise set the modified blocks unsent.
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2011-04-06 11:02:39 +03:00 |
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Perttu Ahola
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89aa8b9be1
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Furnace is now usable. Added more tools.
--HG--
rename : data/tool_stpick.png => data/tool_stonepick.png
rename : data/tool_wpick.png => data/tool_woodpick.png
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2011-04-05 18:23:30 +03:00 |
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Perttu Ahola
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d1d57cf5c3
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initial workings of the furnace
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2011-04-05 02:56:29 +03:00 |
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Perttu Ahola
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389fe31ace
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changed node metadata format to better accomodate future needs and problems
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2011-04-05 00:24:47 +03:00 |
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Perttu Ahola
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042834b09d
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Fixed chest contents not immediately updating to all players
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2011-04-04 18:29:44 +03:00 |
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Perttu Ahola
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4a92df6ff0
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Chests work now!
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2011-04-04 15:13:19 +03:00 |
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Perttu Ahola
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9e683fff50
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initial chest metadata
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2011-04-04 11:18:14 +03:00 |
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Perttu Ahola
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fa736e138c
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fully implemented the sign with the new framework
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2011-04-04 05:12:33 +03:00 |
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Perttu Ahola
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01c2b003e1
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commit before some more radical changes
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2011-04-03 16:21:06 +03:00 |
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Perttu Ahola
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e4f7f97e6c
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Removed lua stuff
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2011-04-03 12:28:55 +03:00 |
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Perttu Ahola
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ee89e29ae1
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Revert mapgen to best working version (2)
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2011-04-03 12:14:23 +03:00 |
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Perttu Ahola
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8581bf0091
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tuned water texture and removed two debug prints from server
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2011-04-02 21:10:53 +03:00 |
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Perttu Ahola
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bc66bb2d40
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Mapgen is better now. Not a lot, but a bit!
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2011-04-02 20:55:22 +03:00 |
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Perttu Ahola
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2e7b15fed3
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mapgen work-in-progress
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2011-03-02 02:00:11 +02:00 |
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Perttu Ahola
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9a22d02903
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mapgen tweaking
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2011-03-01 01:32:54 +02:00 |
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Perttu Ahola
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c137946a3f
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fixed server sending wrong position of node removal
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2011-02-28 16:40:25 +02:00 |
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Perttu Ahola
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ad9e084e94
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added trees (very glitchy) and changed grass texture
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2011-02-28 02:48:31 +02:00 |
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Perttu Ahola
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c8be58a65c
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A third try on terrain generation. No trees yet.
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2011-02-28 02:01:40 +02:00 |
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Perttu Ahola
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be32adc872
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updated scripting api a bit
--HG--
rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua
rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
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2011-02-23 11:10:09 +02:00 |
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Perttu Ahola
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9778347c7f
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mainly work on object scripting api
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2011-02-23 02:49:57 +02:00 |
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Perttu Ahola
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69dbc046eb
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preliminary lua scripting framework for objects
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2011-02-21 16:10:36 +02:00 |
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Perttu Ahola
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c57637b4c3
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Temporary commit; lots of test code and stuff
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2011-02-21 00:45:14 +02:00 |
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Perttu Ahola
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4c2b9ed516
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random code cleaning, shouldn't affect anything
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2011-02-18 22:25:25 +02:00 |
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Perttu Ahola
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d065bae323
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Ctrl+C handling on POSIX, some commands for server and other tweaking
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2011-02-15 16:11:24 +02:00 |
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Perttu Ahola
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2684e620b5
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server now won't crash when it is tries to generate blocks that are not inside MAP_GENERATION_LIMIT
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2011-02-15 01:02:31 +02:00 |
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Perttu Ahola
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00810408a8
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New way of determining the outcome of digging
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2011-02-14 12:08:03 +02:00 |
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Perttu Ahola
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32a29489f3
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players to not be saved when map saving is disabled (due to some error)
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2011-02-14 11:10:44 +02:00 |
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Perttu Ahola
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1704badc30
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work-in-progress texture atlas optimization
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2011-02-10 02:13:03 +02:00 |
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Perttu Ahola
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dd9e82f5bc
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bug-fixin'
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2011-02-08 01:12:55 +02:00 |
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Perttu Ahola
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25a7fabed8
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mapgen tweaking
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2011-02-06 16:35:27 +02:00 |
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Perttu Ahola
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ea6740e900
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mapgen stuff
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2011-02-05 14:55:16 +02:00 |
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Perttu Ahola
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9b1b57a523
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some tweaking
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2011-02-02 18:46:14 +02:00 |
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Perttu Ahola
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3d6e71a7d0
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end-of-day.
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2011-02-01 20:28:21 +02:00 |
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Perttu Ahola
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39faa654bf
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one line of cleaning server code
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2011-02-01 17:08:28 +02:00 |
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Perttu Ahola
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e92238edc8
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This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always.
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2011-02-01 16:17:55 +02:00 |
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Perttu Ahola
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6e196c2ce4
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partly working chunk-based map generator (doesn't save properly, spawn is pretty random)
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2011-02-01 03:06:02 +02:00 |
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Perttu Ahola
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be851871cd
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map generation framework under development... not quite operational at this point.
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2011-01-30 01:44:54 +02:00 |
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Perttu Ahola
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64b5975732
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Now texture handling is fast. Also now players are saved on disk.
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2011-01-28 01:38:16 +02:00 |
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Perttu Ahola
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9f882bf74d
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Reworked texture, material, mineral and whatever handling
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2011-01-26 00:41:06 +02:00 |
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Perttu Ahola
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39fbf15273
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Fixed a bug of server not reloading unloaded blocks when player builds or digs on them.
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2011-01-25 09:29:59 +02:00 |
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Perttu Ahola
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3909e712a0
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Faster lighting at map generation time
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2011-01-24 16:36:58 +02:00 |
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Perttu Ahola
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4a952f22d7
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small fixes here and there
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2011-01-24 01:58:15 +02:00 |
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Perttu Ahola
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c914cbb0a0
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OMG! Main Menu!
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2011-01-23 17:29:15 +02:00 |
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Perttu Ahola
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515a480d0e
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now it works!
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2011-01-18 00:45:07 +02:00 |
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Perttu Ahola
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a1b2cd550e
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tinkering
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2011-01-18 00:38:23 +02:00 |
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Perttu Ahola
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1986326731
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fixed erroneus handling of many players with no peer existing at same time
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2011-01-18 00:26:09 +02:00 |
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Perttu Ahola
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d44abdab17
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minecraft-style water done (but no texture animation or sound)
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2011-01-17 21:15:31 +02:00 |
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Perttu Ahola
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0fa0e0752a
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old water removed, some fixes here and there
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2011-01-17 14:57:37 +02:00 |
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Perttu Ahola
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3891bc43e0
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fine-tuning of map generator and server and stuff.
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2011-01-17 02:40:53 +02:00 |
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Perttu Ahola
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7068bc90af
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Initial commit of mapgen v.2. Lacks configuration and saving to disk.
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2011-01-16 19:32:14 +02:00 |
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Perttu Ahola
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a176f9eb36
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generate-time lighting optimization
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2011-01-15 13:50:13 +02:00 |
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Perttu Ahola
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3fb0d2fb65
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Players are left on server while server is running. No passwords yet.
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2011-01-15 03:28:19 +02:00 |
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Perttu Ahola
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cfaa15895a
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tweaking around, including mapgen, player speed in water, settings
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2011-01-15 01:26:29 +02:00 |
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Perttu Ahola
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6d4cd2ea1a
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A bit longer day and a bit shorter night. Client-side.
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2010-12-29 15:26:47 +02:00 |
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Perttu Ahola
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fa64103aa8
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better debug output in segfaults and stack overflows in windows
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2010-12-27 14:34:17 +02:00 |
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Perttu Ahola
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07a759fdb8
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better caves
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2010-12-25 16:04:51 +02:00 |
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Perttu Ahola
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c37eb9b139
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tinkering around
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2010-12-25 11:27:14 +02:00 |
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Perttu Ahola
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c1e0d3e031
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some tinkering around
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2010-12-25 03:33:38 +02:00 |
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Perttu Ahola
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3fe377be4e
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builds on both platforms
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2010-12-25 02:33:41 +02:00 |
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Perttu Ahola
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699d0e9a5e
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minecraft-like crafting
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2010-12-25 01:54:39 +02:00 |
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Perttu Ahola
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a26c92d7dd
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disconnect method to connection to be used instead of just timing out
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2010-12-24 17:08:50 +02:00 |
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Perttu Ahola
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705de63dcd
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ProgressBarTextureMod
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2010-12-24 11:44:26 +02:00 |
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Perttu Ahola
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f15670379d
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base stuff for item->object conversion
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2010-12-24 03:08:05 +02:00 |
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Perttu Ahola
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10b06419ab
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changes to handing of digging (non backwards-compatible i guess)
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2010-12-23 22:35:53 +02:00 |
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Perttu Ahola
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2c645d5d8a
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fixed crafting bug
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2010-12-22 19:00:48 +02:00 |
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Perttu Ahola
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58ccc68c81
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server starting on port 0 on invalid settings
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2010-12-22 17:58:02 +02:00 |
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Perttu Ahola
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3de176cc58
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crafting system!
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2010-12-22 16:30:23 +02:00 |
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Perttu Ahola
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2e41a5e304
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just savin'
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2010-12-22 11:29:06 +02:00 |
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Perttu Ahola
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3f5bad938a
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organizing stuff.
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2010-12-21 18:08:24 +02:00 |
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Perttu Ahola
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3b0bff2f74
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Cracking blocks while digging
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2010-12-21 02:25:47 +02:00 |
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Perttu Ahola
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5a36956f75
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working time-of-day sending from server to client
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2010-12-20 14:04:31 +02:00 |
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Perttu Ahola
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ab7477c4c3
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added dedicated server build without irrlicht
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2010-12-19 19:11:05 +02:00 |
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Perttu Ahola
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0ca9423b8b
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day/night working client side
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2010-12-19 16:51:45 +02:00 |
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Perttu Ahola
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15a43c5ed0
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before adding day/night lighting
--HG--
rename : data/light.png => data/cloud.png
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2010-12-18 13:10:37 +02:00 |
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Perttu Ahola
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f501cfd799
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tinkering around
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2010-12-14 13:14:43 +02:00 |
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Perttu Ahola
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6129e31b96
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better graphics, zlib to work on vc++
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2010-12-14 01:56:24 +02:00 |
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Perttu Ahola
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3ac2abb0b5
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commit before content-tile separation
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2010-12-13 21:32:35 +02:00 |
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Perttu Ahola
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571fb14f94
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working nicely
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2010-12-13 03:19:12 +02:00 |
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Perttu Ahola
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47a593b519
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starting to separate "material" to "content" and "tile"
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2010-12-12 14:33:13 +02:00 |
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Perttu Ahola
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2a0d1a059e
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commit before some radicallish changes to water behavior
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2010-12-11 18:11:03 +02:00 |
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Perttu Ahola
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38353751c9
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better water
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2010-11-30 15:35:03 +02:00 |
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Perttu Ahola
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fc26dcdb19
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license stuff
--HG--
rename : src/licensecomment.txt => licensecomment.txt
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2010-11-29 20:13:04 +02:00 |
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Perttu Ahola
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c51fef56a8
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default setting change, random tinkering
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2010-11-29 19:55:41 +02:00 |
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Perttu Ahola
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d10627a77f
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Windows bug fixes
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2010-11-29 17:55:07 +02:00 |
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Perttu Ahola
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a18525a14e
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fixed face updating slowness bug
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2010-11-29 14:03:40 +02:00 |
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Perttu Ahola
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c707e00195
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sitä sun tätä tekeillä, toimii kivasti
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2010-11-29 10:52:07 +02:00 |
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Perttu Ahola
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e8fd5eb8ee
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block send priority queue
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2010-11-27 18:10:11 +02:00 |
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Perttu Ahola
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24c4b7c68d
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Working version before block send priorization update
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2010-11-27 17:18:34 +02:00 |
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Perttu Ahola
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4e249fb3fb
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Initial files
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2010-11-27 01:02:21 +02:00 |
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