To terminate unwanted shadows from floatlands or realms above
Also add to LuaVoxelManip calc_lighting for use in mapgen mods
Remove the 2 argument calcLighting, mapgens now use the 5
argument form to specify the volumes for propagateSunlight and
spreadLight
In mgsinglenode replace calcLighting with setLighting and
clean-up use of tabs and spaces
On openSUSE luajit is not detected correctly.
This is because openSUSE is using a lua version suffix, like other Linux distributions do it also.
So the include directory is:
include/luajit-5_1-2.0
A segfault exposed a missing 'vm->m_area.contains()'
check in makeCorridor that allowed the calculation
of vm index for a node outside the vm area. The huge
and invalid index number caused getContent to fail
Fixes bug for which commit
6c37e89f08 "Fix old client showing duplicated health bar on new server"
by @sapier
laid the groundwork, where the server has
updated its copy of the hud flags without
respecting the mask.
Fixes#3395.
Flag is set by default in MapgenParams
The global 'trees' flag remains but is now
undocumented and unset by default in MapgenParams
Add mgv6_spflag 'trees' set by default in
defaultsettings.cpp to affect new worlds only
This is automatically backwards
compatible for existing worlds
Recent irrlicht revisions break the build, hardcode the revision to a working one
until upstream publishes a working version. See issue #3366 for
a discussion about this.
Also update dependencies to current versions.
* Remove trailing lines from src/sound_openal.cpp
* Don't do a horribly ugly copy of the file's path, allocating and deallocating a
10 kb buffer in the process. This copy was needed for backwards compatibility
with libvorbis 1.3.1 and earlier, as the removed comment explains.
However, even Ubuntu precise has 1.3.2 already. Dropping support and sparing
the ugly copy can therefore be considered safe.
* Actually load sounds from the memory, not caching them at the disk first,
removing the old hack. This is the main motivation for the commit.
Fix regression of commit
5e507c9829 "Add server side ncurses terminal"
which allowed all players, even those without a shout priv, to chat.
Fixes#3362.