Esteban I. Ruiz Moreno
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43a388ec53
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Ability to change the crosshair using textures
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2013-04-25 20:07:46 -04:00 |
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kwolekr
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d3f0ce6224
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Generalize hud_builtin_enable into hud_set_flags
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2013-04-25 19:37:36 -04:00 |
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proller
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d83602d98e
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Tune finite liquids, indev huge caves
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2013-04-25 22:59:32 +04:00 |
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Zeg9
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c33b993397
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Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)
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2013-04-25 19:49:28 +02:00 |
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sapier
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88ffb3f73b
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Move player collisionbox to player class
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2013-04-25 18:53:50 +02:00 |
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PilzAdam
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386108f982
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kahrl is back
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2013-04-25 18:32:49 +02:00 |
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kwolekr
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ddd2b18321
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Transform alpha channel as well in shader
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2013-04-25 12:30:01 -04:00 |
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Perttu Ahola
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bc3072b35e
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Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED
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2013-04-25 11:51:28 +03:00 |
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sapier
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e9a4e98cb9
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Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly
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2013-04-24 21:59:09 -04:00 |
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Chynggyz Jumaliev
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53da8bd1c8
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Translated using Weblate (Kirghiz)
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2013-04-25 03:52:15 +02:00 |
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RealBadAngel
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625a4c2e66
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Add new drawtype GLASSLIKE_FRAMED
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2013-04-24 21:45:18 -04:00 |
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Diego Martínez
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e703c5b81f
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Added support to disable built-in HUD elements
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2013-04-24 17:28:00 +03:00 |
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Diego Martínez
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33dd267fd9
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Fixes possible crash when using hud_change with "align" or "offset"
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2013-04-23 23:18:05 -04:00 |
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RealBadAngel
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a699bdb7a1
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Fix to: addUpdateMeshTaskWithEdge
Check in all 6 directions instead of just 3.
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2013-04-23 22:30:09 -04:00 |
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kwolekr
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770305e28d
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Add option to use texture alpha channel
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2013-04-23 22:15:51 -04:00 |
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Perttu Ahola
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36747794ab
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Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0
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2013-04-23 23:19:36 +03:00 |
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PilzAdam
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c03c296dc7
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Grow dirt_with_snow instead of dirt_with_grass if snow is above it
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2013-04-23 19:02:41 +02:00 |
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ShadowNinja
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4a9b8aae5e
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Add minetest.get_player_ip()
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2013-04-23 09:57:45 +03:00 |
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ShadowNinja
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3d4d0cb574
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Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player()
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2013-04-23 09:47:08 +03:00 |
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Diego Martínez
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9894167bbf
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Added offset support for HUD items
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2013-04-23 09:34:11 +03:00 |
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Diego Martínez
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7c37b1891a
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Added support for alignment in HUD items
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2013-04-23 09:34:10 +03:00 |
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Weblate
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418c2e7a44
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Merge remote branch 'origin/master'
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2013-04-22 22:37:16 +02:00 |
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Anton Tsyganenko
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4117ab473b
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Translated using Weblate (Russian)
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2013-04-22 22:37:08 +02:00 |
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Chynggyz Jumaliev
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93d36e88f9
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Translated using Weblate (Kirghiz)
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2013-04-22 22:37:08 +02:00 |
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Shen Zheyu
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b11834605b
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Translated using Weblate (Chinese (China))
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2013-04-22 22:37:08 +02:00 |
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eduardojsm
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58ded5cd27
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Translation to Portuguese of Brazil for Minetest
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2013-04-22 17:12:57 -03:00 |
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Daniel Ziolkowski
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bc6f3e4e00
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Translated using Weblate (Polish)
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2013-04-22 17:42:53 +02:00 |
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kwolekr
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37e6d1356b
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mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y boundaries, remove growGrass()
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2013-04-21 15:47:13 -04:00 |
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kwolekr
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daddd37706
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Fix findSpawnPos()
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2013-04-21 15:39:34 -04:00 |
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kwolekr
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14ba94ad6a
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Fix hud_change stat argument retrieval
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2013-04-21 12:55:46 -04:00 |
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kwolekr
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03868ff8e1
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Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapgen V7
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2013-04-21 01:06:19 -04:00 |
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kwolekr
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527deb947c
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Add direction parameter to statbars in HUD API
Fix health bar overlap when a larger texture is used
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2013-04-20 00:22:12 -04:00 |
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kwolekr
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c45c530f74
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Fix Lua HUD documentation
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2013-04-18 15:26:29 -04:00 |
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Weblate
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47f60aebcd
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Merge remote branch 'origin/master'
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2013-04-18 20:04:15 +02:00 |
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LS-Steeef
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852f768a75
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Add dutch translation
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2013-04-18 20:02:54 +02:00 |
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Weblate
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9e6376bd95
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Merge remote branch 'origin/master'
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2013-04-18 20:00:16 +02:00 |
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Ilya Pavlov
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e385af7cc0
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Translated using Weblate (Russian)
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2013-04-18 19:59:58 +02:00 |
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Francizca Rodriguez
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220c4f1142
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Translated using Weblate (Portuguese)
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2013-04-18 19:59:58 +02:00 |
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Chynggyz Jumaliev
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0a376c1d50
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Translated using Weblate (Kirghiz)
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2013-04-18 19:59:57 +02:00 |
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Pilz Adam
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b83e9225b7
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Translated using Weblate (German)
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2013-04-18 19:59:57 +02:00 |
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Me Moala
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ca8c1b6134
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Translated using Weblate (French)
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2013-04-18 19:59:57 +02:00 |
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Shen Zheyu
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a71bfb4b60
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Translated using Weblate (Chinese (China))
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2013-04-18 19:59:55 +02:00 |
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LS-Steeef
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e60eb32050
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Add dutch translation
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2013-04-18 19:57:12 +02:00 |
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kwolekr
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666aae3593
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Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
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2013-04-18 02:19:31 -04:00 |
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Jonathon Anderson
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49f6e347f0
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Lua HUD
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2013-04-18 02:14:33 -04:00 |
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darkrose
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1f42479e0c
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Merge pull request #654 from ShadowNinja/remove_old_makefile
Remove old Makefile
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2013-04-14 00:18:11 -07:00 |
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ShadowNinja
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9e0bb94460
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Remove old Makefile(that is what git is for)
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2013-04-14 03:06:24 -04:00 |
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kwolekr
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ce901f4c4c
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Fix double free, null texture drop
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2013-04-12 17:20:05 -04:00 |
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MirceaKitsune
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7cd5eb4c77
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Swing the camera down when the player lands on the ground, based on the velocity the surface is hit with.
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2013-04-11 19:42:47 -04:00 |
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proller
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17cfb1850d
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Fix masterserver javascript: adjustable output id
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2013-04-11 20:20:11 +04:00 |
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