1
0
mirror of https://github.com/moparisthebest/minetest synced 2024-11-06 01:15:14 -05:00
Commit Graph

3072 Commits

Author SHA1 Message Date
PilzAdam
81c8b404e7 Play placing sound only if place prediction was successful 2013-06-19 21:42:12 +00:00
PilzAdam
9b6f1d647c Dont dig or place nodes if interact priv is missing (clientside) 2013-06-19 21:42:12 +00:00
PilzAdam
53066024f6 Add drowning 2013-06-19 15:47:00 +00:00
Diego Martínez
e65ac4d626 Restore old output format of dump() 2013-06-18 19:55:53 +00:00
David Gumberg
26165453d2 Compress textures 2013-06-18 19:48:04 +00:00
kwolekr
f18b4872ea Decoration: Place decorations in mgv6, check if air or cignore before placement 2013-06-17 21:59:57 -04:00
Kahrl
261f559339 Show number of objects in client environment in profiler (F6) 2013-06-18 01:49:06 +02:00
Kahrl
d74c377337 Formspec: Don't perform black magic if selected item fits the guess 2013-06-18 01:32:11 +02:00
Kahrl
c8ed61b281 Fix calculation of selected item (for not drawing it) in formspec
The previous code did not work when the list did not start at index 0
of the inventory list (issue #779).
2013-06-18 01:18:54 +02:00
Esteban I. Ruiz Moreno
816ffa99ba Remove useless recalculation of bounding box (mapblock_mesh) 2013-06-18 01:11:46 +02:00
kwolekr
0b20768a24 Decoration, Ore: Resolve node names on Mapgen init 2013-06-17 18:51:29 -04:00
kwolekr
56093b6614 Decoration: Change divlen to sidelen 2013-06-17 18:23:31 -04:00
kwolekr
0a8519a26f Add initial Decoration support, many misc. improvements & modifications 2013-06-17 03:21:36 -04:00
Kahrl
eccd1fdbed Extend a delay in TestConnection from 50 to 100 milliseconds.
The 50 ms delay causes frequent test failures on certain systems with
slow network stacks, these failures go away with the 100 ms variant.
2013-06-17 02:09:50 +02:00
Kahrl
b5918760fb Tweak IDropAction restriction handling in server.cpp 2013-06-16 17:01:21 +02:00
Kahrl
4405310184 Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g 2013-06-16 14:07:12 +02:00
sweetbomber
0413f8ad9d Removed a redundant step which degraded performance 2013-06-15 21:41:30 +04:00
Esteban I. Ruiz Moreno
93dfc3ec70 Add basic unicode support to the console (linux workaround) 2013-06-15 15:09:11 +00:00
khonkhortisan
3e4f1462bc Fix crash in dump() when index is a table 2013-06-15 00:10:16 +00:00
MetaDucky
40b2f36eb8 Fixes cmake-gui causing RUN_IN_PLACE to be always off 2013-06-13 16:45:52 +02:00
PilzAdam
7a58c1d4ca Reset dig_time when switching to a tool that cant dig the current node 2013-06-13 13:34:48 +00:00
Kahrl
21d6b39fd7 Enable word wrapping in profiler IGUIStaticText (freetype needs this) 2013-06-13 14:32:53 +02:00
PilzAdam
2cdf0ff4ab Play player_damage.ogg when recieving damage and additionally play player_falling_damage.ogg when recieving falling damage 2013-06-12 20:27:06 +00:00
Kahrl
773471750d Fix class/struct forward declaration inconsistencies (good on ya, MSVC) 2013-06-06 22:57:38 +02:00
PilzAdam
6b3e553dd5 Bump version to 0.4.7 2013-06-06 17:14:26 +00:00
PilzAdam
bfa608b85e Revert "Fix multiple texture support for animated meshnodes." (broke existing models)
This reverts commit 649dca4d16.
2013-06-06 17:13:41 +00:00
Esteban I. Ruiz Moreno
7cb5217255 Close console when it loses focus but it is still on screen 2013-06-05 21:14:14 +02:00
Kahrl
4f6bec19bc Only add ^[forcesingle to get raw texture if atlas is used 2013-06-04 07:44:19 +02:00
stujones11
649dca4d16 Fix multiple texture support for animated meshnodes. 2013-06-03 23:31:08 +02:00
sweetbomber
601ab85226 Corrected segfault when registering new biomes. 2013-06-03 20:35:51 +02:00
Kahrl
e988df0fbd Add and implement setting max_clearobjects_extra_loaded_blocks.
Now Environment::clearAllObjects() unloads unused blocks in an interval
defined by max_clearobjects_extra_loaded_blocks (default 4096).
2013-06-03 20:09:32 +02:00
Kahrl
b89c79e905 Delay deleting replaced textures (m_texture_trash) 2013-06-03 15:50:14 +02:00
Kahrl
9fe74a34ea Call m_menumgr->deletingMenu from quitMenu in addition to destructor
This fixes the bug where noMenuActive() keeps returning false after
closing a menu until the mouse is moved, rendering the keyboard
unusable (the_game calls input->clear() every frame when
noMenuActive() is false).
2013-06-03 15:25:48 +02:00
bcnjr5
64befefcfc Add Code::Blocks project and build files to .gitignore 2013-06-03 04:30:59 +02:00
Kahrl
6f9d384311 Replace c55.me links 2013-06-03 01:57:42 +02:00
Dany Cuartiella
29e9d09c68 Translated using Weblate (French) 2013-06-02 01:56:06 +02:00
sapier
c25102a4f7 Fix missing find_path and line_of_sight 2013-06-01 15:07:43 +02:00
MetaDucky
c893958bb1 Fix some nullptr exceptions when handling invalid node inventories 2013-06-01 14:45:43 +02:00
Ilya Zhuravlev
db9c86d6c1 Translated using Weblate (French) 2013-06-01 13:23:00 +02:00
Weblate
1dfc2e02b3 Merge remote-tracking branch 'origin/master' 2013-06-01 13:18:52 +02:00
Frederico Guimarães
ec039a3d12 Translated using Weblate (Portuguese (Brazil)) 2013-06-01 13:18:42 +02:00
v c
77acdfed43 Translated using Weblate (Portuguese) 2013-06-01 13:18:42 +02:00
Chynggyz Jumaliev
926a47f35b Translated using Weblate (Kirghiz) 2013-06-01 13:18:42 +02:00
Pilz Adam
df2f4168e5 Translated using Weblate (German) 2013-06-01 13:18:41 +02:00
Shen Zheyu
fe560d81e7 Translated using Weblate (Chinese (China)) 2013-06-01 13:18:41 +02:00
MetaDucky
64627817fc Fix minetest.get_inventory(loc) always returning nil for "node" type loc 2013-06-01 12:15:11 +02:00
MetaDucky
a61aa6690b Fix editbox default text being pre-selected in some cases 2013-06-01 01:59:48 +02:00
Kahrl
7721948a2f Generate debug HUD text with ostringstream instead of snprintf.
This should fix #730.
2013-06-01 01:50:08 +02:00
proller
6b2c46c431 Liquid adjusting: continue to drop 2013-05-31 22:59:09 +04:00
manuel joaquim
83f1d7cd9e Translated using Weblate (Portuguese) 2013-05-30 00:03:27 +02:00