sfan5
17345404ba
Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476
2014-07-29 20:03:18 +02:00
sfan5
5884236046
Rework texture generating code, add texture grouping via ( ... )
2014-07-29 20:02:56 +02:00
sfan5
5357a17bac
Don't include cmake_config_githash.h into files that don't need it
2014-07-25 10:48:03 +02:00
RealBadAngel
8979a3dd99
Dont display interior of glasslike_framed node when its not defined.
...
Fixes https://github.com/minetest/minetest/issues/1514
2014-07-24 20:58:08 +02:00
RealBadAngel
3bf05f020c
Allow full circle rotation with 2degs step for plantlike drawtype.
2014-07-24 20:02:20 +02:00
RealBadAngel
9dc8901e32
Add rotation for plantlike drawtype.
2014-07-22 00:32:03 +02:00
RealBadAngel
70074800a2
Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given.
2014-07-20 16:22:48 +02:00
RealBadAngel
f0db6c4423
Speedup mapblock_mesh
2014-07-17 22:28:14 +02:00
RealBadAngel
625489dff4
Fix texture glitches for plants with visual scale > 1.0 (jungle grass).
2014-07-17 14:10:23 +02:00
RealBadAngel
61088b16c9
Fix texture hack in fences.
2014-07-17 13:37:18 +02:00
sapier
d38f6ebb9b
Fix error handling on inconsistent client ready message
...
Fix android makefile to provide a correct dummy githash if detection fails
2014-07-16 20:01:00 +02:00
Zefram
7d72ac6a69
Make tooltip_show_delay=0 work
2014-07-16 18:06:31 +02:00
Zefram
07f444ed85
Permit non-integer sizes for item_image[]
2014-07-16 17:37:12 +02:00
sapier
9a016a6294
Fix flipped textures for drawtype "glasslike"
2014-07-16 16:37:41 +02:00
sapier
65b8b524c0
Add srollbar formspec element
2014-07-16 15:02:56 +02:00
sfan5
eec456be63
Move MapBlock (de)serializing code out of Database class
2014-07-12 17:38:17 +02:00
proller
2d90aca4ab
Remove indev mapgen
2014-07-12 18:21:54 +04:00
proller
7df83c2c67
Remove math mapgen
2014-07-12 18:15:55 +04:00
RealBadAngel
c9ba92c4ad
Faces shading fixes
2014-07-07 18:06:20 +02:00
kwolekr
a2e1b0fc7f
Don't copy back already generated blocks on map generation
2014-07-07 01:51:04 -04:00
kwolekr
8b3ed78e53
Don't unload blocks if save failed
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Improve error handling in saveBlock()
2014-07-07 01:20:25 -04:00
sapier
e14c4cdd4c
Fix regression in leveldb backend
2014-07-07 00:06:06 +02:00
sapier
2e19af9919
Fix client crash on deletion of an object the clients localplayer is attached to
2014-07-06 22:11:21 +02:00
sapier
b459f53ac3
Switch android to leveldb as sqlite3 is broken and fails to save any mapblock there
2014-07-06 21:27:54 +02:00
sfan5
d020e0771d
Improve error reporting in leveldb backend
2014-07-06 21:20:40 +02:00
Perttu Ahola
9b44bbd0a6
Fix non-smooth non-shader node shading ( Fixes #1436 , regression by commit a0f78659f3
)
2014-07-06 22:01:03 +03:00
sfan5
eadde1e741
Fix errors/warnings reported by valgrind
2014-07-06 16:33:02 +02:00
PilzAdam
6bd15247f9
Fix memory leak in EmergeManager
2014-07-06 15:41:59 +02:00
sfan5
37b7f094e3
Fix warnings reported by clang
2014-07-06 13:19:21 +02:00
Perttu Ahola
2fee2baf98
Remove FPS from being next to the version string
2014-07-05 11:55:13 +03:00
sapier
b8343cd11c
Fix memory leaks in GenericCAO, ShaderSource and Player classes
2014-07-02 23:33:18 +02:00
Novatux
3d6d66b181
Fix inversion of full_punch_interval
2014-07-02 16:48:11 +02:00
sapier
bfaba2c12a
Fix regression in light calculation
2014-06-30 22:56:08 +02:00
ShadowNinja
9afeb97fc6
Fix serverlist code style, const-correctness, and types
2014-06-30 13:26:02 -04:00
ShadowNinja
b4c2e79ea4
Fix server list boolean typing and alignment
2014-06-30 13:25:09 -04:00
ShadowNinja
b2dfde8c8c
Add support for multipart/form-data to HTTPFetch for server announcing
2014-06-30 13:23:09 -04:00
sapier
c39992e429
Copy zlib and freetype dll to windows package too
2014-06-29 19:36:51 +02:00
sapier
1cc40c0a7c
Add support for Android 2.3+
...
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts
A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00
sapier
ff36071d93
Don't spam server console on player/playersao error but just drop the affected client
2014-06-29 17:55:21 +02:00
RealBadAngel
ea6c3835de
Glasslike_framed drawtype rework.
2014-06-29 17:50:37 +02:00
Martin Doege
c410e9182d
OS X compatibility fixes
2014-06-29 17:27:33 +02:00
sapier
ee7af21e41
Fix msvc2012 build
2014-06-29 16:57:50 +02:00
sapier
ebf7ea5019
Add formspec api versioning
2014-06-29 12:13:55 +02:00
sapier
1367895ae2
Make sure none of the irrlicht member objects of GenericCAO are deleted prior deletion of GenericCAO
2014-06-29 11:57:01 +02:00
SmallJoker
3c5df42a17
Make player files saving again
2014-06-29 00:45:04 +02:00
kwolekr
c91f8b1d25
Add prefixes to enum values and fix style issues
2014-06-28 02:02:38 -04:00
Kahrl
6ee0db6fec
Make GUITable mouse wheel scrolling faster
2014-06-27 23:55:01 +02:00
sapier
f383766dbf
Fix GenericCAO fails to grabing member animated mesh node to prevent it do be deleted to early
2014-06-27 20:42:20 +02:00
RealBadAngel
ed2c8ba9c5
Fix wrong status text rectangle. Fix for #1412
2014-06-27 20:16:37 +02:00
sapier
13517fb726
Add separate download timeout to allow download of bigger files or on low bandwidth lines
2014-06-26 20:57:17 +02:00
sapier
24face5249
Fix statement not set NULL on deletion
...
Make local only variables static
2014-06-25 20:01:29 +02:00
RealBadAngel
09ba047c01
Add setting for tooltips show delay.
2014-06-25 16:23:05 +02:00
RealBadAngel
27538ecef5
Tooltips rework.
...
Separate element for tooltips. Delayed showing,
use global color or given ones.
2014-06-24 22:11:47 +02:00
Kahrl
d1ee708db2
Handle missing tablecolumns[], fixes bug #1187
2014-06-24 02:00:29 +02:00
Kahrl
a578f34db5
GUITable typo fixes in comments
2014-06-24 01:06:24 +02:00
ShadowNinja
089fc010ab
Store the maximum player file tries in a constant
2014-06-23 15:55:47 -04:00
ShadowNinja
e491f8cd48
Only try to load from possible player files
2014-06-23 15:45:59 -04:00
ShadowNinja
7e6db1b803
Only keep players loaded while they're connected
2014-06-23 15:45:59 -04:00
ShadowNinja
50127510e7
Remove confusing code block from SQLite3 database
2014-06-23 15:36:45 -04:00
ShadowNinja
d9de29fa50
Clear inventory before setting lists
2014-06-23 15:28:48 -04:00
sfan5
5fb8778e28
Fix Windows build
2014-06-23 14:50:00 +02:00
sapier
f6fc39e69a
Fix race condition on accessing m_time_of_day_speed causing day night race on some architectures
2014-06-23 00:26:57 +02:00
sapier
b3a2ef1a91
Remove MapVoxelManipulator not really used by anyone
2014-06-23 00:13:41 +02:00
sapier
8ad83767cf
Remove emerge and speedup addArea by using memcopy instead of one by one assignment
2014-06-23 00:13:41 +02:00
sapier
d5de0cbf71
Minor fix in check order
2014-06-23 00:13:41 +02:00
sapier
fcfd53aed1
Don't keep temporary images in RAM
2014-06-23 00:13:41 +02:00
sapier
334ec4bb1b
Avoid doing a full material compare if not even first texture does match
2014-06-23 00:13:41 +02:00
sapier
35ec3855f6
Speedup attachement handling by replacing vector search by direct array access and secondary child lookup vector
2014-06-23 00:13:41 +02:00
sapier
56bf867874
Use memset for flag initialization (compiler optimization is way better)
...
use temp variables instead of recalculating array index
2014-06-23 00:13:41 +02:00
sapier
496cb115b1
Speedup getTileInfo by up to 30%
2014-06-23 00:13:41 +02:00
sapier
5d06bdf8ac
Speedup getBlockNodeIdMapping by up to factor 4 by using a fixed size mapping array
2014-06-23 00:13:41 +02:00
sapier
9056c163a7
Fix sqlite3 map shutdown fails due to missing to finalize list statement
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Add error output on fail to shutdown sqlite3 map db
Implement shutdown of sqlite3 rollback db
2014-06-22 13:38:51 +02:00
sapier
d4245e6cac
Support for scalable font and gui elements
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Fix positioning of tabheader in order to be usable for scaling GUIs
WARNING: this changes position of current tabheaders, mods have to adjust!
2014-06-22 00:08:55 +02:00
sapier
a0097c6bfa
Fix uncought deserialization error on receiving data
2014-06-22 00:05:41 +02:00
sapier
f8522d50e7
Fix server assert in case of invalid message from client, just kick that client.
2014-06-21 23:56:46 +02:00
sapier
2b9beead38
Don't handle lack of IPv6 as fatal in unit tests
2014-06-20 22:35:50 +02:00
RealBadAngel
c86b78c9b7
Fix labels and vertlabels on some systems.
2014-06-20 21:30:48 +02:00
sapier
e81454fb38
Fix small memory leaks on shutdown
2014-06-20 19:50:47 +02:00
Matthew Bekkema
ef8cdd890c
Fix build on big endian architectures.
2014-06-20 18:40:06 +02:00
sapier
2dd69a85e7
Fix chat overlaying full screen, now it's gonna overlay only up to length of longest line
2014-06-20 15:18:45 +02:00
sapier
3a9cf21664
Fix newline not handled to to interpreting it as invisible char
2014-06-19 23:02:09 +02:00
sapier
8af44f8163
Remove ugly curl struct pointer from jsonFetchValue signature
2014-06-19 21:24:53 +02:00
sapier
9a39848ba9
Remove a lot of superfluous ifndef USE_CURL checks
2014-06-19 19:05:37 +02:00
sapier
99f565e8f2
Add support for directly starting a world by name from command line
2014-06-19 14:34:43 +02:00
RealBadAngel
04fbf47744
Add tooltips for button, imagebutton and checkbox.
2014-06-19 00:22:03 +02:00
sapier
65a4630f31
Fix bounding rect for formspec elements label vertlabel and checkboxes
2014-06-18 22:38:29 +02:00
sapier
2a09b7e84f
Make dropdown formspec elements send their value same style as buttons on change
2014-06-18 18:47:41 +02:00
RealBadAngel
c380563a12
Fix issue #1275 - one more missing check.
2014-06-18 14:53:43 +02:00
sapier
c0e4551249
Remove not really used guiTextInputMenu
2014-06-17 21:27:40 +02:00
RealBadAngel
cb3b42efe4
Fix issue #1275 - wielded index greater than inv size.
2014-06-17 14:17:53 +02:00
RealBadAngel
a0f78659f3
Improved faces shading with and without shaders.
2014-06-17 00:56:17 +02:00
RealBadAngel
9f46cb6745
L-systems treegen code tweaks.
2014-06-17 00:55:04 +02:00
sapier
9d57413af0
Minor stability improvements in block emerge handling
2014-06-15 18:18:57 +02:00
RealBadAngel
6c98fd6658
Unite nodes shaders.
...
Pass drawtype and material type to shaders.
Move shaders generation to startup only.
Allow assign shaders per tile.
Initial code to support water surface shader.
2014-06-15 05:40:33 +02:00
sapier
7b3602bab3
Fix regression dirt texture not beeing default in non cloud menu
2014-06-14 20:51:57 +02:00
sapier
c78aa7cf24
Fix HUD not visible if below ground blacked out
2014-06-12 23:38:34 +02:00
Megaf
d7986da58c
Changed Time Out message from ERROR to INFO.
...
Changed Time Out message from ERROR to INFO.
2014-06-12 23:18:26 +02:00
sapier
003634e049
Add support for exiting formspecs by doubleclicking outside
2014-06-12 23:15:05 +02:00
sapier
763a511ca5
Improve performance by removing some temporary objects
...
Fix some coding style issues
2014-06-12 20:10:29 +02:00
Novatux
e17d29ccd6
Fix #1358 (disappearing clouds)
2014-06-09 08:18:33 +02:00