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https://github.com/moparisthebest/minetest
synced 2024-12-22 15:48:48 -05:00
Improve /grant and /revoke output, add /auth_reload
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parent
13159c1a48
commit
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@ -990,11 +990,7 @@ minetest.register_chatcommand("privs", {
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minetest.chat_send_player(name, "Privileges of "..param.." are hidden from you.")
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end
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end
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privs = {}
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for priv, _ in pairs(minetest.get_player_privs(param)) do
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table.insert(privs, priv)
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end
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minetest.chat_send_player(name, "Privileges of "..param..": "..table.concat(privs, " "))
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minetest.chat_send_player(name, "Privileges of "..param..": "..minetest.privs_to_string(minetest.get_player_privs(param), ' '))
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end,
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})
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minetest.register_chatcommand("grant", {
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@ -1013,6 +1009,10 @@ minetest.register_chatcommand("grant", {
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privs[priv] = true
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end
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minetest.set_player_privs(grantname, privs)
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minetest.chat_send_player(name, "Privileges of "..grantname..": "..minetest.privs_to_string(minetest.get_player_privs(grantname), ' '))
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if grantname ~= name then
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minetest.chat_send_player(grantname, name.." granted you privileges: "..minetest.privs_to_string(grantprivs, ' '))
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end
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end,
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})
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minetest.register_chatcommand("revoke", {
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@ -1031,6 +1031,10 @@ minetest.register_chatcommand("revoke", {
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privs[priv] = nil
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end
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minetest.set_player_privs(revokename, privs)
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minetest.chat_send_player(name, "Privileges of "..revokename..": "..minetest.privs_to_string(minetest.get_player_privs(revokename), ' '))
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if revokename ~= name then
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minetest.chat_send_player(revokename, name.." revoked privileges from you: "..minetest.privs_to_string(revokeprivs, ' '))
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end
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end,
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})
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minetest.register_chatcommand("setpassword", {
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@ -1056,6 +1060,20 @@ minetest.register_chatcommand("clearpassword", {
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end,
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})
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minetest.register_chatcommand("auth_reload", {
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params = "",
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description = "reload authentication data",
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privs = {server=true},
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func = function(name, param)
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local done = minetest.auth_reload()
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if done then
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minetest.chat_send_player(name, "Done.")
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else
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minetest.chat_send_player(name, "Failed.")
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end
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end,
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})
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minetest.register_chatcommand("teleport", {
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params = "<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>",
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description = "teleport to given position",
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@ -1179,24 +1197,26 @@ end)
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-- Authentication handler
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--
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function minetest.string_to_privs(str)
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function minetest.string_to_privs(str, delim)
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assert(type(str) == "string")
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delim = delim or ','
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privs = {}
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for _, priv in pairs(string.split(str, ',')) do
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for _, priv in pairs(string.split(str, delim)) do
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privs[priv:trim()] = true
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end
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return privs
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end
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function minetest.privs_to_string(privs)
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function minetest.privs_to_string(privs, delim)
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assert(type(privs) == "table")
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delim = delim or ','
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list = {}
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for priv, bool in pairs(privs) do
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if bool then
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table.insert(list, priv)
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end
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end
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return table.concat(list, ',')
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return table.concat(list, delim)
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end
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assert(minetest.string_to_privs("a,b").b == true)
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@ -1319,7 +1339,11 @@ minetest.builtin_auth_handler = {
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minetest.auth_table[name].privileges = privileges
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minetest.notify_authentication_modified(name)
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save_auth_file()
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end
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end,
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reload = function()
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read_auth_file()
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return true
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end,
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}
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function minetest.register_authentication_handler(handler)
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@ -1338,11 +1362,22 @@ function minetest.get_auth_handler()
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end
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function minetest.set_player_password(name, password)
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minetest.get_auth_handler().set_password(name, password)
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if minetest.get_auth_handler().set_password then
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minetest.get_auth_handler().set_password(name, password)
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end
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end
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function minetest.set_player_privs(name, privs)
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minetest.get_auth_handler().set_privileges(name, privs)
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if minetest.get_auth_handler().set_privileges then
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minetest.get_auth_handler().set_privileges(name, privs)
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end
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end
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function minetest.auth_reload()
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if minetest.get_auth_handler().reload then
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return minetest.get_auth_handler().reload()
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end
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return false
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end
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--
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@ -532,6 +532,7 @@ minetest.privs_to_string(privs) -> "priv1,priv2,..."
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minetest.set_player_password(name, password_hash)
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minetest.set_player_privs(name, {priv1=true,...})
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minetest.get_player_privs(name) -> {priv1=true,...}
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minetest.auth_reload()
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^ These call the authentication handler
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minetest.check_player_privs(name, {priv1=true,...}) -> bool, missing_privs
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^ A quickhand for checking privileges
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