2011-06-26 08:48:56 -04:00
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/*
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Minetest-c55
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Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "content_sao.h"
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#include "collision.h"
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#include "environment.h"
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2011-10-14 19:28:57 -04:00
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#include "settings.h"
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2011-11-13 17:19:48 -05:00
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#include "main.h" // For g_profiler
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2011-10-16 15:39:35 -04:00
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#include "profiler.h"
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2011-11-15 14:00:39 -05:00
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#include "serialization.h" // For compressZlib
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2012-02-28 12:45:23 -05:00
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#include "tool.h" // For ToolCapabilities
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2012-01-12 00:10:39 -05:00
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#include "gamedef.h"
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2012-03-18 22:04:16 -04:00
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#include "player.h"
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#include "scriptapi.h"
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2011-06-26 08:48:56 -04:00
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2011-07-16 10:39:03 -04:00
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core::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
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2011-06-26 08:48:56 -04:00
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/*
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2012-03-04 14:08:03 -05:00
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DummyLoadSAO
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*/
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2011-07-20 16:04:24 -04:00
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2012-03-04 14:08:03 -05:00
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class DummyLoadSAO : public ServerActiveObject
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{
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public:
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DummyLoadSAO(ServerEnvironment *env, v3f pos, u8 type):
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ServerActiveObject(env, pos)
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{
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ServerActiveObject::registerType(type, create);
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2011-07-20 16:04:24 -04:00
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}
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2012-03-04 14:08:03 -05:00
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// Pretend to be the test object (to fool the client)
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u8 getType() const
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{ return ACTIVEOBJECT_TYPE_TEST; }
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// And never save to disk
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bool isStaticAllowed() const
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{ return false; }
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2011-07-20 16:04:24 -04:00
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2012-03-04 14:08:03 -05:00
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static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
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const std::string &data)
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2011-07-20 16:04:24 -04:00
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{
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return new DummyLoadSAO(env, pos, 0);
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}
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2011-07-20 16:04:24 -04:00
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2012-03-04 14:08:03 -05:00
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void step(float dtime, bool send_recommended)
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{
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m_removed = true;
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infostream<<"DummyLoadSAO step"<<std::endl;
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2011-07-20 16:04:24 -04:00
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}
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2012-03-04 14:08:03 -05:00
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private:
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};
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2011-07-20 16:04:24 -04:00
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2012-03-04 14:08:03 -05:00
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// Prototype (registers item for deserialization)
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DummyLoadSAO proto1_DummyLoadSAO(NULL, v3f(0,0,0), ACTIVEOBJECT_TYPE_RAT);
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DummyLoadSAO proto2_DummyLoadSAO(NULL, v3f(0,0,0), ACTIVEOBJECT_TYPE_OERKKI1);
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DummyLoadSAO proto3_DummyLoadSAO(NULL, v3f(0,0,0), ACTIVEOBJECT_TYPE_FIREFLY);
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DummyLoadSAO proto4_DummyLoadSAO(NULL, v3f(0,0,0), ACTIVEOBJECT_TYPE_MOBV2);
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2011-07-20 16:04:24 -04:00
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2011-10-14 19:28:57 -04:00
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/*
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2012-03-04 14:08:03 -05:00
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TestSAO
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2011-10-14 19:28:57 -04:00
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*/
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2012-03-04 14:08:03 -05:00
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class TestSAO : public ServerActiveObject
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2011-10-14 19:28:57 -04:00
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{
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2012-03-04 14:08:03 -05:00
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public:
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TestSAO(ServerEnvironment *env, v3f pos):
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ServerActiveObject(env, pos),
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m_timer1(0),
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m_age(0)
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{
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ServerActiveObject::registerType(getType(), create);
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}
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u8 getType() const
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{ return ACTIVEOBJECT_TYPE_TEST; }
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2012-03-04 14:08:03 -05:00
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static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
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const std::string &data)
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{
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return new TestSAO(env, pos);
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}
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2011-10-14 19:28:57 -04:00
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2012-03-04 14:08:03 -05:00
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void step(float dtime, bool send_recommended)
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{
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m_age += dtime;
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if(m_age > 10)
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{
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m_removed = true;
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return;
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}
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2011-10-14 19:28:57 -04:00
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2012-03-04 14:08:03 -05:00
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m_base_position.Y += dtime * BS * 2;
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if(m_base_position.Y > 8*BS)
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m_base_position.Y = 2*BS;
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2011-10-14 19:28:57 -04:00
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2012-03-04 14:08:03 -05:00
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if(send_recommended == false)
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return;
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2011-10-14 19:28:57 -04:00
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2012-03-04 14:08:03 -05:00
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m_timer1 -= dtime;
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if(m_timer1 < 0.0)
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{
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m_timer1 += 0.125;
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2011-10-14 19:28:57 -04:00
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2012-03-04 14:08:03 -05:00
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std::string data;
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2011-10-14 19:28:57 -04:00
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2012-03-04 14:08:03 -05:00
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data += itos(0); // 0 = position
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data += " ";
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data += itos(m_base_position.X);
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data += " ";
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data += itos(m_base_position.Y);
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data += " ";
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data += itos(m_base_position.Z);
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2011-10-14 19:28:57 -04:00
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2012-03-04 14:08:03 -05:00
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ActiveObjectMessage aom(getId(), false, data);
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m_messages_out.push_back(aom);
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}
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2011-10-14 19:28:57 -04:00
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}
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2012-03-04 14:08:03 -05:00
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private:
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float m_timer1;
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float m_age;
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};
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2011-10-14 19:28:57 -04:00
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2012-03-04 14:08:03 -05:00
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// Prototype (registers item for deserialization)
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TestSAO proto_TestSAO(NULL, v3f(0,0,0));
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2011-10-14 19:28:57 -04:00
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2012-03-04 14:08:03 -05:00
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/*
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ItemSAO
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*/
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2011-10-14 19:28:57 -04:00
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2012-03-04 14:08:03 -05:00
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class ItemSAO : public ServerActiveObject
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2011-10-14 19:28:57 -04:00
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{
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2012-03-04 14:08:03 -05:00
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public:
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u8 getType() const
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{ return ACTIVEOBJECT_TYPE_ITEM; }
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float getMinimumSavedMovement()
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{ return 0.1*BS; }
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static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
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const std::string &data)
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{
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std::istringstream is(data, std::ios::binary);
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char buf[1];
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// read version
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is.read(buf, 1);
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u8 version = buf[0];
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// check if version is supported
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if(version != 0)
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return NULL;
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std::string itemstring = deSerializeString(is);
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infostream<<"create(): Creating item \""
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<<itemstring<<"\""<<std::endl;
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return new ItemSAO(env, pos, itemstring);
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}
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ItemSAO(ServerEnvironment *env, v3f pos,
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const std::string itemstring):
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ServerActiveObject(env, pos),
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m_itemstring(itemstring),
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m_itemstring_changed(false),
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m_speed_f(0,0,0),
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m_last_sent_position(0,0,0)
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2011-10-14 19:28:57 -04:00
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{
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2012-03-04 14:08:03 -05:00
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ServerActiveObject::registerType(getType(), create);
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2011-10-14 19:28:57 -04:00
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}
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2012-03-04 14:08:03 -05:00
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void step(float dtime, bool send_recommended)
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{
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ScopeProfiler sp2(g_profiler, "step avg", SPT_AVG);
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2011-10-16 15:39:35 -04:00
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2012-03-04 14:08:03 -05:00
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assert(m_env);
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2011-10-14 19:28:57 -04:00
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2012-03-04 14:08:03 -05:00
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const float interval = 0.2;
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if(m_move_interval.step(dtime, interval)==false)
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return;
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dtime = interval;
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core::aabbox3d<f32> box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.);
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collisionMoveResult moveresult;
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// Apply gravity
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m_speed_f += v3f(0, -dtime*9.81*BS, 0);
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// Maximum movement without glitches
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f32 pos_max_d = BS*0.25;
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// Limit speed
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if(m_speed_f.getLength()*dtime > pos_max_d)
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m_speed_f *= pos_max_d / (m_speed_f.getLength()*dtime);
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v3f pos_f = getBasePosition();
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v3f pos_f_old = pos_f;
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IGameDef *gamedef = m_env->getGameDef();
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moveresult = collisionMoveSimple(&m_env->getMap(), gamedef,
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pos_max_d, box, dtime, pos_f, m_speed_f);
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if(send_recommended == false)
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return;
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2011-10-14 19:28:57 -04:00
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2012-03-04 14:08:03 -05:00
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if(pos_f.getDistanceFrom(m_last_sent_position) > 0.05*BS)
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{
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setBasePosition(pos_f);
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m_last_sent_position = pos_f;
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std::ostringstream os(std::ios::binary);
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// command (0 = update position)
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writeU8(os, 0);
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// pos
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writeV3F1000(os, m_base_position);
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// create message and add to list
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ActiveObjectMessage aom(getId(), false, os.str());
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m_messages_out.push_back(aom);
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}
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if(m_itemstring_changed)
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{
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m_itemstring_changed = false;
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std::ostringstream os(std::ios::binary);
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// command (1 = update itemstring)
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writeU8(os, 1);
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// itemstring
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os<<serializeString(m_itemstring);
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// create message and add to list
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ActiveObjectMessage aom(getId(), false, os.str());
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m_messages_out.push_back(aom);
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}
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2011-10-14 19:28:57 -04:00
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}
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2011-10-15 05:17:21 -04:00
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2012-03-04 14:08:03 -05:00
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std::string getClientInitializationData()
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2011-10-15 09:04:25 -04:00
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{
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2012-03-04 14:08:03 -05:00
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std::ostringstream os(std::ios::binary);
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// version
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writeU8(os, 0);
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// pos
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writeV3F1000(os, m_base_position);
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// itemstring
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os<<serializeString(m_itemstring);
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return os.str();
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2011-10-15 09:04:25 -04:00
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}
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2012-03-04 14:08:03 -05:00
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std::string getStaticData()
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{
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infostream<<__FUNCTION_NAME<<std::endl;
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std::ostringstream os(std::ios::binary);
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// version
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writeU8(os, 0);
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// itemstring
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os<<serializeString(m_itemstring);
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return os.str();
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2011-10-15 05:17:21 -04:00
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}
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2012-03-04 14:08:03 -05:00
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ItemStack createItemStack()
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2011-10-14 19:28:57 -04:00
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{
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2012-03-04 14:08:03 -05:00
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try{
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IItemDefManager *idef = m_env->getGameDef()->idef();
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ItemStack item;
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item.deSerialize(m_itemstring, idef);
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infostream<<__FUNCTION_NAME<<": m_itemstring=\""<<m_itemstring
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<<"\" -> item=\""<<item.getItemString()<<"\""
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<<std::endl;
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return item;
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2011-10-14 19:28:57 -04:00
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}
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2012-03-04 14:08:03 -05:00
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catch(SerializationError &e)
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2011-10-14 19:28:57 -04:00
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{
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2012-03-04 14:08:03 -05:00
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infostream<<__FUNCTION_NAME<<": serialization error: "
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<<"m_itemstring=\""<<m_itemstring<<"\""<<std::endl;
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return ItemStack();
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2011-10-14 19:28:57 -04:00
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}
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}
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2012-03-04 14:08:03 -05:00
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int punch(v3f dir,
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const ToolCapabilities *toolcap,
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ServerActiveObject *puncher,
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float time_from_last_punch)
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{
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// Directly delete item in creative mode
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if(g_settings->getBool("creative_mode") == true)
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{
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m_removed = true;
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return 0;
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2011-10-14 19:28:57 -04:00
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}
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2012-03-04 14:08:03 -05:00
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// Take item into inventory
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ItemStack item = createItemStack();
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Inventory *inv = puncher->getInventory();
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if(inv != NULL)
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2011-10-14 19:28:57 -04:00
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{
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2012-03-04 14:08:03 -05:00
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std::string wieldlist = puncher->getWieldList();
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ItemStack leftover = inv->addItem(wieldlist, item);
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puncher->setInventoryModified();
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if(leftover.empty())
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{
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m_removed = true;
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}
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else
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{
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m_itemstring = leftover.getItemString();
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m_itemstring_changed = true;
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2011-10-14 19:28:57 -04:00
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}
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}
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2012-03-04 14:08:03 -05:00
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return 0;
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2011-10-14 19:28:57 -04:00
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}
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2011-10-15 05:17:21 -04:00
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2012-03-04 14:08:03 -05:00
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private:
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std::string m_itemstring;
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|
|
bool m_itemstring_changed;
|
|
|
|
v3f m_speed_f;
|
|
|
|
v3f m_last_sent_position;
|
|
|
|
IntervalLimiter m_move_interval;
|
|
|
|
};
|
2011-10-15 05:17:21 -04:00
|
|
|
|
2012-03-04 14:08:03 -05:00
|
|
|
// Prototype (registers item for deserialization)
|
|
|
|
ItemSAO proto_ItemSAO(NULL, v3f(0,0,0), "");
|
2011-10-14 19:28:57 -04:00
|
|
|
|
2012-03-04 14:08:03 -05:00
|
|
|
ServerActiveObject* createItemSAO(ServerEnvironment *env, v3f pos,
|
|
|
|
const std::string itemstring)
|
2011-10-14 19:28:57 -04:00
|
|
|
{
|
2012-03-04 14:08:03 -05:00
|
|
|
return new ItemSAO(env, pos, itemstring);
|
2011-10-14 19:28:57 -04:00
|
|
|
}
|
|
|
|
|
2011-11-11 12:33:17 -05:00
|
|
|
/*
|
|
|
|
LuaEntitySAO
|
|
|
|
*/
|
|
|
|
|
2011-11-12 03:39:44 -05:00
|
|
|
#include "luaentity_common.h"
|
2011-11-11 12:33:17 -05:00
|
|
|
|
2012-03-04 14:08:03 -05:00
|
|
|
// Prototype (registers item for deserialization)
|
2011-11-11 12:33:17 -05:00
|
|
|
LuaEntitySAO proto_LuaEntitySAO(NULL, v3f(0,0,0), "_prototype", "");
|
|
|
|
|
|
|
|
LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos,
|
|
|
|
const std::string &name, const std::string &state):
|
|
|
|
ServerActiveObject(env, pos),
|
|
|
|
m_init_name(name),
|
|
|
|
m_init_state(state),
|
2011-11-11 20:21:40 -05:00
|
|
|
m_registered(false),
|
2011-11-12 04:59:56 -05:00
|
|
|
m_prop(new LuaEntityProperties),
|
2012-03-04 14:08:03 -05:00
|
|
|
m_hp(-1),
|
2011-11-21 04:15:15 -05:00
|
|
|
m_velocity(0,0,0),
|
|
|
|
m_acceleration(0,0,0),
|
2011-11-12 04:59:56 -05:00
|
|
|
m_yaw(0),
|
|
|
|
m_last_sent_yaw(0),
|
2011-11-12 05:12:15 -05:00
|
|
|
m_last_sent_position(0,0,0),
|
2011-11-21 07:36:21 -05:00
|
|
|
m_last_sent_velocity(0,0,0),
|
2011-11-12 06:59:56 -05:00
|
|
|
m_last_sent_position_timer(0),
|
2012-03-09 13:46:56 -05:00
|
|
|
m_last_sent_move_precision(0),
|
|
|
|
m_armor_groups_sent(false)
|
2011-11-11 12:33:17 -05:00
|
|
|
{
|
2011-11-11 20:21:40 -05:00
|
|
|
// Only register type if no environment supplied
|
2011-11-11 12:33:17 -05:00
|
|
|
if(env == NULL){
|
|
|
|
ServerActiveObject::registerType(getType(), create);
|
|
|
|
return;
|
|
|
|
}
|
2012-03-04 14:08:03 -05:00
|
|
|
|
|
|
|
// Initialize something to armor groups
|
|
|
|
m_armor_groups["fleshy"] = 3;
|
|
|
|
m_armor_groups["snappy"] = 2;
|
2011-11-11 12:33:17 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
LuaEntitySAO::~LuaEntitySAO()
|
|
|
|
{
|
|
|
|
if(m_registered){
|
|
|
|
lua_State *L = m_env->getLua();
|
2011-11-11 17:46:05 -05:00
|
|
|
scriptapi_luaentity_rm(L, m_id);
|
2011-11-11 12:33:17 -05:00
|
|
|
}
|
2011-11-11 20:21:40 -05:00
|
|
|
delete m_prop;
|
2011-11-11 12:33:17 -05:00
|
|
|
}
|
|
|
|
|
2011-11-13 17:19:48 -05:00
|
|
|
void LuaEntitySAO::addedToEnvironment()
|
2011-11-11 12:33:17 -05:00
|
|
|
{
|
2011-11-13 17:19:48 -05:00
|
|
|
ServerActiveObject::addedToEnvironment();
|
2011-11-11 12:33:17 -05:00
|
|
|
|
2012-03-09 18:38:48 -05:00
|
|
|
// Create entity from name
|
2011-11-11 12:33:17 -05:00
|
|
|
lua_State *L = m_env->getLua();
|
2012-03-09 18:38:48 -05:00
|
|
|
m_registered = scriptapi_luaentity_add(L, m_id, m_init_name.c_str());
|
2011-11-11 20:21:40 -05:00
|
|
|
|
2011-11-12 11:34:04 -05:00
|
|
|
if(m_registered){
|
|
|
|
// Get properties
|
|
|
|
scriptapi_luaentity_get_properties(L, m_id, m_prop);
|
2012-03-09 18:38:48 -05:00
|
|
|
// Initialize HP from properties
|
|
|
|
m_hp = m_prop->hp_max;
|
2011-11-12 11:34:04 -05:00
|
|
|
}
|
2012-03-09 18:38:48 -05:00
|
|
|
|
|
|
|
// Activate entity, supplying serialized state
|
|
|
|
scriptapi_luaentity_activate(L, m_id, m_init_state.c_str());
|
2011-11-11 12:33:17 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
ServerActiveObject* LuaEntitySAO::create(ServerEnvironment *env, v3f pos,
|
|
|
|
const std::string &data)
|
|
|
|
{
|
2012-03-04 14:08:03 -05:00
|
|
|
std::string name;
|
|
|
|
std::string state;
|
|
|
|
s16 hp = 1;
|
|
|
|
v3f velocity;
|
|
|
|
float yaw = 0;
|
2012-03-09 18:38:48 -05:00
|
|
|
if(data != ""){
|
|
|
|
std::istringstream is(data, std::ios::binary);
|
|
|
|
// read version
|
|
|
|
u8 version = readU8(is);
|
|
|
|
// check if version is supported
|
|
|
|
if(version == 0){
|
|
|
|
name = deSerializeString(is);
|
|
|
|
state = deSerializeLongString(is);
|
|
|
|
}
|
|
|
|
else if(version == 1){
|
|
|
|
name = deSerializeString(is);
|
|
|
|
state = deSerializeLongString(is);
|
|
|
|
hp = readS16(is);
|
|
|
|
velocity = readV3F1000(is);
|
|
|
|
yaw = readF1000(is);
|
|
|
|
}
|
2012-03-04 14:08:03 -05:00
|
|
|
}
|
2011-11-11 12:33:17 -05:00
|
|
|
// create object
|
|
|
|
infostream<<"LuaEntitySAO::create(name=\""<<name<<"\" state=\""
|
|
|
|
<<state<<"\")"<<std::endl;
|
2012-03-04 14:08:03 -05:00
|
|
|
LuaEntitySAO *sao = new LuaEntitySAO(env, pos, name, state);
|
|
|
|
sao->m_hp = hp;
|
|
|
|
sao->m_velocity = velocity;
|
|
|
|
sao->m_yaw = yaw;
|
|
|
|
return sao;
|
2011-11-11 12:33:17 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
void LuaEntitySAO::step(float dtime, bool send_recommended)
|
|
|
|
{
|
2011-11-12 05:12:15 -05:00
|
|
|
m_last_sent_position_timer += dtime;
|
|
|
|
|
2011-11-21 07:36:21 -05:00
|
|
|
if(m_prop->physical){
|
|
|
|
core::aabbox3d<f32> box = m_prop->collisionbox;
|
|
|
|
box.MinEdge *= BS;
|
|
|
|
box.MaxEdge *= BS;
|
|
|
|
collisionMoveResult moveresult;
|
|
|
|
f32 pos_max_d = BS*0.25; // Distance per iteration
|
|
|
|
v3f p_pos = getBasePosition();
|
|
|
|
v3f p_velocity = m_velocity;
|
|
|
|
IGameDef *gamedef = m_env->getGameDef();
|
|
|
|
moveresult = collisionMovePrecise(&m_env->getMap(), gamedef,
|
|
|
|
pos_max_d, box, dtime, p_pos, p_velocity);
|
|
|
|
// Apply results
|
|
|
|
setBasePosition(p_pos);
|
|
|
|
m_velocity = p_velocity;
|
|
|
|
|
|
|
|
m_velocity += dtime * m_acceleration;
|
|
|
|
} else {
|
|
|
|
m_base_position += dtime * m_velocity + 0.5 * dtime
|
|
|
|
* dtime * m_acceleration;
|
|
|
|
m_velocity += dtime * m_acceleration;
|
|
|
|
}
|
2011-11-21 04:15:15 -05:00
|
|
|
|
2011-11-11 12:33:17 -05:00
|
|
|
if(m_registered){
|
|
|
|
lua_State *L = m_env->getLua();
|
2011-11-11 17:46:05 -05:00
|
|
|
scriptapi_luaentity_step(L, m_id, dtime);
|
2011-11-11 12:33:17 -05:00
|
|
|
}
|
2011-11-12 04:59:56 -05:00
|
|
|
|
|
|
|
if(send_recommended == false)
|
|
|
|
return;
|
2011-11-12 05:12:15 -05:00
|
|
|
|
2011-11-21 07:36:21 -05:00
|
|
|
// TODO: force send when acceleration changes enough?
|
2011-11-12 05:12:15 -05:00
|
|
|
float minchange = 0.2*BS;
|
2011-11-12 06:14:44 -05:00
|
|
|
if(m_last_sent_position_timer > 1.0){
|
2011-11-12 05:12:15 -05:00
|
|
|
minchange = 0.01*BS;
|
2011-11-12 06:14:44 -05:00
|
|
|
} else if(m_last_sent_position_timer > 0.2){
|
2011-11-12 05:12:15 -05:00
|
|
|
minchange = 0.05*BS;
|
2011-11-12 06:14:44 -05:00
|
|
|
}
|
2011-11-12 06:59:56 -05:00
|
|
|
float move_d = m_base_position.getDistanceFrom(m_last_sent_position);
|
|
|
|
move_d += m_last_sent_move_precision;
|
2011-11-21 07:36:21 -05:00
|
|
|
float vel_d = m_velocity.getDistanceFrom(m_last_sent_velocity);
|
|
|
|
if(move_d > minchange || vel_d > minchange ||
|
|
|
|
fabs(m_yaw - m_last_sent_yaw) > 1.0){
|
2011-11-12 06:59:56 -05:00
|
|
|
sendPosition(true, false);
|
2011-11-12 04:59:56 -05:00
|
|
|
}
|
2012-03-09 13:46:56 -05:00
|
|
|
|
|
|
|
if(m_armor_groups_sent == false){
|
|
|
|
m_armor_groups_sent = true;
|
|
|
|
std::ostringstream os(std::ios::binary);
|
|
|
|
writeU8(os, LUAENTITY_CMD_UPDATE_ARMOR_GROUPS);
|
|
|
|
writeU16(os, m_armor_groups.size());
|
|
|
|
for(ItemGroupList::const_iterator i = m_armor_groups.begin();
|
|
|
|
i != m_armor_groups.end(); i++){
|
|
|
|
os<<serializeString(i->first);
|
|
|
|
writeS16(os, i->second);
|
|
|
|
}
|
|
|
|
// create message and add to list
|
|
|
|
ActiveObjectMessage aom(getId(), true, os.str());
|
|
|
|
m_messages_out.push_back(aom);
|
|
|
|
}
|
2011-11-11 12:33:17 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
std::string LuaEntitySAO::getClientInitializationData()
|
|
|
|
{
|
|
|
|
std::ostringstream os(std::ios::binary);
|
|
|
|
// version
|
2012-03-04 14:08:03 -05:00
|
|
|
writeU8(os, 1);
|
2011-11-11 12:33:17 -05:00
|
|
|
// pos
|
|
|
|
writeV3F1000(os, m_base_position);
|
2011-11-12 04:59:56 -05:00
|
|
|
// yaw
|
|
|
|
writeF1000(os, m_yaw);
|
2012-03-04 14:08:03 -05:00
|
|
|
// hp
|
|
|
|
writeS16(os, m_hp);
|
2011-11-12 03:39:44 -05:00
|
|
|
// properties
|
|
|
|
std::ostringstream prop_os(std::ios::binary);
|
|
|
|
m_prop->serialize(prop_os);
|
|
|
|
os<<serializeLongString(prop_os.str());
|
|
|
|
// return result
|
2011-11-11 12:33:17 -05:00
|
|
|
return os.str();
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string LuaEntitySAO::getStaticData()
|
|
|
|
{
|
2012-03-10 21:15:45 -05:00
|
|
|
verbosestream<<__FUNCTION_NAME<<std::endl;
|
2011-11-11 12:33:17 -05:00
|
|
|
std::ostringstream os(std::ios::binary);
|
|
|
|
// version
|
2012-03-04 14:08:03 -05:00
|
|
|
writeU8(os, 1);
|
2011-11-11 12:33:17 -05:00
|
|
|
// name
|
|
|
|
os<<serializeString(m_init_name);
|
|
|
|
// state
|
2011-11-11 13:50:09 -05:00
|
|
|
if(m_registered){
|
|
|
|
lua_State *L = m_env->getLua();
|
2011-11-21 04:15:15 -05:00
|
|
|
std::string state = scriptapi_luaentity_get_staticdata(L, m_id);
|
2011-11-11 13:50:09 -05:00
|
|
|
os<<serializeLongString(state);
|
|
|
|
} else {
|
|
|
|
os<<serializeLongString(m_init_state);
|
|
|
|
}
|
2012-03-04 14:08:03 -05:00
|
|
|
// hp
|
|
|
|
writeS16(os, m_hp);
|
|
|
|
// velocity
|
|
|
|
writeV3F1000(os, m_velocity);
|
|
|
|
// yaw
|
|
|
|
writeF1000(os, m_yaw);
|
2011-11-11 12:33:17 -05:00
|
|
|
return os.str();
|
|
|
|
}
|
|
|
|
|
2012-03-04 14:08:03 -05:00
|
|
|
int LuaEntitySAO::punch(v3f dir,
|
|
|
|
const ToolCapabilities *toolcap,
|
|
|
|
ServerActiveObject *puncher,
|
|
|
|
float time_from_last_punch)
|
2011-11-11 19:25:30 -05:00
|
|
|
{
|
2011-12-04 09:25:27 -05:00
|
|
|
if(!m_registered){
|
|
|
|
// Delete unknown LuaEntities when punched
|
|
|
|
m_removed = true;
|
2012-03-04 14:08:03 -05:00
|
|
|
return 0;
|
2011-12-04 09:25:27 -05:00
|
|
|
}
|
2012-03-04 18:30:55 -05:00
|
|
|
|
|
|
|
ItemStack *punchitem = NULL;
|
|
|
|
ItemStack punchitem_static;
|
|
|
|
if(puncher){
|
|
|
|
punchitem_static = puncher->getWieldedItem();
|
|
|
|
punchitem = &punchitem_static;
|
|
|
|
}
|
2012-03-04 14:08:03 -05:00
|
|
|
|
2012-03-04 18:30:55 -05:00
|
|
|
PunchDamageResult result = getPunchDamage(
|
|
|
|
m_armor_groups,
|
|
|
|
toolcap,
|
|
|
|
punchitem,
|
2012-03-04 14:08:03 -05:00
|
|
|
time_from_last_punch);
|
|
|
|
|
2012-03-04 18:30:55 -05:00
|
|
|
if(result.did_punch)
|
2012-03-04 14:08:03 -05:00
|
|
|
{
|
2012-03-09 16:53:25 -05:00
|
|
|
setHP(getHP() - result.damage);
|
|
|
|
|
2012-03-04 18:30:55 -05:00
|
|
|
actionstream<<getDescription()<<" punched by "
|
|
|
|
<<puncher->getDescription()<<", damage "<<result.damage
|
2012-03-09 16:53:25 -05:00
|
|
|
<<" hp, health now "<<getHP()<<" hp"<<std::endl;
|
2012-03-04 18:30:55 -05:00
|
|
|
|
|
|
|
{
|
|
|
|
std::ostringstream os(std::ios::binary);
|
|
|
|
// command
|
|
|
|
writeU8(os, LUAENTITY_CMD_PUNCHED);
|
|
|
|
// damage
|
|
|
|
writeS16(os, result.damage);
|
|
|
|
// result_hp
|
|
|
|
writeS16(os, getHP());
|
|
|
|
// create message and add to list
|
|
|
|
ActiveObjectMessage aom(getId(), true, os.str());
|
|
|
|
m_messages_out.push_back(aom);
|
|
|
|
}
|
2012-03-09 18:38:48 -05:00
|
|
|
|
|
|
|
if(getHP() == 0)
|
|
|
|
m_removed = true;
|
2012-03-04 14:08:03 -05:00
|
|
|
}
|
|
|
|
|
2012-03-04 18:30:55 -05:00
|
|
|
lua_State *L = m_env->getLua();
|
|
|
|
scriptapi_luaentity_punch(L, m_id, puncher,
|
|
|
|
time_from_last_punch, toolcap, dir);
|
|
|
|
|
|
|
|
return result.wear;
|
2011-11-11 19:25:30 -05:00
|
|
|
}
|
|
|
|
|
2011-11-12 10:37:14 -05:00
|
|
|
void LuaEntitySAO::rightClick(ServerActiveObject *clicker)
|
2011-11-11 19:25:30 -05:00
|
|
|
{
|
|
|
|
if(!m_registered)
|
|
|
|
return;
|
|
|
|
lua_State *L = m_env->getLua();
|
2011-11-12 10:37:14 -05:00
|
|
|
scriptapi_luaentity_rightclick(L, m_id, clicker);
|
2011-11-11 19:25:30 -05:00
|
|
|
}
|
2011-11-11 12:33:17 -05:00
|
|
|
|
2012-03-04 14:08:03 -05:00
|
|
|
void LuaEntitySAO::setHP(s16 hp)
|
|
|
|
{
|
|
|
|
if(hp < 0) hp = 0;
|
|
|
|
m_hp = hp;
|
|
|
|
}
|
|
|
|
|
2012-03-18 22:04:16 -04:00
|
|
|
s16 LuaEntitySAO::getHP() const
|
2012-03-04 14:08:03 -05:00
|
|
|
{
|
|
|
|
return m_hp;
|
|
|
|
}
|
|
|
|
|
2011-11-12 04:59:56 -05:00
|
|
|
void LuaEntitySAO::setPos(v3f pos)
|
|
|
|
{
|
|
|
|
m_base_position = pos;
|
2011-11-12 06:14:44 -05:00
|
|
|
sendPosition(false, true);
|
2011-11-12 04:59:56 -05:00
|
|
|
}
|
|
|
|
|
2011-11-12 06:59:56 -05:00
|
|
|
void LuaEntitySAO::moveTo(v3f pos, bool continuous)
|
2011-11-12 04:59:56 -05:00
|
|
|
{
|
|
|
|
m_base_position = pos;
|
2011-11-12 06:59:56 -05:00
|
|
|
if(!continuous)
|
|
|
|
sendPosition(true, true);
|
2011-11-12 04:59:56 -05:00
|
|
|
}
|
|
|
|
|
2011-11-12 08:14:24 -05:00
|
|
|
float LuaEntitySAO::getMinimumSavedMovement()
|
|
|
|
{
|
|
|
|
return 0.1 * BS;
|
|
|
|
}
|
|
|
|
|
2012-03-04 14:08:03 -05:00
|
|
|
std::string LuaEntitySAO::getDescription()
|
|
|
|
{
|
|
|
|
std::ostringstream os(std::ios::binary);
|
|
|
|
os<<"LuaEntitySAO at (";
|
|
|
|
os<<(m_base_position.X/BS)<<",";
|
|
|
|
os<<(m_base_position.Y/BS)<<",";
|
|
|
|
os<<(m_base_position.Z/BS);
|
|
|
|
os<<")";
|
2012-03-10 21:15:45 -05:00
|
|
|
return os.str();
|
2012-03-04 14:08:03 -05:00
|
|
|
}
|
|
|
|
|
2011-11-21 04:15:15 -05:00
|
|
|
void LuaEntitySAO::setVelocity(v3f velocity)
|
|
|
|
{
|
|
|
|
m_velocity = velocity;
|
|
|
|
}
|
|
|
|
|
2012-01-02 09:19:52 -05:00
|
|
|
v3f LuaEntitySAO::getVelocity()
|
|
|
|
{
|
|
|
|
return m_velocity;
|
|
|
|
}
|
|
|
|
|
2011-11-21 04:15:15 -05:00
|
|
|
void LuaEntitySAO::setAcceleration(v3f acceleration)
|
|
|
|
{
|
|
|
|
m_acceleration = acceleration;
|
|
|
|
}
|
|
|
|
|
2011-11-26 21:31:05 -05:00
|
|
|
v3f LuaEntitySAO::getAcceleration()
|
|
|
|
{
|
|
|
|
return m_acceleration;
|
|
|
|
}
|
|
|
|
|
2012-01-02 09:19:52 -05:00
|
|
|
void LuaEntitySAO::setYaw(float yaw)
|
|
|
|
{
|
|
|
|
m_yaw = yaw;
|
|
|
|
}
|
|
|
|
|
|
|
|
float LuaEntitySAO::getYaw()
|
|
|
|
{
|
|
|
|
return m_yaw;
|
|
|
|
}
|
|
|
|
|
2011-11-26 05:35:30 -05:00
|
|
|
void LuaEntitySAO::setTextureMod(const std::string &mod)
|
|
|
|
{
|
|
|
|
std::ostringstream os(std::ios::binary);
|
2012-03-04 14:08:03 -05:00
|
|
|
// command
|
|
|
|
writeU8(os, LUAENTITY_CMD_SET_TEXTURE_MOD);
|
2011-11-26 05:35:30 -05:00
|
|
|
// parameters
|
|
|
|
os<<serializeString(mod);
|
|
|
|
// create message and add to list
|
|
|
|
ActiveObjectMessage aom(getId(), false, os.str());
|
|
|
|
m_messages_out.push_back(aom);
|
2011-11-26 21:31:05 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
void LuaEntitySAO::setSprite(v2s16 p, int num_frames, float framelength,
|
|
|
|
bool select_horiz_by_yawpitch)
|
|
|
|
{
|
|
|
|
std::ostringstream os(std::ios::binary);
|
2012-03-04 14:08:03 -05:00
|
|
|
// command
|
|
|
|
writeU8(os, LUAENTITY_CMD_SET_SPRITE);
|
2011-11-26 21:31:05 -05:00
|
|
|
// parameters
|
|
|
|
writeV2S16(os, p);
|
|
|
|
writeU16(os, num_frames);
|
|
|
|
writeF1000(os, framelength);
|
|
|
|
writeU8(os, select_horiz_by_yawpitch);
|
|
|
|
// create message and add to list
|
|
|
|
ActiveObjectMessage aom(getId(), false, os.str());
|
|
|
|
m_messages_out.push_back(aom);
|
2011-11-26 05:35:30 -05:00
|
|
|
}
|
|
|
|
|
2012-01-02 06:12:56 -05:00
|
|
|
std::string LuaEntitySAO::getName()
|
|
|
|
{
|
|
|
|
return m_init_name;
|
|
|
|
}
|
|
|
|
|
2012-03-09 13:46:56 -05:00
|
|
|
void LuaEntitySAO::setArmorGroups(const ItemGroupList &armor_groups)
|
|
|
|
{
|
|
|
|
m_armor_groups = armor_groups;
|
|
|
|
m_armor_groups_sent = false;
|
|
|
|
}
|
|
|
|
|
2011-11-12 06:14:44 -05:00
|
|
|
void LuaEntitySAO::sendPosition(bool do_interpolate, bool is_movement_end)
|
2011-11-12 04:59:56 -05:00
|
|
|
{
|
2011-11-12 06:59:56 -05:00
|
|
|
m_last_sent_move_precision = m_base_position.getDistanceFrom(
|
|
|
|
m_last_sent_position);
|
|
|
|
m_last_sent_position_timer = 0;
|
2011-11-12 04:59:56 -05:00
|
|
|
m_last_sent_yaw = m_yaw;
|
|
|
|
m_last_sent_position = m_base_position;
|
2011-11-21 07:36:21 -05:00
|
|
|
m_last_sent_velocity = m_velocity;
|
2011-11-21 04:15:15 -05:00
|
|
|
//m_last_sent_acceleration = m_acceleration;
|
2011-11-12 06:59:56 -05:00
|
|
|
|
|
|
|
float update_interval = m_env->getSendRecommendedInterval();
|
2011-11-12 04:59:56 -05:00
|
|
|
|
|
|
|
std::ostringstream os(std::ios::binary);
|
2012-03-04 14:08:03 -05:00
|
|
|
// command
|
|
|
|
writeU8(os, LUAENTITY_CMD_UPDATE_POSITION);
|
2011-11-12 06:14:44 -05:00
|
|
|
|
2011-11-12 04:59:56 -05:00
|
|
|
// do_interpolate
|
|
|
|
writeU8(os, do_interpolate);
|
|
|
|
// pos
|
|
|
|
writeV3F1000(os, m_base_position);
|
2011-11-21 04:15:15 -05:00
|
|
|
// velocity
|
|
|
|
writeV3F1000(os, m_velocity);
|
|
|
|
// acceleration
|
|
|
|
writeV3F1000(os, m_acceleration);
|
2011-11-12 04:59:56 -05:00
|
|
|
// yaw
|
|
|
|
writeF1000(os, m_yaw);
|
2011-11-12 06:14:44 -05:00
|
|
|
// is_end_position (for interpolation)
|
|
|
|
writeU8(os, is_movement_end);
|
2011-11-12 06:59:56 -05:00
|
|
|
// update_interval (for interpolation)
|
|
|
|
writeF1000(os, update_interval);
|
2011-11-12 06:14:44 -05:00
|
|
|
|
2011-11-12 04:59:56 -05:00
|
|
|
// create message and add to list
|
|
|
|
ActiveObjectMessage aom(getId(), false, os.str());
|
|
|
|
m_messages_out.push_back(aom);
|
|
|
|
}
|
|
|
|
|
2012-03-18 22:04:16 -04:00
|
|
|
/*
|
|
|
|
PlayerSAO
|
|
|
|
*/
|
|
|
|
|
|
|
|
// No prototype, PlayerSAO does not need to be deserialized
|
|
|
|
|
|
|
|
PlayerSAO::PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_):
|
|
|
|
ServerActiveObject(env_, v3f(0,0,0)),
|
|
|
|
m_player(player_),
|
|
|
|
m_peer_id(peer_id_),
|
|
|
|
m_inventory(NULL),
|
|
|
|
m_last_good_position(0,0,0),
|
|
|
|
m_last_good_position_age(0),
|
|
|
|
m_time_from_last_punch(0),
|
|
|
|
m_wield_index(0),
|
|
|
|
m_position_not_sent(false),
|
|
|
|
m_teleported(false),
|
|
|
|
m_inventory_not_sent(false),
|
|
|
|
m_hp_not_sent(false),
|
|
|
|
m_wielded_item_not_sent(false)
|
|
|
|
{
|
|
|
|
assert(m_player);
|
|
|
|
assert(m_peer_id != 0);
|
|
|
|
setBasePosition(m_player->getPosition());
|
|
|
|
m_inventory = &m_player->inventory;
|
|
|
|
}
|
|
|
|
|
|
|
|
PlayerSAO::~PlayerSAO()
|
|
|
|
{
|
|
|
|
if(m_inventory != &m_player->inventory)
|
|
|
|
delete m_inventory;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string PlayerSAO::getDescription()
|
|
|
|
{
|
|
|
|
return std::string("player ") + m_player->getName();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Called after id has been set and has been inserted in environment
|
|
|
|
void PlayerSAO::addedToEnvironment()
|
|
|
|
{
|
|
|
|
ServerActiveObject::addedToEnvironment();
|
|
|
|
ServerActiveObject::setBasePosition(m_player->getPosition());
|
|
|
|
m_player->setPlayerSAO(this);
|
|
|
|
m_player->peer_id = m_peer_id;
|
|
|
|
m_last_good_position = m_player->getPosition();
|
|
|
|
m_last_good_position_age = 0.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Called before removing from environment
|
|
|
|
void PlayerSAO::removingFromEnvironment()
|
|
|
|
{
|
|
|
|
ServerActiveObject::removingFromEnvironment();
|
|
|
|
if(m_player->getPlayerSAO() == this)
|
|
|
|
{
|
|
|
|
m_player->setPlayerSAO(NULL);
|
|
|
|
m_player->peer_id = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool PlayerSAO::isStaticAllowed() const
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool PlayerSAO::unlimitedTransferDistance() const
|
|
|
|
{
|
|
|
|
return g_settings->getBool("unlimited_player_transfer_distance");
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string PlayerSAO::getClientInitializationData()
|
|
|
|
{
|
|
|
|
std::ostringstream os(std::ios::binary);
|
|
|
|
// version
|
|
|
|
writeU8(os, 0);
|
|
|
|
// name
|
|
|
|
os<<serializeString(m_player->getName());
|
|
|
|
// pos
|
|
|
|
writeV3F1000(os, m_player->getPosition());
|
|
|
|
// yaw
|
|
|
|
writeF1000(os, m_player->getYaw());
|
|
|
|
// dead
|
|
|
|
writeU8(os, getHP() == 0);
|
|
|
|
// wielded item
|
|
|
|
os<<serializeString(getWieldedItem().getItemString());
|
|
|
|
return os.str();
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string PlayerSAO::getStaticData()
|
|
|
|
{
|
|
|
|
assert(0);
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
|
|
|
|
void PlayerSAO::step(float dtime, bool send_recommended)
|
|
|
|
{
|
|
|
|
m_time_from_last_punch += dtime;
|
|
|
|
|
|
|
|
/*
|
|
|
|
Check player movements
|
|
|
|
|
|
|
|
NOTE: Actually the server should handle player physics like the
|
|
|
|
client does and compare player's position to what is calculated
|
|
|
|
on our side. This is required when eg. players fly due to an
|
|
|
|
explosion.
|
|
|
|
*/
|
|
|
|
|
|
|
|
//float player_max_speed = BS * 4.0; // Normal speed
|
|
|
|
float player_max_speed = BS * 20; // Fast speed
|
|
|
|
float player_max_speed_up = BS * 20;
|
|
|
|
player_max_speed *= 2.5; // Tolerance
|
|
|
|
player_max_speed_up *= 2.5;
|
|
|
|
|
|
|
|
m_last_good_position_age += dtime;
|
|
|
|
if(m_last_good_position_age >= 1.0){
|
|
|
|
float age = m_last_good_position_age;
|
|
|
|
v3f diff = (m_player->getPosition() - m_last_good_position);
|
|
|
|
float d_vert = diff.Y;
|
|
|
|
diff.Y = 0;
|
|
|
|
float d_horiz = diff.getLength();
|
|
|
|
/*infostream<<m_player->getName()<<"'s horizontal speed is "
|
|
|
|
<<(d_horiz/age)<<std::endl;*/
|
|
|
|
if(d_horiz <= age * player_max_speed &&
|
|
|
|
(d_vert < 0 || d_vert < age * player_max_speed_up)){
|
|
|
|
m_last_good_position = m_player->getPosition();
|
|
|
|
} else {
|
|
|
|
actionstream<<"Player "<<m_player->getName()
|
|
|
|
<<" moved too fast; resetting position"
|
|
|
|
<<std::endl;
|
|
|
|
m_player->setPosition(m_last_good_position);
|
|
|
|
m_teleported = true;
|
|
|
|
}
|
|
|
|
m_last_good_position_age = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(send_recommended == false)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if(m_position_not_sent)
|
|
|
|
{
|
|
|
|
m_position_not_sent = false;
|
|
|
|
|
|
|
|
std::ostringstream os(std::ios::binary);
|
|
|
|
// command (0 = update position)
|
|
|
|
writeU8(os, 0);
|
|
|
|
// pos
|
|
|
|
writeV3F1000(os, m_player->getPosition());
|
|
|
|
// yaw
|
|
|
|
writeF1000(os, m_player->getYaw());
|
|
|
|
// create message and add to list
|
|
|
|
ActiveObjectMessage aom(getId(), false, os.str());
|
|
|
|
m_messages_out.push_back(aom);
|
|
|
|
}
|
|
|
|
|
|
|
|
if(m_wielded_item_not_sent)
|
|
|
|
{
|
|
|
|
m_wielded_item_not_sent = false;
|
|
|
|
|
|
|
|
std::ostringstream os(std::ios::binary);
|
|
|
|
// command (3 = wielded item)
|
|
|
|
writeU8(os, 3);
|
|
|
|
// wielded item
|
|
|
|
os<<serializeString(getWieldedItem().getItemString());
|
|
|
|
// create message and add to list
|
|
|
|
ActiveObjectMessage aom(getId(), false, os.str());
|
|
|
|
m_messages_out.push_back(aom);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void PlayerSAO::setBasePosition(const v3f &position)
|
|
|
|
{
|
|
|
|
ServerActiveObject::setBasePosition(position);
|
|
|
|
m_position_not_sent = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void PlayerSAO::setPos(v3f pos)
|
|
|
|
{
|
|
|
|
m_player->setPosition(pos);
|
|
|
|
// Movement caused by this command is always valid
|
|
|
|
m_last_good_position = pos;
|
|
|
|
m_last_good_position_age = 0;
|
|
|
|
// Force position change on client
|
|
|
|
m_teleported = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void PlayerSAO::moveTo(v3f pos, bool continuous)
|
|
|
|
{
|
|
|
|
m_player->setPosition(pos);
|
|
|
|
// Movement caused by this command is always valid
|
|
|
|
m_last_good_position = pos;
|
|
|
|
m_last_good_position_age = 0;
|
|
|
|
// Force position change on client
|
|
|
|
m_teleported = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
int PlayerSAO::punch(v3f dir,
|
|
|
|
const ToolCapabilities *toolcap,
|
|
|
|
ServerActiveObject *puncher,
|
|
|
|
float time_from_last_punch)
|
|
|
|
{
|
|
|
|
if(!toolcap)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
// No effect if PvP disabled
|
|
|
|
if(g_settings->getBool("enable_pvp") == false){
|
|
|
|
if(puncher->getType() == ACTIVEOBJECT_TYPE_PLAYER)
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// "Material" groups of the player
|
|
|
|
ItemGroupList groups;
|
|
|
|
groups["choppy"] = 2;
|
|
|
|
groups["fleshy"] = 3;
|
|
|
|
|
|
|
|
HitParams hitparams = getHitParams(groups, toolcap, time_from_last_punch);
|
|
|
|
|
|
|
|
actionstream<<"Player "<<m_player->getName()<<" punched by "
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<<puncher->getDescription()<<", damage "<<hitparams.hp
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<<" HP"<<std::endl;
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|
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setHP(getHP() - hitparams.hp);
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|
|
|
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|
|
|
if(hitparams.hp != 0)
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|
|
|
{
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|
|
|
std::ostringstream os(std::ios::binary);
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|
|
// command (1 = punched)
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|
writeU8(os, 1);
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|
|
// damage
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|
|
|
writeS16(os, hitparams.hp);
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|
|
|
// create message and add to list
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|
|
|
ActiveObjectMessage aom(getId(), false, os.str());
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|
|
|
m_messages_out.push_back(aom);
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|
|
|
}
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|
|
|
|
|
|
|
return hitparams.wear;
|
|
|
|
}
|
|
|
|
|
|
|
|
void PlayerSAO::rightClick(ServerActiveObject *clicker)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
s16 PlayerSAO::getHP() const
|
|
|
|
{
|
|
|
|
return m_player->hp;
|
|
|
|
}
|
|
|
|
|
|
|
|
void PlayerSAO::setHP(s16 hp)
|
|
|
|
{
|
|
|
|
s16 oldhp = m_player->hp;
|
|
|
|
|
|
|
|
if(hp < 0)
|
|
|
|
hp = 0;
|
|
|
|
else if(hp > PLAYER_MAX_HP)
|
|
|
|
hp = PLAYER_MAX_HP;
|
|
|
|
|
|
|
|
if(hp < oldhp && g_settings->getBool("enable_damage") == false)
|
|
|
|
{
|
|
|
|
m_hp_not_sent = true; // fix wrong prediction on client
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_player->hp = hp;
|
|
|
|
|
|
|
|
if(hp != oldhp)
|
|
|
|
m_hp_not_sent = true;
|
|
|
|
|
|
|
|
// On death or reincarnation send an active object message
|
|
|
|
if((hp == 0) != (oldhp == 0))
|
|
|
|
{
|
|
|
|
std::ostringstream os(std::ios::binary);
|
|
|
|
// command (2 = update death state)
|
|
|
|
writeU8(os, 2);
|
|
|
|
// dead?
|
|
|
|
writeU8(os, hp == 0);
|
|
|
|
// create message and add to list
|
|
|
|
ActiveObjectMessage aom(getId(), false, os.str());
|
|
|
|
m_messages_out.push_back(aom);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Inventory* PlayerSAO::getInventory()
|
|
|
|
{
|
|
|
|
return m_inventory;
|
|
|
|
}
|
|
|
|
const Inventory* PlayerSAO::getInventory() const
|
|
|
|
{
|
|
|
|
return m_inventory;
|
|
|
|
}
|
|
|
|
|
|
|
|
InventoryLocation PlayerSAO::getInventoryLocation() const
|
|
|
|
{
|
|
|
|
InventoryLocation loc;
|
|
|
|
loc.setPlayer(m_player->getName());
|
|
|
|
return loc;
|
|
|
|
}
|
|
|
|
|
|
|
|
void PlayerSAO::setInventoryModified()
|
|
|
|
{
|
|
|
|
m_inventory_not_sent = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string PlayerSAO::getWieldList() const
|
|
|
|
{
|
|
|
|
return "main";
|
|
|
|
}
|
|
|
|
|
|
|
|
int PlayerSAO::getWieldIndex() const
|
|
|
|
{
|
|
|
|
return m_wield_index;
|
|
|
|
}
|
|
|
|
|
|
|
|
void PlayerSAO::setWieldIndex(int i)
|
|
|
|
{
|
|
|
|
if(i != m_wield_index)
|
|
|
|
{
|
|
|
|
m_wield_index = i;
|
|
|
|
m_wielded_item_not_sent = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void PlayerSAO::disconnected()
|
|
|
|
{
|
|
|
|
m_peer_id = 0;
|
|
|
|
m_removed = true;
|
|
|
|
if(m_player->getPlayerSAO() == this)
|
|
|
|
{
|
|
|
|
m_player->setPlayerSAO(NULL);
|
|
|
|
m_player->peer_id = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void PlayerSAO::createCreativeInventory()
|
|
|
|
{
|
|
|
|
if(m_inventory != &m_player->inventory)
|
|
|
|
delete m_inventory;
|
|
|
|
|
|
|
|
m_inventory = new Inventory(m_player->inventory);
|
|
|
|
m_inventory->clearContents();
|
|
|
|
scriptapi_get_creative_inventory(m_env->getLua(), this);
|
|
|
|
}
|
|
|
|
|