2011-02-05 07:56:01 -05:00
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/*
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2014-10-27 21:17:07 -04:00
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* Minetest
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* Copyright (C) 2010-2014 celeron55, Perttu Ahola <celeron55@gmail.com>
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* Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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2011-02-05 07:56:01 -05:00
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#ifndef NOISE_HEADER
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#define NOISE_HEADER
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2011-06-25 09:32:09 -04:00
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#include "debug.h"
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2012-11-25 21:16:48 -05:00
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#include "irr_v3d.h"
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2011-06-25 09:32:09 -04:00
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class PseudoRandom
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{
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public:
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PseudoRandom(): m_next(0)
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{
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}
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PseudoRandom(int seed): m_next(seed)
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{
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}
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void seed(int seed)
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{
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m_next = seed;
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}
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// Returns 0...32767
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int next()
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{
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m_next = m_next * 1103515245 + 12345;
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return((unsigned)(m_next/65536) % 32768);
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}
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int range(int min, int max)
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{
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if(max-min > 32768/10)
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{
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//dstream<<"WARNING: PseudoRandom::range: max > 32767"<<std::endl;
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assert(0);
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}
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if(min > max)
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{
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assert(0);
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return max;
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}
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return (next()%(max-min+1))+min;
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}
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private:
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int m_next;
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};
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2012-11-25 21:16:48 -05:00
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struct NoiseParams {
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float offset;
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float scale;
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v3f spread;
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int seed;
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int octaves;
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float persist;
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2014-11-12 15:11:40 -05:00
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bool eased;
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2014-02-03 22:42:10 -05:00
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NoiseParams() {}
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NoiseParams(float offset_, float scale_, v3f spread_,
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int seed_, int octaves_, float persist_, bool eased_=false)
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2014-02-03 22:42:10 -05:00
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{
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offset = offset_;
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scale = scale_;
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spread = spread_;
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seed = seed_;
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octaves = octaves_;
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persist = persist_;
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2014-11-12 15:11:40 -05:00
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eased = eased_;
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2014-02-03 22:42:10 -05:00
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}
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2012-11-25 21:16:48 -05:00
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};
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2011-02-05 07:56:01 -05:00
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2013-01-06 14:40:24 -05:00
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// Convenience macros for getting/setting NoiseParams in Settings
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2014-02-15 18:20:15 -05:00
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#define NOISEPARAMS_FMT_STR "f,f,v3,s32,s32,f"
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#define getNoiseParams(x, y) getStruct((x), NOISEPARAMS_FMT_STR, &(y), sizeof(y))
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#define setNoiseParams(x, y) setStruct((x), NOISEPARAMS_FMT_STR, &(y))
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2013-01-06 14:40:24 -05:00
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2012-11-25 21:16:48 -05:00
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class Noise {
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public:
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NoiseParams *np;
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int seed;
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int sx;
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int sy;
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int sz;
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float *noisebuf;
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float *buf;
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float *result;
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2014-10-27 02:02:38 -04:00
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Noise(NoiseParams *np, int seed, int sx, int sy, int sz=1);
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~Noise();
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2012-11-25 21:16:48 -05:00
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2014-10-27 02:02:38 -04:00
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void setSize(int sx, int sy, int sz=1);
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2012-12-18 16:45:50 -05:00
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void setSpreadFactor(v3f spread);
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void setOctaves(int octaves);
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void resizeNoiseBuf(bool is3d);
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2012-11-25 21:16:48 -05:00
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void gradientMap2D(
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float x, float y,
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float step_x, float step_y,
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int seed);
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void gradientMap3D(
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float x, float y, float z,
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float step_x, float step_y, float step_z,
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2014-10-27 02:02:38 -04:00
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int seed, bool eased=false);
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2012-11-25 21:16:48 -05:00
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float *perlinMap2D(float x, float y);
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2013-04-06 11:19:59 -04:00
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float *perlinMap2DModulated(float x, float y, float *persist_map);
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2014-10-27 02:02:38 -04:00
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float *perlinMap3D(float x, float y, float z, bool eased=false);
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2012-12-18 13:23:16 -05:00
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void transformNoiseMap();
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2012-11-25 21:16:48 -05:00
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};
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2011-02-05 07:56:01 -05:00
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2012-11-25 21:16:48 -05:00
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// Return value: -1 ... 1
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float noise2d(int x, int y, int seed);
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float noise3d(int x, int y, int z, int seed);
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2011-02-27 19:01:40 -05:00
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2012-11-25 21:16:48 -05:00
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float noise2d_gradient(float x, float y, int seed);
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2014-11-12 23:49:45 -05:00
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float noise3d_gradient(float x, float y, float z, int seed, bool eased=false);
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2011-02-26 13:16:47 -05:00
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2012-11-25 21:16:48 -05:00
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float noise2d_perlin(float x, float y, int seed,
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int octaves, float persistence);
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2011-02-27 19:01:40 -05:00
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2012-11-25 21:16:48 -05:00
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float noise2d_perlin_abs(float x, float y, int seed,
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int octaves, float persistence);
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2011-06-24 21:25:14 -04:00
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2012-11-25 21:16:48 -05:00
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float noise3d_perlin(float x, float y, float z, int seed,
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2014-11-12 23:49:45 -05:00
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int octaves, float persistence, bool eased=false);
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2011-06-24 21:25:14 -04:00
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2012-11-25 21:16:48 -05:00
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float noise3d_perlin_abs(float x, float y, float z, int seed,
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2014-11-12 23:49:45 -05:00
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int octaves, float persistence, bool eased=false);
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2011-06-24 21:25:14 -04:00
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2012-11-25 21:16:48 -05:00
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inline float easeCurve(float t) {
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return t * t * t * (t * (6.f * t - 15.f) + 10.f);
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}
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2011-04-26 08:38:42 -04:00
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2014-10-16 07:45:55 -04:00
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float contour(float v);
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2013-01-07 16:42:00 -05:00
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#define NoisePerlin2D(np, x, y, s) \
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((np)->offset + (np)->scale * noise2d_perlin( \
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(float)(x) / (np)->spread.X, \
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(float)(y) / (np)->spread.Y, \
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(s) + (np)->seed, (np)->octaves, (np)->persist))
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#define NoisePerlin2DNoTxfm(np, x, y, s) \
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(noise2d_perlin( \
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(float)(x) / (np)->spread.X, \
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(float)(y) / (np)->spread.Y, \
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(s) + (np)->seed, (np)->octaves, (np)->persist))
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#define NoisePerlin2DPosOffset(np, x, xoff, y, yoff, s) \
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((np)->offset + (np)->scale * noise2d_perlin( \
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(float)(xoff) + (float)(x) / (np)->spread.X, \
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(float)(yoff) + (float)(y) / (np)->spread.Y, \
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(s) + (np)->seed, (np)->octaves, (np)->persist))
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#define NoisePerlin2DNoTxfmPosOffset(np, x, xoff, y, yoff, s) \
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(noise2d_perlin( \
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(float)(xoff) + (float)(x) / (np)->spread.X, \
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(float)(yoff) + (float)(y) / (np)->spread.Y, \
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2012-11-25 21:16:48 -05:00
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(s) + (np)->seed, (np)->octaves, (np)->persist))
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2011-04-26 08:38:42 -04:00
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2013-01-06 14:40:24 -05:00
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#define NoisePerlin3D(np, x, y, z, s) ((np)->offset + (np)->scale * \
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2013-03-09 21:28:19 -05:00
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noise3d_perlin((float)(x) / (np)->spread.X, (float)(y) / (np)->spread.Y, \
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2013-01-06 14:40:24 -05:00
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(float)(z) / (np)->spread.Z, (s) + (np)->seed, (np)->octaves, (np)->persist))
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2014-11-12 23:49:45 -05:00
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#define NoisePerlin3DEased(np, x, y, z, s) ((np)->offset + (np)->scale * \
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noise3d_perlin((float)(x) / (np)->spread.X, (float)(y) / (np)->spread.Y, \
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(float)(z) / (np)->spread.Z, (s) + (np)->seed, (np)->octaves, \
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(np)->persist), true)
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2011-02-05 07:56:01 -05:00
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#endif
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