mirror of
https://github.com/moparisthebest/mailiverse
synced 2024-11-18 23:15:03 -05:00
801 lines
23 KiB
C++
Executable File
801 lines
23 KiB
C++
Executable File
/******************************************************************************
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Copyright (c) 2009-2010, Terry Caton
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
|
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documentation and/or other materials provided with the distribution.
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* Neither the name of the projecct nor the names of its contributors
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may be used to endorse or promote products derived from this software
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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******************************************************************************/
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#pragma once
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#include <deque>
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#include <list>
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#include <string>
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#include <stdexcept>
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#include <sstream>
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/*
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TODO:
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* better documentation (doxygen?)
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* Unicode support
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* parent element accessors
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*/
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namespace json
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{
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namespace Version
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{
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enum { MAJOR = 2 };
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enum { MINOR = 0 };
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enum {ENGINEERING = 2 };
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}
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/////////////////////////////////////////////////
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// forward declarations (more info further below)
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class Visitor;
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class ConstVisitor;
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template <typename ValueTypeT>
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class TrivialType_T;
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#define JSON_USE_STRING_AS_NUMBER
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#ifdef JSON_USE_STRING_AS_NUMBER
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struct NumberString : public std::string
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{
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typedef std::string Super;
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template<typename T>
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NumberString(const T &v)
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{
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std::ostringstream ss;
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ss << v;
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Super::operator=(std::string(ss.str()));
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}
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NumberString(const std::string &s) : Super(s) {}
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NumberString () {}
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template<typename T>
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operator T() const {
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std::istringstream ss(*this);
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T v;
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ss >> v;
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return v;
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};
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};
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typedef TrivialType_T<NumberString> Number;
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#else
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typedef TrivialType_T<long> Number;
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#endif
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typedef TrivialType_T<bool> Boolean;
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typedef TrivialType_T<std::string> String;
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class Object;
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class Array;
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class Null;
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/////////////////////////////////////////////////////////////////////////
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// Exception - base class for all JSON-related runtime errors
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class Exception : public std::runtime_error
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{
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public:
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Exception(const std::string& sMessage);
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};
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/////////////////////////////////////////////////////////////////////////
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// UnknownElement - provides a typesafe surrogate for any of the JSON-
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// sanctioned element types. This class allows the Array and Object
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// class to effectively contain a heterogeneous set of child elements.
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// The cast operators provide convenient implicit downcasting, while
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// preserving dynamic type safety by throwing an exception during a
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// a bad cast.
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// The object & array element index operators (operators [std::string]
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// and [size_t]) provide convenient, quick access to child elements.
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// They are a logical extension of the cast operators. These child
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// element accesses can be chained together, allowing the following
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// (when document structure is well-known):
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// String str = objInvoices[1]["Customer"]["Company"];
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class UnknownElement
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{
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public:
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UnknownElement();
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UnknownElement(const UnknownElement& unknown);
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UnknownElement(const Object& object);
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UnknownElement(const Array& array);
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UnknownElement(const Number& number);
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UnknownElement(const Boolean& boolean);
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UnknownElement(const String& string);
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UnknownElement(const Null& null);
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~UnknownElement();
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UnknownElement& operator = (const UnknownElement& unknown);
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// implicit cast to actual element type. throws on failure
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operator const Object& () const;
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operator const Array& () const;
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operator const Number& () const;
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operator const Boolean& () const;
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operator const String& () const;
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operator const Null& () const;
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// implicit cast to actual element type. *converts* on failure, and always returns success
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operator Object& ();
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operator Array& ();
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operator Number& ();
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operator Boolean& ();
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operator String& ();
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operator Null& ();
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// provides quick access to children when real element type is object
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UnknownElement& operator[] (const std::string& key);
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const UnknownElement& operator[] (const std::string& key) const;
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// provides quick access to children when real element type is array
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UnknownElement& operator[] (size_t index);
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const UnknownElement& operator[] (size_t index) const;
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// implements visitor pattern
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void Accept(ConstVisitor& visitor) const;
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void Accept(Visitor& visitor);
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// tests equality. first checks type, then value if possible
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bool operator == (const UnknownElement& element) const;
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private:
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class Imp;
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template <typename ElementTypeT>
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class Imp_T;
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class CastVisitor;
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class ConstCastVisitor;
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template <typename ElementTypeT>
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class CastVisitor_T;
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template <typename ElementTypeT>
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class ConstCastVisitor_T;
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template <typename ElementTypeT>
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const ElementTypeT& CastTo() const;
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template <typename ElementTypeT>
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ElementTypeT& ConvertTo();
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Imp* m_pImp;
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};
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/////////////////////////////////////////////////////////////////////////////////
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// Array - mimics std::deque<UnknownElement>. The array contents are effectively
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// heterogeneous thanks to the ElementUnknown class. push_back has been replaced
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// by more generic insert functions.
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class Array
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{
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public:
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typedef std::deque<UnknownElement> Elements;
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typedef Elements::iterator iterator;
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typedef Elements::const_iterator const_iterator;
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iterator Begin();
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iterator End();
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const_iterator Begin() const;
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const_iterator End() const;
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iterator Insert(const UnknownElement& element, iterator itWhere);
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iterator Insert(const UnknownElement& element);
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iterator Erase(iterator itWhere);
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void Resize(size_t newSize);
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void Clear();
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size_t Size() const;
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bool Empty() const;
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UnknownElement& operator[] (size_t index);
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const UnknownElement& operator[] (size_t index) const;
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bool operator == (const Array& array) const;
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private:
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Elements m_Elements;
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};
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/////////////////////////////////////////////////////////////////////////////////
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// Object - mimics std::map<std::string, UnknownElement>. The member value
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// contents are effectively heterogeneous thanks to the UnknownElement class
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class Object
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{
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public:
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struct Member {
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Member(const std::string& nameIn = std::string(), const UnknownElement& elementIn = UnknownElement());
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bool operator == (const Member& member) const;
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std::string name;
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UnknownElement element;
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};
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typedef std::list<Member> Members; // map faster, but does not preserve order
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typedef Members::iterator iterator;
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typedef Members::const_iterator const_iterator;
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bool operator == (const Object& object) const;
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iterator Begin();
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iterator End();
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const_iterator Begin() const;
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const_iterator End() const;
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size_t Size() const;
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bool Empty() const;
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iterator Find(const std::string& name);
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const_iterator Find(const std::string& name) const;
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iterator Insert(const Member& member);
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iterator Insert(const Member& member, iterator itWhere);
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iterator Erase(iterator itWhere);
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void Clear();
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UnknownElement& operator [](const std::string& name);
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const UnknownElement& operator [](const std::string& name) const;
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private:
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class Finder;
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Members m_Members;
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};
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/////////////////////////////////////////////////////////////////////////////////
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// TrivialType_T - class template for encapsulates a simple data type, such as
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// a string, number, or boolean. Provides implicit const & noncost cast operators
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// for that type, allowing "DataTypeT type = trivialType;"
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template <typename DataTypeT>
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class TrivialType_T
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{
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public:
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typedef DataTypeT ValueType;
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TrivialType_T(const DataTypeT& t = DataTypeT());
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operator DataTypeT&();
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operator const DataTypeT&() const;
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template<typename T>
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T as() const
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{
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return m_tValue;
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}
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template<typename T>
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T as()
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{
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return m_tValue;
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}
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DataTypeT& Value();
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const DataTypeT& Value() const;
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bool operator == (const TrivialType_T<DataTypeT>& trivial) const;
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private:
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DataTypeT m_tValue;
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};
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/////////////////////////////////////////////////////////////////////////////////
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// Null - doesn't do much of anything but satisfy the JSON spec. It is the default
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// element type of UnknownElement
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class Null
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{
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public:
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bool operator == (const Null& trivial) const;
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};
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} // End namespace
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//#include "elements.inl"
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/******************************************************************************
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Copyright (c) 2009-2010, Terry Caton
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All rights reserved.
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|
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Redistribution and use in source and binary forms, with or without
|
|
modification, are permitted provided that the following conditions are met:
|
|
* Redistributions of source code must retain the above copyright
|
|
notice, this list of conditions and the following disclaimer.
|
|
* Redistributions in binary form must reproduce the above copyright
|
|
notice, this list of conditions and the following disclaimer in the
|
|
documentation and/or other materials provided with the distribution.
|
|
* Neither the name of the projecct nor the names of its contributors
|
|
may be used to endorse or promote products derived from this software
|
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without specific prior written permission.
|
|
|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
|
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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******************************************************************************/
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#include "visitor.h"
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#include "reader.h"
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#include <cassert>
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#include <algorithm>
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#include <map>
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/*
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TODO:
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* better documentation
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*/
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namespace json
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{
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inline Exception::Exception(const std::string& sMessage) :
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std::runtime_error(sMessage) {}
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/////////////////////////
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// UnknownElement members
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class UnknownElement::Imp
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{
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public:
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virtual ~Imp() {}
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virtual Imp* Clone() const = 0;
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virtual bool Compare(const Imp& imp) const = 0;
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virtual void Accept(ConstVisitor& visitor) const = 0;
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virtual void Accept(Visitor& visitor) = 0;
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};
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template <typename ElementTypeT>
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class UnknownElement::Imp_T : public UnknownElement::Imp
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{
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public:
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Imp_T(const ElementTypeT& element) : m_Element(element) {}
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virtual Imp* Clone() const { return new Imp_T<ElementTypeT>(*this); }
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virtual void Accept(ConstVisitor& visitor) const { visitor.Visit(m_Element); }
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virtual void Accept(Visitor& visitor) { visitor.Visit(m_Element); }
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virtual bool Compare(const Imp& imp) const
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{
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ConstCastVisitor_T<ElementTypeT> castVisitor;
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imp.Accept(castVisitor);
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return castVisitor.m_pElement &&
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m_Element == *castVisitor.m_pElement;
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}
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private:
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ElementTypeT m_Element;
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};
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class UnknownElement::ConstCastVisitor : public ConstVisitor
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{
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virtual void Visit(const Array& array) {}
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virtual void Visit(const Object& object) {}
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virtual void Visit(const Number& number) {}
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virtual void Visit(const String& string) {}
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virtual void Visit(const Boolean& boolean) {}
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virtual void Visit(const Null& null) {}
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};
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template <typename ElementTypeT>
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class UnknownElement::ConstCastVisitor_T : public ConstCastVisitor
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{
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public:
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ConstCastVisitor_T() : m_pElement(0) {}
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virtual void Visit(const ElementTypeT& element) { m_pElement = &element; } // we don't know what this is, but it overrides one of the base's no-op functions
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const ElementTypeT* m_pElement;
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};
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class UnknownElement::CastVisitor : public Visitor
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{
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virtual void Visit(Array& array) {}
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virtual void Visit(Object& object) {}
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virtual void Visit(Number& number) {}
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virtual void Visit(String& string) {}
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virtual void Visit(Boolean& boolean) {}
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virtual void Visit(Null& null) {}
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};
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template <typename ElementTypeT>
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class UnknownElement::CastVisitor_T : public CastVisitor
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{
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public:
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CastVisitor_T() : m_pElement(0) {}
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virtual void Visit(ElementTypeT& element) { m_pElement = &element; } // we don't know what this is, but it overrides one of the base's no-op functions
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ElementTypeT* m_pElement;
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};
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inline UnknownElement::UnknownElement() : m_pImp( new Imp_T<Null>( Null() ) ) {}
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inline UnknownElement::UnknownElement(const UnknownElement& unknown) : m_pImp( unknown.m_pImp->Clone()) {}
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inline UnknownElement::UnknownElement(const Object& object) : m_pImp( new Imp_T<Object>(object) ) {}
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inline UnknownElement::UnknownElement(const Array& array) : m_pImp( new Imp_T<Array>(array) ) {}
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inline UnknownElement::UnknownElement(const Number& number) : m_pImp( new Imp_T<Number>(number) ) {}
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inline UnknownElement::UnknownElement(const Boolean& boolean) : m_pImp( new Imp_T<Boolean>(boolean) ) {}
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inline UnknownElement::UnknownElement(const String& string) : m_pImp( new Imp_T<String>(string) ) {}
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inline UnknownElement::UnknownElement(const Null& null) : m_pImp( new Imp_T<Null>(null) ) {}
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inline UnknownElement::~UnknownElement() { delete m_pImp; }
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inline UnknownElement::operator const Object& () const { return CastTo<Object>(); }
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inline UnknownElement::operator const Array& () const { return CastTo<Array>(); }
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inline UnknownElement::operator const Number& () const { return CastTo<Number>(); }
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inline UnknownElement::operator const Boolean& () const { return CastTo<Boolean>(); }
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inline UnknownElement::operator const String& () const { return CastTo<String>(); }
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inline UnknownElement::operator const Null& () const { return CastTo<Null>(); }
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inline UnknownElement::operator Object& () { return ConvertTo<Object>(); }
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inline UnknownElement::operator Array& () { return ConvertTo<Array>(); }
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inline UnknownElement::operator Number& () { return ConvertTo<Number>(); }
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inline UnknownElement::operator Boolean& () { return ConvertTo<Boolean>(); }
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inline UnknownElement::operator String& () { return ConvertTo<String>(); }
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inline UnknownElement::operator Null& () { return ConvertTo<Null>(); }
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inline UnknownElement& UnknownElement::operator = (const UnknownElement& unknown)
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{
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// always check for this
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if (&unknown != this)
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{
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// we might be copying from a subtree of ourselves. delete the old imp
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// only after the clone operation is complete. yes, this could be made
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// more efficient, but isn't worth the complexity
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Imp* pOldImp = m_pImp;
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m_pImp = unknown.m_pImp->Clone();
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delete pOldImp;
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}
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return *this;
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}
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inline UnknownElement& UnknownElement::operator[] (const std::string& key)
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{
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// the people want an object. make us one if we aren't already
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Object& object = ConvertTo<Object>();
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return object[key];
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}
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inline const UnknownElement& UnknownElement::operator[] (const std::string& key) const
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{
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// throws if we aren't an object
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const Object& object = CastTo<Object>();
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return object[key];
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}
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inline UnknownElement& UnknownElement::operator[] (size_t index)
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{
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// the people want an array. make us one if we aren't already
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Array& array = ConvertTo<Array>();
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return array[index];
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}
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inline const UnknownElement& UnknownElement::operator[] (size_t index) const
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{
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// throws if we aren't an array
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const Array& array = CastTo<Array>();
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return array[index];
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}
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template <typename ElementTypeT>
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const ElementTypeT& UnknownElement::CastTo() const
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{
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ConstCastVisitor_T<ElementTypeT> castVisitor;
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m_pImp->Accept(castVisitor);
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if (castVisitor.m_pElement == 0)
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throw Exception("Bad cast");
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return *castVisitor.m_pElement;
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}
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template <typename ElementTypeT>
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ElementTypeT& UnknownElement::ConvertTo()
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{
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CastVisitor_T<ElementTypeT> castVisitor;
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m_pImp->Accept(castVisitor);
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if (castVisitor.m_pElement == 0)
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{
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// we're not the right type. fix it & try again
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*this = ElementTypeT();
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m_pImp->Accept(castVisitor);
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}
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return *castVisitor.m_pElement;
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}
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inline void UnknownElement::Accept(ConstVisitor& visitor) const { m_pImp->Accept(visitor); }
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inline void UnknownElement::Accept(Visitor& visitor) { m_pImp->Accept(visitor); }
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inline bool UnknownElement::operator == (const UnknownElement& element) const
|
|
{
|
|
return m_pImp->Compare(*element.m_pImp);
|
|
}
|
|
|
|
|
|
|
|
//////////////////
|
|
// Object members
|
|
|
|
|
|
inline Object::Member::Member(const std::string& nameIn, const UnknownElement& elementIn) :
|
|
name(nameIn), element(elementIn) {}
|
|
|
|
inline bool Object::Member::operator == (const Member& member) const
|
|
{
|
|
return name == member.name &&
|
|
element == member.element;
|
|
}
|
|
|
|
class Object::Finder : public std::unary_function<Object::Member, bool>
|
|
{
|
|
public:
|
|
Finder(const std::string& name) : m_name(name) {}
|
|
bool operator () (const Object::Member& member) {
|
|
return member.name == m_name;
|
|
}
|
|
|
|
private:
|
|
std::string m_name;
|
|
};
|
|
|
|
|
|
|
|
inline Object::iterator Object::Begin() { return m_Members.begin(); }
|
|
inline Object::iterator Object::End() { return m_Members.end(); }
|
|
inline Object::const_iterator Object::Begin() const { return m_Members.begin(); }
|
|
inline Object::const_iterator Object::End() const { return m_Members.end(); }
|
|
|
|
inline size_t Object::Size() const { return m_Members.size(); }
|
|
inline bool Object::Empty() const { return m_Members.empty(); }
|
|
|
|
inline Object::iterator Object::Find(const std::string& name)
|
|
{
|
|
return std::find_if(m_Members.begin(), m_Members.end(), Finder(name));
|
|
}
|
|
|
|
inline Object::const_iterator Object::Find(const std::string& name) const
|
|
{
|
|
return std::find_if(m_Members.begin(), m_Members.end(), Finder(name));
|
|
}
|
|
|
|
inline Object::iterator Object::Insert(const Member& member)
|
|
{
|
|
return Insert(member, End());
|
|
}
|
|
|
|
inline Object::iterator Object::Insert(const Member& member, iterator itWhere)
|
|
{
|
|
iterator it = Find(member.name);
|
|
if (it != m_Members.end())
|
|
throw Exception(std::string("Object member already exists: ") + member.name);
|
|
|
|
it = m_Members.insert(itWhere, member);
|
|
return it;
|
|
}
|
|
|
|
inline Object::iterator Object::Erase(iterator itWhere)
|
|
{
|
|
return m_Members.erase(itWhere);
|
|
}
|
|
|
|
inline UnknownElement& Object::operator [](const std::string& name)
|
|
{
|
|
|
|
iterator it = Find(name);
|
|
if (it == m_Members.end())
|
|
{
|
|
Member member(name);
|
|
it = Insert(member, End());
|
|
}
|
|
return it->element;
|
|
}
|
|
|
|
inline const UnknownElement& Object::operator [](const std::string& name) const
|
|
{
|
|
const_iterator it = Find(name);
|
|
if (it == End())
|
|
throw Exception(std::string("Object member not found: ") + name);
|
|
return it->element;
|
|
}
|
|
|
|
inline void Object::Clear()
|
|
{
|
|
m_Members.clear();
|
|
}
|
|
|
|
inline bool Object::operator == (const Object& object) const
|
|
{
|
|
return m_Members == object.m_Members;
|
|
}
|
|
|
|
|
|
/////////////////
|
|
// Array members
|
|
|
|
inline Array::iterator Array::Begin() { return m_Elements.begin(); }
|
|
inline Array::iterator Array::End() { return m_Elements.end(); }
|
|
inline Array::const_iterator Array::Begin() const { return m_Elements.begin(); }
|
|
inline Array::const_iterator Array::End() const { return m_Elements.end(); }
|
|
|
|
inline Array::iterator Array::Insert(const UnknownElement& element, iterator itWhere)
|
|
{
|
|
return m_Elements.insert(itWhere, element);
|
|
}
|
|
|
|
inline Array::iterator Array::Insert(const UnknownElement& element)
|
|
{
|
|
return Insert(element, End());
|
|
}
|
|
|
|
inline Array::iterator Array::Erase(iterator itWhere)
|
|
{
|
|
return m_Elements.erase(itWhere);
|
|
}
|
|
|
|
inline void Array::Resize(size_t newSize)
|
|
{
|
|
m_Elements.resize(newSize);
|
|
}
|
|
|
|
inline size_t Array::Size() const { return m_Elements.size(); }
|
|
inline bool Array::Empty() const { return m_Elements.empty(); }
|
|
|
|
inline UnknownElement& Array::operator[] (size_t index)
|
|
{
|
|
size_t nMinSize = index + 1; // zero indexed
|
|
if (m_Elements.size() < nMinSize)
|
|
m_Elements.resize(nMinSize);
|
|
return m_Elements[index];
|
|
}
|
|
|
|
inline const UnknownElement& Array::operator[] (size_t index) const
|
|
{
|
|
if (index >= m_Elements.size())
|
|
throw Exception("Array out of bounds");
|
|
return m_Elements[index];
|
|
}
|
|
|
|
inline void Array::Clear() {
|
|
m_Elements.clear();
|
|
}
|
|
|
|
inline bool Array::operator == (const Array& array) const
|
|
{
|
|
return m_Elements == array.m_Elements;
|
|
}
|
|
|
|
|
|
////////////////////////
|
|
// TrivialType_T members
|
|
|
|
template <typename DataTypeT>
|
|
TrivialType_T<DataTypeT>::TrivialType_T(const DataTypeT& t) :
|
|
m_tValue(t) {}
|
|
|
|
template <typename DataTypeT>
|
|
TrivialType_T<DataTypeT>::operator DataTypeT&()
|
|
{
|
|
return Value();
|
|
}
|
|
|
|
template <typename DataTypeT>
|
|
TrivialType_T<DataTypeT>::operator const DataTypeT&() const
|
|
{
|
|
return Value();
|
|
}
|
|
|
|
template <typename DataTypeT>
|
|
DataTypeT& TrivialType_T<DataTypeT>::Value()
|
|
{
|
|
return m_tValue;
|
|
}
|
|
|
|
template <typename DataTypeT>
|
|
const DataTypeT& TrivialType_T<DataTypeT>::Value() const
|
|
{
|
|
return m_tValue;
|
|
}
|
|
|
|
template <typename DataTypeT>
|
|
bool TrivialType_T<DataTypeT>::operator == (const TrivialType_T<DataTypeT>& trivial) const
|
|
{
|
|
return m_tValue == trivial.m_tValue;
|
|
}
|
|
|
|
|
|
|
|
//////////////////
|
|
// Null members
|
|
|
|
inline bool Null::operator == (const Null& trivial) const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
} // End namespace
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|