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2166 lines
57 KiB
JavaScript
2166 lines
57 KiB
JavaScript
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/*
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Copyright (c) 2012 Gildas Lormeau. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in
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the documentation and/or other materials provided with the distribution.
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3. The names of the authors may not be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES,
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INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JCRAFT,
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INC. OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
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OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* This program is based on JZlib 1.0.2 ymnk, JCraft,Inc.
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* JZlib is based on zlib-1.1.3, so all credit should go authors
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* Jean-loup Gailly(jloup@gzip.org) and Mark Adler(madler@alumni.caltech.edu)
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* and contributors of zlib.
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*/
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(function(obj) {
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// Global
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var MAX_BITS = 15;
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var Z_OK = 0;
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var Z_STREAM_END = 1;
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var Z_NEED_DICT = 2;
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var Z_STREAM_ERROR = -2;
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var Z_DATA_ERROR = -3;
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var Z_MEM_ERROR = -4;
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var Z_BUF_ERROR = -5;
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var inflate_mask = [ 0x00000000, 0x00000001, 0x00000003, 0x00000007, 0x0000000f, 0x0000001f, 0x0000003f, 0x0000007f, 0x000000ff, 0x000001ff, 0x000003ff,
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0x000007ff, 0x00000fff, 0x00001fff, 0x00003fff, 0x00007fff, 0x0000ffff ];
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var MANY = 1440;
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// JZlib version : "1.0.2"
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var Z_NO_FLUSH = 0;
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var Z_FINISH = 4;
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// InfTree
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var fixed_bl = 9;
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var fixed_bd = 5;
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var fixed_tl = [ 96, 7, 256, 0, 8, 80, 0, 8, 16, 84, 8, 115, 82, 7, 31, 0, 8, 112, 0, 8, 48, 0, 9, 192, 80, 7, 10, 0, 8, 96, 0, 8, 32, 0, 9, 160, 0, 8, 0,
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0, 8, 128, 0, 8, 64, 0, 9, 224, 80, 7, 6, 0, 8, 88, 0, 8, 24, 0, 9, 144, 83, 7, 59, 0, 8, 120, 0, 8, 56, 0, 9, 208, 81, 7, 17, 0, 8, 104, 0, 8, 40,
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0, 9, 176, 0, 8, 8, 0, 8, 136, 0, 8, 72, 0, 9, 240, 80, 7, 4, 0, 8, 84, 0, 8, 20, 85, 8, 227, 83, 7, 43, 0, 8, 116, 0, 8, 52, 0, 9, 200, 81, 7, 13,
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0, 8, 100, 0, 8, 36, 0, 9, 168, 0, 8, 4, 0, 8, 132, 0, 8, 68, 0, 9, 232, 80, 7, 8, 0, 8, 92, 0, 8, 28, 0, 9, 152, 84, 7, 83, 0, 8, 124, 0, 8, 60,
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0, 9, 216, 82, 7, 23, 0, 8, 108, 0, 8, 44, 0, 9, 184, 0, 8, 12, 0, 8, 140, 0, 8, 76, 0, 9, 248, 80, 7, 3, 0, 8, 82, 0, 8, 18, 85, 8, 163, 83, 7,
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35, 0, 8, 114, 0, 8, 50, 0, 9, 196, 81, 7, 11, 0, 8, 98, 0, 8, 34, 0, 9, 164, 0, 8, 2, 0, 8, 130, 0, 8, 66, 0, 9, 228, 80, 7, 7, 0, 8, 90, 0, 8,
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26, 0, 9, 148, 84, 7, 67, 0, 8, 122, 0, 8, 58, 0, 9, 212, 82, 7, 19, 0, 8, 106, 0, 8, 42, 0, 9, 180, 0, 8, 10, 0, 8, 138, 0, 8, 74, 0, 9, 244, 80,
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7, 5, 0, 8, 86, 0, 8, 22, 192, 8, 0, 83, 7, 51, 0, 8, 118, 0, 8, 54, 0, 9, 204, 81, 7, 15, 0, 8, 102, 0, 8, 38, 0, 9, 172, 0, 8, 6, 0, 8, 134, 0,
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8, 70, 0, 9, 236, 80, 7, 9, 0, 8, 94, 0, 8, 30, 0, 9, 156, 84, 7, 99, 0, 8, 126, 0, 8, 62, 0, 9, 220, 82, 7, 27, 0, 8, 110, 0, 8, 46, 0, 9, 188, 0,
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8, 14, 0, 8, 142, 0, 8, 78, 0, 9, 252, 96, 7, 256, 0, 8, 81, 0, 8, 17, 85, 8, 131, 82, 7, 31, 0, 8, 113, 0, 8, 49, 0, 9, 194, 80, 7, 10, 0, 8, 97,
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0, 8, 33, 0, 9, 162, 0, 8, 1, 0, 8, 129, 0, 8, 65, 0, 9, 226, 80, 7, 6, 0, 8, 89, 0, 8, 25, 0, 9, 146, 83, 7, 59, 0, 8, 121, 0, 8, 57, 0, 9, 210,
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81, 7, 17, 0, 8, 105, 0, 8, 41, 0, 9, 178, 0, 8, 9, 0, 8, 137, 0, 8, 73, 0, 9, 242, 80, 7, 4, 0, 8, 85, 0, 8, 21, 80, 8, 258, 83, 7, 43, 0, 8, 117,
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0, 8, 53, 0, 9, 202, 81, 7, 13, 0, 8, 101, 0, 8, 37, 0, 9, 170, 0, 8, 5, 0, 8, 133, 0, 8, 69, 0, 9, 234, 80, 7, 8, 0, 8, 93, 0, 8, 29, 0, 9, 154,
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84, 7, 83, 0, 8, 125, 0, 8, 61, 0, 9, 218, 82, 7, 23, 0, 8, 109, 0, 8, 45, 0, 9, 186, 0, 8, 13, 0, 8, 141, 0, 8, 77, 0, 9, 250, 80, 7, 3, 0, 8, 83,
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0, 8, 19, 85, 8, 195, 83, 7, 35, 0, 8, 115, 0, 8, 51, 0, 9, 198, 81, 7, 11, 0, 8, 99, 0, 8, 35, 0, 9, 166, 0, 8, 3, 0, 8, 131, 0, 8, 67, 0, 9, 230,
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80, 7, 7, 0, 8, 91, 0, 8, 27, 0, 9, 150, 84, 7, 67, 0, 8, 123, 0, 8, 59, 0, 9, 214, 82, 7, 19, 0, 8, 107, 0, 8, 43, 0, 9, 182, 0, 8, 11, 0, 8, 139,
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0, 8, 75, 0, 9, 246, 80, 7, 5, 0, 8, 87, 0, 8, 23, 192, 8, 0, 83, 7, 51, 0, 8, 119, 0, 8, 55, 0, 9, 206, 81, 7, 15, 0, 8, 103, 0, 8, 39, 0, 9, 174,
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0, 8, 7, 0, 8, 135, 0, 8, 71, 0, 9, 238, 80, 7, 9, 0, 8, 95, 0, 8, 31, 0, 9, 158, 84, 7, 99, 0, 8, 127, 0, 8, 63, 0, 9, 222, 82, 7, 27, 0, 8, 111,
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0, 8, 47, 0, 9, 190, 0, 8, 15, 0, 8, 143, 0, 8, 79, 0, 9, 254, 96, 7, 256, 0, 8, 80, 0, 8, 16, 84, 8, 115, 82, 7, 31, 0, 8, 112, 0, 8, 48, 0, 9,
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193, 80, 7, 10, 0, 8, 96, 0, 8, 32, 0, 9, 161, 0, 8, 0, 0, 8, 128, 0, 8, 64, 0, 9, 225, 80, 7, 6, 0, 8, 88, 0, 8, 24, 0, 9, 145, 83, 7, 59, 0, 8,
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120, 0, 8, 56, 0, 9, 209, 81, 7, 17, 0, 8, 104, 0, 8, 40, 0, 9, 177, 0, 8, 8, 0, 8, 136, 0, 8, 72, 0, 9, 241, 80, 7, 4, 0, 8, 84, 0, 8, 20, 85, 8,
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227, 83, 7, 43, 0, 8, 116, 0, 8, 52, 0, 9, 201, 81, 7, 13, 0, 8, 100, 0, 8, 36, 0, 9, 169, 0, 8, 4, 0, 8, 132, 0, 8, 68, 0, 9, 233, 80, 7, 8, 0, 8,
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92, 0, 8, 28, 0, 9, 153, 84, 7, 83, 0, 8, 124, 0, 8, 60, 0, 9, 217, 82, 7, 23, 0, 8, 108, 0, 8, 44, 0, 9, 185, 0, 8, 12, 0, 8, 140, 0, 8, 76, 0, 9,
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249, 80, 7, 3, 0, 8, 82, 0, 8, 18, 85, 8, 163, 83, 7, 35, 0, 8, 114, 0, 8, 50, 0, 9, 197, 81, 7, 11, 0, 8, 98, 0, 8, 34, 0, 9, 165, 0, 8, 2, 0, 8,
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130, 0, 8, 66, 0, 9, 229, 80, 7, 7, 0, 8, 90, 0, 8, 26, 0, 9, 149, 84, 7, 67, 0, 8, 122, 0, 8, 58, 0, 9, 213, 82, 7, 19, 0, 8, 106, 0, 8, 42, 0, 9,
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181, 0, 8, 10, 0, 8, 138, 0, 8, 74, 0, 9, 245, 80, 7, 5, 0, 8, 86, 0, 8, 22, 192, 8, 0, 83, 7, 51, 0, 8, 118, 0, 8, 54, 0, 9, 205, 81, 7, 15, 0, 8,
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102, 0, 8, 38, 0, 9, 173, 0, 8, 6, 0, 8, 134, 0, 8, 70, 0, 9, 237, 80, 7, 9, 0, 8, 94, 0, 8, 30, 0, 9, 157, 84, 7, 99, 0, 8, 126, 0, 8, 62, 0, 9,
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221, 82, 7, 27, 0, 8, 110, 0, 8, 46, 0, 9, 189, 0, 8, 14, 0, 8, 142, 0, 8, 78, 0, 9, 253, 96, 7, 256, 0, 8, 81, 0, 8, 17, 85, 8, 131, 82, 7, 31, 0,
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8, 113, 0, 8, 49, 0, 9, 195, 80, 7, 10, 0, 8, 97, 0, 8, 33, 0, 9, 163, 0, 8, 1, 0, 8, 129, 0, 8, 65, 0, 9, 227, 80, 7, 6, 0, 8, 89, 0, 8, 25, 0, 9,
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147, 83, 7, 59, 0, 8, 121, 0, 8, 57, 0, 9, 211, 81, 7, 17, 0, 8, 105, 0, 8, 41, 0, 9, 179, 0, 8, 9, 0, 8, 137, 0, 8, 73, 0, 9, 243, 80, 7, 4, 0, 8,
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85, 0, 8, 21, 80, 8, 258, 83, 7, 43, 0, 8, 117, 0, 8, 53, 0, 9, 203, 81, 7, 13, 0, 8, 101, 0, 8, 37, 0, 9, 171, 0, 8, 5, 0, 8, 133, 0, 8, 69, 0, 9,
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235, 80, 7, 8, 0, 8, 93, 0, 8, 29, 0, 9, 155, 84, 7, 83, 0, 8, 125, 0, 8, 61, 0, 9, 219, 82, 7, 23, 0, 8, 109, 0, 8, 45, 0, 9, 187, 0, 8, 13, 0, 8,
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141, 0, 8, 77, 0, 9, 251, 80, 7, 3, 0, 8, 83, 0, 8, 19, 85, 8, 195, 83, 7, 35, 0, 8, 115, 0, 8, 51, 0, 9, 199, 81, 7, 11, 0, 8, 99, 0, 8, 35, 0, 9,
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167, 0, 8, 3, 0, 8, 131, 0, 8, 67, 0, 9, 231, 80, 7, 7, 0, 8, 91, 0, 8, 27, 0, 9, 151, 84, 7, 67, 0, 8, 123, 0, 8, 59, 0, 9, 215, 82, 7, 19, 0, 8,
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107, 0, 8, 43, 0, 9, 183, 0, 8, 11, 0, 8, 139, 0, 8, 75, 0, 9, 247, 80, 7, 5, 0, 8, 87, 0, 8, 23, 192, 8, 0, 83, 7, 51, 0, 8, 119, 0, 8, 55, 0, 9,
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207, 81, 7, 15, 0, 8, 103, 0, 8, 39, 0, 9, 175, 0, 8, 7, 0, 8, 135, 0, 8, 71, 0, 9, 239, 80, 7, 9, 0, 8, 95, 0, 8, 31, 0, 9, 159, 84, 7, 99, 0, 8,
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127, 0, 8, 63, 0, 9, 223, 82, 7, 27, 0, 8, 111, 0, 8, 47, 0, 9, 191, 0, 8, 15, 0, 8, 143, 0, 8, 79, 0, 9, 255 ];
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var fixed_td = [ 80, 5, 1, 87, 5, 257, 83, 5, 17, 91, 5, 4097, 81, 5, 5, 89, 5, 1025, 85, 5, 65, 93, 5, 16385, 80, 5, 3, 88, 5, 513, 84, 5, 33, 92, 5,
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8193, 82, 5, 9, 90, 5, 2049, 86, 5, 129, 192, 5, 24577, 80, 5, 2, 87, 5, 385, 83, 5, 25, 91, 5, 6145, 81, 5, 7, 89, 5, 1537, 85, 5, 97, 93, 5,
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24577, 80, 5, 4, 88, 5, 769, 84, 5, 49, 92, 5, 12289, 82, 5, 13, 90, 5, 3073, 86, 5, 193, 192, 5, 24577 ];
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// Tables for deflate from PKZIP's appnote.txt.
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var cplens = [ // Copy lengths for literal codes 257..285
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3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 ];
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// see note #13 above about 258
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var cplext = [ // Extra bits for literal codes 257..285
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0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 112, 112 // 112==invalid
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];
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var cpdist = [ // Copy offsets for distance codes 0..29
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1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577 ];
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var cpdext = [ // Extra bits for distance codes
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0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13 ];
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// If BMAX needs to be larger than 16, then h and x[] should be uLong.
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var BMAX = 15; // maximum bit length of any code
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function InfTree() {
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var that = this;
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var hn; // hufts used in space
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var v; // work area for huft_build
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var c; // bit length count table
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var r; // table entry for structure assignment
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var u; // table stack
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var x; // bit offsets, then code stack
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function huft_build(b, // code lengths in bits (all assumed <=
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// BMAX)
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bindex, n, // number of codes (assumed <= 288)
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s, // number of simple-valued codes (0..s-1)
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d, // list of base values for non-simple codes
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e, // list of extra bits for non-simple codes
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t, // result: starting table
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m, // maximum lookup bits, returns actual
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hp,// space for trees
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hn,// hufts used in space
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v // working area: values in order of bit length
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) {
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// Given a list of code lengths and a maximum table size, make a set of
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// tables to decode that set of codes. Return Z_OK on success,
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// Z_BUF_ERROR
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// if the given code set is incomplete (the tables are still built in
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// this
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// case), Z_DATA_ERROR if the input is invalid (an over-subscribed set
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// of
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// lengths), or Z_MEM_ERROR if not enough memory.
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var a; // counter for codes of length k
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var f; // i repeats in table every f entries
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var g; // maximum code length
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var h; // table level
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var i; // counter, current code
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var j; // counter
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var k; // number of bits in current code
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var l; // bits per table (returned in m)
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var mask; // (1 << w) - 1, to avoid cc -O bug on HP
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var p; // pointer into c[], b[], or v[]
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var q; // points to current table
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var w; // bits before this table == (l * h)
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var xp; // pointer into x
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var y; // number of dummy codes added
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var z; // number of entries in current table
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// Generate counts for each bit length
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p = 0;
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i = n;
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do {
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c[b[bindex + p]]++;
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p++;
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i--; // assume all entries <= BMAX
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} while (i !== 0);
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if (c[0] == n) { // null input--all zero length codes
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t[0] = -1;
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m[0] = 0;
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return Z_OK;
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}
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// Find minimum and maximum length, bound *m by those
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l = m[0];
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for (j = 1; j <= BMAX; j++)
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if (c[j] !== 0)
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break;
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k = j; // minimum code length
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if (l < j) {
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l = j;
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}
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for (i = BMAX; i !== 0; i--) {
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if (c[i] !== 0)
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break;
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}
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g = i; // maximum code length
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if (l > i) {
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l = i;
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}
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m[0] = l;
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// Adjust last length count to fill out codes, if needed
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for (y = 1 << j; j < i; j++, y <<= 1) {
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if ((y -= c[j]) < 0) {
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return Z_DATA_ERROR;
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}
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}
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if ((y -= c[i]) < 0) {
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return Z_DATA_ERROR;
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}
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c[i] += y;
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// Generate starting offsets into the value table for each length
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x[1] = j = 0;
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p = 1;
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xp = 2;
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while (--i !== 0) { // note that i == g from above
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x[xp] = (j += c[p]);
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xp++;
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p++;
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}
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// Make a table of values in order of bit lengths
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i = 0;
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p = 0;
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do {
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if ((j = b[bindex + p]) !== 0) {
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v[x[j]++] = i;
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}
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p++;
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} while (++i < n);
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n = x[g]; // set n to length of v
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// Generate the Huffman codes and for each, make the table entries
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x[0] = i = 0; // first Huffman code is zero
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p = 0; // grab values in bit order
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h = -1; // no tables yet--level -1
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w = -l; // bits decoded == (l * h)
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u[0] = 0; // just to keep compilers happy
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q = 0; // ditto
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z = 0; // ditto
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// go through the bit lengths (k already is bits in shortest code)
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for (; k <= g; k++) {
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a = c[k];
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while (a-- !== 0) {
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// here i is the Huffman code of length k bits for value *p
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// make tables up to required level
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while (k > w + l) {
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h++;
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w += l; // previous table always l bits
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// compute minimum size table less than or equal to l bits
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z = g - w;
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z = (z > l) ? l : z; // table size upper limit
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if ((f = 1 << (j = k - w)) > a + 1) { // try a k-w bit table
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// too few codes for
|
||
|
// k-w bit table
|
||
|
f -= a + 1; // deduct codes from patterns left
|
||
|
xp = k;
|
||
|
if (j < z) {
|
||
|
while (++j < z) { // try smaller tables up to z bits
|
||
|
if ((f <<= 1) <= c[++xp])
|
||
|
break; // enough codes to use up j bits
|
||
|
f -= c[xp]; // else deduct codes from patterns
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
z = 1 << j; // table entries for j-bit table
|
||
|
|
||
|
// allocate new table
|
||
|
if (hn[0] + z > MANY) { // (note: doesn't matter for fixed)
|
||
|
return Z_DATA_ERROR; // overflow of MANY
|
||
|
}
|
||
|
u[h] = q = /* hp+ */hn[0]; // DEBUG
|
||
|
hn[0] += z;
|
||
|
|
||
|
// connect to last table, if there is one
|
||
|
if (h !== 0) {
|
||
|
x[h] = i; // save pattern for backing up
|
||
|
r[0] = /* (byte) */j; // bits in this table
|
||
|
r[1] = /* (byte) */l; // bits to dump before this table
|
||
|
j = i >>> (w - l);
|
||
|
r[2] = /* (int) */(q - u[h - 1] - j); // offset to this table
|
||
|
hp.set(r, (u[h - 1] + j) * 3);
|
||
|
// to
|
||
|
// last
|
||
|
// table
|
||
|
} else {
|
||
|
t[0] = q; // first table is returned result
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// set up table entry in r
|
||
|
r[1] = /* (byte) */(k - w);
|
||
|
if (p >= n) {
|
||
|
r[0] = 128 + 64; // out of values--invalid code
|
||
|
} else if (v[p] < s) {
|
||
|
r[0] = /* (byte) */(v[p] < 256 ? 0 : 32 + 64); // 256 is
|
||
|
// end-of-block
|
||
|
r[2] = v[p++]; // simple code is just the value
|
||
|
} else {
|
||
|
r[0] = /* (byte) */(e[v[p] - s] + 16 + 64); // non-simple--look
|
||
|
// up in lists
|
||
|
r[2] = d[v[p++] - s];
|
||
|
}
|
||
|
|
||
|
// fill code-like entries with r
|
||
|
f = 1 << (k - w);
|
||
|
for (j = i >>> w; j < z; j += f) {
|
||
|
hp.set(r, (q + j) * 3);
|
||
|
}
|
||
|
|
||
|
// backwards increment the k-bit code i
|
||
|
for (j = 1 << (k - 1); (i & j) !== 0; j >>>= 1) {
|
||
|
i ^= j;
|
||
|
}
|
||
|
i ^= j;
|
||
|
|
||
|
// backup over finished tables
|
||
|
mask = (1 << w) - 1; // needed on HP, cc -O bug
|
||
|
while ((i & mask) != x[h]) {
|
||
|
h--; // don't need to update q
|
||
|
w -= l;
|
||
|
mask = (1 << w) - 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// Return Z_BUF_ERROR if we were given an incomplete table
|
||
|
return y !== 0 && g != 1 ? Z_BUF_ERROR : Z_OK;
|
||
|
}
|
||
|
|
||
|
function initWorkArea(vsize) {
|
||
|
var i;
|
||
|
if (!hn) {
|
||
|
hn = []; // []; //new Array(1);
|
||
|
v = []; // new Array(vsize);
|
||
|
c = new Int32Array(BMAX + 1); // new Array(BMAX + 1);
|
||
|
r = []; // new Array(3);
|
||
|
u = new Int32Array(BMAX); // new Array(BMAX);
|
||
|
x = new Int32Array(BMAX + 1); // new Array(BMAX + 1);
|
||
|
}
|
||
|
if (v.length < vsize) {
|
||
|
v = []; // new Array(vsize);
|
||
|
}
|
||
|
for (i = 0; i < vsize; i++) {
|
||
|
v[i] = 0;
|
||
|
}
|
||
|
for (i = 0; i < BMAX + 1; i++) {
|
||
|
c[i] = 0;
|
||
|
}
|
||
|
for (i = 0; i < 3; i++) {
|
||
|
r[i] = 0;
|
||
|
}
|
||
|
// for(int i=0; i<BMAX; i++){u[i]=0;}
|
||
|
u.set(c.subarray(0, BMAX), 0);
|
||
|
// for(int i=0; i<BMAX+1; i++){x[i]=0;}
|
||
|
x.set(c.subarray(0, BMAX + 1), 0);
|
||
|
}
|
||
|
|
||
|
that.inflate_trees_bits = function(c, // 19 code lengths
|
||
|
bb, // bits tree desired/actual depth
|
||
|
tb, // bits tree result
|
||
|
hp, // space for trees
|
||
|
z // for messages
|
||
|
) {
|
||
|
var result;
|
||
|
initWorkArea(19);
|
||
|
hn[0] = 0;
|
||
|
result = huft_build(c, 0, 19, 19, null, null, tb, bb, hp, hn, v);
|
||
|
|
||
|
if (result == Z_DATA_ERROR) {
|
||
|
z.msg = "oversubscribed dynamic bit lengths tree";
|
||
|
} else if (result == Z_BUF_ERROR || bb[0] === 0) {
|
||
|
z.msg = "incomplete dynamic bit lengths tree";
|
||
|
result = Z_DATA_ERROR;
|
||
|
}
|
||
|
return result;
|
||
|
};
|
||
|
|
||
|
that.inflate_trees_dynamic = function(nl, // number of literal/length codes
|
||
|
nd, // number of distance codes
|
||
|
c, // that many (total) code lengths
|
||
|
bl, // literal desired/actual bit depth
|
||
|
bd, // distance desired/actual bit depth
|
||
|
tl, // literal/length tree result
|
||
|
td, // distance tree result
|
||
|
hp, // space for trees
|
||
|
z // for messages
|
||
|
) {
|
||
|
var result;
|
||
|
|
||
|
// build literal/length tree
|
||
|
initWorkArea(288);
|
||
|
hn[0] = 0;
|
||
|
result = huft_build(c, 0, nl, 257, cplens, cplext, tl, bl, hp, hn, v);
|
||
|
if (result != Z_OK || bl[0] === 0) {
|
||
|
if (result == Z_DATA_ERROR) {
|
||
|
z.msg = "oversubscribed literal/length tree";
|
||
|
} else if (result != Z_MEM_ERROR) {
|
||
|
z.msg = "incomplete literal/length tree";
|
||
|
result = Z_DATA_ERROR;
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
// build distance tree
|
||
|
initWorkArea(288);
|
||
|
result = huft_build(c, nl, nd, 0, cpdist, cpdext, td, bd, hp, hn, v);
|
||
|
|
||
|
if (result != Z_OK || (bd[0] === 0 && nl > 257)) {
|
||
|
if (result == Z_DATA_ERROR) {
|
||
|
z.msg = "oversubscribed distance tree";
|
||
|
} else if (result == Z_BUF_ERROR) {
|
||
|
z.msg = "incomplete distance tree";
|
||
|
result = Z_DATA_ERROR;
|
||
|
} else if (result != Z_MEM_ERROR) {
|
||
|
z.msg = "empty distance tree with lengths";
|
||
|
result = Z_DATA_ERROR;
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
return Z_OK;
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
InfTree.inflate_trees_fixed = function(bl, // literal desired/actual bit depth
|
||
|
bd, // distance desired/actual bit depth
|
||
|
tl,// literal/length tree result
|
||
|
td// distance tree result
|
||
|
) {
|
||
|
bl[0] = fixed_bl;
|
||
|
bd[0] = fixed_bd;
|
||
|
tl[0] = fixed_tl;
|
||
|
td[0] = fixed_td;
|
||
|
return Z_OK;
|
||
|
};
|
||
|
|
||
|
// InfCodes
|
||
|
|
||
|
// waiting for "i:"=input,
|
||
|
// "o:"=output,
|
||
|
// "x:"=nothing
|
||
|
var START = 0; // x: set up for LEN
|
||
|
var LEN = 1; // i: get length/literal/eob next
|
||
|
var LENEXT = 2; // i: getting length extra (have base)
|
||
|
var DIST = 3; // i: get distance next
|
||
|
var DISTEXT = 4;// i: getting distance extra
|
||
|
var COPY = 5; // o: copying bytes in window, waiting
|
||
|
// for space
|
||
|
var LIT = 6; // o: got literal, waiting for output
|
||
|
// space
|
||
|
var WASH = 7; // o: got eob, possibly still output
|
||
|
// waiting
|
||
|
var END = 8; // x: got eob and all data flushed
|
||
|
var BADCODE = 9;// x: got error
|
||
|
|
||
|
function InfCodes() {
|
||
|
var that = this;
|
||
|
|
||
|
var mode; // current inflate_codes mode
|
||
|
|
||
|
// mode dependent information
|
||
|
var len = 0;
|
||
|
|
||
|
var tree; // pointer into tree
|
||
|
var tree_index = 0;
|
||
|
var need = 0; // bits needed
|
||
|
|
||
|
var lit = 0;
|
||
|
|
||
|
// if EXT or COPY, where and how much
|
||
|
var get = 0; // bits to get for extra
|
||
|
var dist = 0; // distance back to copy from
|
||
|
|
||
|
var lbits = 0; // ltree bits decoded per branch
|
||
|
var dbits = 0; // dtree bits decoder per branch
|
||
|
var ltree; // literal/length/eob tree
|
||
|
var ltree_index = 0; // literal/length/eob tree
|
||
|
var dtree; // distance tree
|
||
|
var dtree_index = 0; // distance tree
|
||
|
|
||
|
// Called with number of bytes left to write in window at least 258
|
||
|
// (the maximum string length) and number of input bytes available
|
||
|
// at least ten. The ten bytes are six bytes for the longest length/
|
||
|
// distance pair plus four bytes for overloading the bit buffer.
|
||
|
|
||
|
function inflate_fast(bl, bd, tl, tl_index, td, td_index, s, z) {
|
||
|
var t; // temporary pointer
|
||
|
var tp; // temporary pointer
|
||
|
var tp_index; // temporary pointer
|
||
|
var e; // extra bits or operation
|
||
|
var b; // bit buffer
|
||
|
var k; // bits in bit buffer
|
||
|
var p; // input data pointer
|
||
|
var n; // bytes available there
|
||
|
var q; // output window write pointer
|
||
|
var m; // bytes to end of window or read pointer
|
||
|
var ml; // mask for literal/length tree
|
||
|
var md; // mask for distance tree
|
||
|
var c; // bytes to copy
|
||
|
var d; // distance back to copy from
|
||
|
var r; // copy source pointer
|
||
|
|
||
|
var tp_index_t_3; // (tp_index+t)*3
|
||
|
|
||
|
// load input, output, bit values
|
||
|
p = z.next_in_index;
|
||
|
n = z.avail_in;
|
||
|
b = s.bitb;
|
||
|
k = s.bitk;
|
||
|
q = s.write;
|
||
|
m = q < s.read ? s.read - q - 1 : s.end - q;
|
||
|
|
||
|
// initialize masks
|
||
|
ml = inflate_mask[bl];
|
||
|
md = inflate_mask[bd];
|
||
|
|
||
|
// do until not enough input or output space for fast loop
|
||
|
do { // assume called with m >= 258 && n >= 10
|
||
|
// get literal/length code
|
||
|
while (k < (20)) { // max bits for literal/length code
|
||
|
n--;
|
||
|
b |= (z.read_byte(p++) & 0xff) << k;
|
||
|
k += 8;
|
||
|
}
|
||
|
|
||
|
t = b & ml;
|
||
|
tp = tl;
|
||
|
tp_index = tl_index;
|
||
|
tp_index_t_3 = (tp_index + t) * 3;
|
||
|
if ((e = tp[tp_index_t_3]) === 0) {
|
||
|
b >>= (tp[tp_index_t_3 + 1]);
|
||
|
k -= (tp[tp_index_t_3 + 1]);
|
||
|
|
||
|
s.window[q++] = /* (byte) */tp[tp_index_t_3 + 2];
|
||
|
m--;
|
||
|
continue;
|
||
|
}
|
||
|
do {
|
||
|
|
||
|
b >>= (tp[tp_index_t_3 + 1]);
|
||
|
k -= (tp[tp_index_t_3 + 1]);
|
||
|
|
||
|
if ((e & 16) !== 0) {
|
||
|
e &= 15;
|
||
|
c = tp[tp_index_t_3 + 2] + (/* (int) */b & inflate_mask[e]);
|
||
|
|
||
|
b >>= e;
|
||
|
k -= e;
|
||
|
|
||
|
// decode distance base of block to copy
|
||
|
while (k < (15)) { // max bits for distance code
|
||
|
n--;
|
||
|
b |= (z.read_byte(p++) & 0xff) << k;
|
||
|
k += 8;
|
||
|
}
|
||
|
|
||
|
t = b & md;
|
||
|
tp = td;
|
||
|
tp_index = td_index;
|
||
|
tp_index_t_3 = (tp_index + t) * 3;
|
||
|
e = tp[tp_index_t_3];
|
||
|
|
||
|
do {
|
||
|
|
||
|
b >>= (tp[tp_index_t_3 + 1]);
|
||
|
k -= (tp[tp_index_t_3 + 1]);
|
||
|
|
||
|
if ((e & 16) !== 0) {
|
||
|
// get extra bits to add to distance base
|
||
|
e &= 15;
|
||
|
while (k < (e)) { // get extra bits (up to 13)
|
||
|
n--;
|
||
|
b |= (z.read_byte(p++) & 0xff) << k;
|
||
|
k += 8;
|
||
|
}
|
||
|
|
||
|
d = tp[tp_index_t_3 + 2] + (b & inflate_mask[e]);
|
||
|
|
||
|
b >>= (e);
|
||
|
k -= (e);
|
||
|
|
||
|
// do the copy
|
||
|
m -= c;
|
||
|
if (q >= d) { // offset before dest
|
||
|
// just copy
|
||
|
r = q - d;
|
||
|
if (q - r > 0 && 2 > (q - r)) {
|
||
|
s.window[q++] = s.window[r++]; // minimum
|
||
|
// count is
|
||
|
// three,
|
||
|
s.window[q++] = s.window[r++]; // so unroll
|
||
|
// loop a
|
||
|
// little
|
||
|
c -= 2;
|
||
|
} else {
|
||
|
s.window.set(s.window.subarray(r, r + 2), q);
|
||
|
q += 2;
|
||
|
r += 2;
|
||
|
c -= 2;
|
||
|
}
|
||
|
} else { // else offset after destination
|
||
|
r = q - d;
|
||
|
do {
|
||
|
r += s.end; // force pointer in window
|
||
|
} while (r < 0); // covers invalid distances
|
||
|
e = s.end - r;
|
||
|
if (c > e) { // if source crosses,
|
||
|
c -= e; // wrapped copy
|
||
|
if (q - r > 0 && e > (q - r)) {
|
||
|
do {
|
||
|
s.window[q++] = s.window[r++];
|
||
|
} while (--e !== 0);
|
||
|
} else {
|
||
|
s.window.set(s.window.subarray(r, r + e), q);
|
||
|
q += e;
|
||
|
r += e;
|
||
|
e = 0;
|
||
|
}
|
||
|
r = 0; // copy rest from start of window
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
// copy all or what's left
|
||
|
if (q - r > 0 && c > (q - r)) {
|
||
|
do {
|
||
|
s.window[q++] = s.window[r++];
|
||
|
} while (--c !== 0);
|
||
|
} else {
|
||
|
s.window.set(s.window.subarray(r, r + c), q);
|
||
|
q += c;
|
||
|
r += c;
|
||
|
c = 0;
|
||
|
}
|
||
|
break;
|
||
|
} else if ((e & 64) === 0) {
|
||
|
t += tp[tp_index_t_3 + 2];
|
||
|
t += (b & inflate_mask[e]);
|
||
|
tp_index_t_3 = (tp_index + t) * 3;
|
||
|
e = tp[tp_index_t_3];
|
||
|
} else {
|
||
|
z.msg = "invalid distance code";
|
||
|
|
||
|
c = z.avail_in - n;
|
||
|
c = (k >> 3) < c ? k >> 3 : c;
|
||
|
n += c;
|
||
|
p -= c;
|
||
|
k -= c << 3;
|
||
|
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
|
||
|
return Z_DATA_ERROR;
|
||
|
}
|
||
|
} while (true);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if ((e & 64) === 0) {
|
||
|
t += tp[tp_index_t_3 + 2];
|
||
|
t += (b & inflate_mask[e]);
|
||
|
tp_index_t_3 = (tp_index + t) * 3;
|
||
|
if ((e = tp[tp_index_t_3]) === 0) {
|
||
|
|
||
|
b >>= (tp[tp_index_t_3 + 1]);
|
||
|
k -= (tp[tp_index_t_3 + 1]);
|
||
|
|
||
|
s.window[q++] = /* (byte) */tp[tp_index_t_3 + 2];
|
||
|
m--;
|
||
|
break;
|
||
|
}
|
||
|
} else if ((e & 32) !== 0) {
|
||
|
|
||
|
c = z.avail_in - n;
|
||
|
c = (k >> 3) < c ? k >> 3 : c;
|
||
|
n += c;
|
||
|
p -= c;
|
||
|
k -= c << 3;
|
||
|
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
|
||
|
return Z_STREAM_END;
|
||
|
} else {
|
||
|
z.msg = "invalid literal/length code";
|
||
|
|
||
|
c = z.avail_in - n;
|
||
|
c = (k >> 3) < c ? k >> 3 : c;
|
||
|
n += c;
|
||
|
p -= c;
|
||
|
k -= c << 3;
|
||
|
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
|
||
|
return Z_DATA_ERROR;
|
||
|
}
|
||
|
} while (true);
|
||
|
} while (m >= 258 && n >= 10);
|
||
|
|
||
|
// not enough input or output--restore pointers and return
|
||
|
c = z.avail_in - n;
|
||
|
c = (k >> 3) < c ? k >> 3 : c;
|
||
|
n += c;
|
||
|
p -= c;
|
||
|
k -= c << 3;
|
||
|
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
|
||
|
return Z_OK;
|
||
|
}
|
||
|
|
||
|
that.init = function(bl, bd, tl, tl_index, td, td_index) {
|
||
|
mode = START;
|
||
|
lbits = /* (byte) */bl;
|
||
|
dbits = /* (byte) */bd;
|
||
|
ltree = tl;
|
||
|
ltree_index = tl_index;
|
||
|
dtree = td;
|
||
|
dtree_index = td_index;
|
||
|
tree = null;
|
||
|
};
|
||
|
|
||
|
that.proc = function(s, z, r) {
|
||
|
var j; // temporary storage
|
||
|
var tindex; // temporary pointer
|
||
|
var e; // extra bits or operation
|
||
|
var b = 0; // bit buffer
|
||
|
var k = 0; // bits in bit buffer
|
||
|
var p = 0; // input data pointer
|
||
|
var n; // bytes available there
|
||
|
var q; // output window write pointer
|
||
|
var m; // bytes to end of window or read pointer
|
||
|
var f; // pointer to copy strings from
|
||
|
|
||
|
// copy input/output information to locals (UPDATE macro restores)
|
||
|
p = z.next_in_index;
|
||
|
n = z.avail_in;
|
||
|
b = s.bitb;
|
||
|
k = s.bitk;
|
||
|
q = s.write;
|
||
|
m = q < s.read ? s.read - q - 1 : s.end - q;
|
||
|
|
||
|
// process input and output based on current state
|
||
|
while (true) {
|
||
|
switch (mode) {
|
||
|
// waiting for "i:"=input, "o:"=output, "x:"=nothing
|
||
|
case START: // x: set up for LEN
|
||
|
if (m >= 258 && n >= 10) {
|
||
|
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
r = inflate_fast(lbits, dbits, ltree, ltree_index, dtree, dtree_index, s, z);
|
||
|
|
||
|
p = z.next_in_index;
|
||
|
n = z.avail_in;
|
||
|
b = s.bitb;
|
||
|
k = s.bitk;
|
||
|
q = s.write;
|
||
|
m = q < s.read ? s.read - q - 1 : s.end - q;
|
||
|
|
||
|
if (r != Z_OK) {
|
||
|
mode = r == Z_STREAM_END ? WASH : BADCODE;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
need = lbits;
|
||
|
tree = ltree;
|
||
|
tree_index = ltree_index;
|
||
|
|
||
|
mode = LEN;
|
||
|
case LEN: // i: get length/literal/eob next
|
||
|
j = need;
|
||
|
|
||
|
while (k < (j)) {
|
||
|
if (n !== 0)
|
||
|
r = Z_OK;
|
||
|
else {
|
||
|
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
return s.inflate_flush(z, r);
|
||
|
}
|
||
|
n--;
|
||
|
b |= (z.read_byte(p++) & 0xff) << k;
|
||
|
k += 8;
|
||
|
}
|
||
|
|
||
|
tindex = (tree_index + (b & inflate_mask[j])) * 3;
|
||
|
|
||
|
b >>>= (tree[tindex + 1]);
|
||
|
k -= (tree[tindex + 1]);
|
||
|
|
||
|
e = tree[tindex];
|
||
|
|
||
|
if (e === 0) { // literal
|
||
|
lit = tree[tindex + 2];
|
||
|
mode = LIT;
|
||
|
break;
|
||
|
}
|
||
|
if ((e & 16) !== 0) { // length
|
||
|
get = e & 15;
|
||
|
len = tree[tindex + 2];
|
||
|
mode = LENEXT;
|
||
|
break;
|
||
|
}
|
||
|
if ((e & 64) === 0) { // next table
|
||
|
need = e;
|
||
|
tree_index = tindex / 3 + tree[tindex + 2];
|
||
|
break;
|
||
|
}
|
||
|
if ((e & 32) !== 0) { // end of block
|
||
|
mode = WASH;
|
||
|
break;
|
||
|
}
|
||
|
mode = BADCODE; // invalid code
|
||
|
z.msg = "invalid literal/length code";
|
||
|
r = Z_DATA_ERROR;
|
||
|
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
return s.inflate_flush(z, r);
|
||
|
|
||
|
case LENEXT: // i: getting length extra (have base)
|
||
|
j = get;
|
||
|
|
||
|
while (k < (j)) {
|
||
|
if (n !== 0)
|
||
|
r = Z_OK;
|
||
|
else {
|
||
|
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
return s.inflate_flush(z, r);
|
||
|
}
|
||
|
n--;
|
||
|
b |= (z.read_byte(p++) & 0xff) << k;
|
||
|
k += 8;
|
||
|
}
|
||
|
|
||
|
len += (b & inflate_mask[j]);
|
||
|
|
||
|
b >>= j;
|
||
|
k -= j;
|
||
|
|
||
|
need = dbits;
|
||
|
tree = dtree;
|
||
|
tree_index = dtree_index;
|
||
|
mode = DIST;
|
||
|
case DIST: // i: get distance next
|
||
|
j = need;
|
||
|
|
||
|
while (k < (j)) {
|
||
|
if (n !== 0)
|
||
|
r = Z_OK;
|
||
|
else {
|
||
|
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
return s.inflate_flush(z, r);
|
||
|
}
|
||
|
n--;
|
||
|
b |= (z.read_byte(p++) & 0xff) << k;
|
||
|
k += 8;
|
||
|
}
|
||
|
|
||
|
tindex = (tree_index + (b & inflate_mask[j])) * 3;
|
||
|
|
||
|
b >>= tree[tindex + 1];
|
||
|
k -= tree[tindex + 1];
|
||
|
|
||
|
e = (tree[tindex]);
|
||
|
if ((e & 16) !== 0) { // distance
|
||
|
get = e & 15;
|
||
|
dist = tree[tindex + 2];
|
||
|
mode = DISTEXT;
|
||
|
break;
|
||
|
}
|
||
|
if ((e & 64) === 0) { // next table
|
||
|
need = e;
|
||
|
tree_index = tindex / 3 + tree[tindex + 2];
|
||
|
break;
|
||
|
}
|
||
|
mode = BADCODE; // invalid code
|
||
|
z.msg = "invalid distance code";
|
||
|
r = Z_DATA_ERROR;
|
||
|
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
return s.inflate_flush(z, r);
|
||
|
|
||
|
case DISTEXT: // i: getting distance extra
|
||
|
j = get;
|
||
|
|
||
|
while (k < (j)) {
|
||
|
if (n !== 0)
|
||
|
r = Z_OK;
|
||
|
else {
|
||
|
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
return s.inflate_flush(z, r);
|
||
|
}
|
||
|
n--;
|
||
|
b |= (z.read_byte(p++) & 0xff) << k;
|
||
|
k += 8;
|
||
|
}
|
||
|
|
||
|
dist += (b & inflate_mask[j]);
|
||
|
|
||
|
b >>= j;
|
||
|
k -= j;
|
||
|
|
||
|
mode = COPY;
|
||
|
case COPY: // o: copying bytes in window, waiting for space
|
||
|
f = q - dist;
|
||
|
while (f < 0) { // modulo window size-"while" instead
|
||
|
f += s.end; // of "if" handles invalid distances
|
||
|
}
|
||
|
while (len !== 0) {
|
||
|
|
||
|
if (m === 0) {
|
||
|
if (q == s.end && s.read !== 0) {
|
||
|
q = 0;
|
||
|
m = q < s.read ? s.read - q - 1 : s.end - q;
|
||
|
}
|
||
|
if (m === 0) {
|
||
|
s.write = q;
|
||
|
r = s.inflate_flush(z, r);
|
||
|
q = s.write;
|
||
|
m = q < s.read ? s.read - q - 1 : s.end - q;
|
||
|
|
||
|
if (q == s.end && s.read !== 0) {
|
||
|
q = 0;
|
||
|
m = q < s.read ? s.read - q - 1 : s.end - q;
|
||
|
}
|
||
|
|
||
|
if (m === 0) {
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
return s.inflate_flush(z, r);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
s.window[q++] = s.window[f++];
|
||
|
m--;
|
||
|
|
||
|
if (f == s.end)
|
||
|
f = 0;
|
||
|
len--;
|
||
|
}
|
||
|
mode = START;
|
||
|
break;
|
||
|
case LIT: // o: got literal, waiting for output space
|
||
|
if (m === 0) {
|
||
|
if (q == s.end && s.read !== 0) {
|
||
|
q = 0;
|
||
|
m = q < s.read ? s.read - q - 1 : s.end - q;
|
||
|
}
|
||
|
if (m === 0) {
|
||
|
s.write = q;
|
||
|
r = s.inflate_flush(z, r);
|
||
|
q = s.write;
|
||
|
m = q < s.read ? s.read - q - 1 : s.end - q;
|
||
|
|
||
|
if (q == s.end && s.read !== 0) {
|
||
|
q = 0;
|
||
|
m = q < s.read ? s.read - q - 1 : s.end - q;
|
||
|
}
|
||
|
if (m === 0) {
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
return s.inflate_flush(z, r);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
r = Z_OK;
|
||
|
|
||
|
s.window[q++] = /* (byte) */lit;
|
||
|
m--;
|
||
|
|
||
|
mode = START;
|
||
|
break;
|
||
|
case WASH: // o: got eob, possibly more output
|
||
|
if (k > 7) { // return unused byte, if any
|
||
|
k -= 8;
|
||
|
n++;
|
||
|
p--; // can always return one
|
||
|
}
|
||
|
|
||
|
s.write = q;
|
||
|
r = s.inflate_flush(z, r);
|
||
|
q = s.write;
|
||
|
m = q < s.read ? s.read - q - 1 : s.end - q;
|
||
|
|
||
|
if (s.read != s.write) {
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
return s.inflate_flush(z, r);
|
||
|
}
|
||
|
mode = END;
|
||
|
case END:
|
||
|
r = Z_STREAM_END;
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
return s.inflate_flush(z, r);
|
||
|
|
||
|
case BADCODE: // x: got error
|
||
|
|
||
|
r = Z_DATA_ERROR;
|
||
|
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
return s.inflate_flush(z, r);
|
||
|
|
||
|
default:
|
||
|
r = Z_STREAM_ERROR;
|
||
|
|
||
|
s.bitb = b;
|
||
|
s.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
s.write = q;
|
||
|
return s.inflate_flush(z, r);
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
that.free = function() {
|
||
|
// ZFREE(z, c);
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
// InfBlocks
|
||
|
|
||
|
// Table for deflate from PKZIP's appnote.txt.
|
||
|
var border = [ // Order of the bit length code lengths
|
||
|
16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
|
||
|
|
||
|
var TYPE = 0; // get type bits (3, including end bit)
|
||
|
var LENS = 1; // get lengths for stored
|
||
|
var STORED = 2;// processing stored block
|
||
|
var TABLE = 3; // get table lengths
|
||
|
var BTREE = 4; // get bit lengths tree for a dynamic
|
||
|
// block
|
||
|
var DTREE = 5; // get length, distance trees for a
|
||
|
// dynamic block
|
||
|
var CODES = 6; // processing fixed or dynamic block
|
||
|
var DRY = 7; // output remaining window bytes
|
||
|
var DONELOCKS = 8; // finished last block, done
|
||
|
var BADBLOCKS = 9; // ot a data error--stuck here
|
||
|
|
||
|
function InfBlocks(z, w) {
|
||
|
var that = this;
|
||
|
|
||
|
var mode = TYPE; // current inflate_block mode
|
||
|
|
||
|
var left = 0; // if STORED, bytes left to copy
|
||
|
|
||
|
var table = 0; // table lengths (14 bits)
|
||
|
var index = 0; // index into blens (or border)
|
||
|
var blens; // bit lengths of codes
|
||
|
var bb = [ 0 ]; // bit length tree depth
|
||
|
var tb = [ 0 ]; // bit length decoding tree
|
||
|
|
||
|
var codes = new InfCodes(); // if CODES, current state
|
||
|
|
||
|
var last = 0; // true if this block is the last block
|
||
|
|
||
|
var hufts = new Int32Array(MANY * 3); // single malloc for tree space
|
||
|
var check = 0; // check on output
|
||
|
var inftree = new InfTree();
|
||
|
|
||
|
that.bitk = 0; // bits in bit buffer
|
||
|
that.bitb = 0; // bit buffer
|
||
|
that.window = new Uint8Array(w); // sliding window
|
||
|
that.end = w; // one byte after sliding window
|
||
|
that.read = 0; // window read pointer
|
||
|
that.write = 0; // window write pointer
|
||
|
|
||
|
that.reset = function(z, c) {
|
||
|
if (c)
|
||
|
c[0] = check;
|
||
|
// if (mode == BTREE || mode == DTREE) {
|
||
|
// }
|
||
|
if (mode == CODES) {
|
||
|
codes.free(z);
|
||
|
}
|
||
|
mode = TYPE;
|
||
|
that.bitk = 0;
|
||
|
that.bitb = 0;
|
||
|
that.read = that.write = 0;
|
||
|
};
|
||
|
|
||
|
that.reset(z, null);
|
||
|
|
||
|
// copy as much as possible from the sliding window to the output area
|
||
|
that.inflate_flush = function(z, r) {
|
||
|
var n;
|
||
|
var p;
|
||
|
var q;
|
||
|
|
||
|
// local copies of source and destination pointers
|
||
|
p = z.next_out_index;
|
||
|
q = that.read;
|
||
|
|
||
|
// compute number of bytes to copy as far as end of window
|
||
|
n = /* (int) */((q <= that.write ? that.write : that.end) - q);
|
||
|
if (n > z.avail_out)
|
||
|
n = z.avail_out;
|
||
|
if (n !== 0 && r == Z_BUF_ERROR)
|
||
|
r = Z_OK;
|
||
|
|
||
|
// update counters
|
||
|
z.avail_out -= n;
|
||
|
z.total_out += n;
|
||
|
|
||
|
// copy as far as end of window
|
||
|
z.next_out.set(that.window.subarray(q, q + n), p);
|
||
|
p += n;
|
||
|
q += n;
|
||
|
|
||
|
// see if more to copy at beginning of window
|
||
|
if (q == that.end) {
|
||
|
// wrap pointers
|
||
|
q = 0;
|
||
|
if (that.write == that.end)
|
||
|
that.write = 0;
|
||
|
|
||
|
// compute bytes to copy
|
||
|
n = that.write - q;
|
||
|
if (n > z.avail_out)
|
||
|
n = z.avail_out;
|
||
|
if (n !== 0 && r == Z_BUF_ERROR)
|
||
|
r = Z_OK;
|
||
|
|
||
|
// update counters
|
||
|
z.avail_out -= n;
|
||
|
z.total_out += n;
|
||
|
|
||
|
// copy
|
||
|
z.next_out.set(that.window.subarray(q, q + n), p);
|
||
|
p += n;
|
||
|
q += n;
|
||
|
}
|
||
|
|
||
|
// update pointers
|
||
|
z.next_out_index = p;
|
||
|
that.read = q;
|
||
|
|
||
|
// done
|
||
|
return r;
|
||
|
};
|
||
|
|
||
|
that.proc = function(z, r) {
|
||
|
var t; // temporary storage
|
||
|
var b; // bit buffer
|
||
|
var k; // bits in bit buffer
|
||
|
var p; // input data pointer
|
||
|
var n; // bytes available there
|
||
|
var q; // output window write pointer
|
||
|
var m; // bytes to end of window or read pointer
|
||
|
|
||
|
var i;
|
||
|
|
||
|
// copy input/output information to locals (UPDATE macro restores)
|
||
|
// {
|
||
|
p = z.next_in_index;
|
||
|
n = z.avail_in;
|
||
|
b = that.bitb;
|
||
|
k = that.bitk;
|
||
|
// }
|
||
|
// {
|
||
|
q = that.write;
|
||
|
m = /* (int) */(q < that.read ? that.read - q - 1 : that.end - q);
|
||
|
// }
|
||
|
|
||
|
// process input based on current state
|
||
|
// DEBUG dtree
|
||
|
while (true) {
|
||
|
switch (mode) {
|
||
|
case TYPE:
|
||
|
|
||
|
while (k < (3)) {
|
||
|
if (n !== 0) {
|
||
|
r = Z_OK;
|
||
|
} else {
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
n--;
|
||
|
b |= (z.read_byte(p++) & 0xff) << k;
|
||
|
k += 8;
|
||
|
}
|
||
|
t = /* (int) */(b & 7);
|
||
|
last = t & 1;
|
||
|
|
||
|
switch (t >>> 1) {
|
||
|
case 0: // stored
|
||
|
// {
|
||
|
b >>>= (3);
|
||
|
k -= (3);
|
||
|
// }
|
||
|
t = k & 7; // go to byte boundary
|
||
|
|
||
|
// {
|
||
|
b >>>= (t);
|
||
|
k -= (t);
|
||
|
// }
|
||
|
mode = LENS; // get length of stored block
|
||
|
break;
|
||
|
case 1: // fixed
|
||
|
// {
|
||
|
var bl = []; // new Array(1);
|
||
|
var bd = []; // new Array(1);
|
||
|
var tl = [ [] ]; // new Array(1);
|
||
|
var td = [ [] ]; // new Array(1);
|
||
|
|
||
|
InfTree.inflate_trees_fixed(bl, bd, tl, td);
|
||
|
codes.init(bl[0], bd[0], tl[0], 0, td[0], 0);
|
||
|
// }
|
||
|
|
||
|
// {
|
||
|
b >>>= (3);
|
||
|
k -= (3);
|
||
|
// }
|
||
|
|
||
|
mode = CODES;
|
||
|
break;
|
||
|
case 2: // dynamic
|
||
|
|
||
|
// {
|
||
|
b >>>= (3);
|
||
|
k -= (3);
|
||
|
// }
|
||
|
|
||
|
mode = TABLE;
|
||
|
break;
|
||
|
case 3: // illegal
|
||
|
|
||
|
// {
|
||
|
b >>>= (3);
|
||
|
k -= (3);
|
||
|
// }
|
||
|
mode = BADBLOCKS;
|
||
|
z.msg = "invalid block type";
|
||
|
r = Z_DATA_ERROR;
|
||
|
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
break;
|
||
|
case LENS:
|
||
|
|
||
|
while (k < (32)) {
|
||
|
if (n !== 0) {
|
||
|
r = Z_OK;
|
||
|
} else {
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
n--;
|
||
|
b |= (z.read_byte(p++) & 0xff) << k;
|
||
|
k += 8;
|
||
|
}
|
||
|
|
||
|
if ((((~b) >>> 16) & 0xffff) != (b & 0xffff)) {
|
||
|
mode = BADBLOCKS;
|
||
|
z.msg = "invalid stored block lengths";
|
||
|
r = Z_DATA_ERROR;
|
||
|
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
left = (b & 0xffff);
|
||
|
b = k = 0; // dump bits
|
||
|
mode = left !== 0 ? STORED : (last !== 0 ? DRY : TYPE);
|
||
|
break;
|
||
|
case STORED:
|
||
|
if (n === 0) {
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
|
||
|
if (m === 0) {
|
||
|
if (q == that.end && that.read !== 0) {
|
||
|
q = 0;
|
||
|
m = /* (int) */(q < that.read ? that.read - q - 1 : that.end - q);
|
||
|
}
|
||
|
if (m === 0) {
|
||
|
that.write = q;
|
||
|
r = that.inflate_flush(z, r);
|
||
|
q = that.write;
|
||
|
m = /* (int) */(q < that.read ? that.read - q - 1 : that.end - q);
|
||
|
if (q == that.end && that.read !== 0) {
|
||
|
q = 0;
|
||
|
m = /* (int) */(q < that.read ? that.read - q - 1 : that.end - q);
|
||
|
}
|
||
|
if (m === 0) {
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
r = Z_OK;
|
||
|
|
||
|
t = left;
|
||
|
if (t > n)
|
||
|
t = n;
|
||
|
if (t > m)
|
||
|
t = m;
|
||
|
that.window.set(z.read_buf(p, t), q);
|
||
|
p += t;
|
||
|
n -= t;
|
||
|
q += t;
|
||
|
m -= t;
|
||
|
if ((left -= t) !== 0)
|
||
|
break;
|
||
|
mode = last !== 0 ? DRY : TYPE;
|
||
|
break;
|
||
|
case TABLE:
|
||
|
|
||
|
while (k < (14)) {
|
||
|
if (n !== 0) {
|
||
|
r = Z_OK;
|
||
|
} else {
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
|
||
|
n--;
|
||
|
b |= (z.read_byte(p++) & 0xff) << k;
|
||
|
k += 8;
|
||
|
}
|
||
|
|
||
|
table = t = (b & 0x3fff);
|
||
|
if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29) {
|
||
|
mode = BADBLOCKS;
|
||
|
z.msg = "too many length or distance symbols";
|
||
|
r = Z_DATA_ERROR;
|
||
|
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f);
|
||
|
if (!blens || blens.length < t) {
|
||
|
blens = []; // new Array(t);
|
||
|
} else {
|
||
|
for (i = 0; i < t; i++) {
|
||
|
blens[i] = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// {
|
||
|
b >>>= (14);
|
||
|
k -= (14);
|
||
|
// }
|
||
|
|
||
|
index = 0;
|
||
|
mode = BTREE;
|
||
|
case BTREE:
|
||
|
while (index < 4 + (table >>> 10)) {
|
||
|
while (k < (3)) {
|
||
|
if (n !== 0) {
|
||
|
r = Z_OK;
|
||
|
} else {
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
n--;
|
||
|
b |= (z.read_byte(p++) & 0xff) << k;
|
||
|
k += 8;
|
||
|
}
|
||
|
|
||
|
blens[border[index++]] = b & 7;
|
||
|
|
||
|
// {
|
||
|
b >>>= (3);
|
||
|
k -= (3);
|
||
|
// }
|
||
|
}
|
||
|
|
||
|
while (index < 19) {
|
||
|
blens[border[index++]] = 0;
|
||
|
}
|
||
|
|
||
|
bb[0] = 7;
|
||
|
t = inftree.inflate_trees_bits(blens, bb, tb, hufts, z);
|
||
|
if (t != Z_OK) {
|
||
|
r = t;
|
||
|
if (r == Z_DATA_ERROR) {
|
||
|
blens = null;
|
||
|
mode = BADBLOCKS;
|
||
|
}
|
||
|
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
|
||
|
index = 0;
|
||
|
mode = DTREE;
|
||
|
case DTREE:
|
||
|
while (true) {
|
||
|
t = table;
|
||
|
if (!(index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f))) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
var j, c;
|
||
|
|
||
|
t = bb[0];
|
||
|
|
||
|
while (k < (t)) {
|
||
|
if (n !== 0) {
|
||
|
r = Z_OK;
|
||
|
} else {
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
n--;
|
||
|
b |= (z.read_byte(p++) & 0xff) << k;
|
||
|
k += 8;
|
||
|
}
|
||
|
|
||
|
// if (tb[0] == -1) {
|
||
|
// System.err.println("null...");
|
||
|
// }
|
||
|
|
||
|
t = hufts[(tb[0] + (b & inflate_mask[t])) * 3 + 1];
|
||
|
c = hufts[(tb[0] + (b & inflate_mask[t])) * 3 + 2];
|
||
|
|
||
|
if (c < 16) {
|
||
|
b >>>= (t);
|
||
|
k -= (t);
|
||
|
blens[index++] = c;
|
||
|
} else { // c == 16..18
|
||
|
i = c == 18 ? 7 : c - 14;
|
||
|
j = c == 18 ? 11 : 3;
|
||
|
|
||
|
while (k < (t + i)) {
|
||
|
if (n !== 0) {
|
||
|
r = Z_OK;
|
||
|
} else {
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
n--;
|
||
|
b |= (z.read_byte(p++) & 0xff) << k;
|
||
|
k += 8;
|
||
|
}
|
||
|
|
||
|
b >>>= (t);
|
||
|
k -= (t);
|
||
|
|
||
|
j += (b & inflate_mask[i]);
|
||
|
|
||
|
b >>>= (i);
|
||
|
k -= (i);
|
||
|
|
||
|
i = index;
|
||
|
t = table;
|
||
|
if (i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) || (c == 16 && i < 1)) {
|
||
|
blens = null;
|
||
|
mode = BADBLOCKS;
|
||
|
z.msg = "invalid bit length repeat";
|
||
|
r = Z_DATA_ERROR;
|
||
|
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
|
||
|
c = c == 16 ? blens[i - 1] : 0;
|
||
|
do {
|
||
|
blens[i++] = c;
|
||
|
} while (--j !== 0);
|
||
|
index = i;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
tb[0] = -1;
|
||
|
// {
|
||
|
var bl_ = []; // new Array(1);
|
||
|
var bd_ = []; // new Array(1);
|
||
|
var tl_ = []; // new Array(1);
|
||
|
var td_ = []; // new Array(1);
|
||
|
bl_[0] = 9; // must be <= 9 for lookahead assumptions
|
||
|
bd_[0] = 6; // must be <= 9 for lookahead assumptions
|
||
|
|
||
|
t = table;
|
||
|
t = inftree.inflate_trees_dynamic(257 + (t & 0x1f), 1 + ((t >> 5) & 0x1f), blens, bl_, bd_, tl_, td_, hufts, z);
|
||
|
|
||
|
if (t != Z_OK) {
|
||
|
if (t == Z_DATA_ERROR) {
|
||
|
blens = null;
|
||
|
mode = BADBLOCKS;
|
||
|
}
|
||
|
r = t;
|
||
|
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
codes.init(bl_[0], bd_[0], hufts, tl_[0], hufts, td_[0]);
|
||
|
// }
|
||
|
mode = CODES;
|
||
|
case CODES:
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
|
||
|
if ((r = codes.proc(that, z, r)) != Z_STREAM_END) {
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
r = Z_OK;
|
||
|
codes.free(z);
|
||
|
|
||
|
p = z.next_in_index;
|
||
|
n = z.avail_in;
|
||
|
b = that.bitb;
|
||
|
k = that.bitk;
|
||
|
q = that.write;
|
||
|
m = /* (int) */(q < that.read ? that.read - q - 1 : that.end - q);
|
||
|
|
||
|
if (last === 0) {
|
||
|
mode = TYPE;
|
||
|
break;
|
||
|
}
|
||
|
mode = DRY;
|
||
|
case DRY:
|
||
|
that.write = q;
|
||
|
r = that.inflate_flush(z, r);
|
||
|
q = that.write;
|
||
|
m = /* (int) */(q < that.read ? that.read - q - 1 : that.end - q);
|
||
|
if (that.read != that.write) {
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
mode = DONELOCKS;
|
||
|
case DONELOCKS:
|
||
|
r = Z_STREAM_END;
|
||
|
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
case BADBLOCKS:
|
||
|
r = Z_DATA_ERROR;
|
||
|
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
|
||
|
default:
|
||
|
r = Z_STREAM_ERROR;
|
||
|
|
||
|
that.bitb = b;
|
||
|
that.bitk = k;
|
||
|
z.avail_in = n;
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
that.write = q;
|
||
|
return that.inflate_flush(z, r);
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
that.free = function(z) {
|
||
|
that.reset(z, null);
|
||
|
that.window = null;
|
||
|
hufts = null;
|
||
|
// ZFREE(z, s);
|
||
|
};
|
||
|
|
||
|
that.set_dictionary = function(d, start, n) {
|
||
|
that.window.set(d.subarray(start, start + n), 0);
|
||
|
that.read = that.write = n;
|
||
|
};
|
||
|
|
||
|
// Returns true if inflate is currently at the end of a block generated
|
||
|
// by Z_SYNC_FLUSH or Z_FULL_FLUSH.
|
||
|
that.sync_point = function() {
|
||
|
return mode == LENS ? 1 : 0;
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
// Inflate
|
||
|
|
||
|
// preset dictionary flag in zlib header
|
||
|
var PRESET_DICT = 0x20;
|
||
|
|
||
|
var Z_DEFLATED = 8;
|
||
|
|
||
|
var METHOD = 0; // waiting for method byte
|
||
|
var FLAG = 1; // waiting for flag byte
|
||
|
var DICT4 = 2; // four dictionary check bytes to go
|
||
|
var DICT3 = 3; // three dictionary check bytes to go
|
||
|
var DICT2 = 4; // two dictionary check bytes to go
|
||
|
var DICT1 = 5; // one dictionary check byte to go
|
||
|
var DICT0 = 6; // waiting for inflateSetDictionary
|
||
|
var BLOCKS = 7; // decompressing blocks
|
||
|
var DONE = 12; // finished check, done
|
||
|
var BAD = 13; // got an error--stay here
|
||
|
|
||
|
var mark = [ 0, 0, 0xff, 0xff ];
|
||
|
|
||
|
function Inflate() {
|
||
|
var that = this;
|
||
|
|
||
|
that.mode = 0; // current inflate mode
|
||
|
|
||
|
// mode dependent information
|
||
|
that.method = 0; // if FLAGS, method byte
|
||
|
|
||
|
// if CHECK, check values to compare
|
||
|
that.was = [ 0 ]; // new Array(1); // computed check value
|
||
|
that.need = 0; // stream check value
|
||
|
|
||
|
// if BAD, inflateSync's marker bytes count
|
||
|
that.marker = 0;
|
||
|
|
||
|
// mode independent information
|
||
|
that.wbits = 0; // log2(window size) (8..15, defaults to 15)
|
||
|
|
||
|
// this.blocks; // current inflate_blocks state
|
||
|
|
||
|
function inflateReset(z) {
|
||
|
if (!z || !z.istate)
|
||
|
return Z_STREAM_ERROR;
|
||
|
|
||
|
z.total_in = z.total_out = 0;
|
||
|
z.msg = null;
|
||
|
z.istate.mode = BLOCKS;
|
||
|
z.istate.blocks.reset(z, null);
|
||
|
return Z_OK;
|
||
|
}
|
||
|
|
||
|
that.inflateEnd = function(z) {
|
||
|
if (that.blocks)
|
||
|
that.blocks.free(z);
|
||
|
that.blocks = null;
|
||
|
// ZFREE(z, z->state);
|
||
|
return Z_OK;
|
||
|
};
|
||
|
|
||
|
that.inflateInit = function(z, w) {
|
||
|
z.msg = null;
|
||
|
that.blocks = null;
|
||
|
|
||
|
// set window size
|
||
|
if (w < 8 || w > 15) {
|
||
|
that.inflateEnd(z);
|
||
|
return Z_STREAM_ERROR;
|
||
|
}
|
||
|
that.wbits = w;
|
||
|
|
||
|
z.istate.blocks = new InfBlocks(z, 1 << w);
|
||
|
|
||
|
// reset state
|
||
|
inflateReset(z);
|
||
|
return Z_OK;
|
||
|
};
|
||
|
|
||
|
that.inflate = function(z, f) {
|
||
|
var r;
|
||
|
var b;
|
||
|
|
||
|
if (!z || !z.istate || !z.next_in)
|
||
|
return Z_STREAM_ERROR;
|
||
|
f = f == Z_FINISH ? Z_BUF_ERROR : Z_OK;
|
||
|
r = Z_BUF_ERROR;
|
||
|
while (true) {
|
||
|
// System.out.println("mode: "+z.istate.mode);
|
||
|
switch (z.istate.mode) {
|
||
|
case METHOD:
|
||
|
|
||
|
if (z.avail_in === 0)
|
||
|
return r;
|
||
|
r = f;
|
||
|
|
||
|
z.avail_in--;
|
||
|
z.total_in++;
|
||
|
if (((z.istate.method = z.read_byte(z.next_in_index++)) & 0xf) != Z_DEFLATED) {
|
||
|
z.istate.mode = BAD;
|
||
|
z.msg = "unknown compression method";
|
||
|
z.istate.marker = 5; // can't try inflateSync
|
||
|
break;
|
||
|
}
|
||
|
if ((z.istate.method >> 4) + 8 > z.istate.wbits) {
|
||
|
z.istate.mode = BAD;
|
||
|
z.msg = "invalid window size";
|
||
|
z.istate.marker = 5; // can't try inflateSync
|
||
|
break;
|
||
|
}
|
||
|
z.istate.mode = FLAG;
|
||
|
case FLAG:
|
||
|
|
||
|
if (z.avail_in === 0)
|
||
|
return r;
|
||
|
r = f;
|
||
|
|
||
|
z.avail_in--;
|
||
|
z.total_in++;
|
||
|
b = (z.read_byte(z.next_in_index++)) & 0xff;
|
||
|
|
||
|
if ((((z.istate.method << 8) + b) % 31) !== 0) {
|
||
|
z.istate.mode = BAD;
|
||
|
z.msg = "incorrect header check";
|
||
|
z.istate.marker = 5; // can't try inflateSync
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if ((b & PRESET_DICT) === 0) {
|
||
|
z.istate.mode = BLOCKS;
|
||
|
break;
|
||
|
}
|
||
|
z.istate.mode = DICT4;
|
||
|
case DICT4:
|
||
|
|
||
|
if (z.avail_in === 0)
|
||
|
return r;
|
||
|
r = f;
|
||
|
|
||
|
z.avail_in--;
|
||
|
z.total_in++;
|
||
|
z.istate.need = ((z.read_byte(z.next_in_index++) & 0xff) << 24) & 0xff000000;
|
||
|
z.istate.mode = DICT3;
|
||
|
case DICT3:
|
||
|
|
||
|
if (z.avail_in === 0)
|
||
|
return r;
|
||
|
r = f;
|
||
|
|
||
|
z.avail_in--;
|
||
|
z.total_in++;
|
||
|
z.istate.need += ((z.read_byte(z.next_in_index++) & 0xff) << 16) & 0xff0000;
|
||
|
z.istate.mode = DICT2;
|
||
|
case DICT2:
|
||
|
|
||
|
if (z.avail_in === 0)
|
||
|
return r;
|
||
|
r = f;
|
||
|
|
||
|
z.avail_in--;
|
||
|
z.total_in++;
|
||
|
z.istate.need += ((z.read_byte(z.next_in_index++) & 0xff) << 8) & 0xff00;
|
||
|
z.istate.mode = DICT1;
|
||
|
case DICT1:
|
||
|
|
||
|
if (z.avail_in === 0)
|
||
|
return r;
|
||
|
r = f;
|
||
|
|
||
|
z.avail_in--;
|
||
|
z.total_in++;
|
||
|
z.istate.need += (z.read_byte(z.next_in_index++) & 0xff);
|
||
|
z.istate.mode = DICT0;
|
||
|
return Z_NEED_DICT;
|
||
|
case DICT0:
|
||
|
z.istate.mode = BAD;
|
||
|
z.msg = "need dictionary";
|
||
|
z.istate.marker = 0; // can try inflateSync
|
||
|
return Z_STREAM_ERROR;
|
||
|
case BLOCKS:
|
||
|
|
||
|
r = z.istate.blocks.proc(z, r);
|
||
|
if (r == Z_DATA_ERROR) {
|
||
|
z.istate.mode = BAD;
|
||
|
z.istate.marker = 0; // can try inflateSync
|
||
|
break;
|
||
|
}
|
||
|
if (r == Z_OK) {
|
||
|
r = f;
|
||
|
}
|
||
|
if (r != Z_STREAM_END) {
|
||
|
return r;
|
||
|
}
|
||
|
r = f;
|
||
|
z.istate.blocks.reset(z, z.istate.was);
|
||
|
z.istate.mode = DONE;
|
||
|
case DONE:
|
||
|
return Z_STREAM_END;
|
||
|
case BAD:
|
||
|
return Z_DATA_ERROR;
|
||
|
default:
|
||
|
return Z_STREAM_ERROR;
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
that.inflateSetDictionary = function(z, dictionary, dictLength) {
|
||
|
var index = 0;
|
||
|
var length = dictLength;
|
||
|
if (!z || !z.istate || z.istate.mode != DICT0)
|
||
|
return Z_STREAM_ERROR;
|
||
|
|
||
|
if (length >= (1 << z.istate.wbits)) {
|
||
|
length = (1 << z.istate.wbits) - 1;
|
||
|
index = dictLength - length;
|
||
|
}
|
||
|
z.istate.blocks.set_dictionary(dictionary, index, length);
|
||
|
z.istate.mode = BLOCKS;
|
||
|
return Z_OK;
|
||
|
};
|
||
|
|
||
|
that.inflateSync = function(z) {
|
||
|
var n; // number of bytes to look at
|
||
|
var p; // pointer to bytes
|
||
|
var m; // number of marker bytes found in a row
|
||
|
var r, w; // temporaries to save total_in and total_out
|
||
|
|
||
|
// set up
|
||
|
if (!z || !z.istate)
|
||
|
return Z_STREAM_ERROR;
|
||
|
if (z.istate.mode != BAD) {
|
||
|
z.istate.mode = BAD;
|
||
|
z.istate.marker = 0;
|
||
|
}
|
||
|
if ((n = z.avail_in) === 0)
|
||
|
return Z_BUF_ERROR;
|
||
|
p = z.next_in_index;
|
||
|
m = z.istate.marker;
|
||
|
|
||
|
// search
|
||
|
while (n !== 0 && m < 4) {
|
||
|
if (z.read_byte(p) == mark[m]) {
|
||
|
m++;
|
||
|
} else if (z.read_byte(p) !== 0) {
|
||
|
m = 0;
|
||
|
} else {
|
||
|
m = 4 - m;
|
||
|
}
|
||
|
p++;
|
||
|
n--;
|
||
|
}
|
||
|
|
||
|
// restore
|
||
|
z.total_in += p - z.next_in_index;
|
||
|
z.next_in_index = p;
|
||
|
z.avail_in = n;
|
||
|
z.istate.marker = m;
|
||
|
|
||
|
// return no joy or set up to restart on a new block
|
||
|
if (m != 4) {
|
||
|
return Z_DATA_ERROR;
|
||
|
}
|
||
|
r = z.total_in;
|
||
|
w = z.total_out;
|
||
|
inflateReset(z);
|
||
|
z.total_in = r;
|
||
|
z.total_out = w;
|
||
|
z.istate.mode = BLOCKS;
|
||
|
return Z_OK;
|
||
|
};
|
||
|
|
||
|
// Returns true if inflate is currently at the end of a block generated
|
||
|
// by Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
|
||
|
// implementation to provide an additional safety check. PPP uses
|
||
|
// Z_SYNC_FLUSH
|
||
|
// but removes the length bytes of the resulting empty stored block. When
|
||
|
// decompressing, PPP checks that at the end of input packet, inflate is
|
||
|
// waiting for these length bytes.
|
||
|
that.inflateSyncPoint = function(z) {
|
||
|
if (!z || !z.istate || !z.istate.blocks)
|
||
|
return Z_STREAM_ERROR;
|
||
|
return z.istate.blocks.sync_point();
|
||
|
};
|
||
|
}
|
||
|
|
||
|
// ZStream
|
||
|
|
||
|
function ZStream() {
|
||
|
}
|
||
|
|
||
|
ZStream.prototype = {
|
||
|
inflateInit : function(bits) {
|
||
|
var that = this;
|
||
|
that.istate = new Inflate();
|
||
|
if (!bits)
|
||
|
bits = MAX_BITS;
|
||
|
return that.istate.inflateInit(that, bits);
|
||
|
},
|
||
|
|
||
|
inflate : function(f) {
|
||
|
var that = this;
|
||
|
if (!that.istate)
|
||
|
return Z_STREAM_ERROR;
|
||
|
return that.istate.inflate(that, f);
|
||
|
},
|
||
|
|
||
|
inflateEnd : function() {
|
||
|
var that = this;
|
||
|
if (!that.istate)
|
||
|
return Z_STREAM_ERROR;
|
||
|
var ret = that.istate.inflateEnd(that);
|
||
|
that.istate = null;
|
||
|
return ret;
|
||
|
},
|
||
|
|
||
|
inflateSync : function() {
|
||
|
var that = this;
|
||
|
if (!that.istate)
|
||
|
return Z_STREAM_ERROR;
|
||
|
return that.istate.inflateSync(that);
|
||
|
},
|
||
|
inflateSetDictionary : function(dictionary, dictLength) {
|
||
|
var that = this;
|
||
|
if (!that.istate)
|
||
|
return Z_STREAM_ERROR;
|
||
|
return that.istate.inflateSetDictionary(that, dictionary, dictLength);
|
||
|
},
|
||
|
read_byte : function(start) {
|
||
|
var that = this;
|
||
|
return that.next_in.subarray(start, start + 1)[0];
|
||
|
},
|
||
|
read_buf : function(start, size) {
|
||
|
var that = this;
|
||
|
return that.next_in.subarray(start, start + size);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// Inflater
|
||
|
|
||
|
function Inflater() {
|
||
|
var that = this;
|
||
|
var z = new ZStream();
|
||
|
var bufsize = 512;
|
||
|
var flush = Z_NO_FLUSH;
|
||
|
var buf = new Uint8Array(bufsize);
|
||
|
var nomoreinput = false;
|
||
|
|
||
|
z.inflateInit();
|
||
|
z.next_out = buf;
|
||
|
|
||
|
that.append = function(data, onprogress) {
|
||
|
var err, buffers = [], lastIndex = 0, bufferIndex = 0, bufferSize = 0, array;
|
||
|
if (data.length === 0)
|
||
|
return;
|
||
|
z.next_in_index = 0;
|
||
|
z.next_in = data;
|
||
|
z.avail_in = data.length;
|
||
|
do {
|
||
|
z.next_out_index = 0;
|
||
|
z.avail_out = bufsize;
|
||
|
if ((z.avail_in === 0) && (!nomoreinput)) { // if buffer is empty and more input is available, refill it
|
||
|
z.next_in_index = 0;
|
||
|
nomoreinput = true;
|
||
|
}
|
||
|
err = z.inflate(flush);
|
||
|
if (nomoreinput && (err == Z_BUF_ERROR))
|
||
|
return -1;
|
||
|
if (err != Z_OK && err != Z_STREAM_END)
|
||
|
throw "inflating: " + z.msg;
|
||
|
// TJP this is not right
|
||
|
// if ((nomoreinput || err == Z_STREAM_END) && (z.avail_out == data.length))
|
||
|
if ((nomoreinput || err == Z_STREAM_END) && (z.avail_in == data.length))
|
||
|
return -1;
|
||
|
if (z.next_out_index)
|
||
|
if (z.next_out_index == bufsize)
|
||
|
buffers.push(new Uint8Array(buf));
|
||
|
else
|
||
|
buffers.push(new Uint8Array(buf.subarray(0, z.next_out_index)));
|
||
|
bufferSize += z.next_out_index;
|
||
|
if (onprogress && z.next_in_index > 0 && z.next_in_index != lastIndex) {
|
||
|
onprogress(z.next_in_index);
|
||
|
lastIndex = z.next_in_index;
|
||
|
}
|
||
|
} while (z.avail_in > 0 || z.avail_out === 0);
|
||
|
array = new Uint8Array(bufferSize);
|
||
|
buffers.forEach(function(chunk) {
|
||
|
array.set(chunk, bufferIndex);
|
||
|
bufferIndex += chunk.length;
|
||
|
});
|
||
|
return array;
|
||
|
};
|
||
|
that.flush = function() {
|
||
|
z.inflateEnd();
|
||
|
};
|
||
|
}
|
||
|
|
||
|
var inflater;
|
||
|
|
||
|
if (obj.zip)
|
||
|
obj.zip.Inflater = Inflater;
|
||
|
else {
|
||
|
inflater = new Inflater();
|
||
|
obj.addEventListener("message", function(event) {
|
||
|
var message = event.data;
|
||
|
|
||
|
if (message.append)
|
||
|
obj.postMessage({
|
||
|
onappend : true,
|
||
|
data : inflater.append(message.data, function(current) {
|
||
|
obj.postMessage({
|
||
|
progress : true,
|
||
|
current : current
|
||
|
});
|
||
|
})
|
||
|
});
|
||
|
if (message.flush) {
|
||
|
inflater.flush();
|
||
|
obj.postMessage({
|
||
|
onflush : true
|
||
|
});
|
||
|
}
|
||
|
}, false);
|
||
|
}
|
||
|
|
||
|
})(this);
|