instead of being repeated several times. This also include Authenticate: and
Proxy-Authenticate: headers and while this hardly every happens in real life
it will confuse libcurl which does not properly support it for all headers -
like those Authenticate headers.
curl_easy_setopt with CURLOPT_HTTPHEADER, the library should set
data->state.expect100header accordingly - the current code (in 7.19.7 at
least) doesn't handle this properly. Martin Storsjo provided the fix!
given file, serverpid sub is renamed to pidfromfile. In addition it is
enhanced to make sure that it always returns zero unless a numerical
positive value is returned.
- To better reflect that only process existance is actually checked,
checkserver sub is renamed to processexists. In addition it is enhanced
making it remove the given pid file when the extracted pid is no longer
alive.
rework patch that now integrates TFTP properly into libcurl so that it can
be used non-blocking with the multi interface and more. BLKSIZE also works.
The --tftp-blksize option was added to allow setting the TFTP BLKSIZE from
the command line.
meter/callback during FTP command/response sequences. It turned out it was
really lame before and now the progress meter SHOULD get called at least
once per second.
though it failed to write a very small download to disk (done in a single
fwrite call). It turned out to be because fwrite() returned success, but
there was insufficient error-checking for the fclose() call which tricked
curl to believe things were fine.
ares_addr6ttl in order to prevent name space pollution, along with
necessary changes to code base and man pages.This change does not break
ABI, there is no need to recompile existing applications. But existing
applications using these structs with the old name will need source code
adjustments when recompiled using c-ares 1.6.1.
for use by non-configure systems. As intended, configure would overwrite the
distributed one when doing in-tree builds. But VPATH builds would end having
two curlbuild.h files, one in the source tree and another in the build tree.