Commit Graph

14 Commits

Author SHA1 Message Date
908f950ff0 more rust makefile cleanup 2021-10-25 02:29:40 -04:00
dd5d9d0bc0 Initial rough rust integration 2021-10-25 01:59:55 -04:00
3733e676f9 Implement numbered saves to avoid catastrophic save game loss 2021-08-27 20:25:26 -04:00
86785bcd72 Add Dockerfile and make it buildable as-is 2021-08-27 20:12:35 -04:00
Robin Jones
2785f5f50a fixed MP3 playback
although still plays back far to slow!
also minor refactoring
2017-11-13 20:22:43 +00:00
Robin Jones
4c412cafa3 Updated readme to state WSFL install required. 2017-10-05 22:14:16 +01:00
Robin Jones
ae66a2f06f updated audio library repo 2016-12-29 17:09:13 +00:00
Robin Jones
ea6e5cc24d minor updates to readme 2016-12-13 20:39:54 +00:00
Robin Jones
29753b1c27 update to gitignore 2016-12-13 13:09:11 +00:00
Robin Jones
42b5d9e09e Updated readme
renamed linux setup script
2016-12-13 11:47:00 +00:00
Robin Jones
63872f6e61 Added automated scripts for building on windows 10 2016-12-12 23:52:36 +00:00
Jay Oster
90fb4e39a5 Initial GS code engine implementation
- Replaced the cheat file format with YAML
- Replaced the simulate_boot function with a small bit of C, and a loader in assembly
- The loader is fairly well-documented, and points out which register states are required for CICs
- Also includes a giant patcher function (relocatable assembly) which can patch the exception handler and run the code engine
- The code engine is GS Pro 3.30-compatible, and supports all code types
2014-08-26 10:27:07 -07:00
Jay Oster
18a06dac95 Fix libmikmod-n64 build instructions in README 2014-08-09 23:11:30 -07:00
Jay Oster
174d9d96e6 README is now Markdown 2014-06-29 13:32:40 -07:00