cheatfile done
This commit is contained in:
parent
00f4e5b69b
commit
bb14fcd8c8
306
src/main.c
306
src/main.c
@ -1724,7 +1724,9 @@ int saveTypeToSd(display_context_t disp, char *rom_name, int stype)
|
||||
if (result == FR_OK)
|
||||
{
|
||||
//for savegame
|
||||
uint8_t cartsave_data[size] = {0};
|
||||
uint8_t cartsave_data[size]; //TODO: bring back old initialisation if this doesn't work
|
||||
|
||||
|
||||
|
||||
TRACEF(disp, "cartsave_data=%p", &cartsave_data);
|
||||
|
||||
@ -2015,173 +2017,185 @@ int readCheatFile(char *filename, u32 *cheat_lists[2])
|
||||
|
||||
yaml_parser_initialize(&parser);
|
||||
|
||||
FatRecord rec_tmpf;
|
||||
|
||||
if (fatFindRecord(filename, &rec_tmpf, 0) != 0)
|
||||
FRESULT result;
|
||||
FIL file;
|
||||
UINT bytesread;
|
||||
result = f_open(&file, filename, FA_READ);
|
||||
|
||||
if (result == FR_OK)
|
||||
{
|
||||
return -1; //err file not found
|
||||
}
|
||||
int fsize = f_size(&file);
|
||||
|
||||
u8 resp = 0;
|
||||
resp = fatOpenFileByName(filename, 0);
|
||||
|
||||
//filesize of the opend file -> is the readfile / 512
|
||||
int fsize = file.sec_available * 512;
|
||||
char *cheatfile = malloc(fsize);
|
||||
if (!cheatfile)
|
||||
{
|
||||
return -2; // Out of memory
|
||||
}
|
||||
|
||||
/*
|
||||
* Size of the cheat list can never be more than half the size of the YAML
|
||||
* Minimum YAML example:
|
||||
* A:-80001234 FFFF
|
||||
* Which is exactly 16 bytes.
|
||||
* The cheat list in this case fits into exactly 8 bytes (2 words):
|
||||
* 0x80001234, 0x0000FFFF
|
||||
*/
|
||||
list1 = calloc(1, fsize + 2 * sizeof(u32)); // Plus 2 words to be safe
|
||||
if (!list1)
|
||||
{
|
||||
// Free
|
||||
free(cheatfile);
|
||||
return -2; // Out of memory
|
||||
}
|
||||
list2 = &list1[fsize / sizeof(u32) / 2];
|
||||
cheat_lists[0] = list1;
|
||||
cheat_lists[1] = list2;
|
||||
|
||||
resp = fatReadFile(cheatfile, fsize / 512); //1 cluster
|
||||
|
||||
yaml_parser_set_input_string(&parser, cheatfile, strlen(cheatfile));
|
||||
|
||||
do
|
||||
{
|
||||
if (!yaml_parser_parse(&parser, &event))
|
||||
char *cheatfile = malloc(fsize);
|
||||
if (!cheatfile)
|
||||
{
|
||||
// Free
|
||||
yaml_parser_delete(&parser);
|
||||
yaml_event_delete(&event);
|
||||
free(cheatfile);
|
||||
free(cheat_lists[0]);
|
||||
cheat_lists[0] = 0;
|
||||
cheat_lists[1] = 0;
|
||||
|
||||
return -3; // Parse error
|
||||
return -2; // Out of memory
|
||||
}
|
||||
|
||||
// Process YAML
|
||||
switch (event.type)
|
||||
/*
|
||||
* Size of the cheat list can never be more than half the size of the YAML
|
||||
* Minimum YAML example:
|
||||
* A:-80001234 FFFF
|
||||
* Which is exactly 16 bytes.
|
||||
* The cheat list in this case fits into exactly 8 bytes (2 words):
|
||||
* 0x80001234, 0x0000FFFF
|
||||
*/
|
||||
list1 = calloc(1, fsize + 2 * sizeof(u32)); // Plus 2 words to be safe
|
||||
if (!list1)
|
||||
{
|
||||
case YAML_MAPPING_START_EVENT:
|
||||
// Begin code block
|
||||
is_code = 0;
|
||||
break;
|
||||
// Free
|
||||
free(cheatfile);
|
||||
return -2; // Out of memory
|
||||
}
|
||||
list2 = &list1[fsize / sizeof(u32) / 2];
|
||||
cheat_lists[0] = list1;
|
||||
cheat_lists[1] = list2;
|
||||
|
||||
case YAML_SEQUENCE_START_EVENT:
|
||||
// Begin code lines
|
||||
is_code = 1;
|
||||
code_on = (event.data.sequence_start.tag ? !!strcasecmp(event.data.sequence_start.tag, "!off") : 1);
|
||||
break;
|
||||
result =
|
||||
f_read (
|
||||
&file, /* [IN] File object */
|
||||
&cheatfile, /* [OUT] Buffer to store read data */
|
||||
fsize, /* [IN] Number of bytes to read */
|
||||
&bytesread /* [OUT] Number of bytes read */
|
||||
);
|
||||
|
||||
case YAML_SEQUENCE_END_EVENT:
|
||||
// End code lines
|
||||
is_code = 0;
|
||||
code_on = 1;
|
||||
repeater = 0;
|
||||
break;
|
||||
result = f_close(&file);
|
||||
|
||||
case YAML_SCALAR_EVENT:
|
||||
// Code line
|
||||
if (!is_code || !code_on)
|
||||
yaml_parser_set_input_string(&parser, cheatfile, strlen(cheatfile));
|
||||
|
||||
do
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
address = strtoul(event.data.scalar.value, &next, 16);
|
||||
value = strtoul(next, NULL, 16);
|
||||
|
||||
// Do not check code types within "repeater data"
|
||||
if (repeater)
|
||||
{
|
||||
repeater--;
|
||||
*list2++ = address;
|
||||
*list2++ = value;
|
||||
break;
|
||||
}
|
||||
|
||||
// Determine destination cheat_list for the code type
|
||||
switch (address >> 24)
|
||||
{
|
||||
|
||||
// Uncessary code types
|
||||
case 0x20: // Clear code list
|
||||
case 0xCC: // Exception Handler Selection
|
||||
case 0xDE: // Entry Point
|
||||
break;
|
||||
|
||||
// Boot-time cheats
|
||||
case 0xEE: // Disable Expansion Pak
|
||||
case 0xF0: // 8-bit Boot-Time Write
|
||||
case 0xF1: // 16-bit Boot-Time Write
|
||||
case 0xFF: // Cheat Engine Location
|
||||
*list1++ = address;
|
||||
*list1++ = value;
|
||||
break;
|
||||
|
||||
// In-game cheats
|
||||
case 0x50: // Repeater/Patch
|
||||
// Validate repeater count
|
||||
if (address & 0x0000FF00)
|
||||
if (!yaml_parser_parse(&parser, &event))
|
||||
{
|
||||
repeater = 1;
|
||||
*list2++ = address;
|
||||
*list2++ = value;
|
||||
// Free
|
||||
yaml_parser_delete(&parser);
|
||||
yaml_event_delete(&event);
|
||||
free(cheatfile);
|
||||
free(cheat_lists[0]);
|
||||
cheat_lists[0] = 0;
|
||||
cheat_lists[1] = 0;
|
||||
|
||||
return -3; // Parse error
|
||||
}
|
||||
break;
|
||||
|
||||
// Everything else
|
||||
default:
|
||||
if (!address)
|
||||
// Process YAML
|
||||
switch (event.type)
|
||||
{
|
||||
// TODO: Support special code types! :)
|
||||
}
|
||||
// Fall-through!
|
||||
case YAML_MAPPING_START_EVENT:
|
||||
// Begin code block
|
||||
is_code = 0;
|
||||
break;
|
||||
|
||||
case 0xD0: // 8-bit Equal-To Conditional
|
||||
case 0xD1: // 16-bit Equal-To Conditional
|
||||
case 0xD2: // 8-bit Not-Equal-To Conditional
|
||||
case 0xD3: // 16-bit Not-Equal-To Conditional
|
||||
// Validate 16-bit codes
|
||||
if ((address & 0x01000001) == 0x01000001)
|
||||
{
|
||||
case YAML_SEQUENCE_START_EVENT:
|
||||
// Begin code lines
|
||||
is_code = 1;
|
||||
code_on = (event.data.sequence_start.tag ? !!strcasecmp(event.data.sequence_start.tag, "!off") : 1);
|
||||
break;
|
||||
|
||||
case YAML_SEQUENCE_END_EVENT:
|
||||
// End code lines
|
||||
is_code = 0;
|
||||
code_on = 1;
|
||||
repeater = 0;
|
||||
break;
|
||||
|
||||
case YAML_SCALAR_EVENT:
|
||||
// Code line
|
||||
if (!is_code || !code_on)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
address = strtoul(event.data.scalar.value, &next, 16);
|
||||
value = strtoul(next, NULL, 16);
|
||||
|
||||
// Do not check code types within "repeater data"
|
||||
if (repeater)
|
||||
{
|
||||
repeater--;
|
||||
*list2++ = address;
|
||||
*list2++ = value;
|
||||
break;
|
||||
}
|
||||
|
||||
// Determine destination cheat_list for the code type
|
||||
switch (address >> 24)
|
||||
{
|
||||
|
||||
// Uncessary code types
|
||||
case 0x20: // Clear code list
|
||||
case 0xCC: // Exception Handler Selection
|
||||
case 0xDE: // Entry Point
|
||||
break;
|
||||
|
||||
// Boot-time cheats
|
||||
case 0xEE: // Disable Expansion Pak
|
||||
case 0xF0: // 8-bit Boot-Time Write
|
||||
case 0xF1: // 16-bit Boot-Time Write
|
||||
case 0xFF: // Cheat Engine Location
|
||||
*list1++ = address;
|
||||
*list1++ = value;
|
||||
break;
|
||||
|
||||
// In-game cheats
|
||||
case 0x50: // Repeater/Patch
|
||||
// Validate repeater count
|
||||
if (address & 0x0000FF00)
|
||||
{
|
||||
repeater = 1;
|
||||
*list2++ = address;
|
||||
*list2++ = value;
|
||||
}
|
||||
break;
|
||||
|
||||
// Everything else
|
||||
default:
|
||||
if (!address)
|
||||
{
|
||||
// TODO: Support special code types! :)
|
||||
}
|
||||
// Fall-through!
|
||||
|
||||
case 0xD0: // 8-bit Equal-To Conditional
|
||||
case 0xD1: // 16-bit Equal-To Conditional
|
||||
case 0xD2: // 8-bit Not-Equal-To Conditional
|
||||
case 0xD3: // 16-bit Not-Equal-To Conditional
|
||||
// Validate 16-bit codes
|
||||
if ((address & 0x01000001) == 0x01000001)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
*list2++ = address;
|
||||
*list2++ = value;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case YAML_STREAM_END_EVENT:
|
||||
// And we're outta here!
|
||||
done = 1;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
*list2++ = address;
|
||||
*list2++ = value;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
yaml_event_delete(&event);
|
||||
} while (!done);
|
||||
|
||||
case YAML_STREAM_END_EVENT:
|
||||
// And we're outta here!
|
||||
done = 1;
|
||||
break;
|
||||
// Free
|
||||
yaml_parser_delete(&parser);
|
||||
free(cheatfile);
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return repeater; // Ok or repeater error
|
||||
|
||||
yaml_event_delete(&event);
|
||||
} while (!done);
|
||||
|
||||
// Free
|
||||
yaml_parser_delete(&parser);
|
||||
free(cheatfile);
|
||||
|
||||
return repeater; // Ok or repeater error
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1; //err file not found
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: UNUSED CODE, WHAT IS IS FOR? BattleTanx??? but where to insert it???
|
||||
|
Loading…
Reference in New Issue
Block a user