crazy debugging tries and fails

This commit is contained in:
Travis Burtrum 2021-10-28 23:25:52 -04:00
parent 450335c79a
commit 5381563d11
4 changed files with 204 additions and 4 deletions

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@ -32,8 +32,8 @@ ifdef USE_YAML
CFLAGS += -DUSE_YAML
LIBS += -lyaml
else
LIBS += -laltra64
endif
LIBS += -laltra64
LINK_FLAGS = -O1 -L$(ROOTDIR)/lib -L$(ROOTDIR)/mips64-elf/lib -L$(RUST_FULL_TARGET_DIR) -ldragon -lmad $(LIBS) -lc -lm -ldragonsys -lnosys -Tn64ld.x
PROG_NAME = $(BINDIR)/OS64P

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@ -16,4 +16,4 @@ autogen_warning = "/* Warning, this file is autogenerated by cbindgen. Don't mod
include_version = false
[export]
exclude = ["strtoul"]
exclude = ["strtoul", "screen_text", "test_c_print", "screen_text_num", "screen_text_ptr"]

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@ -1,4 +1,5 @@
#![no_std]
#![allow(dead_code,unused_variables)]
use core::slice;
use core::iter::Iterator;
@ -111,6 +112,8 @@ impl<T: PartialEq> SliceSubsequence<T> for &[T] {
}
}
/*
// for some reason, passing actual pointers like this freezes the n64
#[no_mangle]
pub extern "C" fn parse_cheats_ffi(
cheat_file: *mut u8, cheat_file_len: usize,
@ -123,16 +126,53 @@ pub extern "C" fn parse_cheats_ffi(
parse_cheats(cheat_file, boot_cheats, in_game_cheats)
}
*/
// in C world, usize is actually u32, no idea why but that's a problem for another day...
// but if we put u32 here it crashes, can only send usize
#[no_mangle]
pub extern "C" fn parse_cheats_ffi(
cheat_file: usize, cheat_file_len: usize,
boot_cheats: usize, boot_cheats_len: usize,
in_game_cheats: usize, in_game_cheats_len: usize,
) -> u8 {
/*
unsafe {
let cheat_file = cheat_file as *mut u8;
let cheat_file = slice::from_raw_parts_mut(cheat_file, 4);
cheat_file[1] = b'a';
0
}
*/
//unsafe { screen_text_ptr(b"from rust woot" as *const u8 as u32); }
//let cheat_file = unsafe { slice::from_raw_parts(cheat_file as *const u8, cheat_file_len as usize) };
let cheat_file = unsafe { slice::from_raw_parts_mut(cheat_file as *mut u8, cheat_file_len as usize) };
let boot_cheats = unsafe { slice::from_raw_parts_mut(boot_cheats as *mut u32, boot_cheats_len as usize) };
let in_game_cheats = unsafe { slice::from_raw_parts_mut(in_game_cheats as *mut u32, in_game_cheats_len as usize) };
dbg(100);
//cheat_file[1] = b'a';
//0
parse_cheats(cheat_file, boot_cheats, in_game_cheats)
}
const SUCCESS: u8 = 0;
const INVALID_CODE_LINE: u8 = 1;
const INVALID_LINE: u8 = 2;
pub fn parse_cheats(cheat_file: &[u8], boot_cheats: &mut [u32], in_game_cheats: &mut [u32]) -> u8 {
dbg(101);
let mut repeater = false;
let mut boot_cheats_idx = 0;
let mut in_game_cheats_idx = 0;
dbg(102);
for line in cheat_file.lines(b"\n") {
dbg(200);
let line = line.trim(WHITESPACE);
if line.is_empty() || line.starts_with(b"#") || line == b"---" {
continue; // empty or comment or whatever the starting thing is
@ -233,6 +273,7 @@ pub fn parse_cheats(cheat_file: &[u8], boot_cheats: &mut [u32], in_game_cheats:
return INVALID_LINE;
}
}
dbg(103);
SUCCESS
}
@ -248,8 +289,53 @@ fn hex_to_u32(str: &[u8]) -> u32 {
unsafe { strtoul(str.as_ptr(), null_mut(), 16) }
}
#[no_mangle]
pub extern "C" fn test_rust_print() {
//unsafe { test_c_print(); }
//unsafe { screen_text_num(9); }
// sent 18446744073709551515 = 4294967195 = FFFF_FF9B
// sent 0xffff_ffff_ffff_ffff = 4294967295 = FFFF_FFFF
unsafe { screen_text_num(0xffff_ffff_ffff_ffff); }
//unsafe { screen_text(b"rust test\0".as_ptr()); }
}
#[no_mangle]
pub extern "C" fn rust_call_test(num: usize) {
unsafe { screen_text_num(num); }
}
#[no_mangle]
pub extern "C" fn rust_call_test_ptr(num: usize) -> u8 {
unsafe {
let cheat_file = num as *mut u8;
let cheat_file = slice::from_raw_parts_mut(cheat_file, 4);
cheat_file[1] = b'a';
//screen_text_num(cheat_file[0].into());
0
}
}
fn dbg(num: usize) {
#[cfg(not(test))]
unsafe { screen_text_num(num); }
#[cfg(test)]
println!("dbg: {}", num);
}
/*
#[no_mangle]
pub extern "C" fn rust_call_test_bla() {
//rust_call_test(b"c rust test\0".as_ptr());
rust_call_test([99, 32, 114, 117, 115, 116, 32, 116, 101, 115, 116, 0].as_ptr());
}
*/
extern "C" {
fn strtoul(s: *const u8, endp: *mut *mut u8, base: i32) -> u32; // todo: is base i32 ?
fn screen_text(msg: *const u8);
fn screen_text_num(num: usize);
fn screen_text_ptr(ptr: u32);
fn test_c_print();
}
#[cfg(test)]
@ -258,6 +344,7 @@ mod tests {
#[test]
fn test_hex_to_u32() {
println!("i: {:?}", b"c rust test\0");
assert_eq!(hex_to_u32(b"0x09"), 9);
}
@ -353,5 +440,14 @@ In Health (ASM):
assert_eq!(ok, SUCCESS);
assert_eq!(boot_cheats, [0xF10004E4, 0x2400, 0xEE000000, 0x0000, 0, 0]);
assert_eq!(in_game_cheats, [0x8138EDA0, 0x2400, 0, 0, 0, 0]);
let cheats_file = &b"wootwootwootwootwootwootwootwoot\0"[..];
let cheats_file = &b"wootwootwootwootwootwootwootwoot"[..];
let mut boot_cheats = [0u32; 6];
let mut in_game_cheats = [0u32; 6];
let ok = parse_cheats(cheats_file, &mut boot_cheats, &mut in_game_cheats);
assert_eq!(ok, INVALID_LINE);
assert_eq!(boot_cheats, [0, 0, 0, 0, 0, 0]);
assert_eq!(in_game_cheats, [0, 0, 0, 0, 0, 0]);
}
}

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@ -41,9 +41,9 @@
// YAML parser
#include <yaml.h>
#else
#include <altra64.h>
#endif /* USE_YAML */
#include <altra64.h>
#include "constants.h"
#include "debug.h"
@ -258,6 +258,50 @@ int page = 0;
int cursor = 0;
direntry_t *list;
display_context_t global_disp_ctx;
void screen_text(u8 *msg) {
printText(msg, 3, -1, global_disp_ctx);
display_show(global_disp_ctx);
sleep(1000);
}
void screen_text_num(size_t num) {
char num_str[64];
sprintf(num_str, "dbg: %u", num);
screen_text(num_str);
}
void screen_text_ptr(size_t ptr) {
u8 *msg = (u8*)ptr;
screen_text(msg);
}
void call_test(size_t num) {
screen_text_num(num);
}
/*
00006644 <call_test>:
6644: 27bdffd8 addiu sp,sp,-40
6648: ffbf0020 sd ra,32(sp)
664c: 0c000000 jal 0 <ttULONG>
6650: 00000000 nop
6654: dfbf0020 ld ra,32(sp)
6658: 03e00008 jr ra
665c: 27bd0028 addiu sp,sp,40
*/
void call_test_bla() {
call_test(5);
}
void test_c_print() {
screen_text("c rust test");
screen_text_num(5);
screen_text("c rust test2");
}
int filesize(FILE *pFile)
{
fseek(pFile, 0, SEEK_END);
@ -2192,6 +2236,11 @@ int readCheatFile(TCHAR *filename, u32 *cheat_lists[2])
UINT bytesread;
result = f_open(&file, filename, FA_READ);
screen_text("in readCheatFile");
screen_text_num(0xffffffffffffffff);
test_rust_print();
screen_text("called rust");
if (result == FR_OK)
{
int fsize = f_size(&file);
@ -2238,7 +2287,7 @@ int readCheatFile(TCHAR *filename, u32 *cheat_lists[2])
#else
// use rust
size_t list1_size = both_list_sizes - list2_size;
repeater = parse_cheats_ffi(cheatfile, fsize, list1, list1_size, list2, list2_size);
repeater = parse_cheats_ffi((size_t)cheatfile, fsize, (size_t)list1, list1_size, (size_t)list2, list2_size);
#endif /* USE_YAML */
free(cheatfile);
@ -2272,10 +2321,12 @@ void bootRom(display_context_t disp, int silent)
char cheat_filename[64];
sprintf(cheat_filename, "/"ED64_FIRMWARE_PATH"/CHEATS/%s.yml", rom_filename);
global_disp_ctx = disp;
int ok = readCheatFile(cheat_filename, cheat_lists);
if (ok == 0)
{
printText("cheats found...", 3, -1, disp);
sleep(10000);
}
else
{
@ -4590,6 +4641,59 @@ int main(void)
drawBg(disp); //new
drawBoxNumber(disp, 1); //new
/*
*/
global_disp_ctx = disp;
screen_text("in MAIN");
screen_text_num(SIZE_MAX);
screen_text("in MAIN2");
screen_text_num((size_t)-1);
screen_text("in MAIN3");
screen_text_num(0xffffffffffffffff);
test_rust_print();
screen_text_ptr((size_t)"called rust");
rust_call_test(SIZE_MAX);
screen_text_ptr((size_t)"called rust2");
char* woot = "wootwootwootwootwootwootwootwoot";
size_t fsize = 32;
//u8 repeater = rust_call_test_ptr((size_t) woot);
/*
*/
u32 *list1;
u32 *list2;
size_t both_list_sizes = fsize + 2 * sizeof(u32);
list1 = calloc(1, both_list_sizes); // Plus 2 words to be safe
if (!list1)
{
screen_text("oom");
while(true) { sleep(1000); }
}
size_t list2_size = fsize / sizeof(u32) / 2;
list2 = &list1[list2_size];
//cheat_lists[0] = list1;
//cheat_lists[1] = list2;
size_t list1_size = both_list_sizes - list2_size;
screen_text_num(list1_size);
screen_text_num(list2_size);
screen_text_ptr((size_t)"called rust2.5");
u8 repeater = parse_cheats_ffi((size_t)woot, fsize
, (size_t)list1, list1_size
, (size_t)list2, list2_size
);
screen_text("called rust3");
screen_text(woot);
screen_text("called rust4");
while(true) { sleep(1000); }
uint32_t *buffer = (uint32_t *)__get_buffer(disp); //fg disp = 2
display_show(disp); //new