add goldfinger to save db
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10
src/utils.c
10
src/utils.c
@ -26,7 +26,7 @@ static volatile struct _PI_regs_s * const _PI_regs = (struct _PI_regs_s *)0xa460
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int get_cic_save(char *cartid, int *cic, int *save) {
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// variables
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int NUM_CARTS = 137;
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int NUM_CARTS = 138;
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int i;
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//data arrays
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@ -99,17 +99,17 @@ int get_cic_save(char *cartid, int *cic, int *save) {
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"TN", "TP", "VL", "VY", "W2", "W4", "WL", "WR", "WU", "WX", "XO", "YS",
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"YW", "ZL", "ZS", "AB", "BN", "CG", "CX", "CZ", "D6", "DR", "DZ", "OH",
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"TB", "TC", "VB", "WI", "4W", "AG", "AY", "DA", "D2", "3D", "F2", "SI",
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"HP", "EV", "MG", "GU", "SA", "VP", "A2", "WC"
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"HP", "EV", "MG", "GU", "SA", "VP", "A2", "WC", "GF"
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};
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// Banjo-Tooie (B7) -> if not using Ultra CIC set to sram, because the crack converts ek16 (4) -> sram (1)
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// Banjo-Tooie (B7) -> if not using Ultra CIC set to sram, because the crack converts ek16/eep (4) -> sram (1)
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int saveTypes[] = {
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2, 1, 5, 1, 3, 1, 4, 3, 3, 3, 3, 3, 3, 5, 3, 5, 3, 3, 3, 4, 5, 4, 4, 3,
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3, 3, 3, 4, 3, 3, 4, 3, 3, 1, 3, 3, 3, 3, 3, 3, 5, 5, 3, 3, 3, 3, 1, 3,
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5, 3, 3, 3, 5, 4, 1, 3, 3, 3, 5, 3, 3, 4, 3, 4, 3, 3, 4, 4, 1, 5, 5, 4,
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5, 3, 5, 5, 5, 5, 3, 3, 1, 1, 3, 4, 3, 3, 3, 3, 5, 3, 3, 3, 5, 1, 3, 3,
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3, 3, 3, 3, 1, 5, 3, 3, 3, 1, 3, 4, 1, 1, 5, 3, 3, 3, 3, 4, 1, 3, 1, 3,
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3, 3, 1, 1, 3, 3, 1, 1, 4, 4, 4, 5, 3, 4, 3, 3, 3, 1, 1, 3
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3, 3, 1, 1, 3, 3, 1, 1, 4, 4, 4, 5, 3, 4, 3, 3, 3, 1, 1, 3, 3
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};
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// Banjo-Tooie (B7) -> if not using Ultra CIC set to 2 instead of 5
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@ -119,7 +119,7 @@ int get_cic_save(char *cartid, int *cic, int *save) {
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3, 2, 2, 2, 2, 2, 2, 2, 5, 2, 3, 2, 2, 2, 2, 3, 2, 2, 3, 3, 2, 3, 3, 5,
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3, 2, 3, 2, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 2, 5, 5, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2
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};
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// search for cartid
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