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mirror of https://github.com/moparisthebest/Simba synced 2024-11-27 19:42:22 -05:00

Documentation: Add labels and clean up.

This commit is contained in:
Merlijn Wajer 2011-07-18 13:00:37 +02:00
parent 2ff6724a7f
commit 732d96b37f
3 changed files with 72 additions and 10 deletions

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@ -1,8 +1,11 @@
.. _scriptref_colourconv:
.. _scriptref-colourconv:
Colour Conversions
==================
..
TODO:
Colour spaces
-------------
@ -12,6 +15,7 @@ Explain some colour spaces here.
Colour Conversion Methods
-------------------------
.. _scriptref-colortorgb:
ColorToRGB
~~~~~~~~~~
@ -20,6 +24,8 @@ ColorToRGB
procedure ColorToRGB(Color: integer; var r, g, b: Integer);
.. _scriptref-rgbtocolor:
RGBtoColor
~~~~~~~~~~
@ -27,6 +33,8 @@ RGBtoColor
function RGBtoColor(r, g, b: Integer): TColor;
.. _scriptref-colortohsl:
ColorToHSL
~~~~~~~~~~
@ -34,6 +42,8 @@ ColorToHSL
procedure ColorToHSL(Color: Integer; var h, s, l: Extended);
.. _scriptref-hsltocolor:
HSLToColor
~~~~~~~~~~
@ -41,6 +51,8 @@ HSLToColor
function HSLToColor(H, S, L: Extended): TColor;
.. _scriptref-colortoxyz:
ColorToXYZ
~~~~~~~~~~
@ -48,6 +60,8 @@ ColorToXYZ
procedure ColorToXYZ(Color: Integer; var x, y, z: Extended);
.. _scriptref-xyztocolor:
XYZToColor
~~~~~~~~~~
@ -55,6 +69,8 @@ XYZToColor
function XYZToColor(X, Y, Z: Extended): TColor;
.. _scriptref-rgbtohsl:
RGBToHSL
~~~~~~~~
@ -62,6 +78,8 @@ RGBToHSL
procedure RGBToHSL(R, G, B: Integer; var h, s, l: Extended);
.. _scriptref-hsltorgb:
HSLtoRGB
~~~~~~~~
@ -69,6 +87,8 @@ HSLtoRGB
procedure HSLtoRGB(H, S, L: extended; var R, G ,B: Integer);
.. _scriptref-rgbtoxyz:
RGBToXYZ
~~~~~~~~
@ -76,6 +96,8 @@ RGBToXYZ
procedure RGBToXYZ(R, G, B: Integer;var x, y ,z: Extended);
.. _scriptref-xyztorgb:
XYZToRGB
~~~~~~~~
@ -83,4 +105,5 @@ XYZToRGB
procedure XYZToRGB(X, Y, Z: Extended; var R, G, B: Integer);
..
TODO: Add CIE L*a*b.

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@ -37,6 +37,7 @@ components:
a *TPointArray*.
.. note::
Other techniques exist, which involve relative point distance from one point
to another; these are found in the :ref:`scriptref-dtm` section.
@ -51,6 +52,8 @@ Colour Finding Methods
A list of all colour finding methods in Simba.
.. _scriptref-similarcolors:
SimilarColors
~~~~~~~~~~~~~
@ -61,6 +64,8 @@ SimilarColors
SimilarColors returns true if the two passed colours are *similar* given the
passed *Tolerance*.
.. _scriptref-getcolor:
GetColor
~~~~~~~~
@ -68,13 +73,19 @@ GetColor
function GetColor(x, y: Integer): Integer;
GetColor returns the color on the coordinate (*x*, *y*).
GetColor returns the color on the coordinate *(x, y)*.
*Example: Printing the colour on coordinate (25, 25)*
Example printing the colour on coordinate (25, 25).
.. code-block:: pascal
program printcolour;
begin
Writeln('Colour is ' + IntToStr(GetColor(25, 25)))
end.
.. _scriptref-getcolors:
GetColors
~~~~~~~~~
@ -85,6 +96,7 @@ GetColors
GetColors returns an array of the colours at the given *Coords*.
.. _scriptref-countcolor:
CountColor
~~~~~~~~~~
@ -96,6 +108,8 @@ CountColor
Returns how many times *Color* occurs in the area defined by (*xs*, *ys*),
(*xe*, *ye*)
.. _scriptref-countcolortolerance:
CountColorTolerance
~~~~~~~~~~~~~~~~~~~
@ -106,6 +120,8 @@ CountColorTolerance
Returns how many times *Color* occurs (within *Tolerance*)
in the area defined by (*xs*, *ys*), (*xe*, *ye*)
.. _scriptref-findcolor:
FindColor
~~~~~~~~~
@ -121,6 +137,8 @@ The point is returned in *x* and *y*.
It searches from the top left to the bottom right and will stop
after matching a point.
.. _scriptref-findcolortolerance:
FindColorTolerance
~~~~~~~~~~~~~~~~~~
@ -137,6 +155,8 @@ Whether or not a colour is within the tolerance range is determined by the
:ref:`scriptref_CTS` mode. It searches from the top left to the bottom right
and will stop after matching a point.
.. _scriptref-findcolors:
FindColors
~~~~~~~~~~
@ -148,6 +168,8 @@ FindColors returns a list of all points that match the colour *col* in an area
defined by *x1*, *y1*, *x2*, *y2*. It returns true if one or more points have
been found.
.. _scriptref-findcolorstolerance:
FindColorsTolerance
~~~~~~~~~~~~~~~~~~~
@ -164,6 +186,8 @@ Whether or not a color is within the tolerance range is determined by the
It searches from the top left to the bottom right and will find all
matching points in the area.
.. _scriptref-findcolorspiral:
FindColorSpiral
~~~~~~~~~~~~~~~
@ -174,6 +198,8 @@ FindColorSpiral
Same as FindColor, but starts searching from *x*, *y*.
.. _scriptref-findcolorspiraltolerance:
FindColorSpiralTolerance
~~~~~~~~~~~~~~~~~~~~~~~~
@ -184,6 +210,8 @@ FindColorSpiralTolerance
Same as FindColorTolerance, but starts searching from *x*, *y*.
.. _scriptref-findcolorsspiraltolerance:
FindColorsSpiralTolerance
~~~~~~~~~~~~~~~~~~~~~~~~~
@ -194,6 +222,9 @@ FindColorsSpiralTolerance
Same as FindColorsTolerance, but starts searching from *x*, *y*.
.. _scriptref-findcoloredarea:
.. _scriptref-findcoloredareatolerance:
Find areas of colours
~~~~~~~~~~~~~~~~~~~~~
@ -215,7 +246,7 @@ FindColoredArea finds an area that consists out of Colours that match *Color* wi
the given *Tolerance* and has a minimal size of *MinArea*.
If you want minimal area of 5x5 pixels (25), then set MinArea to 25.
.. _scriptref_CTS:
.. _scriptref-CTS:
Colour tolerance
----------------
@ -236,6 +267,11 @@ given a tolerance. There are three algorithms, from fastest to slowest:
very little in hue. Luminance is assigned a somewhat static function, and
has no modifier.
..
TODO: CIE-Lab
.. _scriptref-gettolerancespeed:
.. _scriptref-setcolortolerancespeed:
Get and Set Colour Tolerance
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@ -258,12 +294,15 @@ function, which returns the current colour tolerance speed:
function GetToleranceSpeed: Integer;
*Example: Printing the Color Tolerance*
Example printing the Color Tolerance
.. code-block:: pascal
Writeln(Format('Tolerance Speed = %d', [GetToleranceSpeed]))
.. _scriptref-settolerancespeed2modifiers:
.. _scriptref-gettolerancespeed2modifiers:
Get And Set Colour Modifiers
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@ -287,7 +326,7 @@ The following function
returns colour speed 2 modifiers.
*Example: Getting the modifiers*
Example getting the modifiers:
.. code-block:: pascal

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@ -54,7 +54,7 @@ MoveMouse moves the mouse pointer to the specified x and y coordinates.
The following example will move the mouse to position *(10, 10)*; relative
to the selected client. (To get to point (10, 10) visually, recall that (0, 0)
is the *top left* part and to get to (10, 10) we move 10 pixels to the right,
and ten pixels down.
and ten pixels down.)
.. code-block:: pascal