mirror of
https://github.com/moparisthebest/Simba
synced 2024-12-23 07:48:50 -05:00
Documentation: More detailed mouse documentation.
And a few additions to the documentation standards.
This commit is contained in:
parent
92900171be
commit
2ff6724a7f
@ -66,6 +66,28 @@ The titles of all major sections have all words capitalized. (The ones with
|
||||
The minor sections and subsections (---) and (~~~) have only the first word and
|
||||
Simba specific words (like Simba itself) capitalized.
|
||||
|
||||
Try to stick to the Python documentation standards.
|
||||
Try to stick to the Python documentation standards.
|
||||
( http://docs.python.org/using/index.html )
|
||||
|
||||
References
|
||||
----------
|
||||
|
||||
Sphinx has references, most of the .rst files contain labels and references.
|
||||
|
||||
A label looks something like this:
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
.. _<X>-<Y>:
|
||||
|
||||
Where X is either the name of file or folder; and Y is the name of the
|
||||
file/function if X is a folder. For referring to specific functions for example,
|
||||
use:
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
.. _scriptref-movemouse:
|
||||
|
||||
To define a label for the MoveMouse function. Labels are always placed right
|
||||
above section/chapter declarations.
|
||||
|
||||
|
@ -1,6 +1,9 @@
|
||||
Mouse and Keyboard
|
||||
==================
|
||||
|
||||
Simba contains several functions to manipulate the mouse and keyboard.
|
||||
Features range from clicking and moving the mouse to faking keypresses.
|
||||
|
||||
Types
|
||||
-----
|
||||
|
||||
@ -27,15 +30,43 @@ list.
|
||||
Mouse Functions
|
||||
---------------
|
||||
|
||||
Simba's coordinate system is similar to most computer coordinate systems.
|
||||
Coordinate *(0, 0)* is the top-left part of your selected window (the desktop by
|
||||
default). To get to point *(5, 0)* we move five pixels to the right; to get to
|
||||
*(5, 5)* we move five pixels to the right, and five pixels down.
|
||||
|
||||
Recall that the first value is *x*, the second value is *y*: *(x, y)*
|
||||
|
||||
..
|
||||
TODO: Picture?
|
||||
|
||||
MoveMouse
|
||||
~~~~~~~~~
|
||||
|
||||
.. _scriptref-movemouse:
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
|
||||
procedure MoveMouse(x, y: integer);
|
||||
|
||||
MoveMouse moves the mouse pointer to the specified x and y coordinates.
|
||||
|
||||
The following example will move the mouse to position *(10, 10)*; relative
|
||||
to the selected client. (To get to point (10, 10) visually, recall that (0, 0)
|
||||
is the *top left* part and to get to (10, 10) we move 10 pixels to the right,
|
||||
and ten pixels down.
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
Program MouseMove;
|
||||
|
||||
begin
|
||||
MoveMouse(10, 10);
|
||||
end.
|
||||
|
||||
|
||||
.. _scriptref-getmousepos:
|
||||
|
||||
GetMousePos
|
||||
~~~~~~~~~~~
|
||||
|
||||
@ -43,9 +74,23 @@ GetMousePos
|
||||
|
||||
procedure GetMousePos(var x, y: integer);
|
||||
|
||||
GetMousePos returns the current position of the mouse in x and
|
||||
y.
|
||||
GetMousePos returns the current position of the mouse in x and y.
|
||||
|
||||
The following example moves the mouse 1 pixel to the right, relative to its
|
||||
current position:
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
Program MouseMoveRelative;
|
||||
|
||||
var x, y: integer;
|
||||
|
||||
begin
|
||||
GetMousePos(x, y);
|
||||
MoveMouse(x + 1, y);
|
||||
end.
|
||||
|
||||
.. _scriptref-holdmouse:
|
||||
|
||||
HoldMouse
|
||||
~~~~~~~~~
|
||||
@ -54,9 +99,14 @@ HoldMouse
|
||||
|
||||
procedure HoldMouse(x, y: Integer; clickType: TClickType);
|
||||
|
||||
HoldMouse holds the given mouse button (clickType) down at the specified
|
||||
x, y coordinate. If the mouse if not at the given x, y yet, the mouse position
|
||||
will be set to x, y.
|
||||
HoldMouse holds the given mouse button specified by clickType down at the
|
||||
specified *(x, y)* coordinate. If the mouse if not at the given
|
||||
(*x, y)* yet, the mouse position will be set to *(x, y)*.
|
||||
|
||||
..
|
||||
TODO: Example
|
||||
|
||||
.. _scriptref-releasemouse:
|
||||
|
||||
ReleaseMouse
|
||||
~~~~~~~~~~~~
|
||||
@ -69,6 +119,11 @@ HoldMouse holds the given mouse button (clickType) down at the specified
|
||||
x, y coordinate. If the mouse if not at the given x, y yet, the
|
||||
mouse position will be set to x, y.
|
||||
|
||||
..
|
||||
TODO: Example
|
||||
|
||||
.. _scriptref-clickmouse:
|
||||
|
||||
ClickMouse
|
||||
~~~~~~~~~~
|
||||
|
||||
@ -77,7 +132,9 @@ ClickMouse
|
||||
procedure ClickMouse(x, y: Integer; clickType: Integer):
|
||||
|
||||
ClickMouse performs a click with the given mouse button (clickType) at the
|
||||
specified x, y coordinate.
|
||||
specified *(x, y)* coordinate. This ``click`` equals an immediate click, with no
|
||||
wait between holding down and releasing the mouse button. To create a more
|
||||
human-like effect, use the HoldMouse and ReleaseMouse functions.
|
||||
|
||||
Keyboard Functions
|
||||
------------------
|
||||
@ -85,18 +142,22 @@ Keyboard Functions
|
||||
Keyboard functions are obviously used to manipulate the keyboard input. It can
|
||||
also be used to read states of specific keys.
|
||||
|
||||
.. _scriptref-keydown:
|
||||
|
||||
KeyDown
|
||||
~~~~~~~
|
||||
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
procedure KeyDown(key: Word);
|
||||
|
||||
KeyDown sends a request to the Operating System to "fake" an event that
|
||||
causes the ``key`` to be "down".
|
||||
causes the keyboard ``key`` to be "down".
|
||||
|
||||
..
|
||||
TODO: Example
|
||||
|
||||
.. _scriptref-keyup:
|
||||
|
||||
KeyUp
|
||||
~~~~~
|
||||
@ -108,8 +169,10 @@ KeyUp
|
||||
KeyDown sends a request to the Operating System to "fake" an event that
|
||||
causes the ``key`` to be "up".
|
||||
|
||||
..
|
||||
TODO: Example
|
||||
|
||||
.. _virtualkeys:
|
||||
.. _scriptref-virtualkeys:
|
||||
|
||||
Keyboard Virtual Keys
|
||||
---------------------
|
||||
|
Loading…
Reference in New Issue
Block a user